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Ascended Items

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Poll: Member support for addition of ascended gear (1341 member(s) have cast votes)

Do you support the addition of the new "Ascended" gear tier?

  1. Yes (417 votes [31.10%])

    Percentage of vote: 31.10%

  2. No (626 votes [46.68%])

    Percentage of vote: 46.68%

  3. Depends on implementation/wait-and-see (will explain in post) (298 votes [22.22%])

    Percentage of vote: 22.22%

Will you continue playing GW2 after the new gear tier is added?

  1. Yes (937 votes [69.87%])

    Percentage of vote: 69.87%

  2. No (187 votes [13.94%])

    Percentage of vote: 13.94%

  3. Depends (will explain in post) (217 votes [16.18%])

    Percentage of vote: 16.18%

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#1111 Doki20

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Posted 13 November 2012 - 04:06 PM

View PostAsudementio, on 13 November 2012 - 03:23 PM, said:

The aggression towards WoW players (and frankly those who migrate from other games) in this community is sickening. We should welcome players from all games as well as the positive influences they bring. I believe these changes are an attempt on Anet's part to introduce familiar elements reminiscent of the experiences people have in other games as a means to sure up their playerbase and eventually broaden it.


Positive influence? Maybe I will come off as a fanboy, but the GW2 philosophy which originates from the GW1 one, was this: "you can get the best statted items without too much effort, however if you want the "ubermegaleet" looking sets, then you have to work for it."

So far, GW2 proved to follow this same route: you could get exotic gear in a matter of days from dungeons, crafting or buying from others.

And here we are.. the "positive" influence of the ex-WoW players and the immigrants from other MMOs caused Anet to cater to their "special" needs and implement the possible beginning of a gear threadmill:
Newsflash: lots of people came to GW2 because they are sick of the gear threadmills of the other games. GW1 players came here as well with the same thought since they got used to it already and played the predecessor partially for that. (I personally played it for 6 years and it had no raids or gear threadmill...)

I would understand the gear threadmill-ers to come to GW2 if there would be no game about with that... however there are plenty! Just because it's the "new thing", they shouldn't flock to it and just whine and whine until it's changed to their taste while it was originally made for people who hate the currently existing MMOs on the market...

#1112 Sieghildr

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Posted 13 November 2012 - 04:10 PM

View PostCatiine, on 13 November 2012 - 04:02 PM, said:

The people who are over reacting seriously need to get your act together and calm down.  Were you people not complaining about nothing to do and whining about lack of progression?

No, I am pretty sure they weren't the same people at all. And if they were, they were obviously complaining about a lack of 80 content, not a lack of incrementally increased stat gear. If Ascended armor just had cooler skins like Legendaries no one would be complaining.

Quote

I can understand your worry; however, you do not have enough information on Ascended Gears.   Now if the new ascended gears were hard to acquire and a massive difference compared to exotic stats then you have a reason to complain but we don't know that yet do we? In this case they should have just made exotics inf usable instead of bringing out a new tier.   Or re-work the skill & trait system.

They took a risk let us just wait and see what happens.

It doesn't matter whether or it's a massive stat difference or not. It opens the door for an infinite incremental increase of stats in newly introduced armor going forward. It would be one thing if Ascended armor was the only and last increase in stat armor, but this doesn't appear to me the case.

View PostRoybe, on 13 November 2012 - 04:04 PM, said:

I'm coming to this discussion a little late, but it appears that Anet is keeping its promise of no required gear treadmill.  They have created a top level/perfect gear standard (Legendaries)  and are filling in with skins and additional bonuses that are either dungeon specific or less 'powerful' (or at worst no more powerful) than Legendaries.  I am concerned about power creep and gear treadmills, but this does not seem to be an issue currently.

There aren't Legendary armors, so I don't know what you mean. However, if there were Legendary armors, and they worked like weapons, then they'd have the same stats as exotics. And these Ascended items have better stats than exotics. Hence, they would be better than legendaries. Power creep.

Edited by Sieghildr, 13 November 2012 - 04:08 PM.


#1113 Lucas Ashrock

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Posted 13 November 2012 - 04:12 PM

View PostSieghildr, on 13 November 2012 - 03:23 PM, said:

One positive outlook is the wording they used. "A tier in between exotics and legendaries." That suggests that, possibly, this tier was meant to bridge the difficulty gap between those two, which would suggest this is the only and last tier to be added. Of course, if Anet came out and stated this it would help, but only insofar as we can trust them to keep their word.
I guess just a little number of you read properly the blog. This ascended tier is between exotic and legendary. This means on next patches we will have weapons and armor with ascended status. But with even better performance (inside the new dungeon) , rare, when found. So ye, a bigger grind is on the horizon. Not mentioning the kind of grind needed to craft them, if craftable.
Until the next tier, becasue hey, everyone got the fullset, Anet gave us a new tier yet, nothing new?

View PostAsudementio, on 13 November 2012 - 03:23 PM, said:

The aggression towards WoW players (and frankly those who migrate from other games) in this community is sickening. We should welcome players from all games as well as the positive influences they bring. I believe these changes are an attempt on Anet's part to introduce familiar elements reminiscent of the experiences people have in other games as a means to sure up their playerbase and eventually broaden it.
Just to be clear, i was a player of wow from vanilla till cata left after 1st month of cata bored of the community attitude and the game. No hate here.

View PostCorvindi, on 13 November 2012 - 03:26 PM, said:

Reminds me of how they spun gems for gold as not pay to win.  I know they have an economist on staff, I think they might have a lawyer, too.
Economist, ye. Who so smartly tought ectos (not just enough rare to get considering the rare droprate) was the best mat to be used as a main mat on their new update. We will see if dev implemented his idea. And lawyers too, yes. The one freaked out as hell when i posted how to do a class action against this game as a gambling game allowing minors to gamble, not so impossible to be accepted by a judge, and ask a QUITE BIG refund , hehe :cool: They "temporary" banned me asap infracting old posts. Pathetic huh. I'm still banned, guess why. Mods keeps daily infract me of old posts, just to be sure i don't post again some more info about how to manage the class action, and be more visible, hehehe :cool: But let's go back IT.

View PostEon Lilu, on 13 November 2012 - 03:29 PM, said:

Here we go again....Anet locking and deleting all negative feedback and topics to do with it and only leaving open the positive one's that praise the almighty Anet on official forums.

As explained, ye, they obiouvsly delete/suppress everything ruining their commercial interests to appear the best game ever. Try to post 3-4 times "Your gearbased patch is not welcomed. You will fail, we are leaving, this is pathetic. (add some more lines)" Deleted asap :P And banned. Shhh, this game is perfect, 0 bugs, best game ever, they are the best company god sent us. Oke?

Edited by Lucas Ashrock, 13 November 2012 - 04:20 PM.


#1114 Sieghildr

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Posted 13 November 2012 - 04:15 PM

View PostLucas Ashrock, on 13 November 2012 - 04:12 PM, said:

I guess just a little number of you read properly the blog. This ascended tier is between exotic and legendary. This means on next patches we will have weapons and armor with ascended status. But with even better performance (inside the new dungeon) , rare, when found. So ye, a bigger grind is on the horizon. Not mentioning the kind of grind needed to craft them, if craftable.
Until the next tier, becasue hey, everyone got the fullset, Anet gave us a new tier yet, nothing new?

In other words, you accuse me of not reading the blog properly, and then repeat exactly what I've been saying. Cool?

#1115 karekiz

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Posted 13 November 2012 - 04:17 PM

View PostCatiine, on 13 November 2012 - 04:02 PM, said:

The people who are over reacting seriously need to get your act together and calm down.  Were you people not complaining about nothing to do and whining about lack of progression?  

No, I was complaining of a bugged game that wasn't getting bug fixes.  You know the ACTUAL game?  Something the devs refused to acknowledge/hotfix, even if a patch itself bugged it.  At least we know what they were working on now.  People haven't been able to get into Arah for WEEKS on Borlis Pass due to Orr being bugged.  That is horrid support.  It is an endgame dungeon and no way should it be bugged for as long as it has been to just be swept under the rug now.

But I suppose it is easy to spreadsheet +2 to stats than bug fix your game.  They didn't even have the decency to make actual armor design (since jewelry would be easy to create vs visible armor) showing the fact that this content update itself isn't ready yet.

View PostCatiine, on 13 November 2012 - 04:02 PM, said:

I can understand your worry; however, you do not have enough information on Ascended Gears.  

We heard the same thing pre-blog post.  Yet I stated that stat gear was inc once that preview came.  Now you are just prolonging something everyone already knows.

View PostCatiine, on 13 November 2012 - 04:02 PM, said:

Now if the new ascended gears were hard to acquire and a massive difference compared to exotic stats then you have a reason to complain but we don't know that yet do we? In this case they should have just made exotics inf usable instead of bringing out a new tier.   Or re-work the skill & trait system.

Well lets look at this logically:

They stated Exotics were too quick to obtain.  So obviously it will take longer than exotics to get.  That is the reason they are adding a "new tier".  I am guessing something similar to WoW.  So now we have exotic grind on top of Ascended grind.

#1116 Coren

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Posted 13 November 2012 - 04:18 PM

View PostDoki20, on 13 November 2012 - 04:06 PM, said:




Positive influence? Maybe I will come off as a fanboy, but the GW2 philosophy which originates from the GW1 one, was this: "you can get the best statted items without too much effort, however if you want the "ubermegaleet" looking sets, then you have to work for it."

So far, GW2 proved to follow this same route: you could get exotic gear in a matter of days from dungeons, crafting or buying from others.

And here we are.. the "positive" influence of the ex-WoW players and the immigrants from other MMOs caused Anet to cater to their "special" needs and implement the possible beginning of a gear threadmill:
Newsflash: lots of people came to GW2 because they are sick of the gear threadmills of the other games. GW1 players came here as well with the same thought since they got used to it already and played the predecessor partially for that. (I personally played it for 6 years and it had no raids or gear threadmill...)

I would understand the gear threadmill-ers to come to GW2 if there would be no game about with that... however there are plenty! Just because it's the "new thing", they shouldn't flock to it and just whine and whine until it's changed to their taste while it was originally made for people who hate the currently existing MMOs on the market...

Precisely. I had 2 obsidian armor sets and more exotic armor  for my GW1 characters, but statistically identical to a guy who had droknar armor.

In GW2, I got my exotic weapons and armor from dungeons rather quickly, then transmuted some from tier 1 cultural weapons and armor because I prefered the cultural look.

I'm basically told that what I did in my dungeon runs is "you did good for phase one, but now there's phase 2 gear". Are they going to bring out even more armor tiers later? Like from ascended you go to immortal? Then to champion, then avatar armor.

#1117 Dahk

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Posted 13 November 2012 - 04:21 PM

The idea of doing something like armor infusions in GW1 is totally cool with me...it's just the stat increase that causes problems.

#1118 Lucas Ashrock

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Posted 13 November 2012 - 04:22 PM

View PostSieghildr, on 13 November 2012 - 04:15 PM, said:

In other words, you accuse me of not reading the blog properly, and then repeat exactly what I've been saying. Cool?
Apologizes, my post was long, went online after you posted it yet. And my post enforce your one, i'm not trying to steal "property" rofl :angel:

#1119 MandraxUK

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Posted 13 November 2012 - 04:23 PM

View PostArdeni, on 13 November 2012 - 03:54 PM, said:

I support the Ascended gear tier if they are compareable to legendaries. Legendary armour should exist in game, at least in my opinion, for those who want to focus on one char and intend  to play the game for a long time. If it's just another gear tier in between exotics and legendaries, I would be against it. Either way, I will continue playing the game. Getting full exotic gear is easy enough, so an extra tier wouldn't matter to me that much.

I wouldn't be too mad if it were the case that the Ascended armour was going to be the end of it.  But, judging by their recent communication, it's only the beginning.

#1120 Burch84

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Posted 13 November 2012 - 04:25 PM

View PostResolve, on 13 November 2012 - 02:17 PM, said:

I think a lot of people would be happier if they weren't releasing a new tier of stats 3 months after release in a game that was advertised as being different to WoW and other MMOs and not including a treadmill.

It's funny that this is a difficult thing for you and others to grasp.
I agree - but lets wait and see how Anet has implemented this change, I hope they were wise be cause you do not want to screw around with 95% of your player base.

#1121 Featherman

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Posted 13 November 2012 - 04:26 PM

ArenaNet's wording allows for far too many vagaries. You can infinitely divide the space between 1 and 2. I wonder how much mileage ArenaNet can get from the gap between Exotic to legendary when we have no idea what large their idea of the gap is, the size of the increments and their variance.

But putting that aside, I think I'll still be able enjoy the game. However, I, like others, will no longer enjoy the fact that it's being run by ArenaNet. It's not the end of the world for me, it's just end of something I cared about.

And to those callous ones making callous remarks at the ones worried about this, make fun of me all you want as well. I'm sure I noob QQ casual idiot for trusting pretty good.

View PostKymeric, on 13 November 2012 - 03:37 PM, said:

One would expect adaptation, evolution, to take a little longer than three months. ;)

If they hadn't said some things so passionately, it'd be more expected.  I had no adverse reaction to Rift going the way it did, because I never felt like Trion had a clear, unique vision.  They were making a WoW clone with some spontaneous public quests layered on top, and while I didn't like ridiculously unbalanced PvP gear or the constant addition of more dungeons, it seemed like a logical growth of a game that wasn't trying to do anything else.

The "things change" argument is a little to0 easy.  If developers' statements about what they want to achieve are so meaningless, why bother listening to or reading them at all?

One would also expect that something would evolve in order to survive, especially since the beast this something is starting to resemble isn't doing a good job of keeping itself healthy.

Edited by Featherman, 13 November 2012 - 06:42 PM.


#1122 Red_Falcon

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Posted 13 November 2012 - 04:26 PM

I started a big discussion in LA to see what players think about this.
Everyone said they'll keep playing and don't mind doing the dungeon for new gear.

Perhaps players really wanted this and Anet knew it?

#1123 Lucas Ashrock

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Posted 13 November 2012 - 04:27 PM

View PostBurch84, on 13 November 2012 - 04:25 PM, said:

I agree - but lets wait and see how Anet has implemented this change, I hope they were wise be cause you do not want to screw around with 95% of your player base.
Actually, they don't give a damn of playerbase. Already proved on gw1. Did you ask the end of 55solofarm and antibot patch? I was expecting to be surrounded of Obsidian armors, when logged back, i swear. Luckly i still was a rare pearl. The only good side.
Did 95% of the playerbase asked a new tier, grind based too?

View PostFeatherman, on 13 November 2012 - 04:26 PM, said:

But putting that aside, I think I'll still be able enjoy the game. However, I, like others, will no longer enjoy the fact that it's being run by ArenaNet.
Agree 100%. As i always stated, it's a beautiful game ruined by a trashy company able just to ruin and lose his playerbase with an update, like what happened on gw1

View PostRed_Falcon, on 13 November 2012 - 04:26 PM, said:

I started a big discussion in LA to see what players think about this.
Everyone said they'll keep playing and don't mind doing the dungeon for new gear.

Perhaps players really wanted this and Anet knew it?
IF you was asking if they will play, i would have you answered too "Sure, i'll play it 24 7 till the last deepest possible".
Did you ask " did you truly needed this new gearbased update? Isn't it a WoW-like gearbased game now?" Now read the asnwers. Some will answer. Expecially who truly enjoyed gw1 over wow/any other gearbased mmo they left. Not so happy.

Edited by Lucas Ashrock, 13 November 2012 - 04:38 PM.


#1124 Ratchek

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Posted 13 November 2012 - 04:36 PM

Wow! New stuff, new map, new objectives! I can't understand why people complain about this update. I understand all the gear threadmill stuff, but bare in mind this is only for PvE. How much can you guys get frustrated because anothey guy got a toy you don't have?

#1125 Arquenya

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Posted 13 November 2012 - 04:37 PM

View PostLucas Ashrock, on 13 November 2012 - 04:27 PM, said:

As i always stated, it's a beautiful game ruined by a trashy company able just to ruin and lose his playerbase with an update, like what happened on gw1
IF you was asking if they will play, i would have you answered too "Sure, i'll play it 24 7 till the last deepest possible". Did you ask " did you truly needed this new gearbased update? Isn't it a WoW-like gearbased game now?" ANd read the asnwer. Some will answer. Expecially who truly enjoyed gw1 over wow/any other gearbased mmo they left
Yes indeed. I wonder how people would react if ANet introduced a new dungeon in march 2013 with new, 10% better, crystal desert armour.

The saddest thing about this isn't that GW2 isn't a beautiful game, the saddest thing is that it could have been so much better and enjoyable. Is there no hope left in MMO land?!

Edited by Arquenya, 13 November 2012 - 04:37 PM.


#1126 Raytla

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Posted 13 November 2012 - 04:39 PM

View Postkarekiz, on 13 November 2012 - 04:17 PM, said:

No, I was complaining of a bugged game that wasn't getting bug fixes.  You know the ACTUAL game?  Something the devs refused to acknowledge/hotfix, even if a patch itself bugged it.  At least we know what they were working on now.  People haven't been able to get into Arah for WEEKS on Borlis Pass due to Orr being bugged.  That is horrid support.  It is an endgame dungeon and no way should it be bugged for as long as it has been to just be swept under the rug now.

But I suppose it is easy to spreadsheet +2 to stats than bug fix your game.  They didn't even have the decency to make actual armor design (since jewelry would be easy to create vs visible armor) showing the fact that this content update itself isn't ready yet.



We heard the same thing pre-blog post.  Yet I stated that stat gear was inc once that preview came.  Now you are just prolonging something everyone already knows.



Well lets look at this logically:

They stated Exotics were too quick to obtain.  So obviously it will take longer than exotics to get.  That is the reason they are adding a "new tier".  I am guessing something similar to WoW.  So now we have exotic grind on top of Ascended grind.

You do not know the exact stats for these ascended gears and how they will function.  People have been complaining about lack of progression need I remind you;  if it were not you then it was not you who was complaining.  I did not mention names specifically, did ANet not say that they are implementing these tiers due to demands from aka complainers complaining about lack of gears progression, lack of of progression and so forth.  You do not know how much longer they will be obtained.  Stats being too quick is not the only reason as to why.  What do you really know about these Ascended that the rest of us do not.  You speak as if you have first hand experience with these new tiers.

I did not grind for my exotics I only grind for the cosmetics.

#1127 raddry

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Posted 13 November 2012 - 04:40 PM

I also can't understand what's with the whining or even people leaving over this? I still don't have my exotic gear and it's not like I give one damn about gear anyway. What I'm disappointing only is that the story of the patch doesn't seem to be what I would want it to be :)
I mean what does it matter if there is another tier of items exactly?

#1128 Sieghildr

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Posted 13 November 2012 - 04:41 PM

View PostRatchek, on 13 November 2012 - 04:36 PM, said:

Wow! New stuff, new map, new objectives! I can't understand why people complain about this update. I understand all the gear threadmill stuff, but bare in mind this is only for PvE. How much can you guys get frustrated because anothey guy got a toy you don't have?

I don't think you quite understand all the gear treadmill stuff. It isn't just a matter of jealousy. I liked the idea that I could easily become the best for my profession stat-wise very easily, and could thereafter concentrate on tweaking builds and appearance. It also allowed for the leveling of alts that weren't gimped.

And it's not just PvE but also WvW, which is in my opinion the only PvP that matters.

#1129 Lucas Ashrock

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Posted 13 November 2012 - 04:41 PM

View PostCatiine, on 13 November 2012 - 04:39 PM, said:

I did not grind for my exotics I only grind for the cosmetics.
Those days are finish, 3 more days and our fashionistas game is gone.

View Postraddry, on 13 November 2012 - 04:40 PM, said:

I also can't understand what's with the whining or even people leaving over this? I still don't have my exotic gear and it's not like I give one damn about gear anyway. What I'm disappointing only is that the story of the patch doesn't seem to be what I would want it to be :)
I mean what does it matter if there is another tier of items exactly?
Oh don't worry. You will figure it out when joining a group just to have some fun doing a dungeon the first question is : "are you ascended?" " No" And you're kicked. And kicked. And kicked.

Edited by Lucas Ashrock, 13 November 2012 - 04:44 PM.


#1130 Zheo

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Posted 13 November 2012 - 04:42 PM

I genuinely pity ANet, and all major game developers.  They get feedback from their community (i.e. Legendaries are too hard to obtain, exotics are too easy to obtain) so they come up with a mid-line approach in creating a new randomized dungeon awarding a new tier of gear. They did this with the Sorrow's Furnace update back in GW1 adding green 'named' gear such as The Yakslapper.  You don't HAVE to do these new dungeons. Its a choice to play. And really, I doubt it will take long to obtain the first Ascended rings to lessen the damage of the Agony effect, which, really, is a nostalgic wink towards the old Mursaat ability Spectral Agony and the fact we needed Infused armor to survive in the later missions of Prophecies.

So flame ANet all you like for utilizing some of their tried and true mechanics in new areas.  Its not like your game uninstalls itself if you dont do the new Fractal dungeons. Play the game how you want...it's been ANet's mantra from the word 'go'.  Im sure the new dungeons will be fun and challenging. It was okay for WoW to release endless patches of new gear and content, but when ANet says "hey, we hear you and here's some new stuff" many flames are lit and thrown at ANet. Enjoy the game, or don't play it!

TL;DR - Keep calm, and carry on.

#1131 Featherman

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Posted 13 November 2012 - 04:44 PM

View PostArquenya, on 13 November 2012 - 04:37 PM, said:

Yes indeed. I wonder how people would react if ANet introduced a new dungeon in march 2013 with new, 10% better, crystal desert armour.

The saddest thing about this isn't that GW2 isn't a beautiful game, the saddest thing is that it could have been so much better and enjoyable. Is there no hope left in MMO land?!

Personally, I'm a bit offended that a company that implemented so many good ideas would lack the imagination to create something other than this type of pogression for an endgame. Even if it was terribly unbalanced, I enjoyed skillcapping in GW since it was a creative and fun experience.

Edited by Featherman, 13 November 2012 - 06:06 PM.


#1132 Dahk

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Posted 13 November 2012 - 04:45 PM

View PostRatchek, on 13 November 2012 - 04:36 PM, said:

Wow! New stuff, new map, new objectives! I can't understand why people complain about this update. I understand all the gear threadmill stuff, but bare in mind this is only for PvE. How much can you guys get frustrated because anothey guy got a toy you don't have?
All that content is awesome, but people are focusing on the gear treadmill because for a lot of us veteran MMO players, we've seen a lot of good games turned into a gear grind-fest where the fun stuff in the game becomes something that only those who have grinded up the top tier of gear can experience.  Also, for players that don't have a ton of time to put into a game, it's discouraging to not be able to play with your friends just because you haven't kept up with the most recent wave of gear released.

There are a ton of problems with the gear treadmill and this is just the start.  This is not just people upset about someone else getting a shiny new toy.  If it was, you would have seen this uproar over legendaries.

#1133 Ginp

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Posted 13 November 2012 - 04:45 PM

View PostZheo, on 13 November 2012 - 04:42 PM, said:

I genuinely pity ANet, and all major game developers.  They get feedback from their community (i.e. Legendaries are too hard to obtain, exotics are too easy to obtain) so they come up with a mid-line approach in creating a new randomized dungeon awarding a new tier of gear. They did this with the Sorrow's Furnace update back in GW1 adding green 'named' gear such as The Yakslapper.  You don't HAVE to do these new dungeons. Its a choice to play. And really, I doubt it will take long to obtain the first Ascended rings to lessen the damage of the Agony effect, which, really, is a nostalgic wink towards the old Mursaat ability Spectral Agony and the fact we needed Infused armor to survive in the later missions of Prophecies.

So flame ANet all you like for utilizing some of their tried and true mechanics in new areas.  Its not like your game uninstalls itself if you dont do the new Fractal dungeons. Play the game how you want...it's been ANet's mantra from the word 'go'.  Im sure the new dungeons will be fun and challenging. It was okay for WoW to release endless patches of new gear and content, but when ANet says "hey, we hear you and here's some new stuff" many flames are lit and thrown at ANet. Enjoy the game, or don't play it!

TL;DR - Keep calm, and carry on.

The problems inst adding something new or having to do something for it, the problem is having the best gear in the game being replace in 2-3 months of release, and making it only acessible via dungeons.

If they had made a Rune/Sigil like to reduce the Agony effect and you could use on Exotic gear to do this dungeon everything would be fine, or even if the new itens had the same stats as the Exotics.

#1134 Sieghildr

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Posted 13 November 2012 - 04:48 PM

View PostZheo, on 13 November 2012 - 04:42 PM, said:

It was okay for WoW to release endless patches of new gear and content, but when ANet says "hey, we hear you and here's some new stuff" many flames are lit and thrown at ANet. Enjoy the game, or don't play it!

TL;DR - Keep calm, and carry on.

It was okay for WoW because that was WoW. It is what it is. GW2 was billed as something different, that the big difference in grind was going to be cosmetic. THAT was the word since the beginning. And they specifically defined "need" as "more powerful". By their own definition of need, players will now need to get Ascended gear.

No need to feel pity for a developer that makes changes to keep people playing and make more money.

#1135 Lucas Ashrock

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Posted 13 November 2012 - 04:48 PM

View PostZheo, on 13 November 2012 - 04:42 PM, said:

I genuinely pity ANet, and all major game developers.  They get feedback from their community (i.e. Legendaries are too hard to obtain, exotics are too easy to obtain) so they come up with a mid-line approach in creating a new randomized dungeon awarding a new tier of gear. They did this with the Sorrow's Furnace update back in GW1 adding green 'named' gear such as The Yakslapper.  You don't HAVE to do these new dungeons. Its a choice to play. And really, I doubt it will take long to obtain the first Ascended rings to lessen the damage of the Agony effect, which, really, is a nostalgic wink towards the old Mursaat ability Spectral Agony and the fact we needed Infused armor to survive in the later missions of Prophecies.

So flame ANet all you like for utilizing some of their tried and true mechanics in new areas.  Its not like your game uninstalls itself if you dont do the new Fractal dungeons. Play the game how you want...it's been ANet's mantra from the word 'go'.  Im sure the new dungeons will be fun and challenging. It was okay for WoW to release endless patches of new gear and content, but when ANet says "hey, we hear you and here's some new stuff" many flames are lit and thrown at ANet. Enjoy the game, or don't play it!

TL;DR - Keep calm, and carry on.
As you said, was mandatory to complete the game. As it is now. Except ye, you skip that dungeon, and shrugs when kicked from every group next months. Ye, i had friends who was camping LA gw1 days, just playing the market all day. They had fun, was gw1 for them. Wearing the best stuff, just powerselling. They appeared pro as me, with any idea of what fire damage was.

Edited by Lucas Ashrock, 13 November 2012 - 04:49 PM.


#1136 Raytla

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Posted 13 November 2012 - 04:50 PM

View PostSieghildr, on 13 November 2012 - 04:10 PM, said:

No, I am pretty sure they weren't the same people at all. And if they were, they were obviously complaining about a lack of 80 content, not a lack of incrementally increased stat gear. If Ascended armor just had cooler skins like Legendaries no one would be complaining.



It doesn't matter whether or it's a massive stat difference or not. It opens the door for an infinite incremental increase of stats in newly introduced armor going forward. It would be one thing if Ascended armor was the only and last increase in stat armor, but this doesn't appear to me the case.



There aren't Legendary armors, so I don't know what you mean. However, if there were Legendary armors, and they worked like weapons, then they'd have the same stats as exotics. And these Ascended items have better stats than exotics. Hence, they would be better than legendaries. Power creep.

Various people have been complaining about a lot of things not only having nothing to do at 80.  They have also been complaining about lack of progression in terms of gears, skills etcetera.  On the contrary, it does matter on the stat difference between exotics and ascended items.  We do not know much about these new tiers as of yet we also do not know how they function or if players really need to get these or how they affect the casuals.  We also don't know anything on the down-scaling function or how it will have an effect in wvwvw.

We will just have to wait and see what happens.

View PostLucas Ashrock, on 13 November 2012 - 04:41 PM, said:

Those days are finish, 3 more days and our fashionistas game is gone.

Oh don't worry. You will figure it out when joining a group just to have some fun doing a dungeon the first question is : "are you ascended?" " No" And you're kicked. And kicked. And kicked.

I don't know for sure if it will be over or not I will have to wait and see.  It also depends on how long I will be able to obtain these gears.

Edited by Catiine, 13 November 2012 - 04:58 PM.


#1137 Ratchek

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Posted 13 November 2012 - 04:51 PM

View PostSieghildr, on 13 November 2012 - 04:41 PM, said:

I don't think you quite understand all the gear treadmill stuff. It isn't just a matter of jealousy. I liked the idea that I could easily become the best for my profession stat-wise very easily, and could thereafter concentrate on tweaking builds and appearance. It also allowed for the leveling of alts that weren't gimped.

And it's not just PvE but also WvW, which is in my opinion the only PvP that matters.

It's true that the grind for cosmetic part was fun, but unlike you I prefer having only one character and I was done with dungeons and stuff. I was not doing much in the last 2 weeks, i was trying to get gold in Orr and helping guildmates. I would have been happy without ascended gear in Lost Shores, but now I kind of think this is a bonus.

Oh and I am not sure about WvW stat, it seems kind of messed up to me. I just thought ascended gear stats would be downgraded when entering WvW or how it is now it will upgrade stats of people with exotics to ascended gears.

#1138 Lucas Ashrock

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Posted 13 November 2012 - 04:51 PM

View PostCatiine, on 13 November 2012 - 04:50 PM, said:

Various people have been complaining about a lot of things not only having nothing to do at 80.  They have also been complaining about lack of progression in terms of gears, skills etcetera.  On the contrary, it does matter on the stat difference between exotics and ascended items.  We do not know about new tiers as of yet we also do not know how they function or if players really need to get these or how they affect the casuals.  We also don't know anything on the down-scaling function or how it will have an effect in wvwvw.



I don't know for sure if it will be over or not I will have to wait and see.  It also depends on how long I will be able to obtain these gears.
We prefectly know this tier will have better stats on every single piece. And (exploited) legendaries will come patched as best weapon ever on launch, too. What we don't know is how defensive/aggressive behave. Guess we will need a healer for them. Defensive is a tank. Offensive is a dps. Uhm hey. Isn't it a trinity? :D

Edited by Lucas Ashrock, 13 November 2012 - 04:54 PM.


#1139 Quietus

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Posted 13 November 2012 - 04:52 PM

Am I the only one who is mildly annoyed by people speaking of new tiers when what is being added is a new item Quality? When they add something like:

Yakkington's Band

+53 Power
+53 Precision
+11% Magic Find
+19 Power
+19 Precision

:ph34r: Unused Defensive Infusion Slot

Ascended
Ring
Required Level: 80
Unique
Soulbound


THEN we can start talking about additional tiers.

#1140 Sieghildr

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Posted 13 November 2012 - 04:53 PM

View PostCatiine, on 13 November 2012 - 04:48 PM, said:

Various people have been complaining about a lot of things not only having nothing to do at 80.  They have also been complaining about lack of progression in terms of gears, skills etcetera.

Wanting more 80 content and wanting more powerful gear to obtain are not the same thing. You can easily produce new content without introducing a gear grind. Hell, they could have just made Ascended gear the same stats except with purple legendary names and cool particle effects like doves flying away from you every time you stepped, and the complaints would have been nearly none.

Quote

On the contrary, it does matter on the stat difference between exotics and ascended items.  We do not know about new tiers as of yet we also do not know how they function or if players really need to get these or how they affect the casuals.  We also don't know anything on the down-scaling function or how it will have an effect in wvwvw.

They said Ascended items are better than exotic items. The design principle behind this is what players are objecting to, not what % increase this Ascended armor will be over exotics.




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