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Ascended Items

ascended armor free salt lf1m to go req ascended ascended items hero battles trolol gw1 forever

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Poll: Member support for addition of ascended gear (1341 member(s) have cast votes)

Do you support the addition of the new "Ascended" gear tier?

  1. Yes (417 votes [31.10%])

    Percentage of vote: 31.10%

  2. No (626 votes [46.68%])

    Percentage of vote: 46.68%

  3. Depends on implementation/wait-and-see (will explain in post) (298 votes [22.22%])

    Percentage of vote: 22.22%

Will you continue playing GW2 after the new gear tier is added?

  1. Yes (937 votes [69.87%])

    Percentage of vote: 69.87%

  2. No (187 votes [13.94%])

    Percentage of vote: 13.94%

  3. Depends (will explain in post) (217 votes [16.18%])

    Percentage of vote: 16.18%

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#1351 Soki

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Posted 14 November 2012 - 12:02 AM

All I wanted was well-designed dungeons and bosses.
And then ANet throws this out, straight from LotRO.

No words.

Edited by Soki, 14 November 2012 - 12:02 AM.


#1352 RedStar

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Posted 14 November 2012 - 12:02 AM

Ugh, to everyone saying "I'm totally done with GW2 because of this !" ...guess what, you aren't. Only a fraction of those players will really go away, but the rest will come back.

And that's because once you stop being mad, you are going to realize that for now, it's not all that bad. Those that are leaving already had a ton of problem with the game.
The rest on the other hand, only have a few and this one will only be another one. Other players are right, it's not going to changed anything else in the game for now. You aren't going to suddenly see an increase of players saying "GLFM AC Ascended(before it was "exotic") required !", the difficulty won't change. Nothing you liked before will be altered and a new zone that you might grow to like will be added.

Now for those saying "Yeah but look at what ANet is becoming, it will only be worse from here on !"...Yeah because you know what Anet is thinking ? You were wrong the first time about Anet never adding a higher tier, so why are you now magically going to be able to accurately predict what Anet is going to do ?

You can voice your fear if this keeps going on, but going full blown over exaggeration "ANet tricked us, I deserve a refund, they are the worst company in the world" is completely stupid.
Oh and "GW2 is now like every other MMOs ?" Yeah right...because the lack of gear treadmill was totally what made GW2 different..

View PostJetjordan, on 13 November 2012 - 11:49 PM, said:

I dunno, if you came from gw1 the cap stayed for 7-8 years.....
If you came from GW1 you had your share of grind with LB, Lux/Kurz and EotN title tracks. And before anyone dare says "but it's not the same thing and it wasn't that big of a difference", think about it for two seconds because it did made you stronger and it did have an impact on your skills.
.

#1353 Featherman

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Posted 14 November 2012 - 12:03 AM

View PostAsifx3me, on 13 November 2012 - 11:52 PM, said:

Why do people think these new items are game breaking   People need to understand Ascended gear has better stats but its loses out the sigil slot exotics have.

Infusion is the only defense again Agony and by the sound of things agony is only present in the dugeon, which makes infusion only useful within the dungeon.

Lastly why are people crying about ascended gear is bringing back the gear grind, don't people understand how easy it is to obtain a full set of exotics.

They come with complete with upgrade stats already included on them, although from the picture we got it doesn't seem as though we can swap them. The included upgrade states are also scaled up and are stronger than the current exquisite orbs. We don't know anything about sigils but taking the fact that they're going to scale up legendary weapons that have sigils on them, then it's safe to say that Ascended weapons will have sigil slots as well. It's not certain what kind of upgrades are available for armor, however.

There was a point made about infusions working in dungeons. We already know this.

People liked exotics cause they were relatively painless to get, and we were given skins to grind for and dedicate time to. The system was well-appreciated by many. No one's sure about how rare Ascended items will be, but it now functions as an extra hurdle for those wanted to be optimized. There are some who still don't have the time for exotics so they will have to jump through several hurdles before even reaching this one.

It's posts like these that sound like crying. Most posts from concerned with the addition of these items are well-reasoned. Most complaints about the posts from worried players sound like crying really.

#1354 Darkobra

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Posted 14 November 2012 - 12:03 AM

View PostAsifx3me, on 14 November 2012 - 12:01 AM, said:

But you do know people will lose out on the rune slot, which gives you more stats and sole purpose for infusion is to fight off agony.

No. Nobody knows that. The armour hasn't even been revealed yet. And I'm damn sure that they'd increase the stats to accommodate for that too as they have with jewellery. I don't see you saying "Well you're losing out on the orb you'd get from the jewellery for the infusion!"

#1355 Own Age Myname

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Posted 14 November 2012 - 12:03 AM

View PostRedStar, on 14 November 2012 - 12:02 AM, said:

Now for those saying "Yeah but look at what ANet is becoming, it will only be worse from here on !"...Yeah because you know what Anet is thinking ? You were wrong the first time about Anet never adding a higher tier, so why are you now magically going to be able to accurately predict what Anet is going to do ?

This trend has been happening long before this update, so ya I don't have much faith.

#1356 Daesu

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Posted 14 November 2012 - 12:05 AM

View PostAsifx3me, on 14 November 2012 - 12:01 AM, said:

But you do know people will lose out on the rune slot, which gives you more stats and sole purpose for infusion is to fight off agony.

Why would they lose out on the stats provided by the rune if the rune stat is already built into the weapon?  I would agree that makes it less flexible, but on the other hand, with the added infusion slot, it makes ascended items more versatile because it enables the wearer to be able to experience some of the new content that an exotic wearer can't.  It is called a gear gate.

ArenaNet has already stated that Ascended items are between Legendaries and Exotics, so don't expect them to be inferior to Exotics in terms of stats.

Edited by Daesu, 14 November 2012 - 12:08 AM.


#1357 Jetjordan

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Posted 14 November 2012 - 12:05 AM

View PostRedStar, on 14 November 2012 - 12:02 AM, said:

If you came from GW1 you had your share of grind with LB, Lux/Kurz and EotN title tracks. And before anyone dare says "but it's not the same thing and it wasn't that big of a difference", think about it for two seconds because it did made you stronger and it did have an impact on your skills.
.

only affected PVE and only appeared maybe 5 years into the games life.

#1358 RedStar

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Posted 14 November 2012 - 12:06 AM

View PostOwn Age Myname, on 14 November 2012 - 12:03 AM, said:

This trend has been happening long before this update, so ya I don't have much faith.

Adding a new tier ? Or are you saying that you think that exotics already broke the "no gear treadmill" ?

View PostJetjordan, on 14 November 2012 - 12:05 AM, said:

only affected PVE and only appeared maybe 5 years into the games life.
Wow...
GW1 was released in 2005
Nightfall in August 2006
EotN in August 2007

All the titles were included when the corresponding game was released, with the skills and bonuses (except the SS and Kurz/Lux skills).

And WvW isn't exactly supposed to be as balanced as sPvP.

Edited by RedStar, 14 November 2012 - 12:10 AM.


#1359 Xiondar

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Posted 14 November 2012 - 12:08 AM

Gear gate is gear gate. I really hope you know what you are doing Anet, your loyal fanbase is still looking for more answers before the 15th.

#1360 Grimrist

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Posted 14 November 2012 - 12:10 AM

the only explanation i can think of for this is that the game really was rushed out. see, if they released the game at the time this update is going live, this won't be a problem at all. people never would've thought exotic is the highest tier of gear.

#1361 Xellial

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Posted 14 November 2012 - 12:13 AM

View PostRedStar, on 14 November 2012 - 12:06 AM, said:

Adding a new tier ? Or are you saying that you think that exotics already broke the "no gear treadmill" ?


Wow...
GW1 was released in 2005
Nightfall in August 2006
EotN in August 2007

All the titles were included when the corresponding game was released, with the skills and bonuses (except the SS and Kurz/Lux skills).

And WvW isn't exactly supposed to be as balanced as sPvP.

SMH. Right over your head.

#1362 Jairyn

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Posted 14 November 2012 - 12:17 AM

GW2 prior to Nov 13, 2012: "Rise Up!"

GW2 after Nov 13, 2012: "Bend Over!"

#1363 Sixteen

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Posted 14 November 2012 - 12:18 AM

The new gear tier is largely the reason I decided to start playing GW2 again. As much as I like many aspects of the game the PVE progression in this game is just lame and doesn't go along with the philosophy of an MMO. However, I do wish they announced what their longterm plans are rather than just throw this out when everyone was expecting no gear progression. This kind of surprises is exactly what makes people rage quit.

#1364 Own Age Myname

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Posted 14 November 2012 - 12:22 AM

View PostRedStar, on 14 November 2012 - 12:06 AM, said:

Adding a new tier ? Or are you saying that you think that exotics already broke the "no gear treadmill" ?

No that ANet has been pushing to make GW2 more WoW like then it's own unique things.

#1365 Xiondar

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Posted 14 November 2012 - 12:23 AM

View PostSixteen, on 14 November 2012 - 12:18 AM, said:

The new gear tier is largely the reason I decided to start playing GW2 again. As much as I like many aspects of the game the PVE progression in this game is just lame and doesn't go along with the philosophy of an MMO. However, I do wish they announced what their longterm plans are rather than just throw this out when everyone was expecting no gear progression. This kind of surprises is exactly what makes people rage quit.

And you will be some of the first ones to leave the game and then leave us that actually enjoy the game for what is... with this probable steaming pile of crap you guys forced onto us. I don't mean to sound hateful, but I wish certain types of people would stop bullying our MMO :(

Edited by Xiondar, 14 November 2012 - 12:24 AM.


#1366 RedStar

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Posted 14 November 2012 - 12:23 AM

View PostXellial, on 14 November 2012 - 12:13 AM, said:

SMH. Right over your head.

Gotta love urban dictionary.

And since you quote a post with three totally different things, I don't at what exactly you are shaking your head ?
-The question (which I fail to see why you would shake your head)
-My correction of when tittles were introduced in GW2 (which I don't see why anyone would shake their head are that)

So that leaves us with me linking grinding tittles in GW1 and what Anet wants to include in GW2.
And grinding those titles in GW1 were an awfully terrible thing. Ursan anyone ? Remember grinding to get to r10 because you wanted to get in a group to do UW because it was the only way you could do it ?
(Btw, before someone starts this argument, I didn't really use Ursan because I was in a guild that preferred to do things normally instead of relying on a stupid skill and taking more time).

ANet was going to add some form of progression one day or the other. For now we have this new tier. In the future, who knows what we will get.


View PostOwn Age Myname, on 14 November 2012 - 12:22 AM, said:

No that ANet has been pushing to make GW2 more WoW like then it's own unique things.

I played WoW for a month.
From what I remember and what I know about it, I don't see that many real connections. Because honestly some connections people are doing are basically "hey an orange is a fruit, and you know what else is a fruit ? An apple ! OMG they are practically the same thing !". Of course I know (or at least hope) that they over exaggerating.
And with such low information on this new tier and it's acquisition and more things, we are in no way capable of comparing GW2 gear treadmill and WoW's.

Edited by RedStar, 14 November 2012 - 12:27 AM.


#1367 Wordsworth

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Posted 14 November 2012 - 12:25 AM

View PostAsifx3me, on 14 November 2012 - 12:01 AM, said:

But you do know people will lose out on the rune slot, which gives you more stats and sole purpose for infusion is to fight off agony.

Actually we don't know that,

Look at the image.

Accessory stat + Jewel stat + Infusion = Ascended accessory,

And yet you're assuming,

Armor stat + Infusion = Ascended armor?

Jewels are the rune equivalent for accessories. It stands to reason the trend will follow.

#1368 Shatteredz

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Posted 14 November 2012 - 12:25 AM

View PostSixteen, on 14 November 2012 - 12:18 AM, said:

The new gear tier is largely the reason I decided to start playing GW2 again. As much as I like many aspects of the game the PVE progression in this game is just lame and doesn't go along with the philosophy of an MMO. However, I do wish they announced what their longterm plans are rather than just throw this out when everyone was expecting no gear progression. This kind of surprises is exactly what makes people rage quit.

This. How much i love skill being the major factor, I find myself getting bored with GW2. Maybe i play too much, but I already got most skins i want, I dont like the legendary's avaiable for my thief(rainbow arrows, come on Anet -.-) and I am not that much into making another alt, I keep comming back for thief. This dungeon already got me exited, but a small gear treadmill will surely keep my attention to the game alot longer while the bonusses it provides are (hopefully) minor.

Again, I LOVE the exotic is the limit concept. However, small increases(like really small) steps for gear progression afte exotic could keep a large part of the playerbase interessed in the game alot longer, while skill will still be the depending factor in almost every fight(and, lets say it, GW2 has a pretty high skill-cap)

Also, off-topic, i want Random Arenas to come back. I could waste so many time in those, I still do it from time to time, because it is so much more fun then Spvp in GW2.

Edited by Shatteredz, 14 November 2012 - 12:27 AM.


#1369 Xellial

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Posted 14 November 2012 - 12:31 AM

View PostRedStar, on 14 November 2012 - 12:23 AM, said:

Gotta love urban dictionary.

And since you quote a post with three totally different things, I don't at what exactly you are shaking your head ?
-The question (which I fail to see why you would shake your head)
-My correction of when tittles were introduced in GW2 (which I don't see why anyone would shake their head are that)

So that leaves us with me linking grinding tittles in GW1 and what Anet wants to include in GW2.
And grinding those titles in GW1 were an awfully terrible thing. Ursan anyone ? Remember grinding to get to r10 because you wanted to get in a group to do UW because it was the only way you could do it ?
(Btw, before someone starts this argument, I didn't really use Ursan because I was in a guild that preferred to do things normally instead of relying on a stupid skill and taking more time).

ANet was going to add some form of progression one day or the other. For now we have this new tier. In the future, who knows what we will get.

First off, it's a common abbreviation  I didn't want to type the whole thing, no need for you to try to get superior over me by insulting me as an urban Dictionary user. I'm not, and would it matter if I was?

I quoted your post where you made the comment on the Exotics post. You edited the post, and it automatically edited my quote. I already know about Lightbringer ranks and what they did for DOA. They should have used the reactions for that as a base of what NOT to do. What did they do instead?

They put in new gear, not even ranks. Which is worse? Who's to say, but I think people on both sides have expressed both of their opinions. Not going to bother saying mine again, You got 30+ Pages if you want that.

View PostShatteredz, on 14 November 2012 - 12:25 AM, said:

This. How much i love skill being the major factor, I find myself getting bored with GW2. Maybe i play too much, but I already got most skins i want, I dont like the legendary's avaiable for my thief(rainbow arrows, come on Anet -.-) and I am not that much into making another alt, I keep comming back for thief. This dungeon already got me exited, but a small gear treadmill will surely keep my attention to the game alot longer while the bonusses it provides are (hopefully) minor.

Again, I LOVE the exotic is the limit concept. However, small increases(like really small) steps for gear progression afte exotic could keep a large part of the playerbase interessed in the game alot longer, while skill will still be the depending factor in almost every fight(and, lets say it, GW2 has a pretty high skill-cap)

Also, off-topic, i want Random Arenas to come back. I could waste so many time in those, I still do it from time to time, because it is so much more fun then Spvp in GW2.

I'm sorry, you like treadmil. Nothing wrong with that, but perhaps GW2 wasn't your style of game? They expressed their views of how they wanted their game to be, were you just misinformed when you purchased it, and then regretted your purchase after you realized?Either way, you got your wish. Congratulations.

Also... how is sPvP NOT Random Arenas? Seriously. Besides the team-ranking, which would be nice, but they're virtually identical.

Edited by Xellial, 14 November 2012 - 12:32 AM.


#1370 RedStar

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Posted 14 November 2012 - 12:38 AM

View PostXellial, on 14 November 2012 - 12:28 AM, said:

First off, it's a common abbreviation  I didn't want to type the whole thing, no need for you to try to get superior over me by insulting me as an urban Dictionary user. I'm not, and would it matter if I was?

I quoted your post where you made the comment on the Exotics post. You edited the post, and it automatically edited my quote. I already know about Lightbringer ranks and what they did for DOA. They should have used the reactions for that as a base of what NOT to do. What did they do instead?

They put in new gear, not even ranks. Which is worse? Who's to say, but I think people on both sides have expressed both of their opinions. Not going to bother saying mine again, You got 30+ Pages if you want that.
I wasn't insulting you. I really love urban dictionary. I don't know a lot of abbreviations and when I see one I don't know, I usually check there first.

Anet did an awful lot of decisions that annoyed me, that I wouldn't have been bothered at all if they were never included in the game. But in the end, it didn't bother me as much as I thought it would.
By mentioning the title tracks in GW1, I'm not saying "they did it once, you should have expected it !". What I'm saying is "they did once, and you learned to adapt and still had a wonderful experience. Why wouldn't it be the case now ?"
Of course I'm not talking to someone that never played GW1 or quit after title tracks were introduced. I'm talking to those that played it and had a good experience.

And personally I prefer new gear than grinding tittle tracks.

Edited by RedStar, 14 November 2012 - 12:39 AM.


#1371 Xellial

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Posted 14 November 2012 - 12:42 AM

View PostRedStar, on 14 November 2012 - 12:38 AM, said:

I wasn't insulting you. I really love urban dictionary. I don't know a lot of abbreviations and when I see one I don't know, I usually check there first.

Anet did an awful lot of decisions that annoyed me, that I wouldn't have been bothered at all if they were never included in the game. But in the end, it didn't bother me as much as I thought it would.
By mentioning the title tracks in GW1, I'm not saying "they did it once, you should have expected it !". What I'm saying is "they did once, and you learned to adapt and still had a wonderful experience. Why wouldn't it be the case now ?"
Of course I'm not talking to someone that never played GW1 or quit after title tracks were introduced. I'm talking to those that played it and had a good experience.

And personally I prefer new gear than grinding tittle tracks.

My bad for the misunderstanding then. I probably don't visit that site nearly as much has I should.

I see where you're coming from, I guess it just falls down to personal preference. Let's see where it goes from here. Let's hope we avoid the ursan and Light Bringer drama's.

#1372 Anzuri

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Posted 14 November 2012 - 12:44 AM

Not a good sign if they are raising the gear this early... I knew the would eventually even though their manifesto was no grind for gear therefore many dif ways to get exotics. But to increase the stats after 2 months and making it so that there are only a couple of ways to get the items... Shame on you anet

#1373 Specialz

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Posted 14 November 2012 - 12:57 AM

View PostAnzuri, on 14 November 2012 - 12:44 AM, said:

Not a good sign if they are raising the gear this early... I knew the would eventually even though their manifesto was no grind for gear therefore many dif ways to get exotics. But to increase the stats after 2 months and making it so that there are only a couple of ways to get the items... Shame on you anet

2 month is a pretty long time for MMORPG players. The thing though is that guild wars 2 at released had a lot of content, sadly a lot of players drove right by it reached 80 and started complaining within a week of release how very little content there is. Unfortunate, a lot of the people that play themepark MMO need something to shoot for, the need rewards. Having gear is the easiest and most predictable way to provide "content" to sustain a significant amount of players.

You see a lot of people in this thread complaining how the game doesn't need them and yet you see them complaining how there is little to do at 80 even though they haven't fully explored the world. Getting 100% exploration != fully exploring the game.

A lot of people are going to complain about it, they are gonna threaten to quit, some will quit, others once they cool down will return and some will quit then comeback to the forums and complain how guild wars 2 isn't the game to cure cancer or whatever thing that aches their pain.

#1374 rukia

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Posted 14 November 2012 - 12:58 AM

In GW1 we simply infused our current armor in a mission to fight off the mursaat's "spectral agony" and now they introduce a new tier of equipment with higher base stat's than exotics with infusion sockets to resist agony, quite possibly the dumbest move I've seen ANet make since the removal of team arena.

As they have stated themselves, it isn't the end of the treadmill and this goes against everything ANet stands for. Why, why do you do this to your playerbase? Screw the WoW-babies that cry about their characters not increasing in power, you never cared for them in GW1 so why now? Why change your entire philosophy? You've left an empty hole in my heart ANet, I am truly disappoint.

Idk if NCsoft is running the show or what but you guys have some problems to work out, it's like you don't know wtf it is you want to do. I'm out for now, going to keep an eye on how this plays out but I am seriously too disheartened to even log in, and it was already hard enough with basically nothing guild wars about GW2, and you just removed the last thing they had in common.

RIP GW2 Aug 28th - Nov 13th

#1375 Runkleford

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Posted 14 November 2012 - 12:58 AM

Here's the thing. If ascendent was the last tier of armor that we'll see in the game, fine. But it's completely understandable why it's worrisome that a higher tier is being added AFTER the game is released. Because it totally appears to be a start of the dreaded gear race. The stat increase is VERY minor but that's exactly what power creep is: a slow progression of power. Plus they've said they're adding more later on.

If they wanted a gating mechanism for specific dungeons, why not just leave it at having infusion mitigate Agony? What is the purpose of increasing stats if your goal was to provide a challenge for the hardcore dungeon raiders? Doesn't increasing item stats defeat the purpose of making content more challenging?

I was hoping having more challenging content meant that I actually used my knowledge and skill of my character to the fullest instead of beating content simply because I have a specific item. My whole problem with the new gear is that it's the least creative way of providing challenging content and instead adds tedium to the game.

Edited by Runkleford, 14 November 2012 - 01:04 AM.


#1376 Andlát

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Posted 14 November 2012 - 01:16 AM

The more I read on this topic, the greater my GW1 nostalgia becomes. Maybe I should log in for a couple of hours of relaxation.

#1377 Krazzar

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Posted 14 November 2012 - 01:19 AM

View PostAndlát, on 14 November 2012 - 01:16 AM, said:

The more I read on this topic, the greater my GW1 nostalgia becomes. Maybe I should log in for a couple of hours of relaxation.

Chat rooms usually are relaxing.

#1378 RandolfRa

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Posted 14 November 2012 - 01:20 AM

View Postrukia, on 14 November 2012 - 12:58 AM, said:

As they have stated themselves, it isn't the end of the treadmill and this goes against everything ANet stands for. Why, why do you do this to your playerbase? Screw the WoW-babies that cry about their characters not increasing in power, you never cared for them in GW1 so why now? Why change your entire philosophy? You've left an empty hole in my heart ANet, I am truly disappoint.
Theorem. The bigger the company, the greater the importance of money compared to philosophies.

Edited by RandolfRa, 14 November 2012 - 01:33 AM.


#1379 Andlát

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Posted 14 November 2012 - 01:23 AM

Oh, god, a red post on the official forum just in:


Quote


Chris Whiteside.6102:

I’d like to respond to concerns players have raised about ascended items. Please keep in mind that we’re releasing this as one portion of a massive November update that introduces and improves many aspects of challenge, progression, and rewards. With this and upcoming updates, we view ourselves as introducing large amounts of content with supporting systems and features, akin to an expansion pack, building on Guild Wars 2 through a series of live releases. So it’s important for us to be able to add an expansion pack’s worth of progression and rewards to support that content.
Our goal is not to create a gear treadmill. Our goal is to ensure we have a proper progression for players from exotic up to legendary without a massive jump in reward between the two. We will slowly add the remaining ascended gear items and legendary items in future updates to allow people time to acquire them as we add exciting new content that deserves exciting rewards. We will not be adding a new tier of gear every 3 months that we expect everyone to chase after and then get the next set and so on.
Ascended and infusion rewards will be available in both PvE and WvW over time, and be made available through all sorts of content around the world including existing content. PvP will remain unaffected to ensure our intended PvP balance going forward. We are also working on other reward and progression systems for the game that tie into current and new content and features. As you know we care very much about your support and opinion and are listening intently to what you say.
Finally we look forward to hearing your thoughts on the upcoming content, and we will ensure we share our thoughts with you on the experiences we share in the Lost Shores.
Chris Whiteside – Studio Design Director


My only question is: what reward jumps are they talking about ? Exotics are just as good as Legendaries currently.

Edited by Andlát, 14 November 2012 - 01:25 AM.


#1380 The_Tree_Branch

The_Tree_Branch

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Posted 14 November 2012 - 01:23 AM

This can EASILY made into (mostly) horizontal progression. All armor types (exotic and above) are infusable. No stats increase over what exotics give.

Given the current implementation in the screenshot, Anet has shat on 7+ years of not adding vertical progression to items or levels. We are 3 months into the game and Anet has set a bad precedent if that stats increase stays.

Sure, +5 per trait per item isn't much, but it is something, and its a terrible precedent to set. Does the +60 (across all armor pieces) really warrant this? Stick to your philosophy and your history.




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