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Ascended Items

ascended armor free salt lf1m to go req ascended ascended items hero battles trolol gw1 forever

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Poll: Member support for addition of ascended gear (1341 member(s) have cast votes)

Do you support the addition of the new "Ascended" gear tier?

  1. Yes (417 votes [31.10%])

    Percentage of vote: 31.10%

  2. No (626 votes [46.68%])

    Percentage of vote: 46.68%

  3. Depends on implementation/wait-and-see (will explain in post) (298 votes [22.22%])

    Percentage of vote: 22.22%

Will you continue playing GW2 after the new gear tier is added?

  1. Yes (937 votes [69.87%])

    Percentage of vote: 69.87%

  2. No (187 votes [13.94%])

    Percentage of vote: 13.94%

  3. Depends (will explain in post) (217 votes [16.18%])

    Percentage of vote: 16.18%

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#931 Wordsworth

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Posted 13 November 2012 - 12:16 PM

View PostZiddy, on 13 November 2012 - 12:12 PM, said:

So much QQ, over gear that is in between legendargy and exotic.  It's something to do for people who are already bored with the current content and yet there are still people complaining over this.  my goodness

People who are bored with acquiring gear through dungeons wouldn't be bored with acquiring more gear through dungeons?

Also I just realized the obvious ploy for fine transmutation stones. I wonder how much ANet is going to rake in for people to get their armor up to spec.

Edited by Wordsworth, 13 November 2012 - 12:18 PM.


#932 Xellial

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Posted 13 November 2012 - 12:18 PM

View PostWordsworth, on 13 November 2012 - 12:16 PM, said:

People who are bored with acquiring gear through dungeons wouldn't be bored with acquiring more gear through dungeons?

I would argue that now those gear-hunters have no reason to do any dungeons besides Mists. Isn't that a step back? Trading eight dungeons for one?

#933 Gli

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Posted 13 November 2012 - 12:18 PM

I'll wait and see.

If getting your hands on the new gear isn't ridiculously hard, and the mystic forge recipes don't require absurd amounts of rare drops, I'm probably going to be fine with it.

If getting ahead with acquiring this new gear takes countless runs of the new Fractals dungeon, that grow increasingly frustrating because of the lack of infusions, I'm probably going to hate it.

#934 Ziddy

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Posted 13 November 2012 - 12:20 PM

View PostWordsworth, on 13 November 2012 - 12:16 PM, said:

People who are bored with acquiring gear through dungeons wouldn't be bored with acquiring more gear through dungeons?

I'm bored with all the current dungeons, and there is no point in collecting anymore tokens since the gear is essentially all the same and I already have the stats I want.  Now I'm looking forward to a new challenging dungeon with better rewards for players who can clear it.  So no, I'm not going to be bored with a new dungeon with new rewards.  Why would I complain about a new dungeon being added and a new set of gear with very slightly better stats that can be obtained through it?  OMG NOOO NEW STUFF I HATEZ THIS GAMEZ.  And I'm not alone apparently.

#935 RandolfRa

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Posted 13 November 2012 - 12:20 PM

View PostLinfang, on 13 November 2012 - 12:14 PM, said:

This is the last straw for many people. Exotic gear can be attained through Dungeons, WvW, crafting, and karma, now Ascended is Dungeons. So essentially you are taking people from keeps, crafting stations, Dynamic events and cramming them all into one Dungeon hub. This bottleneck will result in people only having one method of attaining it. There is no way but Anets way.
This is what pugs me in gw2

Quote

Also I just realized the obvious ploy for fine transmutation stones. I wonder how much ANet is going to rake in for people to get their armor up to spec.
This is probably one of the major reasons why they introduced this new gear.

Quote

I'm bored with all the current dungeons, and there is no point in collecting anymore tokens since the gear is essentially all the same and I already have the stats I want.
If it's all about new stats, you might want to try: http://progressquest.com/

Edited by RandolfRa, 13 November 2012 - 12:26 PM.


#936 Wordsworth

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Posted 13 November 2012 - 12:21 PM

View PostXellial, on 13 November 2012 - 12:18 PM, said:

I would argue that now those gear-hunters have no reason to do any dungeons besides Mists. Isn't that a step back? Trading eight dungeons for one?

Probably.

I don't even know if I want to finish my CoF armor. I only started because I was doing CoF to spice it up, and didn't really care because it was another top-tier set I can switch to whenever I wanted, but now...

I guess I just don't do anything but Fractals until they release full Ascended armor sets.

On the other hand, I could just roll with exotics for the rest of my GW2 life to be "retro", and just never play past a certain point of Fractal.

Edited by Wordsworth, 13 November 2012 - 12:25 PM.


#937 RabidusIncendia

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Posted 13 November 2012 - 12:24 PM

View PostZiddy, on 13 November 2012 - 12:20 PM, said:

Now I'm looking forward to a new challenging dungeon with better rewards for players who can clear it.  So no, I'm not going to be bored with a new dungeon with new rewards.

Nobody's complaining about the new dungeon with new challenges and rewards.  What even gave you that idea?
Fun while it lasted.  I guess.

#938 viespea

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Posted 13 November 2012 - 12:25 PM

I don't care, you can do dungeons with Rare gear so what is the fuss ? I enjoy the game and play it for fun. I find the ascended items a good addition, people will have a long term goal, what is the problem ? Why people care so much if someone has "that" armor or not...

#939 Jairyn

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Posted 13 November 2012 - 12:28 PM

In two weeks they'll all have ground out their infusions and be crying for more, again.

#940 Wordsworth

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Posted 13 November 2012 - 12:28 PM

View Postviespea, on 13 November 2012 - 12:25 PM, said:

I don't care, you can do dungeons with Rare gear so what is the fuss ? I enjoy the game and play it for fun. I find the ascended items a good addition, people will have a long term goal, what is the problem ? Why people care so much if someone has "that" armor or not...

Because you can't do this dungeon, past a certain point, with any gear but infused Ascended.

#941 Heart Collector

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Posted 13 November 2012 - 12:29 PM

View PostXellial, on 13 November 2012 - 12:18 PM, said:

I would argue that now those gear-hunters have no reason to do any dungeons besides Mists. Isn't that a step back? Trading eight dungeons for one?

Well, I think it's more like giving them their own potentially endless, ever-increasing difficulty dungeon to keep them happy and playing whilst they hammer out more traditional dungeons (and as a result new fractals for the Mists) for the rest of us ;)

#942 Lucas Ashrock

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Posted 13 November 2012 - 12:30 PM

Just a pathetic idea. Well, hehe. After all, i'm not surprised, Anet is well know to be a pro to ruin his own game creating a mass leaving :zzz:

Quote

In November, we’ll introduce Offensive, Defensive, and Omni Infusions of Fine rarity from new Mystic Forge recipes. Infusion upgrade types must be paired with their like slot, with the exception of the rare and versatile Omni Infusions which can be slotted into any type of Infusion slot.
I see. Armor grind of new dungeon, wow style. Ye, i was missing it. So now we will have the wow-trash LFM Fractal Dungeon 1 DPS 1 Tank (1 with offensive set 1 with defensive set), i understood we get rid of trinity forever on gw2 :zzz: .
Or the beautiful trash joining a group: "Hey, are you offensive? "Nope defensive" "K kick him". Pathetic.
And the uber grind for the rare omni. Just to be pure dps if you didn't find your offensive gear. Right.

But what about the superb next patch

Quote

As we release more new end game content in the future, you’ll see more Infusions and Ascended item types being added to the game.  Eventually, you’ll be able to kit yourself out with a full set of Ascended gear and high end Infusions to help give you the edge in end game content.
Yay.  LFM Fractal Dungeon, Ascended only
"Hey are you ascended?" "Just half, i'm farming" "Good farm, call your guildies if you're undergeared, noob. K kick him".
Yay, i was missing those elitist retards of WoW

This company is truly hopeless. And if the game is gonna turn as i wrote, guess i'll reduce my gametime. More, and more, waiting the massleaving wave, and just quit. After all, Anet knows how to do a massleaving, just look what happened when they destroyed the 55 solofarm of gw1

Who wasn't dreaming the trashy WoW chat on gw2? ^_^

Edited by Lucas Ashrock, 13 November 2012 - 12:32 PM.


#943 Wordsworth

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Posted 13 November 2012 - 12:31 PM

View PostHeart Collector, on 13 November 2012 - 12:29 PM, said:

Well, I think it's more like giving them their own potentially endless, ever-increasing difficulty dungeon to keep them happy and playing whilst they hammer out more traditional dungeons (and as a result new fractals for the Mists) for the rest of us ;)

I think it's scary that they're introducing a constantly changing dungeon when some consider the current dungeons still require "hammering out".

#944 viespea

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Posted 13 November 2012 - 12:31 PM

View PostWordsworth, on 13 November 2012 - 12:28 PM, said:

Because you can't do this dungeon, past a certain point, with any gear but infused Ascended.

So what ? You can do the lower difficulty and get ascended items or ingredients to craft. We need more info to drag a line. Dont forget, we still have the regular dungeons.

#945 dd790

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Posted 13 November 2012 - 12:32 PM

View PostSpegar, on 13 November 2012 - 12:06 PM, said:

Errr... Wouldn't the diff still be 4%? You don't multiply percentages just like that...

Yea sorry, grabbed a bit of paper and actually worked it out and I was talking complete gibberish

#946 Heart Collector

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Posted 13 November 2012 - 12:33 PM

View PostWordsworth, on 13 November 2012 - 12:28 PM, said:

Because you can't do this dungeon, past a certain point, with any gear but infused Ascended.

Yeah but AFAIK the good thing is - it doesn't really have a story or very new design. So you're not really missing out on something new and wondrous to explore. All it has (from what I've understood) is ever increasing difficulty, random "skin" based off of other dungeons and better Mists-dungeon specific rewards through infusion (apart from the first items and later armor sets which will only be needed once).

#947 Wordsworth

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Posted 13 November 2012 - 12:33 PM

View Postviespea, on 13 November 2012 - 12:31 PM, said:

So what ? You can do the lower difficulty and get ascended items or ingredients to craft. We need more info to drag a line. Dont forget, we still have the regular dungeons.

So that's directly contrary to your statement that you can do dungeons with rare gear.

#948 Tellia

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Posted 13 November 2012 - 12:34 PM

View Postdd790, on 13 November 2012 - 12:02 PM, said:

The ring that Anet compared has a 4% stat bonus (48 --> 50) and that is just one piece.

My maths can go a little wobbly when percentages are involved but if each items carries a 4% bonus in stats over Exotics and there are 6 armour, 6 accessory and 1 (or 2 but 1h tend to have half the points of 2h) weapon slot then that is a 13*4= 52% stat bonus over exotics (full sets of each)

Again maths can be off with percentages so feel free to correct me
1st, its closer to 8% (7.9% and change) because you have to factor in that the items also have extra stats that would normally be provided by what you put in your upgrade slot (since the new ascended armors have different "infusion" upgrades). check the picture again and youll see.

2nd, the percentages dont add up like that. each piece will ahve 8% more stats, that means the full set will be 8% more stats than a full set of exotic. the actual stats add up like that, the percentage doesnt. 8% more stats over exotic is still a whole lot though.

#949 Gorwe

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Posted 13 November 2012 - 12:35 PM

I have to add my thoughts...

Seeing how I can't find a copy of Guild Wars 2 in my country-I am still POTENTIAL buyer. And if they try doing this stunt, it is EoTN all over again(the worst addition to GW 1). Not to mention it would be walking all over your Manifesto. Therefore-lying to your customers.

Meh. Ever since Strain left, the design paradigm of ANet changed. I REALLY doubt that He'd allow even Exotics to exist, let alone this...

Furthermore: It is pointless to even contemplate attacking Schloss von WoWenburg(hehe). Why? Well because some really heavy artillery slugs have been fired at it and it hasn't even shown signs of breaking(let alone broke Down). Those slugs are LoTR:O/WAR/AoC. They not only attacked WoW with gameplay similar to their's, but with mega famous IPs to boot. They gave you the ability to live in MIDDLE-EARTH/HYBORIA/ULTHUAN and people said "No Thank you! I'll be doing this in AZEROTH!" O.O. So if they can't break WoW with basical advance of standard Themepark model mixed with gigantic IPs-what makes ANet think that they COULD(if this proves to be true)? After all, I didn't play GW1 for Obsidian set or anything Like it. I played it because of horizontal progression/stories/pvp(in that order). Now I know I can't be speaking for everyone, but I do think GW1 players share my sentiments.

Plus: Do not forget that I am yet to buy the game. And after Diablo III released 1.05 it has really challenged my will to buy GW 2. Thread carefully ANet. VERY carefully. For this is the Path you should Fear to Thread...

Finally: Seeing how I am xNFP and a Pisces to boot, my predicament towards this is: "I will wait to see how it turns out."

Thank You for your time!

:)

#950 Lucas Ashrock

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Posted 13 November 2012 - 12:35 PM

View Postviespea, on 13 November 2012 - 12:31 PM, said:

So what ? You can do the lower difficulty and get ascended items or ingredients to craft. We need more info to drag a line. Dont forget, we still have the regular dungeons.
Craft what. We still don't know if it's a gamble to get a back piece. Nor the final price crafting it. 100 lodestone needed, looking forward to it hihi :D

Edited by Lucas Ashrock, 13 November 2012 - 12:37 PM.


#951 Devious

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Posted 13 November 2012 - 12:35 PM

A lot of posts are people just crying "I can't do X without ascended gear now".
Well, face it, people like progression. I for one will be happy to welcome something like the new dungeon where this gear is needed. Now there's something that you can look forward to and build to. Right now everyone can do anything, which makes the game a bit flat and virtually transparent. What I mean to say is, GW1 had it's underworld and a lot more things that were a tad bit mysterious.

Giving access to all the content without having to do ANY work is ridiculous imo.

Bring on the Ascended items.

#952 Chabby

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Posted 13 November 2012 - 12:35 PM

View PostHeart Collector, on 13 November 2012 - 09:41 AM, said:

-snip-

Make the ascended gear obtainable elsewhere than only in the dungeon and the problem is solved.

#953 Xellial

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Posted 13 November 2012 - 12:37 PM

View PostHeart Collector, on 13 November 2012 - 12:29 PM, said:

Well, I think it's more like giving them their own potentially endless, ever-increasing difficulty dungeon to keep them happy and playing whilst they hammer out more traditional dungeons (and as a result new fractals for the Mists) for the rest of us ;)

The problem is, the minute they finish their Ascended gear they'll quit. If Arenanet wants to truly appease WoW-Styled gamers, they'll have to make Ascended gear a long-term investment to get, because the minute they get thew statted gear, they'll stop doing content" for fun"

#954 Lordkrall

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Posted 13 November 2012 - 12:37 PM

View PostChabby, on 13 November 2012 - 12:35 PM, said:

Make the ascended gear obtainable elsewhere than only in the dungeon and the problem is solved.

Indeed, and as far as we know they will be available elsewhere. People need to stop overreacting before we have all the info.

#955 Devious

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Posted 13 November 2012 - 12:38 PM

View PostChabby, on 13 November 2012 - 12:35 PM, said:

Make the ascended gear obtainable elsewhere than only in the dungeon and the problem is solved.
If you'd read the new blog post it is said you can craft it with a recipe with the mystic forge.

#956 Heart Collector

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Posted 13 November 2012 - 12:38 PM

View PostChabby, on 13 November 2012 - 12:35 PM, said:

Make the ascended gear obtainable elsewhere than only in the dungeon and the problem is solved.

I wouldn't mind this at all. People will still need to work towards the gear anyway so who cares where it will be from, especially with only infusions really influencing the outcome of the new dungeon.

#957 Lucas Ashrock

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Posted 13 November 2012 - 12:40 PM

View PostDevious, on 13 November 2012 - 12:38 PM, said:

If you'd read the new blog post it is said you can craft it with a recipe with the mystic forge.
Just the back piece ;) Did you read it? :D

Quote

Players will be able to acquire Ascended Rings in the Fractals of the Mists dungeon, and Ascended items worn on the back can be acquired through special Mystic Forge recipes.

Edited by Lucas Ashrock, 13 November 2012 - 12:42 PM.


#958 Chabby

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Posted 13 November 2012 - 12:41 PM

View PostDevious, on 13 November 2012 - 12:38 PM, said:

If you'd read the new blog post it is said you can craft it with a recipe with the mystic forge.

I did. That's not the point.

Exotic: Karma vendors, normal crafting, buying it off the trading post, obtainable in loot/chest (very rare but still), mystic forge AND dungeons. Tons of different ways to get it, choose the way you like and have fun doing it.

Ascended: one recipe with the mystic forge (which may ask 250 ectos and 115 gold lolz), the other parts (the rings) obtainable only in the dungeon. So either they take the route of the exotic and adds more way to acquire them, or they stick in this mess. We know nothing about the other armor parts they want to implement but I wouldn't be surprised if we need to play through the dungeon tons of times to get one piece.

Not everybody like doing a hardcore dungeons and dying thousand of times in it. I do dungeons for fun and for the look, not because I'm forced if I want the last tier.

Edited by Chabby, 13 November 2012 - 12:45 PM.


#959 Heart Collector

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Posted 13 November 2012 - 12:41 PM

View PostXellial, on 13 November 2012 - 12:37 PM, said:

The problem is, the minute they finish their Ascended gear they'll quit. If Arenanet wants to truly appease WoW-Styled gamers, they'll have to make Ascended gear a long-term investment to get, because the minute they get thew statted gear, they'll stop doing content" for fun"

That's the thing - I think they won't. Because they'll see this gear as a stepping stone toward the still more valuable and prestigious (but equally powerful) legendaries. And there will still be stat progression to look forward to with Infusion, which will be increasing in-dungeon power (but nothing else outside this specific dungeon design). Or at least, I think that's the plan :ph34r:

Edited by Heart Collector, 13 November 2012 - 12:42 PM.


#960 Xellial

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Posted 13 November 2012 - 12:43 PM

View PostDevious, on 13 November 2012 - 12:38 PM, said:

If you'd read the new blog post it is said you can craft it with a recipe with the mystic forge.

Just the back pack, being a miscellaneous item and all, Back-packs and mouth-pieces both kinda followed this system too.




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