GeForce 310.54 BETA Driver: The Situation Improves (a bit)
#1
Posted 12 November 2012 - 07:34 PM
In my testing, I saw a 4-16% framerate increase in Lions Arch alone. In some areas, that gain wasn't tangible at all, but in others still (Bloodtide Coast for example) I saw a nearly 20% boost.
You can download them here:
http://www.geforce.c...ers/beta-legacy
The drivers improve a TON of games by noticeable levels across the board. These are nVidia's equivalents of the 12.11 drivers from AMD, and honestly, likely one of the last major Kepler GPU boosts you're going to see, at least of this scale.
I believe, and this is only at a glance, that this performance improvement comes from how the drivers are calling functions in the Direct3D API. There was far more core saturation under both Fermi and Kepler architectures (particularly the latter) with these drivers. That explains the substantial performance increases in Black OPS 2, as it's using a modified engine that calls on a few functions not as heavily used in newer DX11 games (despite BO2's DX11 status)
I should also note that this performance increase is as of this current build. Considering the strange build phenomena we've seen with GW2, there is absolutely no guarantee any performance gains will be maintained on the next build of the game. Please keep that in mind when downloading ANY driver.
PS: This driver fixes the bluescreen issue in Windows 8 that the last 2 driver variants had.
This is a beta driver. You assume any and all risk by installing and utilizing this driver. While I have tested this driver and found it to be quite stable across 3 different platforms, this is not a guarantee of stability or system integrity.
Please do a clean installation when installing these drivers and do not apply any performance tweaks until you have tested them with default settings.
They should be quite stable, and I saw no erratic spikes in power use, temperatures, etc. Overall, there was a 1-2% increase on VRM load and a 2% temperature variance when compared to non-BETA 306.97
#2
Posted 12 November 2012 - 09:02 PM
#3
Posted 12 November 2012 - 09:04 PM
moriz, on 12 November 2012 - 09:02 PM, said:
Correct. It was a result of API call tweaks, nothing more.
I tested it under a single GTX 680, a 690, a single 580, dual 580s and triple 580s. I then dropped clocks on the latter and saw similar performance gains given the decreases.
I cannot attest to the non GK104 based GPUs or the non GF110 based GPUs.
#4
Posted 12 November 2012 - 10:24 PM
Currently running GTX 680 and only place i get bad fps is LA
#5
Posted 13 November 2012 - 08:47 PM
I've noticed a definite reduction in camera swing lag with these as well.
#7
Posted 13 November 2012 - 08:58 PM
#9
Posted 14 November 2012 - 12:04 AM
EarlZ088, on 13 November 2012 - 08:58 PM, said:
Performance gain with using a single 580 got me on the lower end of that scale. Specifically, in Lions Arch, I gained 3fps when standing in my normal testing spot, which is with my back facing the mystic forge and looking out and over towards where the LA statue used to be. That equated to a 6% fps gain.
#10
Posted 14 November 2012 - 01:52 AM
Lord Sojar, on 14 November 2012 - 12:04 AM, said:
#11
Posted 16 November 2012 - 12:44 AM
#12
Posted 16 November 2012 - 11:38 AM
#13
Posted 16 November 2012 - 12:42 PM
Mr.Kotte, on 16 November 2012 - 11:38 AM, said:
The disclaimers say there's a chance, because they're disclaimers. In reality, it doesn't really happen. You don't put out any kind of software which could kill your own hardware, even if it's beta.
Edited by The Comfy Chair, 16 November 2012 - 12:44 PM.
If you want to check if your computer will run GW2, check here.
If you find out you can't and need to think about upgrading or building another, check here.
#14
Posted 16 November 2012 - 05:11 PM
Mr.Kotte, on 16 November 2012 - 11:38 AM, said:
I've been using Nvidia's beta drivers for years. Its been my understanding that the main difference is that Nvidia hasn't gone through Microsoft's WHQL compatibility testing for the "beta" drivers, which is largely a formality in my opinion, and as a result they must be labeled "beta."
As a result, Windows might give you a compatibility warning when you install, but they typically work just fine. Very little risk, if any.
The Comfy Chair, on 16 November 2012 - 12:42 PM, said:
I tried ambient occlusion (both "Performance" and "Quality" settings) with this new beta driver and I can't even tell that its on. I don't notice any performance difference, but I also don't notice any occlusion happening. In the last version I was using, 306.xx, ambient occlusion clearly worked but at a pretty massive FPS hit.
#15
Posted 16 November 2012 - 06:44 PM
#16
Posted 17 November 2012 - 12:10 AM
#17
Posted 17 November 2012 - 03:14 AM
typographie, on 17 November 2012 - 12:10 AM, said:
Nope, my framerates are better than ever with this revision.
#18
Posted 18 November 2012 - 08:57 AM
FPS - Overall higher just a few more fps but i can tell the diference, in LA specific case, a world of diference, absolutly stable fps(40) now without ANY slowdowns and i can finally walk around the forge without watching a slide show
My current system setup is, 310.54 + Cuda Framework + Latest game build(with cuda switch) + sweetfx1.4
Overall im very happy with how thinghs are now, FPS got better, game stability got ALLOT better mainly in LA and im able to play with everything ingame near max + sweetfx1.4 making everything even more "shinny"
#19
Posted 18 November 2012 - 09:04 AM
Juminator, on 18 November 2012 - 08:57 AM, said:
Edited by Brazen_NL, 18 November 2012 - 09:07 AM.
#20
Posted 18 November 2012 - 09:09 AM
Brazen_NL, on 18 November 2012 - 09:04 AM, said:
i dont know if its functional or not, ive been using this for some time now and it did work, take into account you need the cuda framework up and running in your system for it to work( im talking about the real cuda dev tools not the driver cuda files that get installed with every driver update), or it used to be like this.
Anyway , working or not it dosent matter now, i just left the switch there ,the game is stable for me and faster after 310.54 and the newest game build.
Edited by Juminator, 18 November 2012 - 09:10 AM.
#22
Posted 18 November 2012 - 12:46 PM
typographie, on 17 November 2012 - 12:10 AM, said:
Been getting better than average performance so far. Almost 60 fps at LA next to the forge!
#23
Posted 18 November 2012 - 07:11 PM
Nope, happening again.
Edited by typographie, 19 November 2012 - 11:17 PM.
#24
Posted 28 November 2012 - 02:12 PM
I'm doing a bit of an upgrade to my system and doing a fresh install of windows. I'm running a Geforce GX460 and have been running as good as my old system could be expected while using the 306.02 beta driver.
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