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#1 ArlanKels

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Posted 12 November 2012 - 07:46 PM

I turn to you, my betters, and ask for you to assist me.

I seek a class, and a build, that will make me almost impossible to kill in WvW.  What options do I have?  What weapons must I wield? What pickles must I eat?

I have all 8 classes available to me(8 char slots yaaay) so I fear no answer, nor do I fear anything that you might consider "radical" or "Eccentric".  If anything I would prefer something like that.

So please help me :(

#2 Orikx

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Posted 12 November 2012 - 08:04 PM

In WvW doing what?
You want to be impossible to kill in a 1v1. Will you be moving in small groups fighting larger forces. By a zerg of 200 people beating on you at once(then you are trolling)? Do you want to be able to kill others at the same time. Do you want to hold camps until backup arrives while opposing forces try to take it? Do you want to be able to draw fire away from your team mates? Etc...

There are many objectives in WvW and the right answer for one might not be the right answer for a different.

For example a thief could spec for "perma" stealth and rarely die in even the most insane of odds but if they have a non-thief friend with them, their friend will die in seconds to a zerg.

Edited by Orikx, 12 November 2012 - 08:04 PM.


#3 Shamadamun

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Posted 12 November 2012 - 08:06 PM

Thief with perma stealth, tank-esque warrior with two endure pains + condition removal, or a guardian. Any old guardian will do :P

#4 ArlanKels

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Posted 12 November 2012 - 08:07 PM

I will most likely be alone in most instances, I tend to wander a lot.  I dislike moving with zergs as I feel it's just..I don't know...distasteful to me for some reason.  Some weird reason.

If I can't kill someone I don't mind, so long as I simply am a giant pain in the monkey to kill.  1v1-1v3 would be preferable I suppose, that way I can hold points or otherwise dissuade the people from fighting me.

#5 Nexdeus

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Posted 12 November 2012 - 08:12 PM

I just encountered an elementalist last night that could tank nearly 10 people without much trouble, it was rather insane. I want to figure out what spec they were using, because ohhhh boy, that was insane.

#6 Shinimas

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Posted 12 November 2012 - 08:15 PM

That means you need to be fast to escape zergs, not tough to survive the beating. You won't be able to survive a zerg attacking you. Thief is great with Stealth, Shadowstep and Inf. Arrow to get away, Elementalist can Ride the Lightning and AoE cripple to escape absolutely anything. GS/Sword Warrior is ok for bursts of speed, but is likely to get caught anyway, still, not the worst option.

#7 Symbiont

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Posted 12 November 2012 - 10:42 PM

i would pick bunker elementalist.

#8 MrForz

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Posted 12 November 2012 - 11:29 PM

http://gw2skills.net...sjYH7Oudk7MKZ2A

Perma-swift, crapload of condition curing abilities, two stunbreakers, protection when critted, protection when disabled, ability to block, reflect projectiles, stability/stealth built in CC spam on Slick Shoes, burst of speed and if you find a miraculous way of dying, throw that Elixir R on your feet before you go down. Full soldier armor. Works with Svanir/Dolyak/Forge runes depending of what tweaks you'd ever do on this build.

Well you asked for unkillable. If you wish to be able to kill though you'd want a sprinkle of condition damage and go for Rabid stuff.

Edited by MrForz, 12 November 2012 - 11:33 PM.


#9 AetherMcLoud

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Posted 13 November 2012 - 05:01 PM

View PostMrForz, on 12 November 2012 - 11:29 PM, said:

http://gw2skills.net...sjYH7Oudk7MKZ2A

Perma-swift, crapload of condition curing abilities, two stunbreakers, protection when critted, protection when disabled, ability to block, reflect projectiles, stability/stealth built in CC spam on Slick Shoes, burst of speed and if you find a miraculous way of dying, throw that Elixir R on your feet before you go down. Full soldier armor. Works with Svanir/Dolyak/Forge runes depending of what tweaks you'd ever do on this build.

Well you asked for unkillable. If you wish to be able to kill though you'd want a sprinkle of condition damage and go for Rabid stuff.

Crapload of condition removal?

You have to use your 2 stunbreakers to move 1 condition each, they have rather long cooldowns and are useful for something else besides removing condtions. Medkit also only removes a single condition. And condition spamming build will chew through you.

#10 MrForz

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Posted 13 November 2012 - 07:23 PM

View PostAetherMcLoud, on 13 November 2012 - 05:01 PM, said:

Crapload of condition removal?

You have to use your 2 stunbreakers to move 1 condition each, they have rather long cooldowns and are useful for something else besides removing condtions. Medkit also only removes a single condition. And condition spamming build will chew through you.

Toolbelt related Elixir abilities, which makes 3 more. Besides, if you want to gear yourself against condition spamming go crit chance, use a Sigil of Purity, Elixir H, and Elixir C instead of Slick Shoes but you'll just lack mobility when making act of presence and even when looking to escape or outrun hairy problems. Replace S with C if you insist. Mobility remains one of the keys to survival. And it all depends of what you're looking to do in WvW, if you're getting in the center of a shitstorm looking battle, conditions are the least of my worries.

Edited by MrForz, 13 November 2012 - 07:31 PM.


#11 AetherMcLoud

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Posted 13 November 2012 - 07:30 PM

You'd really use Toss Elixir R for condition removal?
You also give up a lot by going almost full elixir build as an engineer. Compare a bunker ele or guardian which is even more unkillable because of their CC and self healing.

#12 MrForz

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Posted 13 November 2012 - 07:34 PM

The loss of survivability compared to those two you catch it back with mobility, Thieves do that (except they're permitted to go glass canon). I'm not going to go for kits if it's just for surviving, maybe Flamethrower or Bomb kit but it stops there (Especially Smoke Bomb + one of our numerous blast finishers). I just gave my Engineer part of the lot, I never told anyone to roll that class right away, you want to play that game, sure, Bunker Ele or another Guardian.

Edited by MrForz, 13 November 2012 - 07:38 PM.


#13 Garethh

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Posted 13 November 2012 - 07:34 PM

View PostArlanKels, on 12 November 2012 - 07:46 PM, said:

I turn to you, my betters, and ask for you to assist me.

I seek a class, and a build, that will make me almost impossible to kill..... in WvW
lolololol.
Good luck trying to tank that warband...

You'd be struggling to find a spec, alone, that would be nigh unkillable in SPvP.
And that's far more controlled..

View PostAetherMcLoud, on 13 November 2012 - 07:30 PM, said:

You'd really use Toss Elixir R for condition removal?
You also give up a lot by going almost full elixir build as an engineer. Compare a bunker ele or guardian which is even more unkillable because of their CC and self healing.
bombs.
Good bunker engi's use bombs.
They are the sh*t on BO.

Edited by Garethh, 13 November 2012 - 07:36 PM.


#14 Orikx

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Posted 13 November 2012 - 08:23 PM

View PostGarethh, on 13 November 2012 - 07:34 PM, said:

bombs.
Good bunker engi's use bombs.
They are the sh*t on BO.

Engi's use bombs in WvW? I can't imagine trying to make that work in anything other then a 1v1 out there. sPvP they are great because you are trying to hold a point. WvW people just kill you from range all the control points are huge.

Edited by Orikx, 13 November 2012 - 08:23 PM.


#15 MrForz

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Posted 13 November 2012 - 08:34 PM

View PostOrikx, on 13 November 2012 - 08:23 PM, said:

Engi's use bombs in WvW? I can't imagine trying to make that work in anything other then a 1v1 out there. sPvP they are great because you are trying to hold a point. WvW people just kill you from range all the control points are huge.

I was actually going to ask what a Bunker Engineer would actually do in there when he'll be facing 20+ people. Which is why I mention the mobility feature before all concerning survival.

#16 Orikx

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Posted 13 November 2012 - 08:49 PM

View PostMrForz, on 13 November 2012 - 08:34 PM, said:

I was actually going to ask what a Bunker Engineer would actually do in there when he'll be facing 20+ people. Which is why I mention the mobility feature before all concerning survival.

Yeah for WvW I would go mobility over bunker every time for an Engi because you really only get one of the other with Engi specs. Bunker just gets you dead when you run into a zerg. Mobility lets you pick your fights.

#17 redslion

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Posted 14 November 2012 - 10:52 PM

For squad PvP, this is similar to what I run with:

http://gw2skills.net...sjYH7Oudk7MIY2A

Don't be decieved by its not so high toughness: You are still really hard to kill, if not focused.
I sometimes use Elixir B and put 10 points in inventions removing the cooldown reduction on elixir, but I think this build cold work even better. You don't focus on many small condition removal: you focus on 2 mighty ones, one on 25 and the other one on 32 seconds cooldown. Putting them together, it's as if you had one big condition removal every (25*32)/(25+32)=13.8 seconds. Not bad, ain't it?XD

I didn't actually test it, but I think the toolbelt Elixir C works nearly as good as the utility itself.

I have a higher than normal precision, and the chance to increase it with fury. I can actually do good damage, and glass cannons die kinda fast. That's why I use toolkit and bombs: I can deal good bursts with jumpshot-blunderbuss-prybar-overcharged shot, not considering what I can do with bombs.

It's a build for people who love 1v1 and want to be decent bunkers. And I think it's also a build for people like me who  want to learn how to play their engineers better: it's a highly forgiving, high potential, very complex build, thanks to the 2 kits. You have many options when you fight.

I know, it's not WvWvW, but it can be fun!

Edited by redslion, 14 November 2012 - 10:54 PM.


#18 Ninja Battle Lion

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Posted 15 November 2012 - 06:46 PM

I'd choose Thief. The name of the game is picking your fights, and Thieves are unmatched in that department. You can be the toughest SOB on the server but if a zerg catches up to you, you're dead anyway.

#19 Piteous

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Posted 15 November 2012 - 07:06 PM

I think any class played right can be unkillable, well except for what he said about the zerg catching you.

Edited by Piteous, 15 November 2012 - 07:07 PM.


#20 ZigKid3

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Posted 15 November 2012 - 07:24 PM

Death shroud/Life steal Necromancer!

#21 Drexar

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Posted 16 November 2012 - 08:54 AM

Here...

http://www.guildwars...must-see-video/

Just watch it, pretend you know french, doesnt matter :P

#22 MrForz

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Posted 16 November 2012 - 09:01 AM

View PostDrexar, on 16 November 2012 - 08:54 AM, said:

Here...

http://www.guildwars...must-see-video/

Just watch it, pretend you know french, doesnt matter :P

Oh yes it does! Believe me!
He most likely does that on purpose to troll around, he points that it's completly broken. Now that I think about it it may also be the rendering issues. Besides, it's quite relaxed for what it is.

Edited by MrForz, 16 November 2012 - 09:06 AM.


#23 Drexar

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Posted 16 November 2012 - 09:16 AM

What i meant is that you dont need to know french to figure out what to do after seeing the video.. And yes, its a huge troll spec, but it works :P

You wont burst anyone down in a second, but you wont really die either, unless you intentionally keep running into a zerg to troll them :P

#24 tangoesp

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Posted 24 November 2012 - 03:50 PM

I suggest mesmer. Ability to kill all classes on 1v1. Ability to escape all situations, even zergs due to 8 seconds of stealth. And ability to take down many players at once.

Also you can still solo camps and kill incoming herp derp foes.

The only problem you have now is that you're limited to GS and normally people tend to run on the opposite direction of mesmers.

#25 Red_Falcon

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Posted 27 November 2012 - 05:22 PM

Thief for sure.
Being able to escape any situation is more valuable than any defense, health pool or heavy armor.
But compared to other classes it's more based on reflexes/ping/FPS to be played at its best.

#26 Sword Hammer Axe

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Posted 27 November 2012 - 05:25 PM

Get a buttload of elixirs of heroes.

#27 MrForz

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Posted 27 November 2012 - 06:34 PM

View PostSword Hammer Axe, on 27 November 2012 - 05:25 PM, said:

Get a buttload of elixirs of heroes.

Yeaaaaaaah... *hic* to b-b-battle!

-Commander while charging in direction of his own keep.

#28 Piteous

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Posted 03 December 2012 - 05:20 PM

View PostArlanKels, on 12 November 2012 - 07:46 PM, said:


I seek a class, and a build, that will make me almost impossible to kill in WvW.  What options do I have?  What weapons must I wield? What pickles must I eat?


Use the force :)




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