Who Thought Radiance From Lotro Was A Good Idea
#1
Posted 13 November 2012 - 05:37 AM
This system was so terrible that even Lotro developers after doing everything they could think of to improve the system eventually scrapped. A.net has not only broken a fundamental promise that there were be no gear progression but they are incorporating the failed design of one of the more terrible MMOs out there.
I am sorry if I am not exactly excited about this.
#2
Posted 13 November 2012 - 05:51 AM
#3
Posted 13 November 2012 - 06:05 AM
#4
Posted 13 November 2012 - 06:19 AM
Original source is probably far back in RPGs history.
Its good to know the community can still surprise the creators, I think they thought the High end gear would keep players happy for some time.
#5
Posted 13 November 2012 - 08:08 AM
#6
Posted 13 November 2012 - 10:56 AM
meeks, on 13 November 2012 - 05:37 AM, said:
That sounds like a rip off of the Guild Wars 1 game where you needed Infused armor to reduce the stacking Spectral Agony debuff that high level mobs would put on you.
#7
Posted 13 November 2012 - 10:57 AM
#8
Posted 13 November 2012 - 10:59 AM
Milennin, on 13 November 2012 - 10:57 AM, said:
Incorrect.
Firstly you needed it in order to even complete the STORY of the game. And after that it was needed for more or less every single part of War in Kryta (which is end-game)
#9
Posted 13 November 2012 - 11:09 AM
Lordkrall, on 13 November 2012 - 10:59 AM, said:
Firstly you needed it in order to even complete the STORY of the game. And after that it was needed for more or less every single part of War in Kryta (which is end-game)
The story isn't endgame. Or even if you would consider it endgame, it shouldn't matter, because you automatically go through the Infusion process during the story anyway. FoW, UW, Deep, Urgoz, DoA are real endgame, and none require Infused gear.
#10
Posted 13 November 2012 - 11:49 AM
meeks, on 13 November 2012 - 05:37 AM, said:
Not the only thing they copied.. Radiance was not good in LoTRO and i doubt it will be any different this time round.
#11
Posted 13 November 2012 - 11:50 AM
radamant, on 13 November 2012 - 11:49 AM, said:
Fun fact:
This system existed in GW1 long before LotRO was even released
Edited by Lordkrall, 13 November 2012 - 11:50 AM.
#12
Posted 13 November 2012 - 11:53 AM
#14
Posted 13 November 2012 - 11:58 AM
Lordkrall, on 13 November 2012 - 11:50 AM, said:
This system existed in GW1 long before LotRO was even released
#17
Posted 13 November 2012 - 12:00 PM
radamant, on 13 November 2012 - 11:58 AM, said:
I am fully aware about the Radiance system in LotRO having played the game since Moria. The basis however is the same, so this system is not "taken from LotROs radiance system" it is taken from GW1 Infusion system.
#20
Posted 13 November 2012 - 12:09 PM
Lordkrall, on 13 November 2012 - 12:04 PM, said:
Guild Wars 1 was released years before LotRO.
#21
Posted 13 November 2012 - 12:10 PM
radamant, on 13 November 2012 - 12:09 PM, said:
And yet the first of you posts that I quoted more or less stated that GW2 was copying LotrO, which was the whole reason for my post.
#22
Posted 13 November 2012 - 12:12 PM
Lordkrall, on 13 November 2012 - 12:04 PM, said:
Guild Wars 1 was released years before LotRO.
This kind of DR system is not new, LOTR didn't make it, neither did GW1. First off, the GW1 Infusion system shouldn't even be mentioned, it's NOTHING like what's being proposed now, nor what LOTR ever had.
Second. LOTR made such a system famous. It may not have MADE the system, but it made it popular. speaking of that, hy was it so famous? Because it was so terrible. Not a good foretelling of Arenanet using the same system but on a broader scale (Whole dungeon as per various bosses.
Edited by Xellial, 13 November 2012 - 12:13 PM.
#23
Posted 13 November 2012 - 12:20 PM
Valkaire, on 13 November 2012 - 06:05 AM, said:
And also yes infusion is a GW1 system, not some thing grabbed from LOTRO. Anyway i sill agree with the OP it is a bad combat implementation.
Soon enough we might be able to upgrade our jump and dodge to perform a double jump and a double dodge!
#24
Posted 13 November 2012 - 12:25 PM
Lordkrall, on 13 November 2012 - 12:10 PM, said:
#25
Posted 13 November 2012 - 12:29 PM
Lordkrall, on 13 November 2012 - 12:00 PM, said:
It always bothers me how people are going to kill each other for a bunch of words, when the essence of the changes is abysmally bad, however you call it. Not that I was surprised, though. Once they broke their promises at launch, more lies were bound to come.
#26
Posted 13 November 2012 - 01:57 PM
It may have the same name as infusions form GW1 but the new system is modeled on radiance.
#27
Posted 13 November 2012 - 02:01 PM
meeks, on 13 November 2012 - 01:57 PM, said:
It may have the same name as infusions form GW1 but the new system is modeled on radiance.
*five times
Just a minor correction.
They did change the system but originally you had to do it for each piece.
#28
Posted 13 November 2012 - 02:15 PM
GW2 Infusion does seem much more like LotRO Radiance than GW1 Infusion.
GW1 Infusion didn't have tiers and it was added to your existing equipment.
GW2 Infusion will come in Tiers somehow, and you need a completly new type of item to agument int onto, which - coincidentaly - is a new tier and marks the introduction of gear grind in GW2 as well.
#29
Posted 13 November 2012 - 02:24 PM
In a shoddy, cheap way.
I'll probably play GW2 more because of it, but honestly, it feels pretty desperate.
#30
Posted 13 November 2012 - 02:24 PM
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