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My Final Axe/Mace DPS Dungeon Build

warrior build dps axe greatsword dungeon

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#61 niie

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Posted 28 November 2012 - 02:45 AM

View PostVenereus, on 28 November 2012 - 12:27 AM, said:

Why not both?

Axe Autoattack does the same if  not more damage than Axe 5. The only thing Axe 5 has is the ability to hit enemies 360 degrees instead of just in front of you.

I am an axe/shield guy, more because I love the shield skills, but there is no real reason to put an axe in your offhand. The build gives you pretty much 100% uptime on Fury and you are wasting useful skills for that one time you need to hit people behind you.

#62 Venereus

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Posted 28 November 2012 - 03:37 AM

View Postniie, on 28 November 2012 - 02:45 AM, said:

Axe Autoattack does the same if  not more damage than Axe 5. The only thing Axe 5 has is the ability to hit enemies 360 degrees instead of just in front of you.

I am an axe/shield guy, more because I love the shield skills, but there is no real reason to put an axe in your offhand. The build gives you pretty much 100% uptime on Fury and you are wasting useful skills for that one time you need to hit people behind you.

But isn't the spinning attack able to hit 5 targets instead of 3?

#63 SpelignErrir

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Posted 28 November 2012 - 04:19 AM

View PostVenereus, on 28 November 2012 - 12:27 AM, said:

Why not both?

Because it's redundant, and your single target damage will suffer.

#64 KrayZ33

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Posted 28 November 2012 - 05:04 AM

I don't know the axe's 5 hits/s ratio compared to axe's AA but I'm pretty sure its alot higher than axe's auto attack

so jumping into a group of 3-5 mobs with axe 5 will end up proccing bufffood more often, each bufffood proc will deal damage (around 3xx, basically what it heals you, I forgot the exact number) and of course heal you more often.

who knows, it might be viable sometimes
I wonder how much extra damage it will deal due to combo field fire btw.


consider that axe 5 has more range than axe AA and attacks more targets

(ascalon fractal, dredge fractal, CoF etc etc)

Edited by KrayZ33, 28 November 2012 - 04:58 PM.


#65 radamant011

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Posted 29 November 2012 - 09:26 AM

I like your build a lot and use it, although with gs, instead of axe/mace. And was wandering, since i have only one slot, which one gives higher crit chance - sigil of accuracy or perception. Accuracy gives 5% chance to crit always, and perception gives +250 precision once it fills up. How much more crit percentage does +250 precision gives actually?

#66 Brand

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Posted 29 November 2012 - 11:14 AM

View Postradamant011, on 29 November 2012 - 09:26 AM, said:

I like your build a lot and use it, although with gs, instead of axe/mace. And was wandering, since i have only one slot, which one gives higher crit chance - sigil of accuracy or perception. Accuracy gives 5% chance to crit always, and perception gives +250 precision once it fills up. How much more crit percentage does +250 precision gives actually?
I'd say if you're going to use GS, go Sonic Boon. This build really isn't meant for it. Do you agree, Strife?

#67 Strife025

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Posted 29 November 2012 - 11:07 PM

View Postradamant011, on 29 November 2012 - 09:26 AM, said:

I like your build a lot and use it, although with gs, instead of axe/mace. And was wandering, since i have only one slot, which one gives higher crit chance - sigil of accuracy or perception. Accuracy gives 5% chance to crit always, and perception gives +250 precision once it fills up. How much more crit percentage does +250 precision gives actually?
21 precision = 1% crit chance. You basically get 11-12% crit from fully stacked perception, obviously the downside is you need to build it up at the start of every dungeon and it also disappears when you get downed. Most speed clears of dungeons you won't really kill 25 mobs for a while also, I'd say just go with sigil of accuracy.

View PostBrand, on 29 November 2012 - 11:14 AM, said:

I'd say if you're going to use GS, go Sonic Boon. This build really isn't meant for it. Do you agree, Strife?

The traits and stuff in this build are meant for Axe/Mace, so yes going something like 30 into discipline and 0 into the Arms line with GS doesn't really make sense, since Arms is basically the GS line and Discipline is the burst line which people don't use with GS. So the first thing I would do is take out 20 points from Discipline and put it into Arms, with the possibility of another 10 from Tactics into Arms and just get rid of Empowered.

I do run with dps focused GS warriors in some of my guild groups now though, so it really depends what you are doing. Sonic Boon isn't a pure DPS build that most organized groups run either, especially in the type of groups I run that are 2 guardian/2 war. So it really depends on what type of War you are trying to run and if you are running in a dedicated group or a group of pubs where you have to take care of yourself more with more survivability. A large majority of players probably do do PuGs or groups where people don't really know how to run dungeons efficiently, so if you need more survivability in these instances then yes Sonic Boon is good, but I personally wouldn't use it and don't know any warriors that run it in my hardcore dungeon guild where you have less of an issue with dieing or playing with bad players.

For any crit based dps build, omnomberry pies/ghosts are pretty much your survivability which allow you to go full dps in a dedicated group.

Edited by Strife025, 29 November 2012 - 11:17 PM.


#68 Gorgexpress

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Posted 30 November 2012 - 02:00 AM

In arah and high level fractals, i would not recommend any build with healing shouts. The amount you heal is only a small fraction of the damage you take.

#69 Brand

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Posted 30 November 2012 - 02:43 AM

View PostGorgexpress, on 30 November 2012 - 02:00 AM, said:

In arah and high level fractals, i would not recommend any build with healing shouts. The amount you heal is only a small fraction of the damage you take.
Sorry to be off topic here, but I posted on Sithicus' thread how much shout heals actually do. With full cleric's gear you can heal your team for over 50% of they team's health every ~22 seconds, not even mentioning boons and condition removal.

Sonic Boon nets you a tad less than a third of your groups overall health every ~22 seconds, for relatively no cost (Since the Boon duration in tactics is needed for the build).

Last I checked, a person who could heal a third of the groups health every 20seconds and pump out good dps was considered pretty good :P (Let alone a guy who can take hits like a boss and heal 50% of group health every 20 seconds, and remove 4 conditions)

On topic: I feel like Sonic Boon fills a niche "Offtank" role, like in LoL. It's usually pretty good to have one in addition to your main support/tank. I feel as though a properly composed, relaxed dungeon team should have a supporter, an "off-supporter" (such as an Ele who can benefit from using water every now and then, or warrior running Sonic Boon) and then 3 good dps (One of which should be a mesmer because <3 TW)

Yes though, in a speed running hardcore setting, Sonic Boon wouldn't be optimal. :(

#70 Gorgexpress

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Posted 30 November 2012 - 05:24 AM

I think you are underestimating how hard some enemies hit in Arah and high level fractals.

#71 Puandro

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Posted 30 November 2012 - 07:52 AM

View PostGorgexpress, on 30 November 2012 - 05:24 AM, said:

I think you are underestimating how hard some enemies hit in Arah and high level fractals.

You underestimate the power of protection and a Defender from a mesmer at work.

#72 Gorgexpress

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Posted 30 November 2012 - 08:31 AM

Not really. They aren't strong enough to consider running healing shouts and trying to facetank everything.

#73 radamant011

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Posted 30 November 2012 - 08:44 AM

View PostStrife025, on 29 November 2012 - 11:07 PM, said:

21 precision = 1% crit chance. You basically get 11-12% crit from fully stacked perception, obviously the downside is you need to build it up at the start of every dungeon and it also disappears when you get downed.
this bothered me too so i opted for accu sig :)
and you are right, this is a hardcore build that works miracles when in organised/guild group. i use healing shouts when in pug and when i don`t know what to expect from other party members. it helps a lot as long as party keeps dodging big hits form bosses. otherwise, there is no build or amount of toughness that can save you from wipe. must... dodge...

#74 Puandro

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Posted 30 November 2012 - 06:02 PM

View PostGorgexpress, on 30 November 2012 - 08:31 AM, said:

Not really. They aren't strong enough to consider running healing shouts and trying to facetank everything.

But thats what i do >.>

#75 cyan69

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Posted 01 December 2012 - 05:35 PM

hi since i see alot of ppl say this build is more for a setup grp likes ur 2 guardians etc could you plz tell someone like me that would love to test this build if u can write what skills/traits we could change that works when we solo pve in fractals etc? atm i got full berserker set with gs also got rifle and a longbow crafted in longbow has the sigil u said that gives might when u switch. so im gonna get a mace and axe and the armor pieces u voted for i just want you to tell us here how we should specc etc if we are not in a super grp and still wanna kickass :D greatguide would be nice to see this on paper also so u dont have to forward and back in ur youtube video to pick up info :D thx for a good job

also forgot to add kinda sad longbow have so short range =(

Edited by cyan69, 01 December 2012 - 05:37 PM.


#76 KrayZ33

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Posted 01 December 2012 - 09:02 PM

View PostPuandro, on 30 November 2012 - 06:02 PM, said:

But thats what i do >.>

no you don't >.>

any boss and most mob groups will surely do more than 6-8k damage during the 20 second cooldown phase
I don't think bufffood and hps from #6 can add up to that

Edited by KrayZ33, 02 December 2012 - 09:51 AM.


#77 Puandro

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Posted 02 December 2012 - 02:02 AM

View PostKrayZ33, on 01 December 2012 - 09:02 PM, said:

no you don't >.>

any boss and most mob groups will surely do more than 6-8k damage during the 20 second cooldown phase
I don't think bufffood and hps from #5 can add up to that

Of course i don't rely just on warrior shouts to heal me thats just silly/

#78 Brand

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Posted 02 December 2012 - 05:43 AM

Hey Strife, one thing I (And probably a good few others) would like to see here is a spreadsheet detailing all forms of SOLO stat gain encompassed by your build. Much like Sonic Boon's: https://docs.google....ZlWDUxUHc#gid=2

*Note: If you choose to use Sonic Boon's spreadsheet as a skeleton for your own, make sure you credit myself and laek.*

Edited by Brand, 02 December 2012 - 05:43 AM.


#79 cyan69

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Posted 03 December 2012 - 08:48 AM

Strife you on vacation? =) really hoping for an answer atm i run your exact build with gear etc atm i got +5% crit chance on both axe and mace so plz let me know asap plz if its anything i should switch that works better for me to stay alive etc in grps maybe :D


so far what i think of this build is this

+ nice speed when u hit enemies etc
+ nice buffs for group

- your ability to escape like when you run GS u gotta love WW or sprint on key #5
-Longbow so damn slow and bad range

Edited by cyan69, 03 December 2012 - 08:50 AM.


#80 Strife025

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Posted 03 December 2012 - 05:34 PM

View Postcyan69, on 01 December 2012 - 05:35 PM, said:

hi since i see alot of ppl say this build is more for a setup grp likes ur 2 guardians etc could you plz tell someone like me that would love to test this build if u can write what skills/traits we could change that works when we solo pve in fractals etc? atm i got full berserker set with gs also got rifle and a longbow crafted in longbow has the sigil u said that gives might when u switch. so im gonna get a mace and axe and the armor pieces u voted for i just want you to tell us here how we should specc etc if we are not in a super grp and still wanna kickass :D greatguide would be nice to see this on paper also so u dont have to forward and back in ur youtube video to pick up info :D thx for a good job

also forgot to add kinda sad longbow have so short range =(

I have actually never pugged for fractals on my warrior, I use my guardian for that who I've mainly pugged to fractal 24 because it's way easier to carry bad people on guardian. So I don't change traits except I switch empowered to 1200 range longbow, because you are right the 900 range does suck for some fractal stuff.

Up until 21 on my warrior, I've pretty much stuck in melee outside of a few bosses or times when I need to back off for a sec, most of the video guides to fractals I have up for tier 2 right now on my youtube page are on my warrior, since that's what I mainly use for my dedicated group.

Also 5% crit chance doesn't stack on axe/mace, so you should probably switch one of those out.

Honestly, if you are using this build and having trouble staying alive, you should probably look into something with more survivability. This build is catered to my melee playstyle and being able to dodge big moves, and it helps when you are in a group with 4 other people who aren't terrible. For normal dungeons I can still run it fine, but high level fractals are inherently different since it requires more teamwork and things naturally will get so hard that they do tons of damage to you. It was primarily posted in response to people asking me what warriors ran in my dedicated group when I first started making my guardian guide and speed run dungeon guides 2 months ago.

Mainly the only difference at 20+ fractals is having to range a bit more (with 1200 bow range trait) and knowing when to burst with melee.

#81 Drummle

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Posted 05 December 2012 - 02:00 AM

I have been using this build and I really like it.  The one thing I would like to see is a comparison of 30 in discipline and 30 in strength.  Seems like 100 power and 8% damage might be competitive with the 10% crtD, 1% burst, might on swap, and the occasional 2% crtC and 3% damage.

#82 KrayZ33

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Posted 05 December 2012 - 04:09 PM

you could also go for 30/0/0/10/30 and leave out either the banner or the %dmg/boon trait.

or rather switch them accordingly

Edited by KrayZ33, 05 December 2012 - 04:20 PM.


#83 Mizaru

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Posted 07 December 2012 - 09:53 AM

Loved ur build, and currently running a variant of it if im pugging/solo with no guardian support.

I used axe/warhorn instead, and changed banner trait to quick breathing. This means i dnt have to rely on guardians soldeir rune cleanse n buffs as i can convert conditions to buffs.

Everything else remains the same, so this small flexible change boosts survivability by alot.

Utility wise using banner with pugs is not as efficient, so i just swapped to something i like. I used on my mark just to compensate for my drop in vulnerabilty infliction thru lost of offhand mace.


However, one thing im unsure off, should i cont using precision stacks sigil or sigil of blood since im taking on a more tanky role for the team? Was looking at the bloodfury thread, seems like going sigil of blood on the offhand and sigil of bloodlust on the bow should work well.

Edited by Mizaru, 07 December 2012 - 11:56 AM.


#84 Strife025

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Posted 07 December 2012 - 10:44 PM

View PostMizaru, on 07 December 2012 - 09:53 AM, said:

Loved ur build, and currently running a variant of it if im pugging/solo with no guardian support.

I used axe/warhorn instead, and changed banner trait to quick breathing. This means i dnt have to rely on guardians soldeir rune cleanse n buffs as i can convert conditions to buffs.

Everything else remains the same, so this small flexible change boosts survivability by alot.

Utility wise using banner with pugs is not as efficient, so i just swapped to something i like. I used on my mark just to compensate for my drop in vulnerabilty infliction thru lost of offhand mace.


However, one thing im unsure off, should i cont using precision stacks sigil or sigil of blood since im taking on a more tanky role for the team? Was looking at the bloodfury thread, seems like going sigil of blood on the offhand and sigil of bloodlust on the bow should work well.

You could do that. Since I don't die very much and use omnomberry pies the lifesteal from blood isn't as necessary with my playstyle, and I like Battle on my bow for might stacks. Obviously you wouldn't use battle and blood since all proc sigils share the same cooldown, so if you did proc Blood and then switched to Battle you wouldn't get the 3 stacks of might for 20 seconds.

Battle synergizes alot better with a fast hands warrior build, because you'll pretty much always have 6 stacks of might up in a build like this that switches alot for adrenaline gain and burst skills, and it's a good way to build stacks of might at the end or start of fights once you get in the habit of swapping. The way I think about it is, 25 stacks of bloodlust = 250 power. 6 stacks of might = 210 power and is way easier to build up without the risk of losing it when going downed. Obviously if you are already at constant 25 stacks of might then bloodlust would be better, but I usually hover around 20 stacks of might so battle is still useful.

Blood + Bloodlust for pugs just depends on how often you are getting downed and losing your stacks if it's worth it or not. Blood could be useful obviously, but at the same time perception vs bloodlust in pugs in relation to survivability means perception stacks would win because more crit = more heals. It's really up to you which you would prefer.

Your warhorn change is definitely viable if you are having issues with conditions in pugs though.

Edited by Strife025, 07 December 2012 - 10:45 PM.


#85 zoofman

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Posted 09 December 2012 - 05:57 AM

View PostStrife025, on 29 November 2012 - 11:07 PM, said:

21 precision = 1% crit chance. You basically get 11-12% crit from fully stacked perception, obviously the downside is you need to build it up at the start of every dungeon and it also disappears when you get downed. Most speed clears of dungeons you won't really kill 25 mobs for a while also, I'd say just go with sigil of accuracy.



The traits and stuff in this build are meant for Axe/Mace, so yes going something like 30 into discipline and 0 into the Arms line with GS doesn't really make sense, since Arms is basically the GS line and Discipline is the burst line which people don't use with GS. So the first thing I would do is take out 20 points from Discipline and put it into Arms, with the possibility of another 10 from Tactics into Arms and just get rid of Empowered.

I do run with dps focused GS warriors in some of my guild groups now though, so it really depends what you are doing. Sonic Boon isn't a pure DPS build that most organized groups run either, especially in the type of groups I run that are 2 guardian/2 war. So it really depends on what type of War you are trying to run and if you are running in a dedicated group or a group of pubs where you have to take care of yourself more with more survivability. A large majority of players probably do do PuGs or groups where people don't really know how to run dungeons efficiently, so if you need more survivability in these instances then yes Sonic Boon is good, but I personally wouldn't use it and don't know any warriors that run it in my hardcore dungeon guild where you have less of an issue with dieing or playing with bad players.

For any crit based dps build, omnomberry pies/ghosts are pretty much your survivability which allow you to go full dps in a dedicated group.

I don't mean to hijack your thread but any information your buddies who run GS in a full offensive build can give on their set up would be greatly appreciated.  I like your suggestions but would love to hear more.

#86 MisterSin

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Posted 09 December 2012 - 08:45 AM

Using this build and loving it
Just tweak some lil things for my liking
Got full knight gear and berserkers jewelry
Instead of A/M I use A/A for better survivability (skill #5 is a life saver with 300ish hp per heat and great adrenaline boost)
Also using OMM instead of banner

I tell you this is a best warrior build for pve

#87 Mizaru

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Posted 10 December 2012 - 06:30 AM

View PostMisterSin, on 09 December 2012 - 08:45 AM, said:

Using this build and loving it
Just tweak some lil things for my liking
Got full knight gear and berserkers jewelry
Instead of A/M I use A/A for better survivability (skill #5 is a life saver with 300ish hp per heat and great adrenaline boost)
Also using OMM instead of banner

I tell you this is a best warrior build for pve

Hey, I know this is versatile to some extend (weapons, etc), but im curious about the sigils every1 is using. Cos its not easy to hit 98% crit with only gear, food and fury.

One main factor to factor in would be without Banner of Disc, how would we tweak to get enuf crit to be worthwhile for omnom. What sigils should we use to find a balance between cri/dmg/survivability.

(one more thing to add, IF u have spare AC tokens lying around, exchange them for a few AC rampagers bow power/precision/condition. And keep a few of them with diff sigils, so u can swap around when needed, since condition dmg isnt tat bad for warrior's bow and u still keep the pow/precision when u swap.)

#88 MrCats

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Posted 10 December 2012 - 10:10 AM

View PostMizaru, on 10 December 2012 - 06:30 AM, said:

Hey, I know this is versatile to some extend (weapons, etc), but im curious about the sigils every1 is using. Cos its not easy to hit 98% crit with only gear, food and fury.

One main factor to factor in would be without Banner of Disc, how would we tweak to get enuf crit to be worthwhile for omnom. What sigils should we use to find a balance between cri/dmg/survivability.

(one more thing to add, IF u have spare AC tokens lying around, exchange them for a few AC rampagers bow power/precision/condition. And keep a few of them with diff sigils, so u can swap around when needed, since condition dmg isnt tat bad for warrior's bow and u still keep the pow/precision when u swap.)

I'm not sure what you're asking here. Are you asking on how to get high crit in general? High crit without the banner? It's a bit early for me so i may have read your post wrong.

#89 Mizaru

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Posted 10 December 2012 - 11:09 AM

View PostMrCats, on 10 December 2012 - 10:10 AM, said:

I'm not sure what you're asking here. Are you asking on how to get high crit in general? High crit without the banner? It's a bit early for me so i may have read your post wrong.

Hmm assuming i didnt use the banner, just wanted to ask if theres any other way to get higher crit chance, in case i may have left anything out. And how does the crit display work (what displays and what doesnt)?

#90 Illein

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Posted 10 December 2012 - 12:33 PM

Tried it the last couple of days - and I gotta say, this might be fun for Dungeon runs outside of fractals, but once you're L20+ you'll struggle with it.

You'd need at least 1(if not 2) other full-support specced player(s) to keep you afloat or someone who manages to bind the aggro of mobs onto him at least 70% of the time to make this work.

I'd not recommend it for higher level fractals.

To be fair: I was not using Ghosts. Will try again today with it.

Edited by Illein, 10 December 2012 - 12:35 PM.






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