Forget about Ascended gear, Has Anet been honest about anything?
#361
Posted 18 November 2012 - 06:42 PM
"Clamber across the consortium's construction to reach ancient ruins."
#362
Posted 18 November 2012 - 06:52 PM
Corvindi, on 18 November 2012 - 05:49 PM, said:
Runkleford, on 18 November 2012 - 06:19 PM, said:
The point wasn't whether it's casual friendly or not. I was arguing the point that this is the ultimate breaking point of Guild Wars 2 now being officially PAY TO WIN.
Which it is not. It certainly isn't casual friendly at all.
#363
Posted 18 November 2012 - 07:00 PM
i'm excited....
to quit..
#364
Posted 18 November 2012 - 07:14 PM
It was brief and short lived.
I really liked doing fractals. I enjoyed playing them with my guildies and it felt like things were really starting to come together.
Then I found out that I need at least 50gold to craft Ascended gear. Unless I am wrong, I need to money in order to continue to progress in the fractals dungeon. I don't have alot of gold at all and not only is the legendary item out of reach but now the new dungeon will become unplayable as well?
Please correct me(and I hope people do) if I am wrong in this regard.
Edited by Baldur The Bold, 18 November 2012 - 07:15 PM.
#365
Posted 18 November 2012 - 07:30 PM
Illein, on 18 November 2012 - 06:52 PM, said:
Which it is not. It certainly isn't casual friendly at all.
Casuals desperate to catch up without doing that grind will spend money on gold to cut down on that grind. This is a very typical pay to win formula. This gear should never have been introduced in the first place, but it certainly should not have had any cash shop tie in due to the superior stats that can be used in other PVE and in WvW.
#366
Posted 18 November 2012 - 07:30 PM
Firstly, none of know why they changed tings from what they said they were PLANNING to do, it could be there were too many problems like the companion system, or that they were told they had to change things by the testers, or maybe they hate you all and don't want your business?
None of us know the reasons why but I can certainly say they aren't lying, why would a company lie when their survival is on the line?
Have things been done wrong? Yes.
Can things be improved? Yes
Have they been listening? Lets see....erm... yep, looks like it, sadly they've been listening to people who enjoy complaining about the tiny things like gear stats rather then fixing the needed things like bugs and balancing professions a bit better.
Who is really to blame? This is a simple one, the people who have unrealistic expectations, who are the people that jump on the bang wagon and randomly shout the same thing out when a new game has been announced "WoW killer! its gonna be a WoW killer!" (Yes, I keep an eye on several video game forums in my spare time) Even the Elder Scrolls MMO that's been announced its now marked as a WoW killer, surely this alone has to say something about how the expectation of games and technology in general has had a very steep climb over the years.
Why has new content been released so quickly? People kept complaining they had nothing to do, they were apparently bored and trolled endlessly about it. However they could have tested it a bit more before releasing it.
Now I haven't done the new content or dungeon yet so I wont comment about it, but my biggest complaint so far, and really my only real complaint is these one time events. The horrible, laggy and pointless one time events that I never got anything for doing!
What I wish for more then anything else is bringing back the Districts of GW1, and the instanced game play in some areas, not all just some.
Personally I don't care if you flame my post, I'd read it and laugh at the funny bits, but flaming really doesn't bother me all that much.
#367
Posted 18 November 2012 - 07:30 PM
#368
Posted 18 November 2012 - 07:35 PM
#369
Posted 18 November 2012 - 07:40 PM
Corvindi, on 18 November 2012 - 07:30 PM, said:
You realize that "Pay to Win" - means that those who pay RL money will have an unattainable advantage over those who don't, right?
I bolded the word, because I am not sure you're aware of that. As that is simply not the case in Guild Wars 2.
#370
Posted 18 November 2012 - 07:44 PM
Illein, on 18 November 2012 - 07:40 PM, said:
I bolded the word, because I am not sure you're aware of that. As that is simply not the case in Guild Wars 2.
No sir, I realize that is your definition. It is extreme. Technically, a .0000001 chance of obtaining an item with a stat advantage after 9,8889 hours of farming makes it not pay to win by your definition, which is of course ridiculous.
#371
Posted 18 November 2012 - 07:46 PM
before its pay to look cool. because the maxed are exotics. the cheapest exotic set has the same stats as your 1 zillion gold exotic set.
#372
Posted 18 November 2012 - 07:48 PM
ScoutMATH, on 18 November 2012 - 07:46 PM, said:
before its pay to look cool. because the maxed are exotics. the cheapest exotic set has the same stats as your 1 zillion gold exotic set.
So you buy gear in the store now? News to me.
#373
Posted 18 November 2012 - 07:49 PM
coz if you buy @ a.net, you will be put below the poverty line, in real life. no food and no rent.
Edited by ScoutMATH, 18 November 2012 - 07:49 PM.
#374
Posted 18 November 2012 - 08:14 PM
Draycon, on 18 November 2012 - 07:48 PM, said:
What he's saying is that you can get the gear for gold. So now you either have to grind (like WoW) or you can just pay-to-win. Both of these options are the antithesis of Guild Wars 2's supposed design ethos. Ascended equipment should never have made it into the game. I'm sure that this is just the first in a chain of bad decisions that's going to ruin the game.
But everything is fine, right?
GW2 fans, you depress me. I've never known a more spineless lot. This new treadmill is wrong. As is the fact that they're ignoring problems with the game in favour of adding gear treadmills. You know, now is the time to actually put your foot down and say that this isn't okay. Being obsequious and kissing up doesn't help to make this game great in any way.
All that's doing is sending ArenaNet mixed messages.
#375
Posted 18 November 2012 - 08:21 PM
DuskWolf, on 18 November 2012 - 08:14 PM, said:
What he's saying is that you can get the gear for gold. So now you either have to grind (like WoW) or you can just pay-to-win. Both of these options are the antithesis of Guild Wars 2's supposed design ethos. Ascended equipment should never have made it into the game. I'm sure that this is just the first in a chain of bad decisions that's going to ruin the game.
But everything is fine, right?
GW2 fans, you depress me. I've never known a more spineless lot. This new treadmill is wrong. As is the fact that they're ignoring problems with the game in favour of adding gear treadmills. You know, now is the time to actually put your foot down and say that this isn't okay. Being obsequious and kissing up doesn't help to make this game great in any way.
All that's doing is sending ArenaNet mixed messages.
You depress me by thinking that waving your e-peen around is helpful, moaning for the sake of it is not helpful and complaining here isn't helpful in the slightest? Do you seriously think anyone from the Dev team really come to this site to see what people are saying? No, they don't, so get off my back, and I've not heard of anyone using the pay to win method on this game because there is NO point!
#376
Posted 18 November 2012 - 08:24 PM
Draycon, on 18 November 2012 - 07:30 PM, said:
Draycon, on 18 November 2012 - 08:21 PM, said:
#377
Posted 18 November 2012 - 08:27 PM
raspberry jam, on 18 November 2012 - 08:24 PM, said:
OK, on that one I got a bit annoyed... to put it mildly, and I'm sorry about that. In saying that I still do not see how its pay to win when gem prices are all over the place.
#378
Posted 18 November 2012 - 08:44 PM
Illein, on 18 November 2012 - 06:52 PM, said:
Which it is not. It certainly isn't casual friendly at all.
Ah ok. Sorry I missed your point. I don't think it's quite Pay to Win either but I do think that it's heading towards where buying gems to convert to gold will be the easier option than grinding for some of this stuff.
#379
Posted 18 November 2012 - 08:57 PM
Draycon, on 18 November 2012 - 08:21 PM, said:
but if you post your whines in the official forums, your thread will get deleted or worse you'll be banned.
yes, they check community sites like guru.
#380
Posted 19 November 2012 - 02:41 AM
#381
Posted 19 November 2012 - 04:25 AM
Edited by Helliion, 19 November 2012 - 04:27 AM.
#382
Posted 19 November 2012 - 04:58 AM
Corvindi, on 18 November 2012 - 05:54 PM, said:
As for games that have more responsiveness, I'm all for them, even if my reflexes aren't what they used to be, it gets old mashing a button six dozen times before it fires off. Bioware, though. Not sure I trust them to make another MMO. Unless they've learned a whole lot from SWTOR on the basics.
I personally love SWtOR. I think it's at least as good an MMO as GW2 - though one which is different in a lot of ways... different, not worse.
As for things like ability delay, SWtOR has something I desperately wanted in this game: an ability que - and an adjustable one at that!
#383
Posted 19 November 2012 - 05:48 AM
Edited by DuskWolf, 19 November 2012 - 05:51 AM.
#384
Posted 19 November 2012 - 06:06 AM
Draugadan, on 15 November 2012 - 01:48 PM, said:
Yes, this isn't the game for us. This is also not the game that ArenaNet promised to create these past years. That was the game for us. This is a game for people with more money than time, hence the grinding meant to encourage gem purchases. This isn't the game we were promised because NcSoft thought they could capitalize on the hype.
If you're fine with that, good for you. But don't tell others to simply quit the game, if they're not.
Im the last person you could call a fanboy, srsly.
But i already got my second level 80 in full exotics and im at about 12k kills in WvW.
It takes about1-2 Weeks to bring an alt to max gear, so idk what all this crying is about.
Ive sen almost nothing of the game because i only do WvW and i still like it most of the time.
Alot of the game needs to be fixed or maybe changed but its for sure the only game i play for a long long time.
If you got a job and some RL left, its by far the best MMO you can get.
Edited by Thoran23, 19 November 2012 - 06:12 AM.
#385
Posted 19 November 2012 - 06:27 AM
Corvindi, on 18 November 2012 - 07:30 PM, said:
If you can get it in-game with effort, it's not pay to win. And even if it was, so what? Yeah, someone got their gear with RL cash, boo frickin hoo. Who cares? You earned your gear the hard way, be proud of it and stop bothering about what other people do.
And for the record... Though I'm more casual than hardcore now, I don't expect to have the goodies a more hardcore player has. Why should I? As long as there is something that I with my limited time can earn I'm content. I don't feel entitled to everything a hardcore player gets and even if I could buy it with RL cash I wouldn't... Because it would defeat the point of playing the game.
EDIT: I don't care for p2w and would never pay extra for an item, but I'm not really against it unless it offers an advantage over even a hardcore players stuff, e.g. a better item you can only get with real money. If its available in-game with time and effort, I don't care. I'd prefer only cosmetic stuff of course, but it doesn't ruffle my feathers too much.
Edited by Heart Collector, 19 November 2012 - 06:31 AM.
#386
Posted 19 November 2012 - 08:33 AM
This battle fundamentally is between casuals and hard cores A Net has to choose, do we want to keep casuals happy or do we want progression so that hard cores don't leave in droves because there is no goals and they are bored. You just CAN not keep both camps happy. As long as casuals feel they are entitled to the same gear as someone who is a hardcore player, it will be impossible to keep both groups happy.
So really, at this point they look to be trying to keep the hard cores which in all honestly is probably the ones that will stick it out with the game and stay any way so imo it's a wise choice. As for casuals, your demands seem unrealistic. You can be like me and just not care that you may never see a single piece of legendary gear. Personally I don't give a *, I don't need the best gear to have fun I don't care if I ever have it. If the ability to have the best GEAR is the reason that you stay in this game then obviously the actual game play isn't that fun and you should look for another game.
MMO's need progression or eventually everyone even the casual of the casualist will eventually get all the gear he ever wants and tire of the same gameplay and move on. Games need goals, life ffs needs goals. A goaless and challengeless game is not sustainable. A Net sees this now and they are trying to right the ship.
#387
Posted 19 November 2012 - 08:39 AM
Baldur The Bold, on 19 November 2012 - 02:41 AM, said:
I've completed Level 10 just yesterday - that's where AGONY kicks in, but so far it hasn't been required really. It'd help of course, but if you manage not to get hit by particular things, you're as good as gold for now. I suppose that will change at level 20+ maybe already at 15+.
Then again, chance of ascended rings seems not to be TOO slim. So you will get your first agony res by then anyway - the only issue right now seems to be the fact that it's very hard to get the STATS on those rings you want...
And of course that the Back piece is rather expensive still. They could have made it 50 T6 mats and it'd still have been a hell of a grind for people who don't want/can't fork out an easy 20-60g for it, but 250 T6 mats is ridiculous. I'd like to have an ArenaNet Dev farm 250 of those puppies once in his life. It takes weeks, if not months.
#388
Posted 19 November 2012 - 08:41 AM
Nedra, on 18 November 2012 - 06:38 PM, said:
Just get over it and play something else. The best way to show that (just like me) you dislike what Anet did is to stop playing.
But dang... when I see how bad they're mishandling the bugs, the testing, their "promises", and this Infusion system... it's hard for me to stay motivated to play ANY online games anymore. They've succeeded in weening me off something that years of ADHD self-help completely failed at. I guess I should be grateful? That's not what I want though, I wanna wake some morning here and find out it was all a bad dream. I want to enjoy this medium damnit. This ain't fair.
#389
Posted 19 November 2012 - 08:43 AM
psytic, on 19 November 2012 - 08:33 AM, said:
GW2, without legendaries, let alone ascended gear, already has goals that are more than comparable with the goals found in the majority of games on the market. The problem is that the goals demanded from MMOs are completely unrealistic.
And it might be time to accept that the games that do not provide these unrealistic goals, are actually the better games than those that do.
#390
Posted 19 November 2012 - 08:46 AM
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