Krazzar, on 16 November 2012 - 06:48 AM, said:
[...] people won't even log in unless there is some item for them to get and some reason to get it.
Total and utter nonsense from where I sit.
Why do Ultima Online players log in when they're already quite rich and there are no elusive 'phat lewts' for them left to get? Why do Minecraft players continue to log in after they've accrued a decent amount of resources? Why do LittleBigPlanet players keep at it even after unlocking everything? If the game is
fun then people will keep playing it. It's as simple as that. And if it's
fun, then person X will tell person Y that it's fun and the population will inflate.
What's happening right now is that the population seems to be deflating, and that's likely due to people getting fed up of ArenaNet backpedalling from their original design decisions and telling their friends that GW2 is just another 'also ran,' and far too WoW-like in many respects for its own good.
Most pen & paper, tabletop, single-player, and multi-player games have limited to no progression. To insinuate that people will abandon a
genuinely fun game just because it doesn't have those 'phat lewts' is painfully ridiculous. There are loads of games out there, right now, which completely deny this notion. You've just been conditioned to believe that the skinnerbox method is the only way to do things, just because that's all you've been exposed to. I recommend putting the MMO genre down for a bit and trying other games.
If the experience is
enjoyable, people will continue to play it. The treadmill is just a matter of hooking the weak of mind and easily addicted for a little while when the game itself just
isn't fun enough to hold their attention.
Krazzar, on 16 November 2012 - 06:48 AM, said:
[...] all those characters farming [...]
Characters or bots? It's a fair question and you know it. This game is
Internet famous right now for its botting problems, there are memes about it, even.
Edited by DuskWolf, 16 November 2012 - 07:25 AM.