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11/15/12 Elementalist Changes


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#61 Mekkakat

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Posted 16 November 2012 - 05:09 AM

I haven't got to test anything just yet, but at first glance.. I agree.. we got nerfed. Sigh :/

C'mon Elementalist.. I really want you to get better! :D

- I want that purple stuff.


#62 DaPala

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Posted 16 November 2012 - 05:52 AM

I got no words for this.
We were among the least used professions in pvp.
We only had two things going: bunkering and killing treb.
Both gone...meanwhile, even more nerfs.

I just....what?!

edit: I'm out too now, tired of playing guardian...Was so looking forward to the buffs that had to come(us being worst profession and all), so that my team would let me play ele - even rangers will surpass us now

Edited by DaPala, 16 November 2012 - 05:54 AM.


#63 AetherMcLoud

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Posted 16 November 2012 - 09:22 AM

Ele was the only profession that could hold my interest. Not any longer. This game is dead for me (and I guess for a lot of other pvpers too).

#64 Lazarast

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Posted 16 November 2012 - 10:05 AM

I really think you are dramatic about all the changes. Yes, they are nerfs. But I'm completly sure we are still competitive.

#65 Smileforever

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Posted 16 November 2012 - 11:38 AM

lazarast, that would be true if the competing professions got nerfed too, but guardians only got a small nerf to dodge healing and will still be able to spam reflects, blocks, knockbacks, invuls jadajada, while supp ele lost basically 80% of its healing potential.

then we have roamer eles, who lost another blast finisher, compared to thiefs who will now do 3,5k c&d instead of 4k and will no longer instantly kill anyone whos trying to ress a downed ally while also finishing that one off.(note: well atleast they have to walk up and press 1 for that now) so on the roamer front we are still behind big time since we still cant teleport through fcking walls and still cant oneshot ppl with a 0 cost combo.

Ele was never really bad and still isnt, but the competition is now even stronger in comparison, reducing the viability of Ele.

i find it hard to decide which class to play now... if guards werent so fcking boring i'd pick that ... well,gonna play double thief with my team then i guess.

#66 Lazarast

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Posted 16 November 2012 - 12:24 PM

Just bc they nerfed 15points water heal a 50% and evasive arcana doesn't blast it doesn't mean we are so bad. Bunker ele it has not only to be with staff, we can use other weapons wich give us more interesting things from my view...

I use d/d and have more control and movility, lot's and lot's of healing, and more damage. Of course, skillcap is harder...

#67 Mekkakat

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Posted 16 November 2012 - 01:26 PM

View PostLazarast, on 16 November 2012 - 10:05 AM, said:

I really think you are dramatic about all the changes. Yes, they are nerfs. But I'm completly sure we are still competitive.

tbh, and I mean totally honest - I don't think so at all.

In our current form, I'd be seriously... seriously surprised to see high end tPvP have a reason to take an Ele over another class. There's not a single aspect of the game we excel in now, and being a false glass canon has never been viable. It's a waste of a slot when you could just take Engineers or Guardians and exceed anything an Ele could or was "meant" to do.

Now.. that's just MY opinion, and I totally WANT my Ele to stay competitive - I just don't see it. Rangers and Elementalists are the worst classes in the game imho.

- I want that purple stuff.


#68 Fenice_86

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Posted 16 November 2012 - 01:49 PM

I'll say good bye to my ele too... idk if just quit the whole game (what a huge fall from GW1...) and check back Diablo 3
or give another chance and reroll... what class? maybe a thief? idk... sad, so sad and upset.

This game as NOTHING about Guild Wars, shame on them all.

#69 Featherman

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Posted 16 November 2012 - 01:54 PM

View PostFenice_86, on 16 November 2012 - 01:49 PM, said:

I'll say good bye to my ele too... idk if just quit the whole game (what a huge fall from GW1...) and check back Diablo 3
or give another chance and reroll... what class? maybe a thief? idk... sad, so sad and upset.

This game as NOTHING about Guild Wars, shame on them all.
Try Engineer. It has a similar flavour to Eles but with more viable PvE support.

#70 DaPala

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Posted 16 November 2012 - 02:36 PM

View PostMekkakat, on 16 November 2012 - 01:26 PM, said:

tbh, and I mean totally honest - I don't think so at all.

In our current form, I'd be seriously... seriously surprised to see high end tPvP have a reason to take an Ele over another class. There's not a single aspect of the game we excel in now, and being a false glass canon has never been viable. It's a waste of a slot when you could just take Engineers or Guardians and exceed anything an Ele could or was "meant" to do.

Now.. that's just MY opinion, and I totally WANT my Ele to stay competitive - I just don't see it. Rangers and Elementalists are the worst classes in the game imho.

That's exactly it - we were never really viable to begin with (except for killing treb).
Just ask the top teams that ran ele, they didn't run it because ele was strong, they ran it because someone wanted to play ele and they were good enough to compensate.
Now this has not changed, but ele did get worse - and other professions did get better (even if thieves and mesmers got toned down slightly) - so overall elementalist has nothing left.
You can't kill treb anymore, you can't bunker well anymore, you still can't roam better than quite a bunch of other classes, you can't stack might as easily anymore...so why pick an ele ?

#71 Miklo

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Posted 16 November 2012 - 03:26 PM

Just tried the cantrip mastery trait and it didn't work at all. I had to relog and now it works fine with all cantrips.

#72 Mekkakat

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Posted 16 November 2012 - 04:10 PM

View PostDaPala, on 16 November 2012 - 02:36 PM, said:

That's exactly it - we were never really viable to begin with (except for killing treb).
Just ask the top teams that ran ele, they didn't run it because ele was strong, they ran it because someone wanted to play ele and they were good enough to compensate.
Now this has not changed, but ele did get worse - and other professions did get better (even if thieves and mesmers got toned down slightly) - so overall elementalist has nothing left.
You can't kill treb anymore, you can't bunker well anymore, you still can't roam better than quite a bunch of other classes, you can't stack might as easily anymore...so why pick an ele ?

My guild basically let me run my Ele because I was "good enough" with it. We didn't need Ele in specifics, and in fact, there were times where I could feel people's tension, resenting that I enjoyed/played the class. I've had several members (not to brag) tell me I'd be godly if I'd just play something besides Ele, which is gimping my playing.

Now - I'm not so sure I'm that good or anything, but I do feel like 9/10, those of us playing Ranger, Necro or Ele... are simply gimping ourselves for our own personal reasons. Maybe we enjoy the armor, or the uniqueness, or even the infamy of playing underpowered classes.. who knows.

I've historically HATED magic based/spellcasting classes in EVERY game I've ever played.. till GW1's Mesmer. In GW2, the Mesmer took a different role, and now, I enjoy the oddball Ele. I don't know what exactly I like about it, but I just do - and it's sad that the game is taking a turn that I really feel like the community is being very vocal about.

tl;dr -

Ele, Necro and Ranger are all being played now by players either feel cornered and are giving up, or are working up steep skill curves to be just on par with the most basic of playstyles from classes like Mesmer and Guardian. That's a bit of a shame to me, but it's just my opinion.

- I want that purple stuff.


#73 DaPala

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Posted 16 November 2012 - 04:17 PM

View PostMekkakat, on 16 November 2012 - 04:10 PM, said:

tl;dr -

Ele, Necro and Ranger are all being played now by players either feel cornered and are giving up, or are working up steep skill curves to be just on par with the most basic of playstyles from classes like Mesmer and Guardian. That's a bit of a shame to me, but it's just my opinion.

I didn't play ranger for quite a time now, but the greatsword buff went into the right direction, also shortbow #2 got buffed hard.
Necros also received buffs - I really think necros are > eles now. Rangers might also be, not sure about that whole greatsword thing.

#74 Featherman

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Posted 16 November 2012 - 05:32 PM

Not sure if anyone cares, but the stat bonus for conjure weapons disappears whenever you drop your conjure weapon or run out of charges and will not reset if you pick up the second weapon by the skill summoned. Can anyone confirm whether or not allies can gain the stat buff from the second weapon?

#75 Athletic

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Posted 16 November 2012 - 05:54 PM

View PostMekkakat, on 16 November 2012 - 01:26 PM, said:

tbh, and I mean totally honest - I don't think so at all.

In our current form, I'd be seriously... seriously surprised to see high end tPvP have a reason to take an Ele over another class. There's not a single aspect of the game we excel in now, and being a false glass canon has never been viable. It's a waste of a slot when you could just take Engineers or Guardians and exceed anything an Ele could or was "meant" to do.

Now.. that's just MY opinion, and I totally WANT my Ele to stay competitive - I just don't see it. Rangers and Elementalists are the worst classes in the game imho.
yet 80% of the good teams have an ele

#76 Featherman

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Posted 16 November 2012 - 05:58 PM

View PostAthletic, on 16 November 2012 - 05:54 PM, said:

yet 80% of the good teams have an ele
Before the nerf and often for bunkering and Khylo treb.

#77 Athletic

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Posted 16 November 2012 - 06:03 PM

View PostFeatherman, on 16 November 2012 - 05:58 PM, said:

Before the nerf and often for bunkering and Khylo treb.
bunker is still viable just no 5K aoe heals

#78 Featherman

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Posted 16 November 2012 - 06:04 PM

View PostAthletic, on 16 November 2012 - 06:03 PM, said:

bunker is still viable just no 5K aoe heals
Yep, bunker is still viable. You just need to play Guardian.

#79 Athletic

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Posted 16 November 2012 - 06:11 PM

View PostFeatherman, on 16 November 2012 - 06:04 PM, said:

Yep, bunker is still viable. You just need to play Guardian.
People on this forum are a joke rofl. The problem with ele isn't that some blast finishers got removed. The problem is that the whole earth trait line is worthless and that you pretty much have to pick 30 points in arcane because the ele class design can't have a 15 sec cooldown attunement swap.

This is exactly like the thief forum. Whenever something insanely easy mode and op gets removed they start to complain. Instead of complaining about poor traits and class design, which probably 70% of the keyboard warrios on this forum haven't even realised because they just pick a fotm build some1 is using.

But hey, what can you do every1 here quits his class or even game after a nerf... Luckily this also has positives like that Aether person which we'll hopefully never see again.

#80 Featherman

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Posted 16 November 2012 - 06:20 PM

Earth trait line can be great. Fire is the one that's worthless.

And we've been complaining about horrible traits and design. All the time, because, if you haven't noticed this is the Ele forum. Ele's haven't had it easy, even with the blast finishers from EA.

What hurts all eles right now is that a trait line competitive eles have been forced to pick was nerfed into the ground. There wouldn't be this much complaining if they had any other viable specs or some kind of a niche, but as of now they don't.

And also, cool spazzing bro.

Edited by Featherman, 16 November 2012 - 06:20 PM.


#81 Athletic

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Posted 16 November 2012 - 06:25 PM

Nerfed into the ground as in the blast finishers of 1 major trait that got removed? Have fun on your guardian I guess.

#82 Featherman

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Posted 16 November 2012 - 06:27 PM

View PostAthletic, on 16 November 2012 - 06:25 PM, said:

Nerfed into the ground as in the blast finishers of 1 major trait that got removed? Have fun on your guardian I guess.
That's exactly how dire the situation is. One trait nerf, and the fixing of Khylo treb and eles lose almost all viability in competitive play.

I'm rerolling Engie, btw.

Edited by Featherman, 16 November 2012 - 06:28 PM.


#83 ObscureThreat

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Posted 16 November 2012 - 06:42 PM

I disagree that Ele's are no longer viable. We are still technically viable, but the thing that made us unique is gone. Ele's have no specialization any more. EA was a unique trait which gave ele's something no other class could do. Whichever roles ele's take now, other classes do it the same or better.

#84 Featherman

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Posted 16 November 2012 - 06:47 PM

View PostObscureThreat, on 16 November 2012 - 06:42 PM, said:

I disagree that Ele's are no longer viable. We are still technically viable, but the thing that made us unique is gone. Ele's have no specialization any more. EA was a unique trait which gave ele's something no other class could do. Whichever roles ele's take now, other classes do it the same or better.
Hence viability in a competitive environment. Why take ele when you can do better?

#85 Athletic

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Posted 16 November 2012 - 06:50 PM

View PostFeatherman, on 16 November 2012 - 06:27 PM, said:

That's exactly how dire the situation is. One trait nerf, and the fixing of Khylo treb and eles lose almost all viability in competitive play.

I'm rerolling Engie, btw.
I'm more annoyed by the nerfs to engi than those to ele...

View PostFeatherman, on 16 November 2012 - 06:47 PM, said:

Hence viability in a competitive environment. Why take ele when you can do better?
See that's just poor reasoning. Just because guardian is currently (probably) the best class in the game doesn't mean that ele should be just as good as them.

Classes like ele, engi, necro all are perfectly viable classes, they're just not top tier. Evasive arcana had to be nerfed and I'm sure guardian will follow.

#86 Featherman

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Posted 16 November 2012 - 06:58 PM

View PostAthletic, on 16 November 2012 - 06:50 PM, said:

I'm more annoyed by the nerfs to engi than those to ele...

See that's just poor reasoning. Just because guardian is currently (probably) the best class in the game doesn't mean that ele should be just as good as them.

Classes like ele, engi, necro all are perfectly viable classes, they're just not top tier. Evasive arcana had to be nerfed and I'm sure guardian will follow.

Engies got of light, and the spec I run got a decent buff.

Guardians aren't the best class in the game, because there's nothing that should classify absolute best in a competitive environment. ANet got that right at least. The problem isn't necessarily how good the individual classes are, but their ability to fill roles. The problem is that guardians do everything an ele could do but better, so as of now there's very little reason to choose an ele over them.

Blast finishers from Evasive Arcana was what gave Eles a distinct role as a supporter in sPvP. It only needed an ICD to make bunkers reasonable, but removing it completely hurts all ele builds.

Edited by Featherman, 16 November 2012 - 07:02 PM.


#87 Mekkakat

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Posted 16 November 2012 - 06:59 PM

View PostAthletic, on 16 November 2012 - 05:54 PM, said:

yet 80% of the good teams have an ele

I am one of those Eles..

And it's not because of the class that I run one.. I just enjoy the skills and happen to be a decent player. Skill > Class mechanics

I feel like the majority of us Eles in tPvP would never lie and say that playing one is easy either.

- I want that purple stuff.


#88 Athletic

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Posted 16 November 2012 - 07:04 PM

Guardian roamer!!

#89 DaPala

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Posted 16 November 2012 - 07:04 PM

View PostObscureThreat, on 16 November 2012 - 06:42 PM, said:

We are still technically viable. Whichever roles ele's take now, other classes do it the same or better.

As you have freedom of choice in this environment, as per definition ele is no longer viable.
Just imagine, if you compare two teams with exactly the same skill (im disregarding rock/paper/scissors etc for the sake of simplicity), the one with the professions performing better in the given roles wins.
And as you said, there is something better for every role.

And losing =/= viable.

Edited by DaPala, 16 November 2012 - 07:07 PM.


#90 blindude

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Posted 16 November 2012 - 07:37 PM

hmm after trying many things with staff today nothing really matches the evasive arcana gameplay..and i hate playing a watered down version of my ele.I actually wished they went for a nummbers nerf but now whats done is done.Im taking a week or 2 break and hope that when i come back i see some changes for a better.




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