The new Apothecary gear brings +healing power for new options in gearing. (heal/tough/cond) I'm running a 30 SA P/D condition build with:
Combat stats:
1680 condition damage (food buffs, sigil of corruption)
2990 Armor (1064 armor + 1926 tough)
17,784 health
300 Healing power
It boils down to:
+495 Healing or +143 condition damage.
Opinions? I'm leaning towards the healing power. Losing 143 condition damage is maybe 9 damage per tic.
Condition vs. Healing power in a WvWvW P/D build
Started by Fade_Guin, Nov 16 2012 04:20 PM
2 replies to this topic
#1
Posted 16 November 2012 - 04:20 PM
#2
Posted 16 November 2012 - 04:59 PM
143 is less 7 dmg per tick in bleed, less 14 in poison, if this helps... obvious choice is obvious?
#3
Posted 16 November 2012 - 05:51 PM
I added 150 healing power to my accessories with the new jewelry recipes. I saw 300 heal increase in hide in shadows.
With Hidden Assassin (2 stacks of might on stealth, 15 sec. dur), I'll average 4-6 stacks during a fight, so that would just about negate the difference anyways.
Looks like healing power!
With Hidden Assassin (2 stacks of might on stealth, 15 sec. dur), I'll average 4-6 stacks during a fight, so that would just about negate the difference anyways.
Looks like healing power!
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