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Condition vs. Healing power in a WvWvW P/D build


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#1 Fade_Guin

Fade_Guin

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Posted 16 November 2012 - 04:20 PM

The new Apothecary gear brings +healing power for new options in gearing. (heal/tough/cond) I'm running a 30 SA P/D condition build with:

Combat stats:

1680 condition damage (food buffs, sigil of corruption)
2990 Armor (1064 armor + 1926 tough)
17,784 health
300 Healing power

It boils down to:

+495 Healing or +143 condition damage.

Opinions? I'm leaning towards the healing power. Losing 143 condition damage is maybe 9 damage per tic.

#2 geist burdill

geist burdill

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Posted 16 November 2012 - 04:59 PM

143 is less 7 dmg per tick in bleed, less 14 in poison, if this helps... obvious choice is obvious?

#3 Fade_Guin

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Posted 16 November 2012 - 05:51 PM

I added 150 healing power to my accessories with the new jewelry recipes. I saw 300 heal increase in hide in shadows.

With Hidden Assassin (2 stacks of might on stealth, 15 sec. dur), I'll average 4-6 stacks during a fight, so that would just about negate the difference anyways.

Looks like healing power!




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