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11/16/12 elementalist dungeon build (staff)


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#1 Nonlinear

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Posted 16 November 2012 - 08:39 PM

Spec:  0/0/0/0/0

Gear:  whatever.  find something that looks cool.

Skills:  doesn't matter.  things you can use from max range.  Nobody will notice.

Strategy:

find a warrior or guardian and follow it around, making sure to always be as far away as possible (1200).  You don't really need skill points (or skill) or traits or even the hero tab to stand at max range and press three buttons.  stay in fire 100% of the time, fire off auto attack and put down lava font when it's off CD (or just alt-tab, doesn't really matter).  You will be really far away and most likely bored but worry not, those people you are following around are having lots of fun finishing your fields for you and stacking might to the ceiling and doing other fun stuff for you.  Think of them as your fun surrogates.  You wanted to be support, didn't you?

Grab a staff, put the points wherever you'd like and pick anything, wear whatever, draw some skills out of a hat, leave your skill slots empty forever, what difference does it make in PvE?

Enjoy the new spec.  The best part is that it's almost impossible for your expectations to be any lower.  Now go out there and git 'er done!

I'm thinking of making a video to show how uber this spec is in dungeons.  Pretty sure nobody in a dungeon would be able to figure out my uber spec or even notice any difference between this one and others.

Edited by Nonlinear, 16 November 2012 - 08:42 PM.


#2 BlaineTog

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Posted 16 November 2012 - 08:47 PM

I... yeah.

;_;

#3 stenwolf

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Posted 16 November 2012 - 08:51 PM

dude... this build is perfect, now I'm worried Anet will see this and nerf ele's range to 200

#4 CepaCepa

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Posted 16 November 2012 - 08:58 PM

View Poststenwolf, on 16 November 2012 - 08:51 PM, said:

dude... this build is perfect, now I'm worried Anet will see this and nerf ele's range to 200

Shhhh... Don't give them ideas! >:(

#5 Murmer

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Posted 17 November 2012 - 03:06 AM

Normally I dislike posts like these... but since it's kind of true?... shall we call it satire and leave it there.

Edited by Murmer, 17 November 2012 - 03:06 AM.


#6 Isms

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Posted 20 November 2012 - 12:22 AM

More baddies who actually think elementalist are weak in dungeons QQing because our most OP exploit was fixed in evasive arcana... Learn to play as a group and your fields will do the work for you, as they were originally intended.

#7 Fenice_86

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Posted 20 November 2012 - 08:19 AM

ROFL, this made my day ahahah :D

#8 gance

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Posted 20 November 2012 - 08:42 AM

ive been looking for a build for my gf's elementalist for months, i guess this is perfect :lol:

#9 Caledore

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Posted 20 November 2012 - 02:35 PM

Don't spread this build around too much, we don't want to get it nerfed!

#10 Nonlinear

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Posted 20 November 2012 - 03:55 PM

View PostIsms, on 20 November 2012 - 12:22 AM, said:

More baddies who actually think elementalist are weak in dungeons QQing because our most OP exploit was fixed in evasive arcana... Learn to play as a group and your fields will do the work for you, as they were originally intended.
lol @ baddie.  I don't die in dungeons, I stand at max range.  Still doesn't change the fact that for ele, everything in the game can be overcome with skill choices (the only time you might need to change a skill is for a condition removal, i.e. swap out mist form for cleansing flame) and gear and that our traits are entirely optional.

Right now I run 30/20/0/0/20 but could just as easily run anything else it really doesn't matter what your spec is.

Edited by Nonlinear, 20 November 2012 - 03:57 PM.


#11 kalendraf

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Posted 20 November 2012 - 04:51 PM

Looks like a solid build.  I might have to dust off my ele from packmule status to give this a try.  ;)

#12 Dominique de Lombre

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Posted 20 November 2012 - 11:28 PM

I'd like to share the truth you've given in your post. But my post will be serious :P I run (no longer effective since nerf) EA/staff/cantrip build and I enjoyed it because it was fun! Now there are still viable PvE builds like the one I ran before which was an earth staff (could work on s/d if u changed Blasting Staff) bleed build. Was it effective? Yes, stacked lots of bleeds. But what is fun about strafing around while you repeatedly cast eruption and your other earth skills as needed/off CD? Nothing, at least to me. Occasionally, I'd switch to water for healing but that's about it. I couldn't do blast finishers except putting down eruption b4 i went to water and casting Frozen Ground. But that was about it. Casting eruption and switching attunements just to lay down aoes for blast finish would be ruining my potential dmg more than helping. My teammates couldn't synchronize their fields w/ my eruption because eruption takes a few seconds to go off and their field must be on top of it. That would require coordination that doesn't happen in PUGs. Overall, I liked the build but once i switched to my current (now ineffective) build I didn't look back because I realized that the earth bleed build wasn't that fun.

TL;DR I had fun w/ EA in my build and found other builds b4 it boring. I want this "fix" fixed.

Edited by mcmgw, 20 November 2012 - 11:30 PM.





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