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Let's Talk About: Largos

deep sea dragon

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#1 Dasryn

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Posted 18 November 2012 - 02:27 AM

Largos:

http://wiki.guildwars2.com/wiki/Largos

where are they from?  what do they want with the inhabitants of Tyria?  and most importantly, what are the "unknown horrors" that drove them from their deep sea homes?

i recently encountered one of these enigmatic beings and i just could not stop thinking about them.  as you can see, the wiki offers very little insight into this race of beings, or their intentions.

im thinking they are linked to the mysterious deep sea dragon, and that would explain why theyve been driven from their homes. *that seems to be a common them amoungst ANet Race stories - Norn driven further south by Jormag, Asura driven to the surface by Primordius etc. . .

i feel like if we can learn more about this race, we can learn more about the deep sea dragon.

has anyone encountered any beyond the Norn region?  are there any more story elements featuring the Largos that can be found in the game?

thanks.

#2 Impmon

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Posted 18 November 2012 - 02:37 AM

Theres some in I think mount maelstrom, one a skill challenge and another an escort.  Also one is supposed to be in kessex hills

Edited by Mockingjay74, 18 November 2012 - 03:44 AM.
Removed noncontributory content. Please refrain from going off-topic.


#3 Konig Des Todes

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Posted 18 November 2012 - 02:39 AM

They're from, as the wiki article says, the Unending Ocean and arctic sea depths. They don't seem to want anything particular with the inhabitants of Tyria except when there are challenging foes to fight and kill (they seem akin to the norn in the aspect of facing challenges of combat). The unknown are horrors are still unknown, hence the word being used, but it's highly suspected and heavily implied to be the deep sea Elder Dragon, which likely also pushed out the krait and karka.

There are a total of nine in the game at the moment, to my knowledge. One in Snowden Drifts, one in Brisban Wildlands, three in Mount Maelstrom, one in Straits of Devastation, one in Malchor's Leap, one in the personal story, and one that was temporarily in game as part of The Lost Shores content in Kessex Hills.

Beyond this and what's mentioned on the wiki, nothing's known on them. There's an entire thread dedicated to them already here: http://www.guildwars...689-the-largos/

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#4 Red J

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Posted 18 November 2012 - 09:17 AM

Well, from the little we know, their society is divided into "Tethyos houses". I assume that Tethyos is the name of their homeland. Also, there is mention of "Shadowed Scions", which might be something like ruling class of largos.

Otherwise, we don't know much about them.

#5 Trei

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Posted 18 November 2012 - 10:33 AM

The race's evolutionary direction seems rather off, considering how land-based humanoid they still look for supposedly being deep-sea bound since ancient times.

And what's this deep sea race doing with breather masks?
Pressure too low near the surface?
Or an unfortunate limitation in character modelling to justify finding them surviving above water?

#6 Konig Des Todes

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Posted 18 November 2012 - 06:07 PM

@Red J: I took Tethyos as being the name for their government or some such, however on a quick google search, Tethyos is the latin spelling of an ocean goddess it seems. And I never saw "shadowed" before Scion, but since the word is used even in landbased Tyrian lore (specifically, Season of the Scion, aka Autumn, which in Tyria is tied to the element of water), I'm betting its a type of aquatic creature.

@Trei: I have a theory regarding their humanoid appearance - both for lore reasons and mechanical reasons. I suspect, lore-wise, they are descended from humanity and that Dwayna may be related to them. Reason being: They have arabic themes like Orrians, at least one fluently knows the Orrian written language, Dwayna's "true appearance" statue uses the apparently otherwise scrapped female risen largos model, and her son, Grenth, is sometimes depicted with wings too (which largos clearly have).

Mechanically, I suspect they're a candidate for future playable race, and humanoid figures mean they'll be able to share armor with humans/sylvari (or just need minor adjustments like norn).

As for those masks, always took them for being able to breath above water.

Also: where's it said they were underwater "since ancient times"?

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#7 Trei

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Posted 18 November 2012 - 06:28 PM

View PostKonig Des Todes, on 18 November 2012 - 06:07 PM, said:

Also: where's it said they were underwater "since ancient times"?
Ah... I must have misread something somewhere.
I'm not sure why I was under that impression.

#8 KotCR

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Posted 18 November 2012 - 06:59 PM

View PostKonig Des Todes, on 18 November 2012 - 02:39 AM, said:

There are a total of nine in the game at the moment, to my knowledge. One in Snowden Drifts, one in Brisban Wildlands, three in Mount Maelstrom, one in Straits of Devastation, one in Malchor's Leap, one in the personal story, and one that was temporarily in game as part of The Lost Shores content in Kessex Hills.
There's also one in Frostgorge Sound. Nearby the Dungeon, on the west side of the island underwater. Fought him the other day.

#9 Minos

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Posted 18 November 2012 - 07:12 PM

View PostKonig Des Todes, on 18 November 2012 - 02:39 AM, said:

There are a total of nine in the game at the moment, to my knowledge. One in Snowden Drifts, one in Brisban Wildlands, three in Mount Maelstrom, one in Straits of Devastation, one in Malchor's Leap, one in the personal story, and one that was temporarily in game as part of The Lost Shores content in Kessex Hills.


Aside from the one in Frostgorge Sound, KotCR already mentionned there are also a couple more of them in Malchor's Leap (not only one as you mentioned) around Crusted Shoal.

#10 Konig Des Todes

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Posted 18 November 2012 - 09:43 PM

View PostTrei, on 18 November 2012 - 06:28 PM, said:

Ah... I must have misread something somewhere.
I'm not sure why I was under that impression.
not saying you're wrong, just asking where you saw it.

@KotCR and Minos: Oh, undocumented ones then? Interesting. Any lore from them?

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#11 Dasryn

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Posted 19 November 2012 - 12:46 AM

i think it would be pretty interesting to have them as a playable race, but i just dont see that happening.  they have wings, and i believe that could cause complications.  also, they are rather extraterrestrial in appearance which may seem out of place as player characters.

i like the enigmatic nature of the race as it stands, but id like to know more.

#12 Tyto

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Posted 19 November 2012 - 02:41 AM

They have fins, and pretty unobtrusive ones at that. They have a very human figure, allowing them to easily fit into any world armor - which is something that can't be said for the likes of charr and tengu - and they're clearly developed and intelligent enough to work as a player race. I think it's possible, and indeed very likely, that they'll be a player race down the line. How soon or under what circumstances remains to be seen.

I think it might be neat if they played them off tengu given how well the two contrast and compliment one another to varying degrees. Tengu are bright and proud, largos are dark and secretive. Tengu look to the skies, largos dwell in the depths. Both seem honorable in their own ways.

Something fun to note: only one largos, that I've seen, fights the player to the death - and he's not even called a largos. All the others are either called a largos or have a specific name. Those guys go friendly and bow out before being killed, but Unseen Hunter fights to the bitter end.

#13 Wifflebottom

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Posted 19 November 2012 - 02:49 AM

View PostRickter, on 19 November 2012 - 12:46 AM, said:

i think it would be pretty interesting to have them as a playable race, but i just dont see that happening.  they have wings, and i believe that could cause complications.  also, they are rather extraterrestrial in appearance which may seem out of place as player characters.

i like the enigmatic nature of the race as it stands, but id like to know more.
They're no more extraterrestrial then Asura or Sylvari. Asura are literally "little grey men" and sylvari can look VERY alien.

#14 Dasryn

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Posted 19 November 2012 - 02:54 AM

View PostMr_Original, on 19 November 2012 - 02:49 AM, said:

They're no more extraterrestrial then Asura or Sylvari. Asura are literally "little grey men" and sylvari can look VERY alien.

lol true, i almost forgot about asura, but yeah tehy look pretty alien.  id have to disagree about the sylvari though, they look very natural to Tyria.

and as far as making anything a playable race in the future - i believe GW2 made the same mistake as swtor, and thats the personal story.  the time it takes to develop a race's personal story is tremendous.  all the dialogue, decision making that actually shapes the advancement of the story etc.

but here's something else to think about:  each of the race's personal story is mentored by a member of destiny's edge.  any race other than the launch races will lack said mentor and story elements that are tied to Destiny's Edge.

idk, im not against adding new playable races, quite the opposite actually, but i just dont see it for at least a year, even for the all but announced Tengu, let alone the Largos.

#15 Konig Des Todes

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Posted 19 November 2012 - 05:04 AM

View PostRickter, on 19 November 2012 - 12:46 AM, said:

i think it would be pretty interesting to have them as a playable race, but i just dont see that happening.  they have wings, and i believe that could cause complications.  also, they are rather extraterrestrial in appearance which may seem out of place as player characters.

i like the enigmatic nature of the race as it stands, but id like to know more.
I don't see the wings as being an issue if animation is done right. And so far, it is.

Also, asura look fairly extraterrestial to me.

They're short.
They're gray.
They have huge (formerly black) eyes.
They have big oval heads.

Posted Image
My god! ASURA CAUSED ROSWELL!

In seriousness, if your complaint is "feeling natural to Tyria" - well, Largos certainly do. And I'd argue everything but possibly humans do. When looking deep into lore, that is. Otherwise, everything but humans and half of the wildlife look extraterrestial to varying degrees because they are such. Sylvari and asura the most, IMO, after the seers of course.

View PostRickter, on 19 November 2012 - 02:54 AM, said:

but here's something else to think about:  each of the race's personal story is mentored by a member of destiny's edge.  any race other than the launch races will lack said mentor and story elements that are tied to Destiny's Edge.
This all depends on how its done. If future races will have their storyline post-Zhaitan's death, then the mentor can very easily be unrelated to Destiny's Edge or the Pact, since the forming of it is irrelevant. Of course, this means that the personal story will be skipping everything prior to Zhaitan's death.

This means however, that the new playable races will be getting their own personal unique plot unrelated to what the current five must go through - and, chances are, this will be an overarching plot shared with post-Zhaitan old characters too. That is to say, that it'd be like making a Factions character in GW1 and being unable to play Prophecies, but Prophecies players having to go through all of Prophecies before Factions.

Seems unlikely to me.

Another way would be to basically go back in time with these new races, having a separate plot that merges into the orders and/or pact. This means that there won't need to be a reason to have a DE mentor, but a mentor that pushes for fighting the Elder Dragons is necessary. For the largos, we already have a potential mentor figure:

Sayeh al'Rajihd

And if they go with the latter, then we may find out what Trahearne did that caused Sayeh to have a debt to him.

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#16 KotCR

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Posted 19 November 2012 - 06:28 PM

View PostKonig Des Todes, on 18 November 2012 - 09:43 PM, said:

@KotCR and Minos: Oh, undocumented ones then? Interesting. Any lore from them?
Not really for the one in Frostgorge, it's just an Active Event where he attacks you out of nowhere because you look challenging or something like that, then he goes friendly after the fight, says something like "it was an honour, until next time" and fades away.

Edited by KotCR, 19 November 2012 - 06:29 PM.


#17 Theworldasd

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Posted 27 November 2012 - 01:58 AM

I fought a largos in timberline falls as well that just popped out of nowhere and became an event where I had to duel him. Anet seems to have added these at different areas as "extra events".

#18 draxynnic

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Posted 27 November 2012 - 03:17 AM

Yeah - interestingly, I had one the other day in southern Bloodtide where a Risen Commander appeared and told my OoW characters that he and his forces were going to
Spoiler
. So it seems these things happen, and sometimes they're connected to your personal story in some manner.
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#19 Kronios Zeus

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Posted 02 December 2012 - 03:38 AM

What if Largos and Seers are the same(give or take)race and each branch(one being Largos and the other one being Seers)comes from a different house?

The Tethyos house produces fighters(much like the male dark elves in Forgotten Realms universe) and another unamed house produces seers(magic infused and etc blessed by some god like the female dark elves in FG)

Of course this doesnt mean that every male is a largos and every female a seer there will be exceptions but still be a minority.
I cant see them connecting to the mursaat(not because of lore but mostly due to color)
I can see them be more related to seers due to the lack of melee fighters in the seers race(not that we have seen a lot of them)
Mursaats have Jade armors seers have largos:P

No lore to back up my theory just an idea that came to me might be stupid but ok:P

Also both of them have a blackish dark blue color

Of course largos are underwated species and seers float but that doesnt mean that there are no land living largos or underwater seers:P

#20 Dasryn

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Posted 02 December 2012 - 04:37 AM

personally i find it rather strange that ANet would keep this race effectively ambiguous to us, the player characters.  its like, there is a deeper meaning to their presence in GW2, but this is a race that has garnered very little spotlight or explanation to their intentions.

personally i feel like they do indeed have a deep connection with the equally ambiguous unamed Deep Sea Dragon.  i feel like its a similar story as with many of the races in Tyria that the Largos are being driven from their homes by the Elder Dragon.

but the strange and almost Secret Society esque motives from the ones we do see in game leads me to believe in another theory, what if the Largos are harbingers of the DSD?

what if the Largos are working behind the scenes to establish whatever it is that is needed for the DSD to make his major play?

of all the other non playable races (Kodan, Tengu, Quaggan, Grawl, Skritt, Quelekk (sp?) etc.) the Largos are the most enigmatic.  they are intelligent and calculating.

i hope we find out more official information soon, it just seems like they are in the game so that we know they exist, and that's it.

#21 Konig Des Todes

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Posted 02 December 2012 - 05:51 AM

@Kronios: Unlikely.

The Seers lack wings and hair. The largos only have 2 arms where the seers have 4. The seers are not aquatic (to all our knowledge) nor do they ever wear those masks which appear to be breathing apparatus (for above ground, presumably). Similarly the seers hold no denotation of being stealthy or assassins. On top of this, seers are genderless but the largos very clearly hold male and female sexes.

The only similarity between seer and largos is the blue glowing eyes which only male largos have - thus, it's not natural but part of the mask, which seers lack. The seer's skin color tone is also fairly different - as is the texture, which the largos' skin texture is more akin to the mursaat's.

Culturally they're different, location wise they're different, and physically they're different.

@Rickter: I don't think the largos are harbingers (or minions) of the DSD. Firstly, they're not mindless like standard dragon minions, nor are they tenticular (that is, related to tentacles which is the sole attribute given to the DSD's minions at this time), so they must be akin to the Sons of Svanir for this to be accurate. However, the largos explicitly state that they're preparing to face threats that came into their homeland. Unlike the Sons of Svanir, they've given all indications to be wanting to fight the DSD (as that's the only known threat for the Unending Ocean).

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#22 Leopardclaw

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Posted 06 January 2013 - 05:42 AM

View PostKonig Des Todes, on 18 November 2012 - 06:07 PM, said:

Also: where's it said they were underwater "since ancient times"?

I remember Zommoros saying something like that during The Lost Shores event when you went to ask him about the karka. From http://wiki.guildwars2.com/wiki/Miyani :

"Who can say? They haven't been seen since the world was emptier and the continents held a different shape. You must ask the aquatics, those that swim and have swum since ancient times."

"The fubsy blubberfolk who wisely abandoned Lion's Arch when they saw this coming. Also the poison frog people of the fen, and the silent, invisible assassins of the deep."

#23 Konig Des Todes

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Posted 06 January 2013 - 04:31 PM

1) That's about karka, but this thread and the person I was asking is about largos. Two separate creatures.

2) Old news is old.

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#24 BuddhaKeks

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Posted 07 January 2013 - 03:00 AM

Well the wording is ambiguous, the way it's written: "You must ask the aquatics, those that swim and have swum since ancient times." It could mean both the Karka and the races you have to ask about them. Syntax wise, the latter makes more sense, lore wise the first. But on the other hand, english isn't my native language, maybe I'm not understanding the sentence correctly.

#25 AlexthePrecise

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Posted 07 January 2013 - 03:36 AM

He means for us to seek the knowledge of the aquatic races that have lived underwater since ancient times. He knows they may have knowledge of the Karka from their time in the depths. We then follow his advise and do exactly that in his order too. Quaggen, Hylek, and Largos.

#26 Midnight_Tea

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Posted 07 March 2013 - 07:02 PM

http://wiki.guildwar...concept_art.jpg

Has anyone noticed their armor, particularly in the chest area and exposed nipples, also strongly resembles Mursaat armor?

Also, they're called "Unseen Hunters". Unseen. Yeah.

#27 Konig Des Todes

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Posted 08 March 2013 - 12:36 AM

http://wiki.guildwar...saat_caster.jpg

I'm not seeing the resemblance. Other than a nipple exposed.

And one is called Unseen Hunter because it's a hunter hiding in fog - thus he's unseen. Got nothing to do with the Unseen Ones.

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#28 Midnight_Tea

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Posted 08 March 2013 - 01:59 PM

Look a little closer. The armor design is similar as well, such as how it comes to a "V" over the sternum and the bands around the waist. The gauntlets are very similar as well. I'm still willing to say "Unseen Hunter" is an intentional drop as well because I know how coyly the writers of GW like to use the word "unseen". They're big teases and we all know it.

My theory is that the largos are descendants of the original mursaat who didn't "ascend" but stayed behind and maybe even helped fight the dragons. Perhaps they even interbred with the remaining seers -- who I wouldn't be surprised to find were primarily aquatic, creating a "sea vs sky" feel -- giving them their odd color scheme, and that the hybrids eventually outbred both their parent races.

...

Yeah, I know, that was a wild guess based on not much. But I can't wait to eventually see how far off the mark I may or may not be.

#29 Dasryn

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Posted 26 March 2013 - 01:23 PM

ran into three more Largos today in Mount Maelstrom, two males and a female:
Posted Image
Posted Image
Posted Image

their dialogues are interesting.  Master Sdias' pre generated unprovoked dialogue is "The Krait mar the waters whereever they go" and he says it in a rather angry way.  you find out they are hunting Krait, which tells me that they are somewhat good aligned as Krait are universally evil.

and they dont quite understand why their most recent target has been risen from the dead, which tells me they are not aware of Zhaitan, which is interesting.

if you provoke him to respond to you he states that he is from the Unending Ocean and that pray we may never end up there because we are not strong enough for the terrors that reside.

thats a bit disheartening considering the elder dragons are serious business and now we know that the unending ocean has its own set of problems.

lets discuss :)

#30 draxynnic

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Posted 27 March 2013 - 12:04 AM

There's also a largos in Brisban who attacks a group of sylvari wardens without provocation (it's the only largos I know of that can be killed rather than fleeing at the last moment), and there's also the assassination of the Claw of the kodan settlement in Snowden. They're a race that hunts and kills sapients for sport, which could hardly be regarded as 'good'. There may be differences in largos society regarding what are and aren't acceptable targets, but having a dislike for krait doesn't mean they're good... it just means that they're smart enough to know that krait are bad news.
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