Jump to content

  • Curse Sites
Help
* * * * * 1 votes

Anyone else annoyed by short duration events?


  • Please log in to reply
18 replies to this topic

#1 DoctorDyna

DoctorDyna

    Fahrar Cub

  • Members
  • 32 posts

Posted 19 November 2012 - 11:29 AM

I'm curious to know if anyone else is a little irritated by the way some of these events are handled. Why are there so many "one time events" that only last a couple of hours (or less)? Wouldn't it be better to have in game events where phases last a few days? Why do they have to be so short?

This Lost Shores event, for example. Why couldn't they have made it one event that lasted a week, which you could work through, rather than releasing splinters of it that only last an hour or less.

How many players got to participate in the whole thing and didn't miss any of it?

#2 Heart Collector

Heart Collector

    Sylvari Specialist

  • Members
  • 932 posts
  • Location:Athens, Greece

Posted 19 November 2012 - 08:22 PM

View PostDoctorDyna, on 19 November 2012 - 11:29 AM, said:

I'm curious to know if anyone else is a little irritated by the way some of these events are handled. Why are there so many "one time events" that only last a couple of hours (or less)? Wouldn't it be better to have in game events where phases last a few days? Why do they have to be so short?

This Lost Shores event, for example. Why couldn't they have made it one event that lasted a week, which you could work through, rather than releasing splinters of it that only last an hour or less.

How many players got to participate in the whole thing and didn't miss any of it?

I can't say I disagree with you... I believe that these big one off events should be kind of longer and more spread out. Not only would it enable more people to experience them but it would reduce the mad rush and strain of having so many people trying to experience it at the same time.

Next event will probably be at Christmas... Let's hope ANet learns from this! :)

#3 Kymeric

Kymeric

    Seraph Guardian

  • Members
  • 1981 posts

Posted 19 November 2012 - 09:06 PM

It is more important that the people who can play at noon on Sunday, Pacific Time, get a short event that makes it feel like they are doing something world changing because it doesn't repeat than that you and I feel like we are missing some of the content the developers have worked on.

Not that I'm terribly bummed.  The vast majority, going back to the BWE conclusion events have been laggy, buggy messes because you can't test a one time event adequately, and you are inviting people to concentrate in one small area all at the same time.

I, too, hope they rethink this.

Edited by Kymeric, 19 November 2012 - 09:07 PM.


#4 NinnyNonyNoo

NinnyNonyNoo

    Fahrar Cub

  • Members
  • 23 posts
  • Server:Yak’s Bend

Posted 19 November 2012 - 09:52 PM

View PostDoctorDyna, on 19 November 2012 - 11:29 AM, said:

How many players got to participate in the whole thing and didn't miss any of it?

Havent played in about 2 weeks, games performance has bucketed for me since a few patchs back so playing has pretty much been misserable so I had to miss Halloween as well.

But I admit it, when a family member did the final event and got Dusk from the chest my first thought was 'hey I think ill give this a go I could use the gold if i get lucky' (most gold ive ever had was 2... so yeah) and the 20 slot bag was a good reward to boot anyway (given the event was technically over long before people like us from outside the US got up anyway it was at least good that someone found out how to prolong it with overflows so us that would have missed out anyway got to at least try).

Thing is first go our overflow got to the Repelling the Ancient Karka part then we all had that odd crash that basicly effected everyone in game at the same time regardless of their position in the event, then we all managed to get back in and got near the end of the demolition part again and ANet simply decided to new build us all out of the event... so no, didnt get to finnish it, didnt get anything from it (apart from a loose of silver for traveling and repairs which for a pure support guardian is a pain in the backside since we get nothing most of the time anyway). Thing is even after the new build we still had people coming on and saying 'have I missed it?' and they didnt even get to run any of it.

One time short duration events died out with EQ years ago... it was a scripted event that could have easily had lock outs incorporated into it to stop farming and over crowding and it could have been 24 hours long and still changed the map.

Ive seen some people defending ANet on this one and saying 'hey you missed it too bad for you thats life', but id love to know just how many of the ANet supporters on this got their alts run through the event and personally profited from it.

The thing is, had i got to the end and completed it even if I got nothing but a few exotics and my 20 slot bag I might have stuck around a bit, might have even logged in today to sell what I got that i didnt need or explore the new map, or made a new alt... but no, I logged in first time in weeks, had ANet basicly tell me my value as a customer is worth less than others, then told too bad... so no, I wont be logging in for a while again now, where otherwise i might have.

ANet does seem to be rather clueless in alot of things. Its quite discouraging. Its funny though.. when you realise just what the word 'Karka' (or the way its said) means in a number of langauges :P wonder if ANet stuck that in as some sort of self referential easter egg.

Edit:- Had i finnished the event and got a Precursor I could have used I might have actually decided to start slowly working on a ledgendary... since its the precursor part thats put me off of giving it a go. So that would have brought me back into the game.

Edited by NinnyNonyNoo, 19 November 2012 - 10:14 PM.


#5 Scorpion

Scorpion

    Vanguard Scout

  • Members
  • 277 posts

Posted 19 November 2012 - 10:54 PM

I'm not even sure where the event takes place, somewhere in LA or something?

#6 Biz

Biz

    Golem Rider

  • Members
  • 2201 posts
  • Location:Swedenland
  • Guild Tag:[Levi]
  • Server:Gandara

Posted 19 November 2012 - 11:08 PM

But you did get 3 days of a single event chopped up in convenient bite-sized chunks, if you disregard the fact that "phase 1" was extended, it was meant to only be available a single 24hour period, chronologically preceding phase two, which was the "Normandy" of GW2, where people together with npcs built bridges, established outposts and all that.. with it all culminating in a 3 hours of pushing back waves upon waves of Karka, killing a single foe... and then finishing said foe was long enough. In my overflow entire event turned into "invent best Crab/Karka themed pun" people had fun.. sure... but also people were fairly bored, some suffered performance issues and all that. If you drag it out even longer it wont become better.

#7 Kyln

Kyln

    Vanguard Scout

  • Members
  • 295 posts
  • Location:Cloud Nine 3/4
  • Server:Ehmry Bay

Posted 20 November 2012 - 05:54 AM

View PostBiz, on 19 November 2012 - 11:08 PM, said:

But you did get 3 days of a single event chopped up in convenient bite-sized chunks, if you disregard the fact that "phase 1" was extended, it was meant to only be available a single 24hour period, chronologically preceding phase two, which was the "Normandy" of GW2, where people together with npcs built bridges, established outposts and all that.. with it all culminating in a 3 hours of pushing back waves upon waves of Karka, killing a single foe... and then finishing said foe was long enough. In my overflow entire event turned into "invent best Crab/Karka themed pun" people had fun.. sure... but also people were fairly bored, some suffered performance issues and all that. If you drag it out even longer it wont become better.

I have to disagree. Having the final fight restart every four hours or so over a 24hr period with an account flag on loot would allow more people to participate, spread out server loads and prevent farming. In gw1, single day events such as Wintersday repeated during that day. Anet gets to keep the feel of having made a difference and more of their player base gets involved.

#8 IsThisNameTaken

IsThisNameTaken

    Vanguard Scout

  • Members
  • 273 posts
  • Server:Piken Square

Posted 20 November 2012 - 06:12 AM

I am, and it's a shame really. Ideally, I'd like to have multiple event chains that occur throughout the day(s) in different areas that lead to some sort of climax (for each of the different areas). The climax itself would reward you just like every other event. The really big reward is that you must participate in three or four events.

Say 9 events that occur at different times of the day. The tenth one being the finale. Each event rewards you with a token. Attaining 3 or 4 of these makes you eligible to trade them for the really big reward. This will reduce the horrible lag due to spreading people out throughout different times and zones. Plus, you don't force people to participate during a two hour period.

Just my two cents.

#9 SevereEpicz

SevereEpicz

    Asuran Acolyte

  • Members
  • 119 posts

Posted 20 November 2012 - 06:14 AM

i really hope they learn from this, i dont really want to miss out on precursers and 20 slot bags and other stuff just because im in a different time zone (aest)

#10 Lucas Ashrock

Lucas Ashrock

    Sylvari Specialist

  • Banned
  • 1000 posts
  • Location:Asia, always around

Posted 20 November 2012 - 06:14 AM

View PostIsThisNameTaken, on 20 November 2012 - 06:12 AM, said:

I am, and it's a shame really. Ideally, I'd like to have multiple event chains that occur throughout the day(s) in different areas that lead to some sort of climax (for each of the different areas). The climax itself would reward you just like every other event. The really big reward is that you must participate in three or four events.

Say 9 events that occur at different times of the day. The tenth one being the finale. Each event rewards you with a token. Attaining 3 or 4 of these makes you eligible to trade them for the really big reward. This will reduce the horrible lag due to spreading people out throughout different times and zones. Plus, you don't force people to participate during a two hour period.

Just my two cents.
Well, nice idea, but there are dozens already proved as winning funny event, on other mmos, even their one (gw1). Clearly Anet is just failing over failing with their event management ;) (Like if was the only thing they was failing with, lol :D )

Edited by Lucas Ashrock, 20 November 2012 - 06:15 AM.


#11 IsThisNameTaken

IsThisNameTaken

    Vanguard Scout

  • Members
  • 273 posts
  • Server:Piken Square

Posted 20 November 2012 - 06:19 AM

View PostLucas Ashrock, on 20 November 2012 - 06:14 AM, said:

Well, nice idea, but there are dozens already proved as winning funny event, on other mmos, even their one (gw1). Clearly Anet is just failing over failing with their event management ;) (Like if was the only thing they was failing with, lol :D )

Lol. For some reason, "event management" made me think of that one jumping puzzle "Under New Management". Coincidence?

#12 Lucas Ashrock

Lucas Ashrock

    Sylvari Specialist

  • Banned
  • 1000 posts
  • Location:Asia, always around

Posted 20 November 2012 - 06:22 AM

I wish your quote  meant " We kicked some idiots from our staff, now we have smarter workers and better management of the game" ;)

#13 Azragarn

Azragarn

    Asuran Acolyte

  • Members
  • 73 posts
  • Guild Tag:[DU]
  • Server:Stormbluff Isle

Posted 20 November 2012 - 06:35 AM

I did not get a chance to play this time but from what i heard your had to get up at an impossible time to play if like me you are Oceanic and working / studying (think it was like 3am on a friday)

#14 McSumo

McSumo

    Vanguard Scout

  • Members
  • 214 posts

Posted 20 November 2012 - 09:07 AM

The annoying thing is they had set a precedent themselves for what a one time event was. Mad King's cinematic destruction of the lion statue, followed by a repeatable mini dungeon, for a whole day.

When they set it at a time that my son couldn't play and my friends were faced with a total unplayable mess, I honestly thought it was no biggie. I figured we would instead catch it on a repeat run, when it was less rammed and sleep, school, or work weren't an issue and watch the cinematic on youtube.

Really I thought this because the alternative of a special one time event with major rewards only for those who could spare 3 hours at that one specific time, was so ridiculously stupid, it was laughable.

Unfortunately they went with the ridiculously stupid option. So my son my friends and I will be playing another game when we find one to settle on. They have turned us from guaranteed further gem and expansion purchases, to no longer supporting their game, because they have shown they don't care about us.

Edited by McSumo, 20 November 2012 - 09:08 AM.


#15 Lasur Arkinshade

Lasur Arkinshade

    Fahrar Cub

  • Members
  • 42 posts

Posted 20 November 2012 - 09:59 AM

No, they shouldn't be made any longer, nor should they repeat.

Why? Because the whole point is to give the people that were there memories, and make them feel like they were there for a permanent change to the world that not everyone will be there to witness. Making these repeat/artificially extending them would just dilute the point of them.

If you can't attend the update, play the permanent content that comes along with it. If you can attend the update, go to it. Not everyone has to experience every tiny little bit of content. Please, stop complaining about this.

#16 mazut

mazut

    Sylvari Specialist

  • Members
  • 870 posts

Posted 20 November 2012 - 10:15 AM

Sure, I'll like longer events, but tbh Lost Shore Final Event was kind of to long, referingo to "Reinforcement" part. But events that doesn't involving constant killing can be longer. To say a week world wide event that invilve gathering specific items, maths. Including killing specific enemies... Or involving diplomacy quests. Many possibilities.

#17 jirayasan

jirayasan

    Sylvari Specialist

  • Members
  • 764 posts
  • Location:Sweden

Posted 20 November 2012 - 10:18 AM

There can be both. Halloween for example had phases that lasted longer.

#18 Lucas Ashrock

Lucas Ashrock

    Sylvari Specialist

  • Banned
  • 1000 posts
  • Location:Asia, always around

Posted 20 November 2012 - 10:24 AM

But the particular cinematic was unique, not repeated. Just a movie, ok. Who was busy that day didn't get the final ach. Amen, ye, reward was trash, we all forgot how bad managed it was. If was an other 20slot bag + special ring, i guess we was way, way more angry now. Give time, christmas 1time only event with uberascended drop just for who play 3 particular hours, lagging, is coming :P

Edited by Lucas Ashrock, 20 November 2012 - 10:25 AM.


#19 dd790

dd790

    Sylvari Specialist

  • Members
  • 878 posts
  • Location:UK
  • Guild Tag:[VaLe]
  • Server:Gandara

Posted 20 November 2012 - 01:04 PM

Will never happen but I wish Anet would land the next event on Oceanic prime time, just wonder how many American posters would stand by their words if they were the ones missing events and rewards.

Halloween had less RNG and longer events for all the QQ that got, this event added more RNG and once only events, by the Wintersday event I wouldn't be surprised if you have to buy BLC chests that have a chance to drop an invitation to the event and otherwise you can't attend.
Exaggeration, yes but not impossible at least down the line the way things are going.

Edited by dd790, 20 November 2012 - 01:04 PM.





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users