Why would you need to clear content... Unless it unlocks something else.
Anyway that's what I mean, shitty reward-driven gameplay. Rewards should be just that, a reward, not a reason to play.
yet you need those rewards to cover armor repairs, waypoint fees (for when you must use a waypoint) and trying to save a little for upgrades. Monsters rarely drop coin in gw2 so rewards = coin. Tough mobs (vets, champs, bosses) should be dropping something every single time otherwise they're not worth the effort to even fight. What kind of game is that when players go "oh a boss mob, lets just bypass that and go do something fun."
Took 4.5h. So yes, probably longer than most people game on a average day.
Was really amazed by the civilness & skill of this PUG team!
You're not a casual gamer by any stretch of the imagination
Edited by Imaginos, 21 November 2012 - 01:05 PM.