Ghostwing, on 20 November 2012 - 01:34 PM, said:
But what does it matter? Ascended gear only gets you access to the SAME content, but with increased numbers.
This one amuses and amazes me, so I have to poke it.
Okay, what does it matter? It matters because they've told us that they're planning on adding in other tiers, so the goalposts keep moving back. I'm with RJ. I don't like levels. In Mass Effect 3's mutliplayer, I can jump into gold difficulty on any map and rock it. I can do this because ME3 is all about horizontal progression (
different as opposed to
better). The only progression in ME3 is rare weapon upgrades, they're in the sub-1% range and reach a power plateau at rank X whichi s then not exceeded.
So, I can just create a new ME3 multiplayer account and I can play when I want, where I want, how I want. The only unlocks I get allow me to play
differently. The base idea is something known as
sidegrades. I'm sure you're familiar with the term. So they progress
sideways, not
upwards. GW2 is the opposite of that with its new progression system, the upgrades are
better, not
different.
And they've said that they can't promise us that they won't add new tiers in the future, because I think they're already afraid of being had on false advertising counts. Really, they recently said that 'they can't promise us that they won't be adding new tiers willy-nilly.' So what does that tell you? It means the goal posts will be moved back all the time. That means you're constantly chasing a moving target, as RJ pointed out.
Here's the issue I have with that: I want a power plateau. I can reach 80 in about two weeks. Again, RJ pointed this out and I'll explain why this is relevant. The promise given to me by ArenaNet was that when I get there, all new equipment is made up of
sidegrades and
cosmetic differences rather than
straight upgrades. This means that I can get to 80 and not have to worry about grinding goals.
That last sentence is very important: I don't want grinding goals. I want to play the game
for fun. I want to go and take on whatever bosses or dungeons I want, when I feel like it.
For fun. I want to feel challenged because I know that new content is designed to try and engage my skills, not my numbers.
Because that's fun. Watching a number grow isn't fun, it's frickin' actuary-porn. I'm not an actuary, or someone who wants actuary-porn.
I'm not that boring. My porn is way more interesting than that.
But apparently a minority here wants actuary-porn. They want to see numbers grow more than having their skill at a game challenged.
Numbers! Numbers! Numbers!!! MOAR NUMBERS!!!! OH GOD YES THE NUMBERS!!!!! YESSSS! Pant pant pant. I mean, really? Is that all there is to a game for you? What RJ and I want is to just get the numbers out of the way so that we can
play the game, and more importantly, so that we can
have fun. Increasing numbers isn't fun.
I want to be able to wander the game, freely. To explore, to have fun, and to be challenged based upon my skill. I don't want to have to think about numbers because I'm not a number fetishist. It's fine if you are. I'm open-minded, and I don't begrudge you your number fetishism. But WoW is over
there, and it's much more relevant to your very particular interests. It's not relevant to mine, I was hoping for a game which was more relevant to my interests.
Ascended gear matters because:
- I was expecting to not have any more grinding goals
forced upon me once I hit 80.
- I was expecting future content to be designed around
challenging the skill of players who'd hit the power plateau.
- I was expecting that there wouldn't be new tiers of gear to taint PvP with endless ladder climbing.
This is why Ascended matters. It's because of Ascended and future gear tiers that I will never be able to play the game my way. ArenaNet promised me that, but they haven't delivered. They promised that once we hit the power plateau, there'd be no more grinding. They promised us that future content would be designed to challenge
us, not our numbers.
That's why Ascended gear matters. It's irrelevant whether it's a little or a lot, it's still grinding goals, and the power plateau goalposts have been pushed back. And they'll be pushed back again. And again. And again. I don't want that, I don't want a game where I can't stay at the power plateau. And why would I even bother when I have games like ME3 and Champions Online which actual fulfil this desire of mine without even ever having promised it to me.