Arah farm is back, just much worse.
#1
Posted 20 November 2012 - 01:40 PM
I actually love the update in itself as it made many dungeons look much more appealing and enjoyable to me.
What I actually find insane here is his effect on the Arah dungeon.
I'm sure we all remember the old Arah farm where a party used to kill the 1st two bosses in Forgotten path in 4-5 mins to get dungeon tokens.
After that update, the two bosses now drop 10 silver coins each (14 with an omnomberry bar) and one Bags of Wondrous Goods each, which contains 3 dungeon tokens, a Drop of Liquid Karma (400 karma with no karma booster) and a Bag of Gold (2-3.5 silver coins).
This means that in 30 mins a party can do 7 runs, gaining 28x7 + 6x7= 2.38 gold coins, 5.6k karma (again, without considering any booster) and 42 tokens. This not including the chest the bosses spawn when killed, and the chance they have to drop a rare accessory with an exquisite jewel in it which is worth 40-50 silver coins in the tp.
The old farm was nerfed because Aned didnt like the way people were farming this dungeon, what about this?
I'm not saying this hoping they remove the update, but they should think about stopping this farm, for example removing the loot from those too bosses and adding it to the final chest.
Thoughts?
#2
Posted 20 November 2012 - 01:43 PM
#3
Posted 20 November 2012 - 01:48 PM
Luke86, on 20 November 2012 - 01:40 PM, said:
I actually love the update in itself as it made many dungeons look much more appealing and enjoyable to me.
What I actually find insane here is his effect on the Arah dungeon.
I'm sure we all remember the old Arah farm where a party used to kill the 1st two bosses in Forgotten path in 4-5 mins to get dungeon tokens.
After that update, the two bosses now drop 10 silver coins each (14 with an omnomberry bar) and one Bags of Wondrous Goods each, which contains 3 dungeon tokens, a Drop of Liquid Karma (400 karma with no karma booster) and a Bag of Gold (2-3.5 silver coins).
This means that in 30 mins a party can do 7 runs, gaining 28x7 + 6x7= 2.38 gold coins, 5.6k karma (again, without considering any booster) and 42 tokens. This not including the chest the bosses spawn when killed, and the chance they have to drop a rare accessory with an exquisite jewel in it which is worth 40-50 silver coins in the tp.
The old farm was nerfed because Aned didnt like the way people were farming this dungeon, what about this?
I'm not saying this hoping they remove the update, but they should think about stopping this farm, for example removing the loot from those too bosses and adding it to the final chest.
Thoughts?
A.NET: "Farm away!"
#4
Posted 20 November 2012 - 01:55 PM
#5
Posted 20 November 2012 - 02:05 PM
raspberry jam, on 20 November 2012 - 01:43 PM, said:
Could be worse, had a bag of gold a week or two ago and I had 5 copper
#6
Posted 20 November 2012 - 02:34 PM
#7
Posted 20 November 2012 - 07:09 PM
#8
Posted 20 November 2012 - 09:40 PM
dzanikken, on 20 November 2012 - 02:34 PM, said:
*topic* I've grown weary of hearing about stuff like this after the fact. I may as well take advantage of this before they
#9
Posted 20 November 2012 - 10:05 PM
#10
Posted 20 November 2012 - 10:10 PM
#11
Posted 20 November 2012 - 10:16 PM
Green Book, on 20 November 2012 - 10:05 PM, said:
You're right, I did 10 runs of that before getting bored, and I received 19 bags out of 20 bosses, so I guess the chance is 95% or so.
#12
Posted 20 November 2012 - 10:36 PM
Fenice_86, on 20 November 2012 - 01:55 PM, said:
Luke86, on 20 November 2012 - 10:16 PM, said:
Edited by Millimidget, 20 November 2012 - 10:38 PM.
#13
Posted 20 November 2012 - 10:41 PM
Luke86, on 20 November 2012 - 01:40 PM, said:
I actually love the update in itself as it made many dungeons look much more appealing and enjoyable to me.
What I actually find insane here is his effect on the Arah dungeon.
I'm sure we all remember the old Arah farm where a party used to kill the 1st two bosses in Forgotten path in 4-5 mins to get dungeon tokens.
After that update, the two bosses now drop 10 silver coins each (14 with an omnomberry bar) and one Bags of Wondrous Goods each, which contains 3 dungeon tokens, a Drop of Liquid Karma (400 karma with no karma booster) and a Bag of Gold (2-3.5 silver coins).
This means that in 30 mins a party can do 7 runs, gaining 28x7 + 6x7= 2.38 gold coins, 5.6k karma (again, without considering any booster) and 42 tokens. This not including the chest the bosses spawn when killed, and the chance they have to drop a rare accessory with an exquisite jewel in it which is worth 40-50 silver coins in the tp.
The old farm was nerfed because Aned didnt like the way people were farming this dungeon, what about this?
I'm not saying this hoping they remove the update, but they should think about stopping this farm, for example removing the loot from those too bosses and adding it to the final chest.
Thoughts?
You're right, Arah farm is now much worse. All thanks to your post, the players that frequent this forum now know of this. And now it spreads.
Edited by Seki, 20 November 2012 - 10:42 PM.
Elite Solidarity - Jade Quarry
Seki - 80 Thief
Char Siu Manapua - 80 Guardian
#14
Posted 20 November 2012 - 11:05 PM
#15
Posted 21 November 2012 - 12:26 AM
#16
Posted 21 November 2012 - 02:44 AM

#17
Posted 21 November 2012 - 05:28 AM
Edited by Lucas Ashrock, 21 November 2012 - 05:29 AM.
#20
Posted 21 November 2012 - 07:56 AM
Lucas Ashrock, on 21 November 2012 - 05:28 AM, said:
What's the big deal about arah farming? tokens are account bound, the rewards aren't spectacular and are soulbound on acquire, and the gear is just gear that you can get anywhere else (besides the new dungeon-specific skins)....it's no different than farming anywhere else. It doesn't affect you at all. No dungeon armor is exclusive enough to worry about.
Seriously...who gives a damn.
#21
Posted 21 November 2012 - 09:16 AM
AKGeo, on 21 November 2012 - 07:56 AM, said:
Seriously...who gives a damn.
No more or less than cof armors, are they pro? Nah, every new dinged 80 has one in a week. Noone care of them anymore.
At least, until now, the last thing not cheated is dungeon master, still proud to leave that title under my name, till last
Edited by Lucas Ashrock, 21 November 2012 - 09:18 AM.
#22
Posted 21 November 2012 - 09:22 AM
Oh, farm gold in arah? Well, if anet made that way, lets all grab as much $ as much as possible because, it is not our fault and it is their choice. We know they will nerf it. We know they will not mass ban everyone because a large number will be perm banned and they will lose customers(which they had already done). Anyway this isnt an abuse anyway since a dungeon is a dungeon and a person can decide any method of gaining money because, it is our choices. If Anet wants to control all stuff, they can might as well be the PRC China.
I gave up on their faith already.
Edited by XgreatArtist, 21 November 2012 - 09:23 AM.
#23
Posted 21 November 2012 - 09:23 AM
#24
Posted 21 November 2012 - 09:26 AM
Lucas Ashrock, on 21 November 2012 - 09:23 AM, said:
Proud. What you expect, pride comes before downfall.
token farmers will always be here. They created the dungeon. They have no reason to control people over it. After all, the arah dungeon karma stuff cant be traded.
BTW, bag of gold gives copper/silver? What kind of lunacy is this. Might as well rename it as Bag of Coppers. Well, bag of skritt shinies sound good too.
Edited by XgreatArtist, 21 November 2012 - 09:33 AM.
#25
Posted 21 November 2012 - 09:31 AM
Luke86, on 20 November 2012 - 01:40 PM, said:
I actually love the update in itself as it made many dungeons look much more appealing and enjoyable to me.
What I actually find insane here is his effect on the Arah dungeon.
I'm sure we all remember the old Arah farm where a party used to kill the 1st two bosses in Forgotten path in 4-5 mins to get dungeon tokens.
After that update, the two bosses now drop 10 silver coins each (14 with an omnomberry bar) and one Bags of Wondrous Goods each, which contains 3 dungeon tokens, a Drop of Liquid Karma (400 karma with no karma booster) and a Bag of Gold (2-3.5 silver coins).
This means that in 30 mins a party can do 7 runs, gaining 28x7 + 6x7= 2.38 gold coins, 5.6k karma (again, without considering any booster) and 42 tokens. This not including the chest the bosses spawn when killed, and the chance they have to drop a rare accessory with an exquisite jewel in it which is worth 40-50 silver coins in the tp.
The old farm was nerfed because Aned didnt like the way people were farming this dungeon, what about this?
I'm not saying this hoping they remove the update, but they should think about stopping this farm, for example removing the loot from those too bosses and adding it to the final chest.
Thoughts?
Well luke i think you're damn right but i also think that is Anet fault: they know what will happen if they introduce a "token drop" from bosses, i think that's a boring way to play but if i have short time to play this might be the only way i have to collect tokens, i think that if the bag of lies (xD) doesn't drop karma and gold would be better, only tokens to allow everyone have the armor they want. I don't think that armor is a good way to judge if a player is good or not...
#26
Posted 21 November 2012 - 10:01 AM
#27
Posted 21 November 2012 - 10:15 AM
It just got better
#28
Posted 21 November 2012 - 11:49 AM
NumNumPie, on 21 November 2012 - 06:20 AM, said:
OT: I'm off to farm the shit out of this, before they nerf it.
Not sure why they didn't just name it a "Bag of Coins" or a "coin purse" instead of a bag of gold? That was very stupid, I remember the first time I got one I was expecting gold and I got 2 silver!
#29
Posted 21 November 2012 - 01:18 PM
REMOVE THE DAMN GATES FROM THE DUNGEON ENTRANCE!!!
#30
Posted 21 November 2012 - 01:21 PM
XgreatArtist, on 21 November 2012 - 09:26 AM, said:
token farmers will always be here. They created the dungeon. They have no reason to control people over it. After all, the arah dungeon karma stuff cant be traded.
BTW, bag of gold gives copper/silver? What kind of lunacy is this. Might as well rename it as Bag of Coppers. Well, bag of skritt shinies sound good too.
People farm tokens because anet decided to add artificial time gates to acquiring dungeon armor instead of the promised 1 armor piece per run. If anet adds a farm to gate people from rewards then people will farm it in the most efficient way possible.
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