Arewn, on 22 November 2012 - 10:16 PM, said:
There's also a difference between the answer they give, and an answer you like.
In their reply, they answered the question, just because you don't like it doesn't mean you can deny it as an answer.
Guys, do you ALL have problems with logic? At this very moment, I think that it's so.
First, they replied with the post reported here, stating Our goal is to ensure we have a proper progression for players from exotic up to legendary without a massive jump in reward between the two.
Which leads to the question "what reward there was before EXCEPT the skins?". Ascended have higher stats than Exotic, so in this regard the answer is profoundly illogical.
But let's go on.
They tried to specify more the thing, stating that they wanted to fill in the gap between Exotics and Legendaries. Ofc, another illogical answer, since there was NO gap between the two in terms of stats.
Then, again pressed by the community, the thinking one, they further explained that they were talking about a gap in terms of time and commitment to get exotic or legendary pieces.
Which, AGAIN, and for the 3rd time, brings no answer to why the Ascended pieces have higher stats than exotic, if the only purpose was to fill in the gap in terms of commitment, why not releasing a new tier of items with just different SKINS?
If you all easily drink to the chalice of illogical and vague explanations, it's your choice. Don't come to us people that want a clear answer on this matter telling that we "don't want to hear". Because they didn't say anything about why ascended items have better stats than exotics. And this is a fact, like it or not.
Edit: I forgot to mention the fact that this part has nothing related to their U-turn in comparison to what they said in the manifesto, etc. This part could be the topic of a total different thread.
Edited by Galandil, 22 November 2012 - 10:45 PM.