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#1 CommanderPC

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Posted 22 November 2012 - 12:01 AM

I'm a Lv.20 Human Necromancer and the leveling is getting really tedious. I'm doing the hearts in two 15-25 areas and am barely getting exp. I'm holding off on crafting until 60 so I can do two crafts up to 80. I need tips. I leveled really fast the first day from 1-15 and now I'm going really slow. :(

#2 Nabuko Darayon

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Posted 22 November 2012 - 12:04 AM

Why not try out other startiing zones... Kessex Hills has a lot of DE's aswell.
Metrica and Caledon are close to each other and easy for leveling, plus you're not losing that much in downscaling at that low level

EDIT:  Usually asking on the map "Any events on?" will grant you few replies.

Edited by Nabuko Darayon, 22 November 2012 - 12:05 AM.


#3 Green

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Posted 22 November 2012 - 12:11 AM

You can use consumables (cookies, pies etc) for +10% Exp on Kills, guild banners for +5% Exp, either of the two boosters from the Black Lion Chests giving you 50% or 100% bonus in Exp all at the same time.

Do map compleation in all the main cities (cons, banners and boosters wont affect that Exp though). Personal quests give a good amount of Exp. If your lucky enough to come across a group of players in your area follow them to complete dynamic events. Also simply unlocking waypoints in maps (above your level or otherwise) gives good Exp.

Gather, harvest, mine! Buy mining & gathering tools from town vendors and harvest all the wood, plants and ore you see, they give great exp for the effort.

If you do these activities daily, you should also be achieving your daily rewards which grants Exp, Karma, some Silver and more. The deadline for dailies is 5 PM -7 GMT.

http://wiki.guildwars2.com/wiki/Daily

Once I hit level 30 I do the Ascalonian Catacombs Story mode dungeon. At 35 I do the explore mode to level my character to level 60 where you can craft your way to 80 (as you noted).

Check out this link to the GW2 wiki for a better understanding of how leveling works in GW2.

http://wiki.guildwar...vel#Progression

Edited by Green, 22 November 2012 - 12:23 AM.


#4 CommanderPC

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Posted 22 November 2012 - 12:27 AM

I do all of what Green said. I still find myself leveling really slowly. :(  I might re-roll a less squishy toon idk.
When I run out of hearts of my level should I do higher level ones or go to another area?

By the way, how much exp does a dungeon give?

#5 Heart Collector

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Posted 22 November 2012 - 01:54 PM

I think that the "best" way to level is to do so in a balanced way, without paying attention to your level bar but rather to tangible in-game stuff - the daily achievement, the DEs, the exploration. Try out more zones, even the "newbie" zones for each different race, and if you happen to see that EXP bar being close-ish to the next level, top it off with a bit of crafting. Do a bit of everything as much as possible and leveling should go by quicker. It will feel better at about level 30, at least it did for me.

#6 phani_kaushik

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Posted 22 November 2012 - 01:58 PM

Hit Kessex Hills from Queensdale and head over to the Meadows waypoint and do the centaur DE chain which has total 3 DE's and you can go 1 level up per 2-3 chains depending upon buffs/food/boosters you have on you.

#7 Green

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Posted 25 November 2012 - 02:22 AM

View PostCommanderPC, on 22 November 2012 - 12:27 AM, said:

By the way, how much exp does a dungeon give?

The amount of exp you'er rewarded (no matter what you do) is granted as a percentage of the total experience points you've already earned (that's what makes GW2's leveling more linear than other games). It then caps off at the max at level 80.

You get more experience points for completing the same dungeon at level 40 than you do at level 35.

At level 80 you always get the same amount of XP from the same dungeon even though you have a higher amount of exp (you keep accumulating exp after 80 to earn additional skill points).

I believe dungeons, hearts, then dynamic events have the highest percentage in that order, therefor the most exp at any given level. Leveling by crafting grants the most exp between levels 301 and 400.

NOTE: An exploration bonus is earned based on how long a creature has been alive in the world. This means adventuring in areas where others are not grants more exp per kill. Killing the same mob after re-spawn grants no bonus.

What you feel as a slow down is to due to the fact increasingly more exp points are needed to gain your next level the higher your level is. To get by this you should be doing things that grant a higher percentage of exp.

See link for more info on how exp is rewarded http://wiki.guildwar...wiki/Experience

Edited by Green, 25 November 2012 - 03:06 AM.


#8 Green

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Posted 25 November 2012 - 03:05 AM

View PostCommanderPC, on 22 November 2012 - 12:27 AM, said:

I might re-roll a less squishy toon idk.

Necro's are very resilient. They have one of the highest HP pools and have a lot of skills/traits that steal health (take from foe and add to yours). That along with minons to soak up damage (stand behind them to break the foe's line of sight/let them block for you) and of course Death Shroud a.k.a. a bunch of health bars.

The Guardian has the lowest, but many ways to mitigate damage and regen health.

The Warrior has the highest HP pool with great support skills (shouts and banners) that help you and your team survive.

I personally don't see the difference between light, medium and heavy armor in terms of soaking up direct/weapon damage, but that's prolly just me. Condition damage is armor ignoring, hits a Warrior (heavy), Ranger (med) as much as it would a Necro (light). That's why a steady balance of both HP (for condition damage) and toughness (for direct weapon damage) is recommended.

Edited by Green, 25 November 2012 - 03:05 AM.


#9 Silinsar

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Posted 25 November 2012 - 08:05 AM

View PostGreen, on 25 November 2012 - 02:22 AM, said:

The amount of exp you'er rewarded (no matter what you do) is granted as a percentage of the total experience points you've already earned (that's what makes GW2's leveling more linear than other games). It then caps off at the max at level 80.

You get more experience points for completing the same dungeon at level 40 than you do at level 35.

To put it simpler: the completion always gives about 3/4 of your exp bar.

#10 Murmer

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Posted 25 November 2012 - 01:24 PM

View PostGreen, on 25 November 2012 - 02:22 AM, said:


See link for more info on how exp is rewarded http://wiki.guildwar...wiki/Experience

I think he meant *this* link: http://wiki.guildwar...wiki/Experience

Edited by Murmer, 25 November 2012 - 01:26 PM.


#11 beadnbutter32

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Posted 25 November 2012 - 02:24 PM

I have noticed this with all my characters, there does seem to be a zone around 21 - 30 where its seems to take much longer to level.
Now when one of my new toons hits 21, I go to one of the other races starting area.  Easy hearts and DEs, the only downside is the loot is not as good despite Anet saying they have adjusted things, it is never as good as when you are at level or above.

#12 Green

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Posted 27 November 2012 - 02:36 AM

View PostMurmer, on 25 November 2012 - 01:24 PM, said:

I think he meant *this* link: http://wiki.guildwar...wiki/Experience

Hmm the link I posted did work, but I now see the link you posted which is exactly the same no longer works as well. Sometimes the internet gets "broken".

Thanks anyways.

#13 francron

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Posted 27 November 2012 - 04:25 AM

View PostSilinsar, on 25 November 2012 - 08:05 AM, said:

To put it simpler: the completion always gives about 3/4 of your exp bar.
Completion 3/4 of exp after the final boss, plus any dynamic events and middle boss (which should be 2-3 within any AC path) which give you another 1/4 or more, so every time you should have a level up on each run. I just can't recall if there's any exp diminishing return if you are doing the same dungeon path on the same day

#14 Murmer

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Posted 27 November 2012 - 02:20 PM

View PostGreen, on 27 November 2012 - 02:36 AM, said:

Hmm the link I posted did work, but I now see the link you posted which is exactly the same no longer works as well. Sometimes the internet gets "broken".

Thanks anyways.

Your link doesn't work for me... when I click it it goes straight to *literally* this address. http://wiki.guildwar...wiki/Experience

I clicked my link and it is still functioning, so that's odd...

#15 CommanderPC

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Posted 27 November 2012 - 10:07 PM

I actually re-rolled using a new toon and used these techniques(Sylvari Guardian). I'm leveling pretty fast. Primarily because I'm having fun while leveling now, I just do completion for all cities and the 1-15 zones. I'm Lv.21 and I'm barely even trying to level. Only played like 10 hours or so.

#16 TGIFrisbie

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Posted 27 November 2012 - 10:13 PM

Some professions just feel damn slow to level.  I often had this issue with my Necro, part of it could be things get boring and a lack of desire to just keep pressing on, I dunno.  I had the same issue with 2 Rangers I had, one I deleted at 30, the other I stopped playing at 30 for over a month.  Later I was determined to level her, managed to get to 40 grudgingly and ran out of steam.  I swapped from the LB/SB to S/W and really enjoyed it, the animations, timing to use attacks as dodges, etc.  I managed to level up swiftly after this (my previous ranger I deleted was GS).

Currently I hit another stump in the 60s on my Ele.  It's just getting tedious.

If you don't enjoy a certain aspect of the character it can really bog down your desire to level, which will impact the speed you level at as well.

#17 blindude

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Posted 27 November 2012 - 10:21 PM

View PostTGIFrisbie, on 27 November 2012 - 10:13 PM, said:

Some professions just feel damn slow to level.  I often had this issue with my Necro, part of it could be things get boring and a lack of desire to just keep pressing on, I dunno.  I had the same issue with 2 Rangers I had, one I deleted at 30, the other I stopped playing at 30 for over a month.  Later I was determined to level her, managed to get to 40 grudgingly and ran out of steam.  I swapped from the LB/SB to S/W and really enjoyed it, the animations, timing to use attacks as dodges, etc.  I managed to level up swiftly after this (my previous ranger I deleted was GS).

Currently I hit another stump in the 60s on my Ele.  It's just getting tedious.

If you don't enjoy a certain aspect of the character it can really bog down your desire to level, which will impact the speed you level at as well.
yeah in short you need to play with more playstyles.I used to say rangers are so damn boring until i tried sword mainhand.Just the autoattack has so much hidden utility and gameplay if you mess with the settings and disable autotargetting ,autoattack etc that i almost felt the urge to level one in pve.

#18 TGIFrisbie

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Posted 27 November 2012 - 10:24 PM

View Postblindude, on 27 November 2012 - 10:21 PM, said:

yeah in short you need to play with more playstyles.I used to say rangers are so damn boring until i tried sword mainhand.Just the autoattack has so much hidden utility and gameplay if you mess with the settings and disable autotargetting ,autoattack etc that i almost felt the urge to level one in pve.

It is very unfortunate Sword #1 locks you in place due to the animation sequence, I would love to play a sword ranger in wvw, maybe even pvp.  Supposedly this was being looked into for a possible fix, but the ranger updates have not shown up (other than that last batch of junk updates to hot items like underwater weapon skills....)




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