Help leveling
#1
Posted 22 November 2012 - 12:01 AM
#2
Posted 22 November 2012 - 12:04 AM
Metrica and Caledon are close to each other and easy for leveling, plus you're not losing that much in downscaling at that low level
EDIT: Usually asking on the map "Any events on?" will grant you few replies.
Edited by Nabuko Darayon, 22 November 2012 - 12:05 AM.
#3
Posted 22 November 2012 - 12:11 AM
Do map compleation in all the main cities (cons, banners and boosters wont affect that Exp though). Personal quests give a good amount of Exp. If your lucky enough to come across a group of players in your area follow them to complete dynamic events. Also simply unlocking waypoints in maps (above your level or otherwise) gives good Exp.
Gather, harvest, mine! Buy mining & gathering tools from town vendors and harvest all the wood, plants and ore you see, they give great exp for the effort.
If you do these activities daily, you should also be achieving your daily rewards which grants Exp, Karma, some Silver and more. The deadline for dailies is 5 PM -7 GMT.
http://wiki.guildwars2.com/wiki/Daily
Once I hit level 30 I do the Ascalonian Catacombs Story mode dungeon. At 35 I do the explore mode to level my character to level 60 where you can craft your way to 80 (as you noted).
Check out this link to the GW2 wiki for a better understanding of how leveling works in GW2.
http://wiki.guildwar...vel#Progression
Edited by Green, 22 November 2012 - 12:23 AM.
#4
Posted 22 November 2012 - 12:27 AM
When I run out of hearts of my level should I do higher level ones or go to another area?
By the way, how much exp does a dungeon give?
#5
Posted 22 November 2012 - 01:54 PM
#6
Posted 22 November 2012 - 01:58 PM
#7
Posted 25 November 2012 - 02:22 AM
CommanderPC, on 22 November 2012 - 12:27 AM, said:
The amount of exp you'er rewarded (no matter what you do) is granted as a percentage of the total experience points you've already earned (that's what makes GW2's leveling more linear than other games). It then caps off at the max at level 80.
You get more experience points for completing the same dungeon at level 40 than you do at level 35.
At level 80 you always get the same amount of XP from the same dungeon even though you have a higher amount of exp (you keep accumulating exp after 80 to earn additional skill points).
I believe dungeons, hearts, then dynamic events have the highest percentage in that order, therefor the most exp at any given level. Leveling by crafting grants the most exp between levels 301 and 400.
NOTE: An exploration bonus is earned based on how long a creature has been alive in the world. This means adventuring in areas where others are not grants more exp per kill. Killing the same mob after re-spawn grants no bonus.
What you feel as a slow down is to due to the fact increasingly more exp points are needed to gain your next level the higher your level is. To get by this you should be doing things that grant a higher percentage of exp.
See link for more info on how exp is rewarded http://wiki.guildwar...wiki/Experience
Edited by Green, 25 November 2012 - 03:06 AM.
#8
Posted 25 November 2012 - 03:05 AM
CommanderPC, on 22 November 2012 - 12:27 AM, said:
Necro's are very resilient. They have one of the highest HP pools and have a lot of skills/traits that steal health (take from foe and add to yours). That along with minons to soak up damage (stand behind them to break the foe's line of sight/let them block for you) and of course Death Shroud a.k.a. a bunch of health bars.
The Guardian has the lowest, but many ways to mitigate damage and regen health.
The Warrior has the highest HP pool with great support skills (shouts and banners) that help you and your team survive.
I personally don't see the difference between light, medium and heavy armor in terms of soaking up direct/weapon damage, but that's prolly just me. Condition damage is armor ignoring, hits a Warrior (heavy), Ranger (med) as much as it would a Necro (light). That's why a steady balance of both HP (for condition damage) and toughness (for direct weapon damage) is recommended.
Edited by Green, 25 November 2012 - 03:05 AM.
#9
Posted 25 November 2012 - 08:05 AM
Green, on 25 November 2012 - 02:22 AM, said:
You get more experience points for completing the same dungeon at level 40 than you do at level 35.
To put it simpler: the completion always gives about 3/4 of your exp bar.
#10
Posted 25 November 2012 - 01:24 PM
Green, on 25 November 2012 - 02:22 AM, said:
I think he meant *this* link: http://wiki.guildwar...wiki/Experience
Edited by Murmer, 25 November 2012 - 01:26 PM.
#11
Posted 25 November 2012 - 02:24 PM
Now when one of my new toons hits 21, I go to one of the other races starting area. Easy hearts and DEs, the only downside is the loot is not as good despite Anet saying they have adjusted things, it is never as good as when you are at level or above.
#12
Posted 27 November 2012 - 02:36 AM
Murmer, on 25 November 2012 - 01:24 PM, said:
Hmm the link I posted did work, but I now see the link you posted which is exactly the same no longer works as well. Sometimes the internet gets "broken".
Thanks anyways.
#13
Posted 27 November 2012 - 04:25 AM
Silinsar, on 25 November 2012 - 08:05 AM, said:
#14
Posted 27 November 2012 - 02:20 PM
Green, on 27 November 2012 - 02:36 AM, said:
Thanks anyways.
Your link doesn't work for me... when I click it it goes straight to *literally* this address. http://wiki.guildwar...wiki/Experience
I clicked my link and it is still functioning, so that's odd...
#15
Posted 27 November 2012 - 10:07 PM
#16
Posted 27 November 2012 - 10:13 PM
Currently I hit another stump in the 60s on my Ele. It's just getting tedious.
If you don't enjoy a certain aspect of the character it can really bog down your desire to level, which will impact the speed you level at as well.
#17
Posted 27 November 2012 - 10:21 PM
TGIFrisbie, on 27 November 2012 - 10:13 PM, said:
Currently I hit another stump in the 60s on my Ele. It's just getting tedious.
If you don't enjoy a certain aspect of the character it can really bog down your desire to level, which will impact the speed you level at as well.
#18
Posted 27 November 2012 - 10:24 PM
blindude, on 27 November 2012 - 10:21 PM, said:
It is very unfortunate Sword #1 locks you in place due to the animation sequence, I would love to play a sword ranger in wvw, maybe even pvp. Supposedly this was being looked into for a possible fix, but the ranger updates have not shown up (other than that last batch of junk updates to hot items like underwater weapon skills....)
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