Jump to content

  • Curse Sites
Help
- - - - -

A wee bit confused by PvP gear.


  • Please log in to reply
26 replies to this topic

#1 PaleKing

PaleKing

    Pale Tree Seedling

  • New Members
  • 2 posts
  • Server:Gandara

Posted 23 November 2012 - 05:25 PM

Hi, I've just had my first couple of hours in PvP and I'm a bit puzzled by how the gear and rewards work. I bought a copper and a silver chest from the Glory vendor and received random gear. Of the items that I could equip they all had the stats of the gear that I'd got for free from the PvP vendor. I think the items were called something like "Makeshift PvP Axe" etc. I checked the PvP lockers and it looked like there was no place for that item in the locker, and no use in equipping it. So, unsure of what to do regarding equipment, I bought the salvage kit and broke the items down into materials.

So, what I'm left wondering is, are PvP weapons and armour purely cosmetic? Is there any stat variation to be discovered? Also, do items etc get granted purely through spending Glory at a Glory vendor?  Should I be spending my Glory at the moment or saving it up for later?

Cheers for any guidance, I'm really not sure how the progression in PvP works.

#2 Louis8k8

Louis8k8

    Vanguard Scout

  • Members
  • 276 posts
  • Location:KW/Toronto
  • Guild Tag:[BS]
  • Server:Tarnished Coast

Posted 23 November 2012 - 07:10 PM

PvP gears have no variations in stats. All purely cosmetic. You receive items from all chests. Glory vender, rank-up chests and tournament reward chests.

Saving glory is better. Every 10 ranks is a tier. The all tier chests cost the same, but higher tier has better rewards.

Use deposit collectible function in your inventory to store sPvP gears. If it doesn't store, you have that one already and you should just salvage.

You can forge your own sPvP gear with mystic forge but it is extremely costly and a quit a huge rip-off (despite you not spending any money, but glory is money in a sense.

I suggest saving till rank 20 or 30. 30 If you plan to play a lot daily. Then spend your huge pile of glory on gold chests.

Edited by Louis8k8, 23 November 2012 - 07:11 PM.


#3 Aodan

Aodan

    Seraph Guardian

  • Members
  • Curse Premium
  • 1616 posts
  • Location:California

Posted 23 November 2012 - 07:34 PM

There are videos that explain all of this and even for the most veteran WvW's you should wait till Rank 10-15 Before doing free's with any profession.

#4 cocodog13

cocodog13

    Fahrar Cub

  • New Members
  • 11 posts

Posted 24 November 2012 - 02:12 AM

yes all pvp gear is cosmetic. each rank (goes up every 10 pvp levels) has 3 differnt types of armor and 3 differnt types of weapon. excluding rank 1 wich only has 2.

within a rank the 3 differnt types of armor/weapons are distiguished by what is required to craft them in the forge. all crafts require a rank token + type token + arcane powder + orb(t1) or crystal(t2) or silver(t3) (besides rank 1 wich dosnt have silver(t3)).

the chest rewards work in a simmilar way. bronze will drop mostly things that are made from and salvage into orbs, silver orbs and crystals, gold orbs, crystals and silver. so gold chests arnt worth it on t1 ever. after that though you should buy chest depending on what items you want (list of what is avalible in each rank is on the GW2 wiki and everything can be previewed in the pvp locker/bank).

#5 PaleKing

PaleKing

    Pale Tree Seedling

  • New Members
  • 2 posts
  • Server:Gandara

Posted 24 November 2012 - 07:00 AM

Well, as someone who’s come in to the game and played only a few hours of PvP, the discovery that rewards are purely cosmetic is really disappointing and has pretty much killed that half of the game for me.
Cosmetic rewards may as well be no reward in GW2. My character is at level 25 at the moment and to be honest dosnt look that different than when she started at level 1. She is still wearing a variation of the same few styles of gear back and forth no matter what new gear I find. So, just about every other Necromancer I see looks pretty similar to me. Also, there dosnt seem to be an option to "inspect" another character that I see like there is in WoW. I teamed up with a lvl 80 Ranger the other day and he didn’t look like a max level mmo character. He just looked like an NPC or something.

So, if all I have to look forward to in PvP is some uninspiring minor cosmetic changes I’m left hoping that the PvP gameplay makes up for it. Unfortunately my first couple of hours isnt too encouraging on that front. I can hardly tell what profession anyone is as everyone looks similar on the game.

Years ago I played GW1 and left because it just wasn’t as good as WoW. It’s incredible that years later GW2, the next big "innovation" in MMOs is still unable to stand up to the original WoW. It’s not as if Arena Net are going head to head with project Titan, GW2 is struggling to look good against an eight year old game.


#6 Baron von Scrufflebutt

Baron von Scrufflebutt

    Golem Rider

  • Members
  • 3141 posts

Posted 24 November 2012 - 10:53 AM

View PostPaleKing, on 24 November 2012 - 07:00 AM, said:

Years ago I played GW1 and left because it just wasn’t as good as WoW. It’s incredible that years later GW2, the next big "innovation" in MMOs is still unable to stand up to the original WoW. It’s not as if Arena Net are going head to head with project Titan, GW2 is struggling to look good against an eight year old game.</span>

Gamers aren't a unified group - different people like different things. And this is what made GW games work - they catered to a group of people that games, that were already already on the market, didn't.
Sadly, this is something that A.Net seems to have forgotten.

Edited by Protoss, 24 November 2012 - 12:16 PM.


#7 Veles

Veles

    Vanguard Scout

  • Members
  • 261 posts

Posted 24 November 2012 - 11:37 AM

View PostPaleKing, on 24 November 2012 - 07:00 AM, said:

Well, as someone who’s come in to the game and played only a few hours of PvP, the discovery that rewards are purely cosmetic is really disappointing and has pretty much killed that half of the game for me.
Cosmetic rewards may as well be no reward in GW2. My character is at level 25 at the moment and to be honest dosnt look that different than when she started at level 1. She is still wearing a variation of the same few styles of gear back and forth no matter what new gear I find. So, just about every other Necromancer I see looks pretty similar to me. Also, there dosnt seem to be an option to "inspect" another character that I see like there is in WoW. I teamed up with a lvl 80 Ranger the other day and he didn’t look like a max level mmo character. He just looked like an NPC or something.
So, if all I have to look forward to in PvP is some uninspiring minor cosmetic changes I’m left hoping that the PvP gameplay makes up for it. Unfortunately my first couple of hours isnt too encouraging on that front. I can hardly tell what profession anyone is as everyone looks similar on the game.
Years ago I played GW1 and left because it just wasn’t as good as WoW. It’s incredible that years later GW2, the next big "innovation" in MMOs is still unable to stand up to the original WoW. It’s not as if Arena Net are going head to head with project Titan, GW2 is struggling to look good against an eight year old game.

This response just screams WOW noob.

#8 Jan Roman

Jan Roman

    Fahrar Cub

  • Members
  • 29 posts
  • Location:Czech Republic
  • Profession:Thief
  • Guild Tag:[Holy]
  • Server:Aurora Glade

Posted 24 November 2012 - 02:47 PM

View PostVeles, on 24 November 2012 - 11:37 AM, said:

This response just screams WOW noob.

A bit yes, but he's got a serious point.

The situation in GW2 PvP is quite sad. There is a serious lack of progress in sPvP and WvW. I think the main problem with sPvP rewards is that you can't really use them anywhere else (in PvE or WvW enviroment). If you really want to have PvP armor all the time (even for PvE), you have to stick to WvW for huge amounts of time in order to recieve not-so-good invaders armor.

I understand that Guild Wars and World of Warcraft are very different games and I've always prefered Guild Wars, but I am starting to think World of Warcraft does PvP better.

#9 Critus

Critus

    Vanguard Scout

  • Members
  • 267 posts
  • Guild Tag:[GODS]
  • Server:Dragonbrand

Posted 24 November 2012 - 02:51 PM

My ownly complaint is that; I wish they would let us use PVE gear in sPVP like they did in gw1 :).

But honestly, i dont mind the gear being only cosmetic changes. The whole concept carried over from gw1.
You do have the ability to chose what stats you want on the gear, what runes , insignias, and accesories. The whole point of everything being cosmetic is so that everyone is on a equal playing.
I honestly like it that way, i wouldnt want some punk thats played the game 2000 hours alredy be able to 2 shot me because he farmed for his gear longer.
Those are my 2 cents.

Edited by Critus, 24 November 2012 - 02:57 PM.


#10 Rehpe

Rehpe

    Pale Tree Seedling

  • New Members
  • 1 posts

Posted 24 November 2012 - 02:53 PM

Aren't all the sPvP sets the same models as PvE sets? And since they're rewarded for ranking up in sPvP, it'd be retarded to let PvE heroes wear "rank 50" armor sets if they're only rank 2.

#11 Rouzeki

Rouzeki

    Asuran Acolyte

  • Members
  • 106 posts
  • Server:Yak’s Bend

Posted 24 November 2012 - 02:58 PM

I like the system.  PvP should be about competition not progression.  It should be about rank, not getting better gear.  Rank should reveal skill, not time spent playing.

Letting us use PvE gear in PvP would ruin that.  I'm not sure how the reverse would work (with the current system) if they let us earn PvP gear that we could use in PvE.

I can understand why casual players and hardcore players alike see needed changes in the system, but the "core" of the system is better than WoW imo.....WoW just does team PvP better at this point.

#12 Critus

Critus

    Vanguard Scout

  • Members
  • 267 posts
  • Guild Tag:[GODS]
  • Server:Dragonbrand

Posted 24 November 2012 - 03:10 PM

View PostRouzeki, on 24 November 2012 - 02:58 PM, said:

I like the system.  PvP should be about competition not progression.  It should be about rank, not getting better gear.  Rank should reveal skill, not time spent playing.

Letting us use PvE gear in PvP would ruin that.  I'm not sure how the reverse would work (with the current system) if they let us earn PvP gear that we could use in PvE.

I can understand why casual players and hardcore players alike see needed changes in the system, but the "core" of the system is better than WoW imo.....WoW just does team PvP better at this point.


That may be true, but if i spend XXXX hours getting a per say Legendary Weapon, i want tobe able to use the thing for the FULL game, not only half :)

#13 blindude

blindude

    Seraph Guardian

  • Members
  • 1142 posts

Posted 24 November 2012 - 03:24 PM

View PostJan Roman, on 24 November 2012 - 02:47 PM, said:

A bit yes, but he's got a serious point.

The situation in GW2 PvP is quite sad. There is a serious lack of progress in sPvP and WvW. I think the main problem with sPvP rewards is that you can't really use them anywhere else (in PvE or WvW enviroment). If you really want to have PvP armor all the time (even for PvE), you have to stick to WvW for huge amounts of time in order to recieve not-so-good invaders armor.

I understand that Guild Wars and World of Warcraft are very different games and I've always prefered Guild Wars, but I am starting to think World of Warcraft does PvP better.
i got some of the bags i use in spvp as well as gems ..so you are partailly wrong.
And pls dont PLS DONT spoil the only thing remaining true in their original direction.We dont need gear progression or any rewards apart from cosmetic and vanity items in spvp..PLS??For me :(

op if you cant understand why gear in structered is purely cosmetic then you need to think harder.

Edited by blindude, 24 November 2012 - 03:24 PM.


#14 Alathon

Alathon

    Fahrar Cub

  • Members
  • 46 posts
  • Server:Sea of Sorrows

Posted 24 November 2012 - 06:43 PM

What's strange is people wanting gear progressions in sPvP.  Isn't the entire point to have more-or-less balanced matches?  A gear progression is the opposite.

#15 turbo234

turbo234

    Seraph Guardian

  • Members
  • 1033 posts
  • Location:Oak Creek, WI
  • Server:Dragonbrand

Posted 24 November 2012 - 06:53 PM

View PostJan Roman, on 24 November 2012 - 02:47 PM, said:

A bit yes, but he's got a serious point.

The situation in GW2 PvP is quite sad. There is a serious lack of progress in sPvP and WvW. I think the main problem with sPvP rewards is that you can't really use them anywhere else (in PvE or WvW enviroment). If you really want to have PvP armor all the time (even for PvE), you have to stick to WvW for huge amounts of time in order to recieve not-so-good invaders armor.

I understand that Guild Wars and World of Warcraft are very different games and I've always prefered Guild Wars, but I am starting to think World of Warcraft does PvP better.

Progression in pvp should not affect the other world. You're fighting based on skill, and if you have armor progression in pvp then there is more emphasis on getting gear. The only thing that is an issue right now is how many limited maps and game modes there are, which obviously anet has said they will add more in time.

Edited by turbo234, 24 November 2012 - 06:53 PM.


#16 Andemius

Andemius

    Sylvari Specialist

  • Members
  • 593 posts
  • Guild Tag:[herd]
  • Server:Desolation

Posted 24 November 2012 - 07:06 PM

View PostPaleKing, on 24 November 2012 - 07:00 AM, said:

Well, as someone who’s come in to the game and played only a few hours of PvP, the discovery that rewards are purely cosmetic is really disappointing and has pretty much killed that half of the game for me.
Cosmetic rewards may as well be no reward in GW2. My character is at level 25 at the moment and to be honest dosnt look that different than when she started at level 1. She is still wearing a variation of the same few styles of gear back and forth no matter what new gear I find. So, just about every other Necromancer I see looks pretty similar to me. Also, there dosnt seem to be an option to "inspect" another character that I see like there is in WoW. I teamed up with a lvl 80 Ranger the other day and he didn’t look like a max level mmo character. He just looked like an NPC or something.
So, if all I have to look forward to in PvP is some uninspiring minor cosmetic changes I’m left hoping that the PvP gameplay makes up for it. Unfortunately my first couple of hours isnt too encouraging on that front. I can hardly tell what profession anyone is as everyone looks similar on the game.
Years ago I played GW1 and left because it just wasn’t as good as WoW. It’s incredible that years later GW2, the next big "innovation" in MMOs is still unable to stand up to the original WoW. It’s not as if Arena Net are going head to head with project Titan, GW2 is struggling to look good against an eight year old game.

With this mindset and previous experience from GW1 it's a wonder you bought GW2 at all. In PvE your armor will look similar until you buy some of the fancier sets such as exotics. In PvP armor looks the same until you earn enough of a rank to unlock nicer looking gear.

In PvP balance is the most important key. I don't want to play a game where I get destroyed by someone who has gear 10 times better than me, I want to be beaten by a player who played better than me. As it is currently, anyone can come and do pvp and have access to the exact same stats as someone who has played it since beta. That it the way it should be.

Tbh your entire post just screams "I want WoW, DPS/healer/tank, and grinding for my gear". If you want to recive better stats because you've played longer, GW2 pvp is not for you.

#17 Dirame

Dirame

    Golem Rider

  • Community Contributors
  • 2237 posts
  • Server:Vabbi

Posted 24 November 2012 - 07:41 PM

View PostJan Roman, on 24 November 2012 - 02:47 PM, said:

A bit yes, but he's got a serious point.

The situation in GW2 PvP is quite sad. There is a serious lack of progress in sPvP and WvW. I think the main problem with sPvP rewards is that you can't really use them anywhere else (in PvE or WvW enviroment). If you really want to have PvP armor all the time (even for PvE), you have to stick to WvW for huge amounts of time in order to recieve not-so-good invaders armor.

I understand that Guild Wars and World of Warcraft are very different games and I've always prefered Guild Wars, but I am starting to think World of Warcraft does PvP better.

The progression in SPvP is the very same that was there in GW1 only without having to unlock skills and what not. Maybe if they made you unlock traits and skills people would enjoy it more?

Personally I'm okay with the current progression system. I just want to fill my locker with EVERY SINGLE STYLE. That is my aim.

#18 Cheddarpuma

Cheddarpuma

    Fahrar Cub

  • Members
  • 28 posts

Posted 25 November 2012 - 05:40 PM

View PostRouzeki, on 24 November 2012 - 02:58 PM, said:

I like the system.  PvP should be about competition not progression.  It should be about rank, not getting better gear. Rank should reveal skill, not time spent playing.

Rank does reveal time spent playing in the current system, and that is why it's flawed. There should be a ladder system in place but right now, a rank 20 could be infinitely better than a rank 45, but just doesn't play as often. The rank 45 could just play for many hours everyday, doing nothing but hot-join, just following the zerg from point to point without actually improving at all. So really rank doesn't reveal skill at all.

#19 Happiness Factory

Happiness Factory

    Asuran Acolyte

  • Members
  • 66 posts
  • Guild Tag:[RVRY]
  • Server:Anvil Rock

Posted 25 November 2012 - 08:38 PM

View PostCheddarpuma, on 25 November 2012 - 05:40 PM, said:

Rank does reveal time spent playing in the current system, and that is why it's flawed. There should be a ladder system in place but right now, a rank 20 could be infinitely better than a rank 45, but just doesn't play as often. The rank 45 could just play for many hours everyday, doing nothing but hot-join, just following the zerg from point to point without actually improving at all. So really rank doesn't reveal skill at all.

But can we agree that a team of rank 5s doesnt stand a chance against a team of rank 40s?

#20 Andemius

Andemius

    Sylvari Specialist

  • Members
  • 593 posts
  • Guild Tag:[herd]
  • Server:Desolation

Posted 25 November 2012 - 11:08 PM

View PostCheddarpuma, on 25 November 2012 - 05:40 PM, said:

Rank does reveal time spent playing in the current system, and that is why it's flawed. There should be a ladder system in place but right now, a rank 20 could be infinitely better than a rank 45, but just doesn't play as often. The rank 45 could just play for many hours everyday, doing nothing but hot-join, just following the zerg from point to point without actually improving at all. So really rank doesn't reveal skill at all.

When I do hot join, invariably the highest ranks either do brilliantly or apallingly. The lowest ranks tend to suck. Had a match against 7 rank 1-4s earlier, we had a 23, 28, 17 (me), and some other high teens and we trounced them, despite having no solid bunkers ect.

I'd say unless the person is stupid, rank does show some degree of skill, what kind of a fool doesn't learn from their mistakes? Surely you get better as your play.

#21 Ezra

Ezra

    Vanguard Scout

  • Members
  • 228 posts

Posted 01 December 2012 - 01:44 PM

Whatever happened to simply 'bettering yourself' as a measure of progression and satisfaction.

Expectation Generation.

#22 Lachanche

Lachanche

    Vanguard Scout

  • Members
  • 217 posts

Posted 01 December 2012 - 02:15 PM

Don' t you dare to infect spvp with gear progression. You farmers already did that to world versus world and we now have ascended gear, if you don' t like playing spvp for the sake of it and need a prize to motivate your lazy bum than spvp isn' t suited for you. Turn spvp into gear based skirmishing and gw2 will just be another wannabe wow.

#23 Leoveo

Leoveo

    Fahrar Cub

  • Members
  • 15 posts

Posted 03 December 2012 - 09:31 AM

The reason gear progression in spvp is bad is the tournaments. Who wants to go up against a full geared team in tourneys? No-one...they want to be able to pit skill verses skill not be trounced on because some people can grind for 20 hours a day and the rest can only do 2 hours a day.

#24 Shinimas

Shinimas

    Sylvari Specialist

  • Members
  • 821 posts

Posted 04 December 2012 - 11:58 AM

View PostLachanche, on 01 December 2012 - 02:15 PM, said:

Don' t you dare to infect spvp with gear progression. You farmers already did that to world versus world and we now have ascended gear, if you don' t like playing spvp for the sake of it and need a prize to motivate your lazy bum than spvp isn' t suited for you. Turn spvp into gear based skirmishing and gw2 will just be another wannabe wow.

A million times this.

Gear-based PvP already exists, it's called WvW. sPvP needs to stay the way it is.

I sure wouldn't mind them giving EXP and maybe Karma for PvP, just so playing it doesn't feel like a waste of time if you also play the other 2 parts of the game.

#25 FoxBat

FoxBat

    Vigil Crusader

  • Members
  • 3933 posts

Posted 04 December 2012 - 12:38 PM

While I don't want pve stats or progression contaminating pvp, I do think Anet ought to reconsider some way to convert currencies between the two worlds. Plenty of players play both modes and you could get more interest if time spent in one place could somehow benefit you in the other. Currently if you're decent enough to win paids then you can get gems, but that's always going to be a very small percent of the population. Not like the popular zaishen quest grinds for zkeys anyone could turn into gold, or hell you could turn pve zgrind into pvp armor too.

#26 blindude

blindude

    Seraph Guardian

  • Members
  • 1142 posts

Posted 04 December 2012 - 03:53 PM

I ve read somewhere that they are working on making glory usable in other parts of the game besides pvp.

#27 Cobalt60

Cobalt60

    Asuran Acolyte

  • Members
  • 98 posts

Posted 05 December 2012 - 12:52 AM

View PostHappiness Factory, on 25 November 2012 - 08:38 PM, said:

But can we agree that a team of rank 5s doesnt stand a chance against a team of rank 40s?

Yeah we can agree, only if the rank 40's are better than the rank 5's.............................................




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users