Nonlinear, on 10 December 2012 - 10:30 PM, said:
It's called Soldiers Armor and I'm pretty sure there is a reason you can't craft it. I have a little more than 1,850 toughness on my support warrior and my Hammer 1 still hits for 1k/1k/1.5k (2k/2k/3k on crits).
But this forum would rather stack 2k+ toughness and have their hammer hit for 600/600/1200 so they can heal 1000 hp. Then after trading off a quarter of their DPS and having fun with their gimmick in CoF runs that take 15 minutes to kill the effigy they complain about how SE path 1 is impossible.
But this forum would rather stack 2k+ toughness and have their hammer hit for 600/600/1200 so they can heal 1000 hp. Then after trading off a quarter of their DPS and having fun with their gimmick in CoF runs that take 15 minutes to kill the effigy they complain about how SE path 1 is impossible.
But we comparing basic linear sets, are we not? You can otherwise mix and match anything.
In short, assuming two stock comparisons (ie 6 set and un-gemmed trinkets) Knights will have far more crit chance than Soldiers (given that Soldiers would have 0% extra crit chance) and more toughness, while Soldiers would have more hitpoints and more power.
Toughness vs vitality is a bit trickier comparison since its very circumstancial where you "need" one more than the other. I will give the edge to Soldiers there due to the fact Knights have no bonus vitality (just like the crit chance comparison). Most Warriors will however probably agree that toughness beat vitality.
Edited by dawdler, 11 December 2012 - 05:38 PM.









