Walker, on 29 November 2012 - 04:40 AM, said:
T1: SoS Vs. JQQ Vs. SBI - Now let's see with no PvE
#481
Posted 29 November 2012 - 05:13 AM
#482
Posted 29 November 2012 - 05:30 AM
MrZero, on 29 November 2012 - 05:07 AM, said:
This is what I fear as it is already known that [LoD] is quitting the game for whatever Darkfall is and I am sure they are not the only ones. Lets just hope it is universal and a lot of major PvP guilds on Sea of Sorrows and Jade Quarry quit the game as well.
#483
Posted 29 November 2012 - 05:33 AM
DeagarFA, on 29 November 2012 - 12:07 AM, said:
hahaha
That is so funny! The music is very fitting to it as well.
Golems remind me of Tiger tanks, they are something that is feared by all. So much resources goes into them.
I saw a number of 20+ golems (up to 30) from JQ on the final day of last week, they broke through both outer and inner SM gates, but by the time they got to the throne room they were slaughtered. Never seen nor killed so many golems in my life!
#484
Posted 29 November 2012 - 05:35 AM
Kelo, on 29 November 2012 - 05:30 AM, said:
Sea of Sorrows is not losing any guilds to Darkfall.
#485
Posted 29 November 2012 - 05:39 AM
Kleenex, on 29 November 2012 - 03:28 AM, said:
Lets see if PRX can keep their A game?
You do realize they were the premier guild from TA usually controlling EB and 1 other map, when everyone bailed HOD they were the last TA guild that stuck there and fought an imposible match to the end.
Then they moved to SoS and have not zoned out of WvW for what 6-8 weeks or so while still rolling a 100 deep on a boring game that gives ZERO reward for winning. That guild fights for the pride of winning and watching them go since beta without slowing down means that they are the A game.
Everyone else is on a B game or quit.
#486
Posted 29 November 2012 - 05:45 AM
Sfuri, on 29 November 2012 - 05:39 AM, said:
You do realize they were the premier guild from TA usually controlling EB and 1 other map, when everyone bailed HOD they were the last TA guild that stuck there and fought an imposible match to the end.
Then they moved to SoS and have not zoned out of WvW for what 6-8 weeks or so while still rolling a 100 deep on a boring game that gives ZERO reward for winning. That guild fights for the pride of winning and watching them go since beta without slowing down means that they are the A game.
Everyone else is on a B game or quit.
#487
Posted 29 November 2012 - 06:01 AM
Beastgate, on 29 November 2012 - 05:45 AM, said:
If only there was a thread listing where all the TA guilds were going...
#488
Posted 29 November 2012 - 06:06 AM
Beastgate, on 29 November 2012 - 05:45 AM, said:
Following the threads from back then it looked like this. CND quit out of the blue on reset. TA fought Sat and Sun, One of the weaker Aus guilds decided to anounce TA's break up on the forum when the guilds in TA were not aware of it (think it was houdii's sucky guild) A group of TA decided to go there own way while another group decided to take the week off and evaluate.
Everyone basically sat out except PRX and maybe one more guild.
PRX was one of the few guilds that always wanted to stay on HOD even though they could never get many onto a map because of the huge ques. They decided to stay on HOD after TA split because they thought that they could rally server pride. Well in reallity when the "malitia" caught wind of TA break up they jumped ship within hours so PRX was fighting alone.
I remember the leader of PRX posted saying something along the lines of "we were going to stay on HoD to fight with our brothers, but when I turned left there was no one and when i turned right I saw that our brother have fled." So they moved to SoS where there was a cry for NA help and the rest is history.
Edited by Sfuri, 29 November 2012 - 06:31 AM.
#489
Posted 29 November 2012 - 06:09 AM
Damn I remember that post. This game did provide some funny WvW moments/drama.
#490
Posted 29 November 2012 - 06:35 AM
#491
Posted 29 November 2012 - 06:41 AM
Beastgate, on 29 November 2012 - 06:35 AM, said:
Henge to Blackgate to Stormbluff.......
How is Sea of Sorrows?
#492
Posted 29 November 2012 - 06:57 AM
#493
Posted 29 November 2012 - 07:10 AM
Here is how SoS handles business Twice a week we have a SERVER WIDE guild leader meeting. The meeting allows all the guilds to chat with each other, bounce ideas off each other, and solve any problems that we come up with. This meeting is usually populated with between 10-25 members, all leaders or commanders we will be working with in the coming days.
On Thursday we work out map assignments. We have 4 map alliances for NA that we rely on to get the job done. PRX handles one, TSYM + FoE handle another, Work + Atac and the AoI alliance handle a third, and OATH + FANG and a few other guilds make up fourth map. These are then assigned to various maps where they are in charge of holding and pushing their lands of responsibility. This is subject to change during the week, but we coordinate the call.
This is not classified, and its not exclusive. This system is used by MANY teams, just not to the level we have taken it. A few guilds, maybe an alliance or two, but not a whole server. Blackgate started using a similar system (not sure if they still do it), and the TA team from what I heard ran similar. We are doing similar in Planetside 2 right now, and were not alone. Its as simple as talking with your team, organizing them into sections, and assigning these sections to areas for them to cover.
Now as yourself, if your just going in there and winging it, is it possible that its NOT some TA ghost back from the dead and invulnerable to all resistance? I've posted this info before, I'm sure ill do it again. Its not rocket science, its basic organization and leadership.
The fights we have had in T1 have been beyond epic. 3 way fighting and epic battles have made this a VERY memorable experience for everyone I have chatted with. If your one of these, I /salute you! If your one of these people that would rather throw mud on here rather than back your team up in WvW (and they ARE in there), I recommend you read my guide to enjoying WvW, cause your doing it wrong.
http://www.guildwars...o-enjoying-wvw/
Jade Quarry has been amazing in this match up. Within 2 hours of facing off with them, my team was reeling from their onslaughts and coming up with strategies to make ourselves hard targets, in hopes that they would hit SBI instead, and let us be. Their ability to read a situation and work the diplomacy of pushing weaker targets for mutual PPT gain has been inspirational, and we learned a lot!
Stormbluff Isle has been able to effectively counter our portal strats better than any server we have face so far. Some panic and run, some turn and blow their AE attacks, these guys just turn, deploy portal countermeasures in the form of CCs, Fears, and knock backs, then proceed to make us drastically rethink our basic strats and WvW tactics in general. Whats more, they DON'T GIVE UP. Nothing owned, nothing to defend, these guys constantly hit us and sent us packing!
All in all, this has been great. I'm hoping that we see more teams on our opponent servers reaching across to allies in cooperation, rather than pointing fingers and laying blame. We live for the competition, you guys have provided that, and were sure class isn't out! For any EU guilds out there, still no queue on your prime time on SoS, and we sure would like to get some more sleep
Too all the WvWers who can graciously win, and to all that can throw an honest GG to their opponents that bested them on the field, /salute and /respect. Has been an honor and a pleasure!
Edited by coronbale, 29 November 2012 - 07:20 AM.
#494
Posted 29 November 2012 - 07:20 AM
#495
Posted 29 November 2012 - 07:22 AM
coronbale, on 29 November 2012 - 07:10 AM, said:
Here is how SoS handles business Twice a week we have a SERVER WIDE guild leader meeting. The meeting allows all the guilds to chat with each other, bounce ideas off each other, and solve any problems that we come up with. This meeting is usually populated with between 10-25 members, all leaders or commanders we will be working with in the coming days.
On Thursday we work out map assignments. We have 4 map alliances for NA that we rely on to get the job done. PRX handles one, TSYM + FoE handle another, Work + Atac and the AoI alliance handle a third, and OATH + FANG and a few other guilds make up fourth map. These are then assigned to various maps where they are in charge of holding and pushing their lands of responsibility. This is subject to change during the week, but we coordinate the call.
This is not classified, and its not exclusive. This system is used by MANY teams, just not to the level we have taken it. A few guilds, maybe an alliance or two, but not a whole server. Blackgate started using a similar system (not sure if they still do it), and the TA team from what I heard ran similar. We are doing similar in Planetside 2 right now, and were not alone. Its as simple as talking with your team, organizing them into sections, and assigning these sections to areas for them to cover.
Now as yourself, if your just going in there and winging it, is it possible that its NOT some TA ghost back from the dead and invulnerable to all resistance? I've posted this info before, I'm sure ill do it again. Its not rocket science, its basic organization and leadership.
The fights we have had in T1 have been beyond epic. 3 way fighting and epic battles have made this a VERY memorable experience for everyone I have chatted with. If your one of these, I /salute you! If your one of these people that would rather throw mud on here rather than back your team up in WvW (and they ARE in there), I recommend you read my guide to enjoying WvW, cause your doing it wrong.
http://www.guildwars...o-enjoying-wvw/
Jade Quarry has been amazing in this match up. Within 2 hours of facing off with them, my team was reeling from their onslaughts and coming up with strategies to make ourselves hard targets, in hopes that they would hit SBI instead, and let us be. Their ability to read a situation and work the diplomacy of pushing weaker targets for mutual PPT gain has been inspirational, and we learned a lot!
Stormbluff Isle has been able to effectively counter our portal strats better than any server we have face so far. Some panic and run, some turn and blow their AE attacks, these guys just turn, deploy portal countermeasures in the form of CCs, Fears, and knock backs, then proceed to make us drastically rethink our basic strats and WvW tactics in general. Whats more, they DON'T GIVE UP. Nothing owned, nothing to defend, these guys constantly hit us and sent us packing!
All in all, this has been great. I'm hoping that we see more teams on our opponent servers reaching across to allies in cooperation, rather than pointing fingers and laying blame. We live for the competition, you guys have provided that, and were sure class isn't out! For any EU guilds out there, still no queue on your prime time on SoS, and we sure would like to get some more sleep
Too all the WvWers who can graciously win, and to all that can throw an honest GG to their opponents that bested them on the field, /salute and /respect. Has been an honor and a pleasure!
#496
Posted 29 November 2012 - 07:28 AM
Stei, on 29 November 2012 - 07:22 AM, said:
It's a running joke amongst the AoI guilds to say in map chat "GJ PRX on full-cap" whenever we turn a map green. On occasion we'll troll one of the PRX commanders and whisper them the same message. Hell, sometimes we even race to see who can do it first.
#497
Posted 29 November 2012 - 07:28 AM
Stei, on 29 November 2012 - 07:22 AM, said:
#498
Posted 29 November 2012 - 07:31 AM
coronbale, on 29 November 2012 - 07:10 AM, said:
It is only a matter of time before members from your server get *y and come here to start trolling. When that happens, be prepared for the same thing to happen to SoS that happened on HoD. I'm not saying that to be a dick or anything. In fact, I am one of the people that honestly though TA wasn't going to break up. The theory everyone had at the time was, they were going to get bored and go their separate ways. They were right.
Hell to be really honest, I am getting bored with SoS already. The only tactic seems to be stack up then portal over there. It doesn't matter if it is a supply camp with 4 people in it or group of siege engines outside your walls with 30 people guarding it.
Anyway, those are my thoughts. Don't take them too personally like most guru goers seem to. Good luck, have fun, see you on the battlefield.
Edited by MrZero, 29 November 2012 - 09:11 AM.
#499
Posted 29 November 2012 - 07:33 AM
Papaj, on 29 November 2012 - 07:28 AM, said:
So you troll one of the better guilds in the game because members from other servers troll you about them?
PRX, you're welcome back to GoM. We'll even rename the server after you.
#500
Posted 29 November 2012 - 07:38 AM
Vanu4life, on 29 November 2012 - 07:33 AM, said:
PRX, you're welcome back to GoM. We'll even rename the server after you.
I got a high top hair cut with a PRX on the back. Your play sir.
BTW, hes not trolling. The PRX commanders I chat with crack up about the comments posted here as well. All in good fun sugar tits
Edited by coronbale, 29 November 2012 - 07:39 AM.
#501
Posted 29 November 2012 - 07:42 AM
Vanu4life, on 29 November 2012 - 07:33 AM, said:
PRX, you're welcome back to GoM. We'll even rename the server after you.
If they move to GoM, I demand to see thread on the official forums petitioning the change in server name. I'll even move to GoM on the thread creation after them move. You can bookmark this post and throw it in my face.
#502
Posted 29 November 2012 - 07:43 AM
TA is still welcome back to GoM though. Please. Before we fall another rank.
#504
Posted 29 November 2012 - 07:54 AM
#506
Posted 29 November 2012 - 08:51 AM
Edited by J E R I C O, 29 November 2012 - 08:53 AM.
#509
Posted 29 November 2012 - 09:00 AM
coronbale, on 29 November 2012 - 07:28 AM, said:
Dont be so humble, Tysm is no joke and the fact there was a group of guilds that talented hiding on a server like Dragonbrand just goes to show there are probably guilds in this game that you have never heard of but are easily just as talented as anyone in T1.
I've been most impressed by the AoI guys with their extreme dedication that most definitely rivals PRX.
I dont really think making sure we have certain guilds on each maps makes us like TA, we work together because we're a community, we dont have overwhelming numbers that make you want to quit like HoD. We're all very talented, from the largest guilds to the smallest, SoS is a fantastic server to be on and I for one have been astonished by the kindness that people on this server show.
#510
Posted 29 November 2012 - 09:01 AM
J E R I C O, on 29 November 2012 - 08:51 AM, said:

BTW< just curious, what is your guys KDR? To find that take your WvW kills (achievements > WvW > Players Killed) and / by your /deaths total

Mine is 44.18 kills for each death
Edited by coronbale, 29 November 2012 - 09:10 AM.
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