shanemckay1, on 03 December 2012 - 01:36 AM, said:
i actually told you all on here over a year ago and repated numerous time. Most of post have been nnegative and warning. This is not GW1. This game that had been in dev for 5 years ago, should have been out 18 months ago with new graphics engine. Can you tell me why not. Don't give me when it done its done. That phrase ddont mean a thing when you have potential customers.
When you begin a project you don't change over to a new engine 3 and half years in. Also when you scrap your initial game design systems and pitch a game for a different crowd it takes time to tie everything together as coherently as possible.
el hefe, on 03 December 2012 - 04:55 AM, said:
it seems Anet wasn't/isn't immume to the trend most themepark games take these days. successful at launch dwindling population in the months that follow.
People are just happy with vanilla. Sure super awesome fudge may be great when it comes out but as long as good ole vanilla is still kicking strong people will go back to it. I get the feeling MMO players will have to be dragged kicking and streaming into the next generation of MMOs, because so far they just aren't buying in.
Mouse1981, on 03 December 2012 - 08:39 AM, said:
To me, personally, vertical or no vertical progression is NOT the deal breaker. Not at all. I can find pros and cons to both models, and I can work with both equally.
What IS a deal breaker to me, however, is that the game is too shallow and too God damned boring.
shallow as compared to what MMO?
Mouse1981, on 03 December 2012 - 08:54 AM, said:
Unlike GW2 PR deceptions, Planetside 2 doesn't need to pull any cons to get a good review on my behalf. Quality game, enough depth in mechanics and addictive game-play won me over. That MMOFPS actually has MORE player customization and RPG elements than GW2. Ironic and sad at the same time.
So no, I don't get paid. The game is just good. Also, try Far Cry 3. Not an MMO and not an RPG, but has more character customization and progression than GW2, like, 5 times more. GW2 could learn a thing or two about QUALITY from those two.
Are you saying GW2 isn't a quality game or just could stand to improve its quality of customization and its depth?
Perm Shadow Form, on 03 December 2012 - 10:40 AM, said:
Agree, I've seen Android RPG games with better character customization than in GW2 and its really sad when you think about it.
Sad how? Anet didn't focus heavily on character customization it seems. I wish they did and hopefully they will, but the amount of effort directed towards improving a gameplay element dictates the end result. If an android developer went all out on character customization and anet didn't would that make anet a bad developer?
Mouse1981, on 03 December 2012 - 12:22 PM, said:
I haven't checked on these forums recently, due to lack of my interest in GW2. I usually drop by whenever I run out of addresses to visit online.
Replying to both you and Pcpsong in this one post.
I "praised" Planetside 2 in 2, maybe 3 posts. You can't really call me an activist.

It is a fresh experience for me, therefore I'm sharing my new experience here with you, comparing games. I'm not bashing GW2, it is just that bad, I'm being objective on my behalf. By "objective", I mean I have no personal reasons to dislike GW2 other than I believe it is utterly horrible, a complete failure. Besides, no one can be universally objective, we can only speak from our own point of view.
Mind you, I own a copy of GW2. Meaning I wanted to like the game, but it just sucks.
As far as SoE business way of things goes, I do HOPE I don't get disappointed. So far - I'm having a blast. It could of course change, but I hope it won't. That doesn't diminish the level of disappointment that GW2 is.
By what standard is GW2 "a complete failure"?
Mouse1981, on 03 December 2012 - 12:56 PM, said:
I recognize WoW as a far superior game to GW2. Now: that doesn't mean I consider WoW a good game. I haven't played in such a long time, and when I received an e-mail from Blizzard to return for 10 days free, I was tempted. However, it took me just a glance at their forums to remind me why I quit that game, and that I don't really want to go back there ever.
I have the same feelings towards GW2, if not even stronger feelings than for WoW, but the difference is that WoW lasted me for 6 years, and GW2 for 2 weeks.
Perhaps it's a good idea that we all actually expect QUALITY games for which we pay for, rather than we take sides like soccer fans do, fighting over whose game is better. My vote is they both suck.
Well, I heard a Planescape: Torment sequel might be on the horizon, and that looks promising.
The comparison of the times you spent playing WoW and GW2 is an unfair and invalid comparison. First of all GW2 has been out for a few months and WoW for years making the comparison laughable from the get go, but beyond that the circumstances surrounding your willingness to play and your means are unaccounted for.
megamacka, on 03 December 2012 - 03:56 PM, said:
My problem with the game is that it feels like a gigantic zerg fest. ESPECIALLY the events.
There isn't really any real teamwork ( kind made even further obvious by no real roles ). It's sad really, because I really want to like the game. And here I am, every day trying to find a reason to actually go back and play the game but I can't. I just feel no drive to log back on. /sad face
The game does feel like a gigantic zerg fest despite it not being one. Fractals are a step in the right direction, but it is a perception Anet has to address and fix.