Var, on 07 December 2012 - 06:14 AM, said:
Rickter, on 07 December 2012 - 06:05 AM, said:
if they wanted to extort money from players, they'd have a more robust gem store imho. like, other race's dance emotes, why is that not in the game? that's instant cash cow right there.
currently aside from gem to gold conversion, transmutation stones, bank slots, and make over kits - there is absolutely nothing that interests me in that gem store
None of the unique equips are interesting. All of them are centered around a gold-grind to get them. Literally all of them can be achieved with gold, barring dungeon sets - which don't even make up half of the game's unique equipment pieces.
Before you kneejerk-respond, try thinking about it for a moment. Think about how the economy functions right now; how the BLTC is set up, and how you need to play in order to get a Legendary item in a decent period of time - and, also, how bland the road to getting a Legendary is.
Also think about what else there is to do aside from go for those vanity pieces to get. What kind of challenge does the game offer? What kind of tests of skill are there in the game that ever -actually- challenged you? What sort of prestige is there to legendaries, other than how hard you couldgrind at something, or how much RL-Money you could blow on gold-conversion?
If you can stop and think about all of that, but still come to the conclusion that GW2's systems weren't designed entirely around the ability for players to convert Gems to Gold - it's an intellectual failure on your part.
Edited by Soki, 07 December 2012 - 07:40 AM.










