If you played the game for anything other than a simply casual experience, you would understand that the game is designed around the ability to convert gems to gold.
None of the unique equips are interesting. All of them are centered around a gold-grind to get them. Literally all of them can be achieved with gold, barring dungeon sets - which don't even make up half of the game's unique equipment pieces.
Before you kneejerk-respond, try thinking about it for a moment. Think about how the economy functions right now; how the BLTC is set up, and how you need to play in order to get a Legendary item in a decent period of time - and, also, how bland the road to getting a Legendary is.
Also think about what else there is to do aside from go for those vanity pieces to get. What kind of challenge does the game offer? What kind of tests of skill are there in the game that ever -actually- challenged you? What sort of prestige is there to legendaries, other than how hard you couldgrind at something, or how much RL-Money you could blow on gold-conversion?
If you can stop and think about all of that, but still come to the conclusion that GW2's systems weren't designed entirely around the ability for players to convert Gems to Gold - it's an intellectual failure on your part.
no need to get defensive, the only person's opinion i dont really respect on Guru is Duskwolf's. . . . i understand where you are coming from and i can understand your frustration. but the counter argument is that those things arent needed. you speak of unique skins and legendaries. its not needed to enjoy or play the game.
i kinda felt like "extort" was an exaggeration on your part, but i understand you are a bit disheartened by the current system and subsequently upset about it.
Duskwolf has already quit GW2. he doesnt even play anymore, he admitted it. he just cant quit the forums. i dont think its healthy. dont feed him.