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Where has everyone gone?


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#451 Dasryn

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Posted 09 December 2012 - 11:13 PM

if you guys really wanted ANet to improve this game, you wouldnt be on Guru whining about it.

plain and simple.

seriously guys, ANet is not reading this, they are not seeing anything you write. and even if they did, like i said, they wouldve tuned you out a long time ago.

ive seen devs reply more to twitter posts and facebook posts than in Guru.

so my point still stands, you guys really have nothing productive to say.  just a few broken records trying to fight what you think is the righteous fight when all you are doing is polluting the Guru community.  you paint this grim dark picture for the future of GW2, and in the end, it doesnt really matter.

no one that enjoys GW2 wants to see it close its doors, but if it did, there is nothing that you or i can do about it.  

i say, just let things run its course. let those that want to enjoy the game to enjoy it.  stop blowing things out of proportion and making it seem like ANet is this evil empire intent on CONning you out of your money.

just move on.  please, do this community a favor and move on to your next big expectation.

#452 Jason Seven

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Posted 09 December 2012 - 11:34 PM

View PostRickter, on 09 December 2012 - 11:13 PM, said:

snip
Exactly how I see it too. All these people do is infecting these forums with their narrow minded view on things. ArenaNet already said that gear progression is here to stay so why cry and QQ about it? You're not going to get the game you were promised because ArenaNet can make a lot more money from people like us who prefer a gear treadmill with gating system. It's funny how they actually seem to think ArenaNet cares about them while all they want is to maximize profits. Why else would they hire someone who establishes and ensures a real-life based economy and someone from Nexon who knows what people want from a cash shop? I would welcome seeing lots of armor sets with ascended stats being added to the cash shop and the stupid gold to gems/gems to gold transfer thing removed. Those who support the developer should be the ones rewarded the most, not someone who just plays this game for fun.

#453 justOneWord

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Posted 09 December 2012 - 11:46 PM

Quote

The displayed server population is not online numbers, it's the number of people who have chosen that server as their home. This includes all the people who no longer play. A server could be tagged as 'high' with zero players actually online.

Didn't ArenaNet state otherwise?

Quote

Those who support the developer should be the ones rewarded the most, not someone who just plays this game for fun.

I would like to buy the I-win-button for 3000 gems and please don't send me those free-invite-your-friends weekend newsletters anymore. Don't want to feel like those hobos who play this game for those laughable $60 they paid, cheapskates.

#454 Fernling306

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Posted 10 December 2012 - 12:23 AM

View PostjustOneWord, on 09 December 2012 - 11:46 PM, said:

Didn't ArenaNet state otherwise?



I would like to buy the I-win-button for 3000 gems and please don't send me those free-invite-your-friends weekend newsletters anymore. Don't want to feel like those hobos who play this game for those laughable $60 they paid, cheapskates.

View PostjustOneWord, on 09 December 2012 - 11:46 PM, said:

Didn't ArenaNet state otherwise?


No, they confirmed that it isn't people online. It is actually the amount of accounts tied to those servers. I am guessing that there is a time out if the account in inactive for a certain amount of time though.
Some would argue that it is population, but I would strongly disagree(even without anet employee confirmation) because my server is always full, even at odd hours when I can literally walk through several zones for an hour and never see another person, LA spam slows WAY down and there is hardly any groups formed for WvW.

https://forum-en.gui...pulations/first

#455 Bottoms_Up

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Posted 10 December 2012 - 12:37 AM

View PostFernling306, on 10 December 2012 - 12:23 AM, said:

Some would argue that it is population, but I would strongly disagree(even without anet employee confirmation) because my server is always full, even at odd hours when I can literally walk through several zones for an hour and never see another person, LA spam slows WAY down and there is hardly any groups formed for WvW.

https://forum-en.gui...pulations/first

On the other hand, didn't servers used to change status on a regular and even daily cyclical basis not too long ago? People in the WvW forum would talk about the time of day when server x was not full so people could transfer. I'd find it hard to believe that this could be accounted for by time outs on accounts. And the 'Anet' response was from a community coordinator - I'm afraid I give it no more weight than if it were from any other random internet person.

#456 Fernling306

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Posted 10 December 2012 - 12:42 AM

View PostBottoms_Up, on 10 December 2012 - 12:37 AM, said:

On the other hand, didn't servers used to change status on a regular and even daily cyclical basis not too long ago? People in the WvW forum would talk about the time of day when server x was not full so people could transfer. I'd find it hard to believe that this could be accounted for by time outs on accounts. And the 'Anet' response was from a community coordinator - I'm afraid I give it no more weight than if it were from any other random internet person.

The fluctuation was likely from people transferring to other servers in hopes of finding the WvW server they wanted. Maybe you have to be on a server for several days before it counts you into the server population. Really pointless to speculate imo, just too many different possibilities.
I think someone employed by ArenaNet hold much more weight than a random person on a forum. Maybe the community coordinator carpools with a dev that knows the answer to this or possibly sit at the same table come lunch time. We don't know, but the odds are in their favor(they do represent Anet).

#457 blindude

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Posted 10 December 2012 - 12:50 AM

View PostFernling306, on 10 December 2012 - 12:42 AM, said:

The fluctuation was likely from people transferring to other servers in hopes of finding the WvW server they wanted. Maybe you have to be on a server for several days before it counts you into the server population. Really pointless to speculate imo, just too many different possibilities.
I think someone employed by ArenaNet hold much more weight than a random person on a forum. Maybe the community coordinator carpools with a dev that knows the answer to this or possibly sit at the same table come lunch time. We don't know, but the odds are in their favor(they do represent Anet).
My guess would be a system that takes into account every player that has logged in at least once in a month or in a week seeing thats also how locations under the guild tab change and turn to uknown.Im pretty sure that it doesnt count a player that has stopped months ago cause that could be bad for the games population balance.

Edited by Leyana, 10 December 2012 - 02:53 AM.
No


#458 Hector

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Posted 10 December 2012 - 01:18 AM

I would just like to point out that Anet themselves said that if a server was full than that meant the number of accounts tied to a server, not how many people are online at that point.

Rikter is so very wrong about this that it is laughable and he probably should have read the rest of this thread before he went nuclear as we have had this discussion three times so Rikter, if you want me to provide the Anet post that says this search this thread for it as it is here.

#459 Dasryn

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Posted 10 December 2012 - 01:52 AM

View PostHector, on 10 December 2012 - 01:18 AM, said:

I would just like to point out that Anet themselves said that if a server was full than that meant the number of accounts tied to a server, not how many people are online at that point.

Rikter is so very wrong about this that it is laughable and he probably should have read the rest of this thread before he went nuclear as we have had this discussion three times so Rikter, if you want me to provide the Anet post that says this search this thread for it as it is here.

this is besides the point.  so what is the server capacity status isnt a true indication?  my point still stands:

Quote

you guys really have nothing productive to say.  just a few broken records trying to fight what you think is the righteous fight when all you are doing is polluting the Guru community.



and thats all there is to it.

#460 DuskWolf

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Posted 10 December 2012 - 02:07 AM

View PostRickter, on 10 December 2012 - 01:52 AM, said:

and thats all there is to it.
Except it isn't. You just want a walled garden where everyone is wearing rose-tinted glasses and no one ever has to worry about cognitive dissonance over their purchases. I was as passionate as anyone about the ideals. I am completely let down on the execution. GW2 is a WoW also-ran with some minor cosmetic differences. It's all smoke and mirrors, magic tricks, and flim-flammery. The dodge-roll even is a joke, since it doesn't help at all. Spatial awareness matters a hell of a lot more in CO even than GW2. It's just yet another WoW clone.

And whether you think it's poisonous or not doesn't matter. Somewhere, we should be allowed to say that we feel betrayed because we were promised something that wasn't a WoW clone. We should be allowed to say that we want MMOs to really evolve and leave the WoW model behind. We should be allowed to say that we feel that GW2 is stuck in the old ways. We should be allowed to point at GW2, just like we do at WoW, and say to others no, that, don't do that, never that.

#461 Var

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Posted 10 December 2012 - 02:42 AM

View PostHector, on 10 December 2012 - 01:18 AM, said:

I would just like to point out that Anet themselves said that if a server was full than that meant the number of accounts tied to a server, not how many people are online at that point.

Whatever the exact specifics are of how the server "population" is counted, it has to have some partial reactivity/awareness to the real population figures since it does almost like clockwork vary between peak prime time hours and dead hours, and weekdays and weekends. Its not exactly very clear how it works but I'd wager a guess that it does periodically check when a person has last logged in because I doubt that people are changing servers at key load times (high/low peaks/troughs). I'd say it probably checks on a daily basis, and will stop counting inactive accounts that have been inactive for X such check cycles. If it checks at peak high and low times, that would explain why the fluctuations in Full/High occur at those times as well.

It would be a bit silly for the server to bar transfers if every slot is taken but everyone hasn't played in months though there is likely some low bar set in place to prevent server explosions during the events where everyone comes back (even if its just for a day) to see what's going on.

But this is the best explanation I can come up with that doesn't presuppose that, at regular intervals through the day and every single day, large masses of people just start transferring around servers as if they were playing musical chairs.

Edited by Var, 10 December 2012 - 02:44 AM.


#462 Lucas Ashrock

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Posted 10 December 2012 - 03:12 AM

Well, now we had fun laughing about Rickter and breaking his illusion of a game full of players (instead of a realistic growing massleaving even of geargrinder tired to farm rings not getting one lol :P ) and everything is perfect, because he loves pictures, let's put a picture for him :D

Posted Image

Posted Image

Posted Image

This is europe (guess he has 0 idea of how many country are bonded to europe, but let's help him, one is russia too, hoping he knows how big russia is )

(assuming he understood finally full is not a realisitc full server of players filling the server but included who left too) Hey, where is everyone? (a hint, they quitted for way better games or an other clone way better improved ;) )

Edited by Lucas Ashrock, 10 December 2012 - 03:21 AM.


#463 Dasryn

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Posted 10 December 2012 - 05:20 AM

guys its not really about whether or not hte servers are full of players or anything like that anymore.  it really isnt.  so lets move on from that.

the point is:  there are a few users in the Guru community that have nothing nice to say about GW2.  in fact, all they ever say are negative and all it does is paint a grim portrayal of the state of GW2 that is not 100% accurate as to what the true state of the game is.  This small group of users are essentially polluting the community and creating a rather negative atmosphere.  furthermore, this small group of users serve no purpose in a community dedicated to a game that they do not like because they are neither changing the game for the better, influencing ANet developers for the better, nor are they keeping those that wish to play GW2 from playing it.

this is what they are doing though:  creating a very negative feeling surrounding this game and possibly robbing other users that visit this site because of the promise of something better than the official forums of any enjoying they get from GW2.

and its this last point that i personally cant tolerate.  its one thing if i knew that you guys were making a difference or influence the direction of the game, but you arent.  nothing any of you say is getting back to the devs.  you are seriously better off tweetting the devs on twitter than complaining on guru. your only purpose is to rob guru users of any enjoyment because you yourselves dont get enjoyment from playing GW2.

its selfish and immature.  and sooner rather than later, there wont be anymore positive Guru users and this forum will be filled with the cries of negativity.  that's not where i want to be, and im sure thats not where the site admins want this site to go.

#464 Rhydian

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Posted 10 December 2012 - 05:58 AM

View PostRickter, on 10 December 2012 - 05:20 AM, said:

guys its not really about whether or not hte servers are full of players or anything like that anymore.  it really isnt.  so lets move on from that.

the point is:  there are a few users in the Guru community that have nothing nice to say about GW2.  in fact, all they ever say are negative and all it does is paint a grim portrayal of the state of GW2 that is not 100% accurate as to what the true state of the game is.  This small group of users are essentially polluting the community and creating a rather negative atmosphere.  furthermore, this small group of users serve no purpose in a community dedicated to a game that they do not like because they are neither changing the game for the better, influencing ANet developers for the better, nor are they keeping those that wish to play GW2 from playing it.

this is what they are doing though:  creating a very negative feeling surrounding this game and possibly robbing other users that visit this site because of the promise of something better than the official forums of any enjoying they get from GW2.

and its this last point that i personally cant tolerate.  its one thing if i knew that you guys were making a difference or influence the direction of the game, but you arent.  nothing any of you say is getting back to the devs.  you are seriously better off tweetting the devs on twitter than complaining on guru. your only purpose is to rob guru users of any enjoyment because you yourselves dont get enjoyment from playing GW2.

its selfish and immature.  and sooner rather than later, there wont be anymore positive Guru users and this forum will be filled with the cries of negativity.  that's not where i want to be, and im sure thats not where the site admins want this site to go.

Small group of users, I am willing to bet that "small group of  users" are some of the people who no longer pvp on empty WvW maps or play sPVP anymore because those elements have been neglected so that GW2 can add more dungeon and gear grinding.

You are not  making a difference either and your tolerance level is the last thing I suspect they are worried about. Just because you like the way things are now, doesn't mean that everyones problems with the game they purchased is not valid. Trying to put a positive spin on something obviously bad in some vain hope the population will stay the same so you can happily gear grind away, well thats pretty disingenuous. If you truly didn't want a pr battle you wouldn't be engaging in your own positive spin movement.

#465 ToySoldier

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Posted 10 December 2012 - 06:02 AM

A healthy debate should be one where people argue with logic on the issues, without badgering other people's right to speak.

The topic here is "Where has everyone gone?"  We need to hear from people who left.

#466 Lucas Ashrock

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Posted 10 December 2012 - 06:20 AM

If they are completely gone, do you think they log on this forum posting "I left for TSW, FU anet" ?
We are posting where probably people moved on and why.

Edited by Lucas Ashrock, 10 December 2012 - 06:21 AM.


#467 M1k3l

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Posted 10 December 2012 - 06:38 AM

Things change, if your server feels dead then move.
If your guild is dead then leave.
The game and the population is waiting for you to join us.
I'm on JQ, been here a long time. Good luck getting here as we are full... BUT that does not mean you can not move here, it will just take a few times of trying to find us at high.
When I pve there are no problems getting groups for anything.
When I wvw the que time is around 5 mins. Some battle grounds may have longer ques.
I never enter LA on my home server but that too pops in 5 - 30 mins.

I'm having a blast and if your not...join us! We would love to have you.
Need a guild? pm Sai or better yet, mail me :P

#468 Lucas Ashrock

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Posted 10 December 2012 - 06:44 AM

Guild recruitment advertise, or confirming wvw has no queue because JQ is not having that much wvw players on it anymore ( or just not so many players at all on our "full" server)?

Edited by Lucas Ashrock, 10 December 2012 - 06:44 AM.


#469 M1k3l

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Posted 10 December 2012 - 06:48 AM

View PostLucas Ashrock, on 10 December 2012 - 06:44 AM, said:

Guild recruitment advertise, or confirming wvw has no queue because JQ is not having that much wvw players on it anymore ( or just not so many players at all on our "full" server)?
What? Look at ranks and did I list a guild? I gave my name, not breaking the site rules. Just trying to help people.
Lighten up and have fun

Edited by M1k3l, 10 December 2012 - 06:51 AM.


#470 Lucas Ashrock

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Posted 10 December 2012 - 06:53 AM

Borderline , smart post ;)
No doubt on the spirit of the post. I just don't get how it fit the discussion.

Edited by Lucas Ashrock, 10 December 2012 - 06:54 AM.


#471 M1k3l

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Posted 10 December 2012 - 07:06 AM

It was :D

I have good friends on other servers complaining about the issues in this post. They don't move due to another friend or whatever.
All I can say to them is ..move.
If not to JQ then any Full / High server, sure it's a real pain getting on one but worth it imo.
That said with the Winterday's events coming, I would guess many servers will have a mass return of members, then there are the huge updates in Jan and Feb that Anet says are larger than anything seen before.
With a no sub game it's cool to take a break and come back when the new stuff hits.
Hell, that's the amazing thing about GW2 and GW1.

#472 Lucas Ashrock

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Posted 10 December 2012 - 07:13 AM

You mean a quick log for a couple days for that event and logoff. Wow, such an mmo.
Oh, about february ring of fire update, more than a mass return i expect a mass whine and more people leaving.
I'll explain more about it on the proper thread :P

#473 Maconi

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Posted 10 December 2012 - 07:18 AM

I quit GW2 before even the Halloween event, not really much to be said that hasn't already been said (mainly because of the dull/broken PvE end-game).

Having said that, I've been trying to get a few of my friends on JQ for a while now (seems to be one of the more active servers left). Haven't had any luck with the server opening up. They're all on the verge of quitting because they can't do most of the events/DEs because all of the zones on HoD are dead and they're bored/tired of playing an MMORPG alone. A few of them saw the light at the end of the tunnel (no PvE end-game) and have already quit but the others kind of like the leveling experience (albeit getting bored as I said before).

I haven't really picked up another game since leaving GW2. It really was my last hope for MMORPGs. Blizzard's Titan Project may turn out alright but that's a ways off. Maybe I'll just bury myself in some Indie/MOBA games for a while. :zzz:

#474 Lucas Ashrock

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Posted 10 December 2012 - 07:20 AM

Sadly true. I'm on jade quarry, and i log quickly for fractal dailies and leave (until i get the last thing missed, 1 ring with stats i want), i cannot play any pve content at all like before, like orr, do a dungeon (dungeon entrance contested) etc

Let me suggest: The secret world, runescape, planetside 2, rift, take a look ;)

Edited by Lucas Ashrock, 10 December 2012 - 07:22 AM.


#475 M1k3l

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Posted 10 December 2012 - 07:24 AM

@ #472
No disagreement from me on any of that.
But there is a solid regular player base imo.
So as long as there is a monthly update to keep those people coming back, every month, I'm ok with that.
In fact I like it.
I play too much but I am fine with those that play 7-10 days out of 30. But that's just how I feel.

Edited by M1k3l, 10 December 2012 - 07:29 AM.


#476 Millimidget

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Posted 10 December 2012 - 10:20 AM

View PostRickter, on 09 December 2012 - 11:13 PM, said:

just move on.  please, do this community a favor and move on to your next big expectation.
I have no "next big expectation." I had no "big expectation" coming into this game. I wasn't even interested in buying it until days before launch.

View PostJason Seven, on 09 December 2012 - 11:34 PM, said:

Exactly how I see it too. All these people do is infecting these forums with their narrow minded view on things. ArenaNet already said that gear progression is here to stay so why cry and QQ about it? You're not going to get the game you were promised because ArenaNet can make a lot more money from people like us who prefer a gear treadmill with gating system. It's funny how they actually seem to think ArenaNet cares about them while all they want is to maximize profits. Why else would they hire someone who establishes and ensures a real-life based economy and someone from Nexon who knows what people want from a cash shop? I would welcome seeing lots of armor sets with ascended stats being added to the cash shop and the stupid gold to gems/gems to gold transfer thing removed. Those who support the developer should be the ones rewarded the most, not someone who just plays this game for fun.
And that's what it comes down to I guess; entitlement mentality derived from voluntary purchases. Ironically, no matter how much money you've dumped into the game through the cash shop, it's nothing compared to the revenue they've brought in; they care no more about you than me or anyone else, and possibly less even because it's you they're most interested in suckering out of money.

Talk about a terrible community.

#477 Ravenear

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Posted 10 December 2012 - 01:53 PM

I have left game becouse i hate grind new items with better stats - i have got full exotic on 3 characters and when ascended items come out i was furious. And becouse of that i left game. For me farming items for look is ok but not for stats. - ex GW1 fan... GW2 was my last mmo.

Now im having good time in sandboxes games like: Far Cry 3 & Skyrim.

Edited by Ravenear, 10 December 2012 - 01:55 PM.


#478 omar316

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Posted 10 December 2012 - 01:58 PM

Playing KH, Paper Mario, some psn all stars while waiting on Fractals lol. Many of the initial people who played quit. Damn game was supposed to last me a year but didnt last me a month. I just log in to talk with some friends who still play. My greatest fun comes from me helping these guildies to get their legendaries.

Crap is just not fun. I did have fun soloing Orr's Plinx to Jofast runs, when loot dropped, but since that was some how nerfed when I took a 3 weeks break, and the drop rates together with the already dismal population... Meh. I didn't see 1 person in LS either, lol... for the 20+ mins I was killing crabs.

#479 Arquenya

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Posted 10 December 2012 - 02:43 PM

Also wondering where the people are. Was LFG for TA and CM on a saturday night - to no avail.
Nothing. Silence.

While I'm on one of the most active servers afaik.

#480 Revrak

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Posted 10 December 2012 - 02:46 PM

since the ascended grind destroyed the viability to play the game as i want, dramatically reducing the game's value. im sticking mostly to spvp,   i hope it can entertain me for a long time.




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