Where has everyone gone?
#451
Posted 09 December 2012 - 11:13 PM
plain and simple.
seriously guys, ANet is not reading this, they are not seeing anything you write. and even if they did, like i said, they wouldve tuned you out a long time ago.
ive seen devs reply more to twitter posts and facebook posts than in Guru.
so my point still stands, you guys really have nothing productive to say. just a few broken records trying to fight what you think is the righteous fight when all you are doing is polluting the Guru community. you paint this grim dark picture for the future of GW2, and in the end, it doesnt really matter.
no one that enjoys GW2 wants to see it close its doors, but if it did, there is nothing that you or i can do about it.
i say, just let things run its course. let those that want to enjoy the game to enjoy it. stop blowing things out of proportion and making it seem like ANet is this evil empire intent on CONning you out of your money.
just move on. please, do this community a favor and move on to your next big expectation.
#452
Posted 09 December 2012 - 11:34 PM
Rickter, on 09 December 2012 - 11:13 PM, said:
#453
Posted 09 December 2012 - 11:46 PM
Quote
Didn't ArenaNet state otherwise?
Quote
I would like to buy the I-win-button for 3000 gems and please don't send me those free-invite-your-friends weekend newsletters anymore. Don't want to feel like those hobos who play this game for those laughable $60 they paid, cheapskates.
#454
Posted 10 December 2012 - 12:23 AM
justOneWord, on 09 December 2012 - 11:46 PM, said:
I would like to buy the I-win-button for 3000 gems and please don't send me those free-invite-your-friends weekend newsletters anymore. Don't want to feel like those hobos who play this game for those laughable $60 they paid, cheapskates.
justOneWord, on 09 December 2012 - 11:46 PM, said:
No, they confirmed that it isn't people online. It is actually the amount of accounts tied to those servers. I am guessing that there is a time out if the account in inactive for a certain amount of time though.
Some would argue that it is population, but I would strongly disagree(even without anet employee confirmation) because my server is always full, even at odd hours when I can literally walk through several zones for an hour and never see another person, LA spam slows WAY down and there is hardly any groups formed for WvW.
https://forum-en.gui...pulations/first
#455
Posted 10 December 2012 - 12:37 AM
Fernling306, on 10 December 2012 - 12:23 AM, said:
https://forum-en.gui...pulations/first
On the other hand, didn't servers used to change status on a regular and even daily cyclical basis not too long ago? People in the WvW forum would talk about the time of day when server x was not full so people could transfer. I'd find it hard to believe that this could be accounted for by time outs on accounts. And the 'Anet' response was from a community coordinator - I'm afraid I give it no more weight than if it were from any other random internet person.
#456
Posted 10 December 2012 - 12:42 AM
Bottoms_Up, on 10 December 2012 - 12:37 AM, said:
The fluctuation was likely from people transferring to other servers in hopes of finding the WvW server they wanted. Maybe you have to be on a server for several days before it counts you into the server population. Really pointless to speculate imo, just too many different possibilities.
I think someone employed by ArenaNet hold much more weight than a random person on a forum. Maybe the community coordinator carpools with a dev that knows the answer to this or possibly sit at the same table come lunch time. We don't know, but the odds are in their favor(they do represent Anet).
#457
Posted 10 December 2012 - 12:50 AM
Fernling306, on 10 December 2012 - 12:42 AM, said:
I think someone employed by ArenaNet hold much more weight than a random person on a forum. Maybe the community coordinator carpools with a dev that knows the answer to this or possibly sit at the same table come lunch time. We don't know, but the odds are in their favor(they do represent Anet).
Edited by Leyana, 10 December 2012 - 02:53 AM.
No
#458
Posted 10 December 2012 - 01:18 AM
Rikter is so very wrong about this that it is laughable and he probably should have read the rest of this thread before he went nuclear as we have had this discussion three times so Rikter, if you want me to provide the Anet post that says this search this thread for it as it is here.
#459
Posted 10 December 2012 - 01:52 AM
Hector, on 10 December 2012 - 01:18 AM, said:
Rikter is so very wrong about this that it is laughable and he probably should have read the rest of this thread before he went nuclear as we have had this discussion three times so Rikter, if you want me to provide the Anet post that says this search this thread for it as it is here.
this is besides the point. so what is the server capacity status isnt a true indication? my point still stands:
Quote
and thats all there is to it.
#460
Posted 10 December 2012 - 02:07 AM
Rickter, on 10 December 2012 - 01:52 AM, said:
And whether you think it's poisonous or not doesn't matter. Somewhere, we should be allowed to say that we feel betrayed because we were promised something that wasn't a WoW clone. We should be allowed to say that we want MMOs to really evolve and leave the WoW model behind. We should be allowed to say that we feel that GW2 is stuck in the old ways. We should be allowed to point at GW2, just like we do at WoW, and say to others no, that, don't do that, never that.
#461
Posted 10 December 2012 - 02:42 AM
Hector, on 10 December 2012 - 01:18 AM, said:
Whatever the exact specifics are of how the server "population" is counted, it has to have some partial reactivity/awareness to the real population figures since it does almost like clockwork vary between peak prime time hours and dead hours, and weekdays and weekends. Its not exactly very clear how it works but I'd wager a guess that it does periodically check when a person has last logged in because I doubt that people are changing servers at key load times (high/low peaks/troughs). I'd say it probably checks on a daily basis, and will stop counting inactive accounts that have been inactive for X such check cycles. If it checks at peak high and low times, that would explain why the fluctuations in Full/High occur at those times as well.
It would be a bit silly for the server to bar transfers if every slot is taken but everyone hasn't played in months though there is likely some low bar set in place to prevent server explosions during the events where everyone comes back (even if its just for a day) to see what's going on.
But this is the best explanation I can come up with that doesn't presuppose that, at regular intervals through the day and every single day, large masses of people just start transferring around servers as if they were playing musical chairs.
Edited by Var, 10 December 2012 - 02:44 AM.
#462
Posted 10 December 2012 - 03:12 AM



This is europe (guess he has 0 idea of how many country are bonded to europe, but let's help him, one is russia too, hoping he knows how big russia is )
(assuming he understood finally full is not a realisitc full server of players filling the server but included who left too) Hey, where is everyone? (a hint, they quitted for way better games or an other clone way better improved
Edited by Lucas Ashrock, 10 December 2012 - 03:21 AM.
#463
Posted 10 December 2012 - 05:20 AM
the point is: there are a few users in the Guru community that have nothing nice to say about GW2. in fact, all they ever say are negative and all it does is paint a grim portrayal of the state of GW2 that is not 100% accurate as to what the true state of the game is. This small group of users are essentially polluting the community and creating a rather negative atmosphere. furthermore, this small group of users serve no purpose in a community dedicated to a game that they do not like because they are neither changing the game for the better, influencing ANet developers for the better, nor are they keeping those that wish to play GW2 from playing it.
this is what they are doing though: creating a very negative feeling surrounding this game and possibly robbing other users that visit this site because of the promise of something better than the official forums of any enjoying they get from GW2.
and its this last point that i personally cant tolerate. its one thing if i knew that you guys were making a difference or influence the direction of the game, but you arent. nothing any of you say is getting back to the devs. you are seriously better off tweetting the devs on twitter than complaining on guru. your only purpose is to rob guru users of any enjoyment because you yourselves dont get enjoyment from playing GW2.
its selfish and immature. and sooner rather than later, there wont be anymore positive Guru users and this forum will be filled with the cries of negativity. that's not where i want to be, and im sure thats not where the site admins want this site to go.
#464
Posted 10 December 2012 - 05:58 AM
Rickter, on 10 December 2012 - 05:20 AM, said:
the point is: there are a few users in the Guru community that have nothing nice to say about GW2. in fact, all they ever say are negative and all it does is paint a grim portrayal of the state of GW2 that is not 100% accurate as to what the true state of the game is. This small group of users are essentially polluting the community and creating a rather negative atmosphere. furthermore, this small group of users serve no purpose in a community dedicated to a game that they do not like because they are neither changing the game for the better, influencing ANet developers for the better, nor are they keeping those that wish to play GW2 from playing it.
this is what they are doing though: creating a very negative feeling surrounding this game and possibly robbing other users that visit this site because of the promise of something better than the official forums of any enjoying they get from GW2.
and its this last point that i personally cant tolerate. its one thing if i knew that you guys were making a difference or influence the direction of the game, but you arent. nothing any of you say is getting back to the devs. you are seriously better off tweetting the devs on twitter than complaining on guru. your only purpose is to rob guru users of any enjoyment because you yourselves dont get enjoyment from playing GW2.
its selfish and immature. and sooner rather than later, there wont be anymore positive Guru users and this forum will be filled with the cries of negativity. that's not where i want to be, and im sure thats not where the site admins want this site to go.
Small group of users, I am willing to bet that "small group of users" are some of the people who no longer pvp on empty WvW maps or play sPVP anymore because those elements have been neglected so that GW2 can add more dungeon and gear grinding.
You are not making a difference either and your tolerance level is the last thing I suspect they are worried about. Just because you like the way things are now, doesn't mean that everyones problems with the game they purchased is not valid. Trying to put a positive spin on something obviously bad in some vain hope the population will stay the same so you can happily gear grind away, well thats pretty disingenuous. If you truly didn't want a pr battle you wouldn't be engaging in your own positive spin movement.
#465
Posted 10 December 2012 - 06:02 AM
The topic here is "Where has everyone gone?" We need to hear from people who left.
#466
Posted 10 December 2012 - 06:20 AM
We are posting where probably people moved on and why.
Edited by Lucas Ashrock, 10 December 2012 - 06:21 AM.
#467
Posted 10 December 2012 - 06:38 AM
If your guild is dead then leave.
The game and the population is waiting for you to join us.
I'm on JQ, been here a long time. Good luck getting here as we are full... BUT that does not mean you can not move here, it will just take a few times of trying to find us at high.
When I pve there are no problems getting groups for anything.
When I wvw the que time is around 5 mins. Some battle grounds may have longer ques.
I never enter LA on my home server but that too pops in 5 - 30 mins.
I'm having a blast and if your not...join us! We would love to have you.
Need a guild? pm Sai or better yet, mail me
#468
Posted 10 December 2012 - 06:44 AM
Edited by Lucas Ashrock, 10 December 2012 - 06:44 AM.
#469
Posted 10 December 2012 - 06:48 AM
Lucas Ashrock, on 10 December 2012 - 06:44 AM, said:
Lighten up and have fun
Edited by M1k3l, 10 December 2012 - 06:51 AM.
#470
Posted 10 December 2012 - 06:53 AM
No doubt on the spirit of the post. I just don't get how it fit the discussion.
Edited by Lucas Ashrock, 10 December 2012 - 06:54 AM.
#471
Posted 10 December 2012 - 07:06 AM
I have good friends on other servers complaining about the issues in this post. They don't move due to another friend or whatever.
All I can say to them is ..move.
If not to JQ then any Full / High server, sure it's a real pain getting on one but worth it imo.
That said with the Winterday's events coming, I would guess many servers will have a mass return of members, then there are the huge updates in Jan and Feb that Anet says are larger than anything seen before.
With a no sub game it's cool to take a break and come back when the new stuff hits.
Hell, that's the amazing thing about GW2 and GW1.
#472
Posted 10 December 2012 - 07:13 AM
Oh, about february ring of fire update, more than a mass return i expect a mass whine and more people leaving.
I'll explain more about it on the proper thread
#473
Posted 10 December 2012 - 07:18 AM
Having said that, I've been trying to get a few of my friends on JQ for a while now (seems to be one of the more active servers left). Haven't had any luck with the server opening up. They're all on the verge of quitting because they can't do most of the events/DEs because all of the zones on HoD are dead and they're bored/tired of playing an MMORPG alone. A few of them saw the light at the end of the tunnel (no PvE end-game) and have already quit but the others kind of like the leveling experience (albeit getting bored as I said before).
I haven't really picked up another game since leaving GW2. It really was my last hope for MMORPGs. Blizzard's Titan Project may turn out alright but that's a ways off. Maybe I'll just bury myself in some Indie/MOBA games for a while.
#474
Posted 10 December 2012 - 07:20 AM
Let me suggest: The secret world, runescape, planetside 2, rift, take a look
Edited by Lucas Ashrock, 10 December 2012 - 07:22 AM.
#475
Posted 10 December 2012 - 07:24 AM
No disagreement from me on any of that.
But there is a solid regular player base imo.
So as long as there is a monthly update to keep those people coming back, every month, I'm ok with that.
In fact I like it.
I play too much but I am fine with those that play 7-10 days out of 30. But that's just how I feel.
Edited by M1k3l, 10 December 2012 - 07:29 AM.
#476
Posted 10 December 2012 - 10:20 AM
Rickter, on 09 December 2012 - 11:13 PM, said:
Jason Seven, on 09 December 2012 - 11:34 PM, said:
Talk about a terrible community.
#477
Posted 10 December 2012 - 01:53 PM
Now im having good time in sandboxes games like: Far Cry 3 & Skyrim.
Edited by Ravenear, 10 December 2012 - 01:55 PM.
#478
Posted 10 December 2012 - 01:58 PM
Crap is just not fun. I did have fun soloing Orr's Plinx to Jofast runs, when loot dropped, but since that was some how nerfed when I took a 3 weeks break, and the drop rates together with the already dismal population... Meh. I didn't see 1 person in LS either, lol... for the 20+ mins I was killing crabs.
#479
Posted 10 December 2012 - 02:43 PM
Nothing. Silence.
While I'm on one of the most active servers afaik.
#480
Posted 10 December 2012 - 02:46 PM
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