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Compiled Ratios for Guardian Heals


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#1 G L J

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Posted 28 November 2012 - 04:57 AM

Total heal = (level*lvlratio) + (Healing Power*HPratio)
Heal@80 = Base + (Healing power*HP ratio)

ALL RATIOS ROUNDED TO MOST CONVENIENT DIGIT
  • Regeneration (boon) = 130 base, 0.125 HP ratio
  • Monk's Focus (trait) = 1960 base, 0.1 HP ratio
  • Selfless Daring (trait) = 129 base, 1.0 HP ratio (0.5 HP ratio in pvp)
  • Writ of the Merciful (trait) = 107 base, 0.075 HP ratio
    Weapon Skills
  • Faithful Strike = 463 base, 0.1 HP ratio
  • Symbol of Faith = 520 base, 0.5 HP ratio
  • Orb of Light = 980 base, 0.33 HP ratio
  • Empower = 1500 base, 1.0 HP ratio
    Virtue of Resolve
  • Virtue of Resolve (passive) = 84 base, 0.06 HP ratio
  • Virtue of Resolve (boosted) = 243 base, 0.06 HP ratio
  • Virtue of Resolve (active) = 1625 base, 0.75 HP ratio
    Healing skills
  • Shelter = 4555 base, 0.7 HP ratio
  • Signet of Resolve = 8150 base, 1.25 HP ratio
  • Healing Breeze (self) = 6525 base, 1.0 HP ratio
  • Healing Breeze (other) = 1725 base, 1.0 HP ratio
    Utilities
  • Sanctuary = 2660 base, 0.5 HP ratio
  • Merciful Intervention = 1320 base, 0.2 HP ratio
  • Heal Area (ToC elite) = 1320 base, 0.5 HP ratio
notes:
1. Regeneration is calculated by second, a regeneration boon that lasts 10 seconds will have a 0.125*10 ratio total, or a 1.25 HP ratio.
2. The mace skill, symbol of faith, gives 4x copies of regeneration stacked intensively.

Edited by G L J, 28 November 2012 - 07:17 PM.


#2 Allmightybob

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Posted 28 November 2012 - 07:15 AM

As if I needed anymore of a reason to hate Orb of Light.


Also:
  • Writ of the Merciful (trait) = 107 base, 0.075 HP ratio (Warning wiki stats, I can confirm this tomorrow though)


#3 Juther

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Posted 28 November 2012 - 08:57 AM

great post!


View PostG L J, on 28 November 2012 - 04:57 AM, said:

  • Virtue of Resolve (boosted) = 243 base, 0.06 HP ratio

243 base? you mean with Absolute Resolution trait?


one more question: by your experience, does boon duration scales well with the Healing potential of Regeneration Boon?

Edited by Juther, 28 November 2012 - 09:05 AM.


#4 Megamoule

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Posted 28 November 2012 - 12:58 PM

Any numbers on Altruistic Healing, Monk's Focus and Writ of the Merciful?

#5 Juther

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Posted 28 November 2012 - 01:48 PM

View PostMegamoule, on 28 November 2012 - 12:58 PM, said:

Any numbers on Altruistic Healing

As far as i know AH heal for 69 + 0,01 * HealingPower

Edited by Juther, 04 December 2012 - 07:46 AM.


#6 ZCKS

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Posted 28 November 2012 - 02:34 PM

View PostJuther, on 28 November 2012 - 01:48 PM, said:

As far as i know AH has no heal coefficient, its 79 hp heal at lv 80.

This is correct, I've tried it with no healing & all clearics gear it always heals for 79 per boon applied per stack & per person its applied on.;

Really if it did scale with healing power it would become far far too powerful, especially with abilities like the staff's empower.

#7 ZCKS

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Posted 28 November 2012 - 02:40 PM

View PostJuther, on 28 November 2012 - 08:57 AM, said:

great post!




243 base? you mean with Absolute Resolution trait?


one more question: by your experience, does boon duration scales well with the Healing potential of Regeneration Boon?

yes that is with absolute resolution.

As for + boon duration traits, they are decent with high survivability or bunker healing/support builds.

I have tried a few builds with mostly clearics gear * 2x rune of water, 2x rune of the monk & 2x major rune of the sanctuary for +40% boon duration. It works quite well for support via regeneration & protection uptime. the damasge potential kind of sucks though.

#8 Juther

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Posted 28 November 2012 - 04:26 PM

why i see my Virtue of Resolve "ticks" heal me for 15x with Absolute resolution slotted?

300 healing power from Honor traits.

Prolly i'm bugged or i just see the regeneration ticks.

#9 G L J

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Posted 28 November 2012 - 07:17 PM

View PostAllmightybob, on 28 November 2012 - 07:15 AM, said:

  • Writ of the Merciful (trait) = 107 base, 0.075 HP ratio (Warning wiki stats, I can confirm this tomorrow though)
Thank you very much, I added it to the post.

View PostJuther, on 28 November 2012 - 08:57 AM, said:

243 base? you mean with Absolute Resolution trait?
one more question: by your experience, does boon duration scales well with the Healing potential of Regeneration Boon?

Hm, I looked up the trait absolute resolution and it says the tooltip is bugged. The wiki page says that it boosts the effect by 25% but I'll have to test it out. I based my numbers off the tool tips under the assumption that they're all accurate (because most of them are)

For boon duration, They do scale decently well the healing potential of the regeneration boon. The major thing to note, though, is that for most short duration boons a 20% increase in duration doesn't equate to much extra duration. A 5 second healing boon will turn into 6 seconds and a 10 second healing boon will turn into 12 seconds.

But it all adds up over time. 20% boon duration turns 50 seconds of a boon into 60 seconds of a boon. IMHO, it's not quite worth devoting all of your runes towards, but it's useful.

View PostMegamoule, on 28 November 2012 - 12:58 PM, said:

Any numbers on Altruistic Healing, Monk's Focus and Writ of the Merciful?
Altrustic healing (trait) = 79 base, 0.00 HP ratio
Monk's Focus (trait) = 1960 base, 0.1 HP ratio
Writ of the Merciful (trait) = 107 base, 0.075 HP ratio

Edited by G L J, 28 November 2012 - 07:22 PM.


#10 jpg1

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Posted 29 November 2012 - 02:41 AM

Great post. Good finally someone took the effort. Will you be pushing the math for this though and see how much Healing Power really improves Guardian Heals?

#11 G L J

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Posted 29 November 2012 - 04:01 AM

View Postjpg1, on 29 November 2012 - 02:41 AM, said:

Great post. Good finally someone took the effort. Will you be pushing the math for this though and see how much Healing Power really improves Guardian Heals?

Sort of, I'm not entirely sure how I want to graph it out. I'm thinking of running a comparison chart of intervals of 100 healing power and showing their relative power compared to their base at zero, to see how long it would take to add 25%, then 50% of their strength. I'm just not sure how I want to graph it and compare it though.

#12 jpg1

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Posted 29 November 2012 - 05:16 AM

View PostG L J, on 29 November 2012 - 04:01 AM, said:

Sort of, I'm not entirely sure how I want to graph it out. I'm thinking of running a comparison chart of intervals of 100 healing power and showing their relative power compared to their base at zero, to see how long it would take to add 25%, then 50% of their strength. I'm just not sure how I want to graph it and compare it though.

Great! Looking forward to it. I think a simple bar graph will do. X will be your Healing Power, and Y will be the Healing Computation. I think there are just certain scenarios you want to look at, and I think these are the following people might want to be interested in:
  • 300 Healing Power, simulating investment of 30 Points in Honor.
  • Not very far would be the 250 Bonus Stack, if you use an upgrade on your weapon.
  • The combination of #1 and #2
  • A sample armor set with Healing Power
  • Armor + Honor
  • Armor + Weapon
I might be too excited but to me these would be the basic things that I might look at. Hope it helps. :)

Edited by jpg1, 29 November 2012 - 05:20 AM.


#13 paradiselight

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Posted 04 December 2012 - 12:02 AM

View PostJuther, on 28 November 2012 - 01:48 PM, said:

As far as i know AH has no heal coefficient, its 79 hp heal at lv 80.

View PostZCKS, on 28 November 2012 - 02:34 PM, said:

This is correct, I've tried it with no healing & all clearics gear it always heals for 79 per boon applied per stack & per person its applied on.;
Stop spreading false info without testing it. Altruistic healing heals for 69 + 0.01*HP.

#14 G L J

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Posted 04 December 2012 - 02:29 AM

View Postparadiselight, on 04 December 2012 - 12:02 AM, said:

Stop spreading false info without testing it. Altruistic healing heals for 69 + 0.01*HP.

All I can say is that that's a really, really shitty ratio.

Also, graphs are going to have to wait until after finals. Haven't had more than 10 minutes of free time in god knows how long.

#15 Juther

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Posted 04 December 2012 - 07:26 AM

View Postparadiselight, on 04 December 2012 - 12:02 AM, said:

Stop spreading false info without testing it. Altruistic healing heals for 69 + 0.01*HP.

Fixed

Edited by Juther, 04 December 2012 - 07:45 AM.


#16 Iratus Mumbo

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Posted 04 December 2012 - 03:36 PM

Does Absolute Resolution really almost triple the effect of VoR?  Is this confirmed? Wiki says otherwise, but I'd love to try it out if its 3x like stated in OP.


#17 G L J

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Posted 04 December 2012 - 05:58 PM

View PostIratus Mumbo, on 04 December 2012 - 03:36 PM, said:

Does Absolute Resolution really almost triple the effect of VoR?  Is this confirmed? Wiki says otherwise, but I'd love to try it out if its 3x like stated in OP.

The tooltip says it heals for nearly triple the effect, but I haven't had enough time to realistically test it.

Edited by G L J, 04 December 2012 - 05:58 PM.


#18 Iratus Mumbo

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Posted 04 December 2012 - 07:11 PM

View PostG L J, on 04 December 2012 - 05:58 PM, said:

The tooltip says it heals for nearly triple the effect, but I haven't had enough time to realistically test it.

My guess is the tooltip is wrong... I'll try it out tonight.

#19 ZCKS

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Posted 05 December 2012 - 04:52 AM

View Postparadiselight, on 04 December 2012 - 12:02 AM, said:

Stop spreading false info without testing it. Altruistic healing heals for 69 + 0.01*HP.

Really ? Has always healed for 79 per boon for me no matter how much healing gear I have used.

Maybe it's a bug on my end then.


At any rate the scaling is far to low for any + healing you have to make much a difference.

Edited by ZCKS, 05 December 2012 - 04:53 AM.


#20 Iratus Mumbo

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Posted 05 December 2012 - 01:47 PM

View PostZCKS, on 05 December 2012 - 04:52 AM, said:

Really ? Has always healed for 79 per boon for me no matter how much healing gear I have used.

Maybe it's a bug on my end then.

79's pop up all over the place for me as well...

#21 Juther

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Posted 05 December 2012 - 03:40 PM

View PostZCKS, on 05 December 2012 - 04:52 AM, said:

Really ? Has always healed for 79 per boon for me no matter how much healing gear I have used.

Maybe it's a bug on my end then.


At any rate the scaling is far to low for any + healing you have to make much a difference.

damn, little free time to test.

Btw in sPvP with 0 in honor and 0 healing gear, it heals for 69 hp to me.

bug or wtf?

#22 paradiselight

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Posted 05 December 2012 - 07:27 PM

Ok, here's my speculation on why people are seeing 79.
  • It's a bug, in which case congrats on having it because that's equivalent to having at least 950 healing power. Some traits do have some unintended benefits that are not listed (for instance, warrior's trait strength 15 Building momentum gives +15 power). Or it's just a plain simple display error.
  • Player has between 950 and 1049 healing power.
  • Player is downscaled to below level 80 and the 79 is actually from virtue of resolve. By the way, the 243 is a tooltip error. Absolute resolution increases VoR by 25%.
  • Player has some healing power (around 200) and Absolute Resolution and is under poison.


#23 ZCKS

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Posted 07 December 2012 - 12:24 AM

View PostJuther, on 05 December 2012 - 03:40 PM, said:

damn, little free time to test.

Btw in sPvP with 0 in honor and 0 healing gear, it heals for 69 hp to me.

bug or wtf?

IDK could be a bug

View Postparadiselight, on 05 December 2012 - 07:27 PM, said:

Ok, here's my speculation on why people are seeing 79.
  • It's a bug, in which case congrats on having it because that's equivalent to having at least 950 healing power. Some traits do have some unintended benefits that are not listed (for instance, warrior's trait strength 15 Building momentum gives +15 power). Or it's just a plain simple display error.

  • Player has between 950 and 1049 healing power.

  • Player is downscaled to below level 80 and the 79 is actually from virtue of resolve. By the way, the 243 is a tooltip error. Absolute resolution increases VoR by 25%.

  • Player has some healing power (around 200) and Absolute Resolution and is under poison.


Then again it could be this ^.

Guess I will have to check my combat logs closely & see wtf is causing it.

#24 Ojimaru

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Posted 19 December 2012 - 08:34 AM

Quote

  • 300 Healing Power, simulating investment of 30 Points in Honor.
  • Not very far would be the 250 Bonus Stack, if you use an upgrade on your weapon.
  • The combination of #1 and #2
  • A sample armor set with Healing Power
  • Armor + Honor
  • Armor + Weapon
I have the tables and graphs, for 0 - 1400 Healing Power, as well as the 6 scenarios listed

The data is in Sheet 2

https://docs.google....akYxakdKRE1pdGc

Edited by Ojimaru, 19 December 2012 - 08:37 AM.





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