Lets start off with the big one:
1) 2 vs 1
This may have started even earlier than I remember, but ever since the start of three-day matches I have seen posts where one server accuses the other two of running a purposeful 2 vs 1 campaign. A month and a half later and people in all WvW tiers are still pointing fingers and tossing out the 2 vs 1 accusation.
WvW(vW) is 1 vs 1 vs 1. It was designed that way for a reason. For those people who played GW1, think back to the maps in Heroes' Ascent where three teams faced each other. I don't recall seeing it listed anywhere in the rule book that it in WvW it is required that a server always makes sure to apply an equal amount of pressure on each of the other two servers that they are facing - - guess why? Because no such rule exists and it is absurd to even suggest anything of the sort.
Making WvW a three-way match instead of a direct server vs server adds an extra element of strategy. It's fun that way. Smart commanders look for ways to pit the other two servers against each other. Lets stop complaining about it.
2) Camping the Jumping Puzzles
People seriously still whine about (such and such server) is camping the jumping puzzle! -- even going so far as to post screen shots and videos . . . Yeah? No kidding? So what? There isn't any sign posted outside the entrance to the puzzle that says 'PvP Ends Here!' I won't deny that it can be slightly jerk-ish to deny other people entrance to the puzzle, but it is also part of the game (and kind of fun). Think of it as an extra little thing to get your opponent's blood boiling.
Look at it this way: you see all those various traps in the EB puzzle that players can control? Yeah, Anet didn't just place those there for decoration. There is really no difference between that and placing arrow carts up above the chandelier room. Yeah, it makes people mad, but that is one of the ups and downs of competition.
3) Someone on One of the Opposing Servers is Cheating
Look, I get that exploits are bad and they should be fixed as quickly as possible The proper course of action is to report them to anet and hope that they will be on the ball about making corrections. Posting here that 'X player from blah blah server/guild has been caught hacking' is detrimental to the game. Too often people use it more of a tactic to try and blackball another server than as constructive feedback for arenanet. Every server represents a community of many thousand players. It is quite possible that some of them have more guilty people than others but no server is comprised 100% of pure and true players and it is useless to try and identify an entire community based upon the actions of a few.
In closing, let me say that I don't actually expect this to change anything. The type of people who keep posting about the above three topics are never the people who go 'Oh, ok. I get it now." But, at least I had the opportunity to get this off my chest.
That being said . . Happy Holidays everyone!
Edited by Karuna, 28 November 2012 - 08:50 AM.