Need good S/D build :P
Started by Terppa, Nov 28 2012 06:18 PM
7 replies to this topic
#1
Posted 28 November 2012 - 06:18 PM
Hi there fellow eles
) so.. i have been playing a lot of staff and D/D dungeon builds and now i need a little change. I was thinking to try S/D ele, but i couldn't make a good build. So is there a good s/d dungeon build already? and if not, do you think i should go to condition dmg, or power ? and what about armor?
)
#2
Posted 01 December 2012 - 06:28 AM
There is no such thing as long as Dragon's Tooth is bugged as a blast finisher.
-- FC
-- FC
#5
Posted 11 December 2012 - 11:13 PM
ShadowsRequiem, on 11 December 2012 - 10:23 PM, said:
what?
I've been using Dragons tooth and have been getting the blast finishers what do you mean by its bugged?
I've been using Dragons tooth and have been getting the blast finishers what do you mean by its bugged?
Probably this fix, implemented on December 3rd:
Quote
Dragon's Tooth: This skill's blast finisher now triggers at spell location, instead of character's location.
#6
Posted 12 December 2012 - 02:28 PM
I wrote about my build in another topic here, but here it is:
http://www.guildhead...M7kNh70M7ofF70m
It's basically an auramancer heal/support build. Feel free to drop 1 signet for a defensive skill (or anything else - like Arcane Wave for an extra blast).
Dragon's Tooth does work just fine. You need to make sure it lands inside the combo field (and you are close to it as well), same as Phoenix.
http://www.guildhead...M7kNh70M7ofF70m
It's basically an auramancer heal/support build. Feel free to drop 1 signet for a defensive skill (or anything else - like Arcane Wave for an extra blast).
Dragon's Tooth does work just fine. You need to make sure it lands inside the combo field (and you are close to it as well), same as Phoenix.
#7
Posted 13 December 2012 - 01:06 AM
Given Anet's recent track record, I was actually surprise at how soon the 11/15 build-killing Dragon's Tooth bug was fixed. Only 3 weeks!
-- FC
-- FC
#8
Posted 13 December 2012 - 01:16 AM
SpelignErrir, on 11 December 2012 - 01:05 AM, said:
A skill that is partially nonfunctional does not ruin the entire weapon.
6 or so permanent stacks of Might out the window was pretty brutal. S/D is a melee-range glass cannon, so the cannon had better at least hit hard.
At least, it is the way I played it. Air 2,3 and RtL in; Ring of Fire; blast finishers; mix in Earth 2,3, Fire 5, and heals as makes sense; hold back pets and storms for tougher fights or when the cooldowns aren't favorable.
-- FC
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