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Why is it so hard to get money in this game?


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#91 Kymeric

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Posted 01 December 2012 - 11:28 PM

View PostOmedon, on 29 November 2012 - 11:45 PM, said:

Liquidating my crafting collection and abandoning my idea to craft on all 8 of my characters changed my perspective on money in this game.  It really is a choice between "make it or have the money to buy it"  you can't have both so early in the game without some form of unnaturally repetitive action.

Yes.

I like the idea of crafting.  I like the little bursts of xp while leveling.  I had that it was sucking up all my money.  On my first toon I was actually sweating over whether I could get enough cash together by the time I was ready to buy manuals, or running out of cash to upgrade gear every five levels.

On subsequent toons, I've all but abandoned crafting, and I always have enough for what I need when I get to the level where I need it.

It makes me think that making money in this game is a lot like leveling.

Namely, in the early days of the game you had people frequently posting threads about how they were underleveled for the area they'd gotten to, or asking how to level quickly.  Eventually people figured out that the game rewards you XP most by actually experiencing it.  Getting 100% completion in a zone, hitting DEs whenever you run across them, gathering materials along the way, hitting personal story as you come to it... that levels you much quicker than trying to grind mobs or specific DEs, and is a lot more enjoyable.  The devs have managed to frustrate most attempts at fast tracking leveling (unless you sink money into crafting), and rewarding people for actually playing.

Is it possible this is true of making money?

Play as you like, and over time you find you've earned enough to get what you need/want.  Focus solely on earning cash, and you end up frustrated and with a case of diminishing returns (in the general sense, not a specific game mechanic).

I haven't reached 80 yet, so perhaps I'm totally wrong there.  It seems to be true for gaining the money you need while leveling, though.

#92 Nexdeus

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Posted 01 December 2012 - 11:33 PM

View PostKymeric, on 01 December 2012 - 11:28 PM, said:

Yes.

I like the idea of crafting.  I like the little bursts of xp while leveling.  I had that it was sucking up all my money.  On my first toon I was actually sweating over whether I could get enough cash together by the time I was ready to buy manuals, or running out of cash to upgrade gear every five levels.

On subsequent toons, I've all but abandoned crafting, and I always have enough for what I need when I get to the level where I need it.

It makes me think that making money in this game is a lot like leveling.

Namely, in the early days of the game you had people frequently posting threads about how they were underleveled for the area they'd gotten to, or asking how to level quickly.  Eventually people figured out that the game rewards you XP most by actually experiencing it.  Getting 100% completion in a zone, hitting DEs whenever you run across them, gathering materials along the way, hitting personal story as you come to it... that levels you much quicker than trying to grind mobs or specific DEs, and is a lot more enjoyable.  The devs have managed to frustrate most attempts at fast tracking leveling (unless you sink money into crafting), and rewarding people for actually playing.

Is it possible this is true of making money?

Play as you like, and over time you find you've earned enough to get what you need/want.  Focus solely on earning cash, and you end up frustrated and with a case of diminishing returns (in the general sense, not a specific game mechanic).

I haven't reached 80 yet, so perhaps I'm totally wrong there.  It seems to be true for gaining the money you need while leveling, though.

I have to agree with you on having fun can lead to making money. If you really focus on trying to make cash, you probably aren't going to have much fun. Running dungeons is a great way to make money, my guild mates and I run quite a few daily/weekly, and we end up with a ton of tokens, we have most of the gear we want already, but we still run them for fun or for newer members in the guild. In doing so, we convert these tokens into rares, then salvage for ectos. During the dungeon we also produce gold just for completion, and for the loot that drops.

Play and have fun, you will make gold with the right group of friends.

#93 Uhhsam

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Posted 02 December 2012 - 05:54 PM

View PostNexdeus, on 01 December 2012 - 11:33 PM, said:

Play and have fun, you will make gold with the right group of friends.
This.  If you treat anything like a job, it's going to feel like a job.  GW2 is a game; just have fun.

#94 madmaxII

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Posted 02 December 2012 - 08:46 PM

You can make a lot of money farming CoF path 1.
Each run gives you 20-29 tokens (60-69 for the first time a day), ~50 silver just from the final reward and the chests, some karma (~1500 in the end + vials) and a bag full of vendor food. You can use the tokens to buy one of the 30 token rares from the LA vendor, salvage it and hope for ectos.
One run takes ~12 mins with a good team. Most people seem to like Arah more but I really like the extra tokens and the extra karma I get here by claiming the reward for killing the boss.

#95 Robsy128

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Posted 02 December 2012 - 11:18 PM

See, what you do is farm AC explorable path one for 2 hours straight. Then, once you have the pendant which gives you magic find +15%, you move onto TA explorable, where you farm for 3 hours straight. By that time, you get the warhorn of epic money, which gives you 100% gold increase.

Wait a minute... this isn't Diablo 3!

Just play the game.

#96 Bloodtau

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Posted 03 December 2012 - 11:30 AM

Seems like Arenanet has designed the game so getting money is slow, so you are forced to buy gems and trade for gold to get what you want...

#97 Robsy128

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Posted 03 December 2012 - 12:00 PM

^ Yes, and that is why I have over 70 gold without ever trading a single gem for gold...

#98 Bloodtau

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Posted 03 December 2012 - 12:17 PM

View PostRobsy128, on 03 December 2012 - 12:00 PM, said:

^ Yes, and that is why I have over 70 gold without ever trading a single gem for gold...

Go use that gold to buy t3 cultural.

#99 Robsy128

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Posted 03 December 2012 - 01:11 PM

But I'm not interested in T3 cultural armour for my level 80 ranger. It looks ugly in my opinion. I'd rather have a dungeon armour mixed set :)




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