My ele is currently level 69. I'm running either with S/D or D/D and a staff for dungeons. Anyhow, I think that I need some clarification regarding our movement speed passive buffs.
Let me start by saying that, while it might come at a price of other traits/utility slots, one of the most important things for me, is to be able to move around fast.
It doesn't have to be swiftness-fast, but more than +10% fast for sure (I find myself being unable to play any class that doesn't have some way of passively increasing movement speed by at least 15-20%, may sound silly for some, but that's the way I roll - fast ).
And I do mean passively - the one reason I dislike running in a 'standard' auramancer build with Zephyr's boon (or the one relying on GoEH with decreased cooldown for near perma swiftness) is because I'm lazy that way and want to simply have that speed, without having to worry about pressing a button every couple of seconds, checking up boon duration, cooldowns etc.
From what I can tell, options available to us are as follows:
-Signet of Air (+10%) - utility
-Zephyr's Speed (+10%, while attuned to air) - Air trait (5)
-One with Air (+25%, at its highest magnitude, also while in Air) - Air trait (10)
-Windborne Dagger (+15%, with main-hand dagger) - Arcana trait (20)
At the moment I am rolling with 10 in Air for One with Air, so it's 25% (after a few seconds that is). But now I'm wondering if there is a better way to get a similar effect.
The thing that confuses me a little is this bit taken from the wiki :
I know that swiftness boons do not stack, but does that mean movement speed traits don't stack as well? Or trait-utility combos?
"(...) Both speed buffs and debuffs do not stack, the effect with the greatest value will be used."
I'm thinking about making a signet-ish D/D build and if Signet of Air would stack with Windborne Dagger, it'd be just perfect ( / * A*)/