Happiness Factory, on 30 November 2012 - 03:58 AM, said:
I honestly have no idea what you guys are talking about... aside from the loading screen bug the only thing that's preventing GW2 from becoming an amateur competitive game is private servers. Class balance is pretty good as there's nothing that's glaringly overpowered, some things may be "META" atm like necros and mesmers and guardians but every class can be played in tournaments without real issues.
Of course there might be a lack of build variety but that has nothing to do with becoming an e-sport. Not everything has to be balanced to perfection for example in league of legends, almost half of the champions hardly ever see competitive play and cycle though FotM regularly.
To summarize what im trying to say, since the last patch paid tournaments have been known to be a fun, engaging, and competitive environment. Mostly because the block bug, svanir glitch and abusive builds stopped and the new timers have made fights more decisive. The only thing stopping that experience is the dumb loading screen and the lack of private servers.
Considering how far the game has gotten since release i dont think that's very far away.
How much spvp/tpvp have you played that the only bug you've seen is the loading screen bug? Maybe you haven't seen the others, in which case consider yourself very lucky. For the rest of us we've noticed lots of bugs. As someone earlier posted each profession has a ton of bugs that have to be given attention.
As for LoL you are right, there is only a small percent of the champions that are viable. S3 is aiming to change that of course. Even with that there needs to be variety. Each profession would need at least 2 or 3 good (not just viable) builds that will work. Look at what happened to WoWs run. You ended up seeing almost the exact same matchups, with the exact same builds. It was boring, and didn't attract much attention. Compared to the variety of builds available in GW1 the current setups are lacking in so many ways.
They need to have at least the following to even remotely be taken seriously
Observer mode, this is absolutely required.
Bug fixes, not only for skills/talents but also terrain and graphics issues.
Viability of some professions is still in question, and for good reason.
Tooltips HAVE to be updated, and corrected, and more information needs to be available to the players.
Those things aren't optional, GW2 will NEVER make it as an esport without them. Consider the level of competition out there for it right now. LoL had to learn most of that the hard way, but they did learn. They continued to refine the game, and provide those tools. Once they did though look at how much the game has grown. Anyone that has been there from the early days can tell you that.
Pretty much anyone that pvps even if it's just wvw is aware of some of the issues.
Oh and let me go ahead and point out that I'm not posting this to hate on Anet or GW2. I'm posting it because I would actually like to see this game become a competitive esport. They promised so much for their pvp players, and so far it's been nothing but a giant let down.