#1
Posted 30 November 2012 - 02:26 AM
#2
Posted 30 November 2012 - 07:26 AM
Air rune is one of the core features of the gear in my guide listed on official and here with 17+k wievs so far in total. Feel free to have a look:
Guide
Official forum:
https://forum-en.gui...WvW-Shatter-cat
Guru forum:
http://www.guildwars...vw-shatter-cat/
Lates video:
/Osicat
Edited by osicat, 30 November 2012 - 07:27 AM.
#3
Posted 30 November 2012 - 10:29 AM
5% lighting strike means that every 20th hit you give lighting strike. If I hit 20 hits, I'm sure death - my opinion.
#4
Posted 30 November 2012 - 11:46 AM
#5
Posted 30 November 2012 - 12:20 PM
#6
Posted 30 November 2012 - 02:19 PM
F O S T E R, on 30 November 2012 - 10:29 AM, said:
Mate its 20% chance to gain Lightning Strike when hit. (Cooldown: 10s), It also proc on retaliation and most enemy acction, emaning in a fight it usualy proc 1-3 second in if you jump somone of he jump you. I had after patch crits around 6k on glascannon thiefs and a fast mindwrack/mirror end them extrelmy fast. The 10% crit dmg is also a strong tool
Note how rune of air hit almost instant in 1st fight and support the burst after in 1st fight, if you keep se the vids you not it land constant about when cd is off:
Also a little rune of air highlight:
http://i286.photobuc...c/Thiefdead.jpg
/osicat
#7
Posted 30 November 2012 - 05:39 PM
I personally like to use GS for 2H weapon. GS does come with berserker which does cripple with decent dmg. Is it still viable to use GS with Sword/Pistol with the build you showed?
Edited by KorJK, 30 November 2012 - 05:46 PM.
#8
Posted 30 November 2012 - 06:02 PM
Hello
In dmg part for sword and pistol it would work out and GS might add some ranged dmg but defensive you will feel you lack quite a bit and in mobility. This as staff nr 2 combined with chaos armour and field is some of the strongest defensive abilitys a mesmer have. I DO have a GS but I bring it out when im on a wall or when I do a instance. This builds defense is based around acctive survival and only partly passive. With some traning you with staff nr 2 have dubble blinks when you chase somone or running form a gank. In mid fight staff is outsanding vs several opponent and mabye the only tool we have that effective shut down thiefs.
I dont say Gs - s/p is unviable, im not to tell ppl how to play the game, what I do say thu is in my personal opinion staff is a better choice and will not only keep you better alive but when you learn to use it be a more flexible tool in most situations.
Gl on your batteling mate
/Osicat
PS some shatter mesmers use a 20/20/0/0/30 Shatter with Greatsword + sword/pistol, personaly I think its lacking in defensive and mobility and that 10-3+-0-0-30 is more flexible but again a personal oppinion. Everything is not only dmg.
Edited by osicat, 30 November 2012 - 06:08 PM.
#9
Posted 30 November 2012 - 06:13 PM
#10
Posted 30 November 2012 - 06:24 PM
Swoopeh, on 30 November 2012 - 06:13 PM, said:
From the reading I did on testing Sigil of Air is good for single target DPS. The animation doesnt seem as pronounced as in the video from Osi. I have used the Sigil of air and Fire I am currently testing Air again. Fire seems to be the go to between the too for most people. Air does 15% more damage but isn't aoe so most people feel that its better to take the aoe from fire over air.
#11
Posted 30 November 2012 - 06:59 PM
Sinnacle, on 30 November 2012 - 06:24 PM, said:
From the reading I did on testing Sigil of Air is good for single target DPS. The animation doesnt seem as pronounced as in the video from Osi. I have used the Sigil of air and Fire I am currently testing Air again. Fire seems to be the go to between the too for most people. Air does 15% more damage but isn't aoe so most people feel that its better to take the aoe from fire over air.
Ah so the main reason would be so you can get the Air proc from runes and the Fire proc from the sigil and have those work at the same time? Or is there any discernable difference between Lightning Strike from the runes and the (superior) sigil? Wiki seems to indicate they're the same but the sigil has different ranks whereas the rune is just the single bonus so there is some scaling applied to the sigil.
#12
Posted 30 November 2012 - 07:39 PM
Make sure to make difference bethween sigil procs and rune procs.
/Blessing Osicat.
#13
Posted 01 December 2012 - 08:27 AM
#14
Posted 01 December 2012 - 09:16 AM
/osicat
#15
Posted 01 December 2012 - 06:51 PM
#16
Posted 01 December 2012 - 08:40 PM
/Osicat
#18
Posted 02 December 2012 - 03:35 PM
Nevhie Bodewig, on 30 November 2012 - 12:20 PM, said:
I use staff (staff #1 inflicts bleeding occasionally), Sharper Images trait (illusions cause bleeding when they crit) and I use precision/toughness/condition damage gear, which gives me 1600 condition damage, 50% crit & 1900~ toughness. i also use the food that gives +40% condition dura (when i wvwvw)
like 90% of my damage comes from bleeds :< and with the +bleed duration effects, it's pretty easy to maintain 10-15 stacks of bleed on someone, since each stack of bleed hits for 125~ damage every second for 12 seconds... thats about 1250 damage PER SECOND
Edited by Kyris, 02 December 2012 - 03:37 PM.
#19
Posted 03 December 2012 - 12:15 PM
osicat, on 30 November 2012 - 02:19 PM, said:
#20
Posted 04 December 2012 - 12:37 PM
Kyris, on 02 December 2012 - 03:35 PM, said:
I use staff (staff #1 inflicts bleeding occasionally), Sharper Images trait (illusions cause bleeding when they crit) and I use precision/toughness/condition damage gear, which gives me 1600 condition damage, 50% crit & 1900~ toughness. i also use the food that gives +40% condition dura (when i wvwvw)
Oh yes sorry about that. Coz i;m not using Staff. At 1st i just hope Sharper Image's Bleed duration can be extended with Rune/ Condi dura. But even with centa rune still 5sec. Guess its fixed duration. Guess Staff Mesmer can bleed. Hehehe sorry didn;t know that
#21
Posted 07 December 2012 - 06:04 AM
#22
Posted 21 December 2012 - 04:10 PM
#24
Posted 22 December 2012 - 09:57 PM
#25
Posted 08 January 2013 - 10:15 AM
According to this divinity has only 3% increase damge vs. centaur. But centaur has with mirror heal best mobility.
The situation is a little bit complicated with air runes. I did som tests in mists with npc(thief, ranger, guard, warrior). According to this test dmg of shatter mesmer is 800-900, if crits 1500-1600 (yep osicat, this is spvp, where all have the same gear)
Some commnets to calculation:
attack, crit., crit dmg. are from shatter mesmer (20/20/0/0/30)
base crit dmg is 150%
calculation is for 100 attacks, one column is non crit attacks, other is crit attacks.
difference is compared to centaur runes
So for me as sPvP player are centaur runes best option.
Edited by F O S T E R, 08 January 2013 - 07:29 PM.
#26
Posted 08 January 2013 - 04:56 PM
F O S T E R, on 08 January 2013 - 10:15 AM, said:
According to this divinity has only 3% increase damge vs. centaur. But centaur has with mirror heal best mobility.
The situation is a little bit complicated with air runes. I did som tests in mists with npc(thief, ranger, guard, warrior). According to this test dmg of shatter mesmer is 800-900, if crits 1500-1600 (yep osicat, this is spvp, where all have the same gear
Some commnets to calculation:
attack, crit., crit dmg. are from shatter mesmer (20/20/0/0/30)
base crit dmg is 150%
calculation is for 100 attacks, one column is non crit attacks, other is crit attacks.
difference is compared to centaur runes
So for me as sPvP player are centaur runes best option.
who said to you all mesmers are dps one who use only dmg type to deal dmg ? not every one use zerk set and shaters
#27
Posted 08 January 2013 - 05:09 PM
F O S T E R, on 08 January 2013 - 10:15 AM, said:
Invalid link.
Edited by Mayra Venia, 08 January 2013 - 05:10 PM.
#29
Posted 08 January 2013 - 07:28 PM
dynia666, on 08 January 2013 - 04:56 PM, said:
Hi dynia. You're right. But my post was not about "best" runes for every mesmer. It's about dps, so it means runes for dps mesmers.
Of course it's impossible to express personal preferences of mesmers by dps numbers.
Link fixed.(can't fix quoted links).
#30
Posted 08 January 2013 - 07:41 PM
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