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Warrior Condition Build/Survivability. (Dungeon)

warrior dungeon build dungeon condition damage level 80

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#1 King Faramir

King Faramir

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Posted 30 November 2012 - 08:40 PM

Hi guys, I'm here to present to you my build.

I don't know if there is a build going around similar to this one, but I will post it anyways...

Not very complex, but every single thing has a lot of though behind it.

So, before we start, I will start with what I experienced in dungeons as a warrior before this build. Keep it in mind, I'm no pro player, I'm just a normal casual gamer and interested in discussing builds to improve peoples performance and obviously mine.

I tried going damage/buff warrior, where I specced

30 arms
20 tatics
20 discipline

Equips: Zerker gear, Axe/Mace and Longbow.

Utility Skills: Signet of Healing, Banner of Strenght, Signet of Rage, ''For Great Justice'' and Endure Pain.

How it all worked out:

The build was awesome, I really liked it. I had that feeling that I was making the difference with this build, by buffing my teammates, interrupting mobs, doing loads of invulnerability stacks and also dealing good damage myself. So in the end, this build was really awesome. BUT... There is the BUT, lol.

As melee you gotta dodge alot, and sometimes it feels like you are dealing so much damage because you have to backoff, and this is where the Longbow came in, but that damage was very dissapointing, (I tried rifle, not good either)

Many may say that 20 points into tatics is bad, and in many ways I agree, but that extra health also saved me couple times, plus the good traits like Shouts Recharge faster, Longer Longbow range, Shake it off passive and such. All that helped very much in surviving, but it didn't matter how well you did all that, most of the time I had to back off.

So I saw these ranged classes, kiting like bosses and dealing loads of damage. Then, this is when it got to me, I need something similar... Like lots of condition damage with survivability. So now we get to my build.

The Condition Warrior/Survivability Build

Traits:
Strenght: 15
Arms:20
Defense:20
Disicipline:15

Strenght: This increases your Power and Condition Duration, both stats are fantastic. When it comes to abilities, I chose Berseker's Power, and you will see why later.

Arms: In this build, you need to have critical chance, that's the only way of providing good damage with the warrior, but it's mostly because when you crit, you have a 33% chance to cause bleed, and this is where the magic begins. With high crit chance, that passive works really well, it stacks quite a lot just on that. Then the next ability is Blademaster, and with this one you kinda see where I'm getting at with this build. And piercing shot for Rifle, that is extremly good, I take advantage of that ability anytime I see the chance.

Defense: This is where your survivability comes, and this makes kiting really strong. Turtle's Defense, Adrenal health and Shield Master. With Turtle's defense you will have 200+ toughness whenever you are CCed, and believe me, it does happen often, this ability is perfect. Another one, is Adrenal Health, that combined with Signet of Healing, you will have an outstanding health regen, making kiting that much easier. Why? You will regen quite fast if you take some damage, so there will be room for errors in your kiting, because you will always be at full health.(Keep it in mind that you need Adreline Full whenever possible, so that Beserker's Power does its job). Again, to close this Trait line, Shield Master, yes, this is amazing, Shield Skills recharge 20% faster and you gain 90+ toughness for wearing a shield, that is a bucket load of tougness for using a great off-hand weapon. The only 2 skills from shield will be recharging 20% faster, so you will stun and block way more often than normal, making your survivability go through the roof, plus all that extra toughness and healing power from the trait line.

Discipline: Now, with 15 points in discipline, you get to Fast Hands, but people think, Oh he got that to increase his damage output. Yes, I did that too, but it was mostly because of Fast Hands. What I experienced in dungeons was the Weapon Swapping, that is so important, you really need to swap your weapons as a Warrior, like basicly all the time, you gotta swap, just SWAP THAT THANG. And that comes in handy with a weapon swaping rune, where you bleed everybody around you. So yeah, I can't live without that passive, ever.

When it comes to equipament, if you didn't get it from Traits, it is Sword/Shield and Rifle. Simple as that.

I always use Sword/Shield whenever I'm in trouble and melee damage is a must, and same to Rifle, mostly for kiting though. But in normal situations I will just be swaping that thang !

Rifle and Sword bleeds the mobs, plus traits and runes of bleed aoe on swap and chance of bleed on critical hits. Set bonus and equipment stats are for maximizing condition damage. I use Rune of the Krait and Citadel 3 of each into my set and stats are Power, Precision and Condition Damage.


Summary: Bleed.

So, that is my build guys, I hope you liked it. Mostly likely, there are errors and some dungeons it may not work (immune to bleed?) but I'm a recent level 80 and I've not done all the dungeons yet, but for now this is working great, I'm dealing a great amount of damage, I'm surviving more without going full out tank, in another words, I'm having loads of fun with this build. ( I love how those numbers pops up when you have 16+ stacks of bleed)

I accept any suggestions, you can criticise and change some parts, it's all up to you, I'm just presenting the idea of Condition Warrior and how it is working out for me.

Again, I do not know if there is a build around like this, I just started using this forum in order to learn more about warriors and share my experience as a warrior myself.

#2 Zerikin Loukbel

Zerikin Loukbel

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Posted 30 November 2012 - 09:28 PM

I don't see how you are maxing your bleed damage without using swords burst. You should pickup furious in grand master arms to build adrenaline with crits while executing the sword burst skill. If you are going to go into tactics you should go 30 and get healing shouts or banners. Discipline is not that great in general and especially so for a cond damage build.

This post on these forums has the best min/max bleed build I know of. Hitting 75% duration takes your sword bleed to exactly 14s and rifle to 10s.

#3 King Faramir

King Faramir

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Posted 30 November 2012 - 09:48 PM

View PostZerikin Loukbel, on 30 November 2012 - 09:28 PM, said:

I don't see how you are maxing your bleed damage without using swords burst. You should pickup furious in grand master arms to build adrenaline with crits while executing the sword burst skill. If you are going to go into tactics you should go 30 and get healing shouts or banners. Discipline is not that great in general and especially so for a cond damage build.

This post on these forums has the best min/max bleed build I know of. Hitting 75% duration takes your sword bleed to exactly 14s and rifle to 10s.

Awesome man, I will look into it and make some changes in my build and yeah, you're probably right, I should take out those discipline points and put into something else, like Defense for example. But I will have a hard time taking Fast Hands away, as I really love that ablity. But it's not all about condition, it's survivability as well, and I'm able of surviving with only those 20 points in Defense. I don't know if it would be a drastic drop of DPS overall if I take 15% Crit Damage away plus Fast Hands, but the only reason I have it at 15, is for Fast Hands, and I found out, at least for me, that passive is amazing.

''set bonus and equipment stats are for maximizing condition damage'' Maybe you guys got the wrong idea of what I meant in that sentence, it's not literally maximizing, it's just boosting up the condition damage with your equipment. It's not a full Condition Damage build, as you can see in the tittle. However, I liked your idea too, as I mentioned up, so I will try those ideas out :)

Thanks for the suggestions.

#4 zp3dd4

zp3dd4

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Posted 30 November 2012 - 10:37 PM

If you're going for bleed builds you should also consider 10 in tactics for leg specialists. With the immobilize on cripple, noone is getting away.




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