I don't think the Ticket system is bad at all, it's probably one of the only fully working systems, as farming tickets makes you practice in free, and use the tickets/practice in paids.
The issue with Paids as addressed in your older vid, is that there is a large gap that many players can't close coming from a new player to becoming a vet. As addressed in the interview and by you, the lack of useful streams and decline in active teams/players in the community hurt that as well.
I only see the community coming back with Custom Arena, allowing for scrims, more intense streams, and outside tournies/ladders.
Their focus on a MMR/Better Raiting system won't help bring in new players or fix anything if the player base is so low that they still get paired up against unfair teams/players.
With Custom Arena there will be more buz about the game and more for the top teams to do and "promote" the game. A better MMR isn't going to change shiz
I completely agree with everything here. Custom servers are an absolute must. Counter-Strike 1.6 survived for over a decade without any formal competitive features (rankings were done by third parties). Yet the game is one of the most renowned e-sports of all time, and it has its robust custom server system to thank for that.
Custom servers are a staple of every single competitive online video game. How on earth did you come to the conclusion that it fragments the player base? 99.9% of online games have custom servers.
Edited by UssjTrunks, 30 December 2012 - 04:13 AM.