What do other Mesmers use for Condition Removal?
#1
Posted 02 December 2012 - 10:32 PM
I am used to my warrior which has a bunch of condition removal.
What are other Mesmers using for condition removal in PVE?
Thanks,
#3
Posted 02 December 2012 - 11:28 PM
For everything else, you have Null Field for group cleanse, you have mantra of resolve for self cleanse, or traits that removes condition whenever you heal or use torch skills.
#4
Posted 03 December 2012 - 01:29 AM
If you're using Mirror Image and/or Blink, you should save those to clear stun or immobilize. Mantra of Concentration and Signet of Midnight are only worth taking if you've got mantra or signet traits.
Torch could supply good condition removal and damage if used in a confusion Staff + Scepter/Torch build, but that's probably not very strong in PvE.
#5
Posted 03 December 2012 - 01:58 PM
Null field is a given for dungeons, I normally always have it on my bar, unless I know the fight has negligible conditions in it.
#6
Posted 03 December 2012 - 02:28 PM
Velicia, on 03 December 2012 - 01:58 PM, said:
Null field is a given for dungeons, I normally always have it on my bar, unless I know the fight has negligible conditions in it.
Also, little known fact is that http://wiki.guildwars2.com/wiki/Swap is a stun breaker - and it's available even after clone death
#7
Posted 03 December 2012 - 02:33 PM
#8
Posted 03 December 2012 - 03:44 PM
#9
Posted 03 December 2012 - 04:00 PM
#10
Posted 03 December 2012 - 04:13 PM
Again, null field is really useful in and out of dungeons
#11
Posted 03 December 2012 - 09:31 PM
Coren, on 03 December 2012 - 04:13 PM, said:
Again, null field is really useful in and out of dungeons
#14
Posted 04 December 2012 - 10:37 PM
I think most of our condition removal skills/traits, if not all, are pretty good in general as well as having a unique way of removing a condition or more.
#15
Posted 04 December 2012 - 11:38 PM
Swoopeh, on 04 December 2012 - 01:06 PM, said:
Arcane Thievery, I totally forgot that one. I'm currently using it against confusion-heavy opponents, a.k.a. Reef Drake in Southsun Cove. I really should try it with condition-heavy bosses... I wonder if it's useful sending agony back to the source? *ponders*
Edited by sorting hat, 04 December 2012 - 11:38 PM.
#16
Posted 04 December 2012 - 11:49 PM
sorting hat, on 04 December 2012 - 11:38 PM, said:
Arcane Thievery, I totally forgot that one. I'm currently using it against confusion-heavy opponents, a.k.a. Reef Drake in Southsun Cove. I really should try it with condition-heavy bosses... I wonder if it's useful sending agony back to the source? *ponders*
I am happy that iDisenchanter is now more useful than before. ^^
As for Arcane Thievery, I know that it can steal certain bosses' boons cause I've seen another mesmer got the boon from the boss and that made me more curious of this skill's potential. I know it's "capped" at 3 conditions/boons, but that's still pretty good, especially if you trait Master of Manipulation. With your question, I'm more curious if agony or other boss-specific conditions work back to them.
#17
Posted 05 December 2012 - 11:14 AM
#18
Posted 05 December 2012 - 12:57 PM
I think the one control effect that causes me the most grief is immobilize since kiting is our life blood so I am going to check out MIrror Image and/or blink next.
#19
Posted 05 December 2012 - 01:26 PM
#20
Posted 05 December 2012 - 01:41 PM
lujate, on 05 December 2012 - 01:26 PM, said:
I am not sure if condition removals cure immobilize - can somebody give input on that?
#21
Posted 05 December 2012 - 06:10 PM
Leriel, on 05 December 2012 - 01:41 PM, said:
I am not sure if condition removals cure immobilize - can somebody give input on that?
#22
Posted 05 December 2012 - 09:59 PM
Leriel, on 05 December 2012 - 01:41 PM, said:
I am not sure if condition removals cure immobilize - can somebody give input on that?
Also, you can phase retreat while immobilized. Although I don't think it cures immobilized, you can at least get out of the heat and leave a clone to take agro first, and think about what you do next.
#23
Posted 07 December 2012 - 04:08 AM
#24
Posted 07 December 2012 - 07:38 PM
#25
Posted 07 December 2012 - 07:50 PM
#26
Posted 07 December 2012 - 11:01 PM
#27
Posted 08 December 2012 - 03:27 PM
What drive me nuts now is getting tagged with a poison condition just before the last mob dies and there are no others close by.
You can't use say Dis-enchanter at that point because there is no target available.
I am going to try the mantra that gives condition removal or at least keep it handy for when I run into poison mobs.
I am also going to see if I can do the traits when I have a few more points to spend.
#28
Posted 09 December 2012 - 06:54 AM
beadnbutter32, on 08 December 2012 - 03:27 PM, said:
I am also going to see if I can do the traits when I have a few more points to spend.
Mantra of Resolve is useful, even with no mantra traits. It removes 4 conditions every 24 secs (20 recharge and 4 casting). Null Field is great for group/combo but its cooldown is a turn off. Plus, the mantra is instant cast (once prepared).
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