Jump to content

  • Curse Sites
Help
- - - - -

Best dungeon gear for each class?


  • Please log in to reply
23 replies to this topic

#1 Baron von Scrufflebutt

Baron von Scrufflebutt

    Golem Rider

  • Members
  • 3113 posts

Posted 03 December 2012 - 08:06 AM

This isn't about looks.
Having gotten that out of the way, the question is - what are the best (stat-wise) dungeon gear for each class?
I've decided to do some dungeons, gain a few levels/gold and that also gives me a chance to obtain lvl80 exotic gear without having to waste much gold. Right now I am doing AC, but I am curious if there is a an armour/weapons that would be better, given how AC only offers Soldier's, Rampager's and Magi's stats.
On top of that, I'd also suggest to keep in mind which dungeons are dead, since I'll mostly need to rely on PUGs to do it.


So, with that in mind:
What are the best dungeon gear options for each class? Feel free to include multiple options per class and I'll select the one that fits my playstyle best.

#2 liinniejj

liinniejj

    Asuran Acolyte

  • Members
  • 91 posts
  • Location:Dublin, Ireland
  • Guild Tag:[KLF]
  • Server:Gandara

Posted 03 December 2012 - 08:09 AM

It really more depends on your playstyle and build then 'just' class. so maybe you can tell us a bit what class and build you are?

#3 Baron von Scrufflebutt

Baron von Scrufflebutt

    Golem Rider

  • Members
  • 3113 posts

Posted 03 December 2012 - 09:31 AM

View Postliinniejj, on 03 December 2012 - 08:09 AM, said:

It really more depends on your playstyle and build then 'just' class. so maybe you can tell us a bit what class and build you are?

My idea was to basically level the classes I want to level and then simply get them the Soldier's set. AC PUGs are easy to find and a power/vita/tough combo seems like the most fool-proof one for PvE.
So if everything else fails, my guys will be running around in the Soldier's set. Regardless of their build.

So, what I am asking is if there is a better option than Soldier's available for any of the classes that can be obtained from dungeons? And as I have said, the dungeon would need to be fairly alive since I am going to be PUGing it. I am guessing the only other option would be CoF, so between these two dungeons (or if there's any other that seems to be active enough?), could I be wasting my tokens on better options than Soldier's, if looking for an all-around gear?

#4 Ark211049

Ark211049

    Fahrar Cub

  • Members
  • 47 posts
  • Server:Aurora Glade

Posted 03 December 2012 - 01:08 PM

soldiers armor, while inherently quite useful, is not the be all and end all, for a warr your much better off getting knight armor, even for a guar their are people who run dungeons in full berserker gear. you have to eveluate between "foolproof" and "fun", would soldiers make it more simplistic/idiot friendly, most probarly, would berserkers make it more fun/cooler, most definately, actually leveling a guar to try that, looks epic.

#5 WhirlEVic

WhirlEVic

    Fahrar Cub

  • Members
  • 33 posts
  • Server:Tarnished Coast

Posted 03 December 2012 - 02:08 PM

I run the Rabid set from HotW on my Necro. Is it the "best"? who knows, but it fits my build style (20/30/0/20, dagger/horn & scepter/focus using conditions, crit procs and lifesteal)

HotW is rather easy to get a group, especially path 1.  You can do path 3+2 in a single run as well if you go through the ice tunnel.

#6 dawdler

dawdler

    Sylvari Specialist

  • Members
  • 740 posts
  • Server:Piken Square

Posted 03 December 2012 - 04:44 PM

There's no such thing as "best" dungeon gear. It depends on your build, it depends on the situation and it depends on everyone else in the group. One set will NEVER match everything you encounter perfectly.

Edited by dawdler, 03 December 2012 - 04:45 PM.


#7 Baron von Scrufflebutt

Baron von Scrufflebutt

    Golem Rider

  • Members
  • 3113 posts

Posted 03 December 2012 - 06:04 PM

View Postdawdler, on 03 December 2012 - 04:44 PM, said:

There's no such thing as "best" dungeon gear. It depends on your build, it depends on the situation and it depends on everyone else in the group. One set will NEVER match everything you encounter perfectly.

So if I were to get one set for my warrior, Knight's will give me as much mileage as Magi's?

Given the limitations of this question - must be a dungeon set and the dungeon has to be easily PUGable, I think it was quite clear that I am not looking for the ONE, the perfect set. As I have said, the question is - should I go for 8 Soldier sets, or does any of the dungeons, that meet the above criteria, offer a set that would potentially be better suited for any of the classes? And if that fit demands special conditions to be met, feel free to list them.
For instance, I am looking at Rampager's for my adventurers and the guardian and I am wondering if it makes sense to go with that (or maybe even Berserker's) instead of Soldier's.

#8 dawdler

dawdler

    Sylvari Specialist

  • Members
  • 740 posts
  • Server:Piken Square

Posted 03 December 2012 - 07:00 PM

I really dont understand the question to begin with. Just go with whatever you feel like. You dont need to use a complete set, you can mix what you want. You can try them all out for a minor cost by simply crafting/buying rare armours.

#9 Kumakichi

Kumakichi

    Fahrar Cub

  • Members
  • 35 posts
  • Server:Anvil Rock

Posted 04 December 2012 - 12:13 PM

Gear depends on your traits.  There are usually several different directions to go.  For instance on my mesmer there are 3 different sets I could use for different setups.

#10 Dahk

Dahk

    Sylvari Specialist

  • Members
  • 789 posts
  • Guild Tag:[HOPE]
  • Server:Tarnished Coast

Posted 04 December 2012 - 03:50 PM

Ranger: Berserker

#11 coglin

coglin

    Seraph Guardian

  • Members
  • 1402 posts
  • Profession:Engineer
  • Guild Tag:[MoG]
  • Server:Jade Quarry

Posted 05 December 2012 - 01:15 AM

The question very literally has no logic.

The game and its professions are designed to be versatile, thus allowing each class the flexibility to play varying "roles". Gear is logically applicable to the role you want to play and logically irrelevant to the profession.

Do not try to out think common sense.

#12 sorting hat

sorting hat

    Asuran Acolyte

  • Members
  • 142 posts
  • Server:Jade Quarry

Posted 05 December 2012 - 02:23 AM

Consider I've spent literally a week tossing around ideas, trying to combine every possible choices of armor stats, weapon stats and runes/sigils for my mesmer, I really don't get your question at all. If there is one fool-proof armor then I feel dumb spending that much time drafting equipment combos (and almost made a thesis out of it ><). I can just get one, say Solider's armor, and be done with it. LOL

The most I can tell you is this, that after a week's thought, I've settled with Knight's armor set and jewellery (SE or Arah, but I just crafted them which is way easier for me), with Rampager's weapons. It's not the conventional choice for mesmers but it serves me well and suits my play-style.

#13 Trei

Trei

    Golem Rider

  • Members
  • 2909 posts
  • Server:Jade Quarry

Posted 05 December 2012 - 02:56 AM

Looks are everything.

#14 Baron von Scrufflebutt

Baron von Scrufflebutt

    Golem Rider

  • Members
  • 3113 posts

Posted 05 December 2012 - 05:54 AM

I understand that there might be a bit of a barrier since English isn't my primary language, but is the thread really this completely impossible to understand?

#15 coglin

coglin

    Seraph Guardian

  • Members
  • 1402 posts
  • Profession:Engineer
  • Guild Tag:[MoG]
  • Server:Jade Quarry

Posted 05 December 2012 - 07:00 AM

View PostProtoss, on 05 December 2012 - 05:54 AM, said:

I understand that there might be a bit of a barrier since English isn't my primary language, but is the thread really this completely impossible to understand?
When you ask an an absolutely, 100% subjective, question with no real, or specific answer, then yes.

Do you not see how your question is about as simple to answer as what is the best color in a crayola box?

Edited by coglin, 05 December 2012 - 07:01 AM.


#16 sorting hat

sorting hat

    Asuran Acolyte

  • Members
  • 142 posts
  • Server:Jade Quarry

Posted 05 December 2012 - 07:06 AM

No, it's not impossible to understand. ^^" But it's what you're looking that's difficult, because there's no such thing as a 'best armor for certain class'. Take an example of mesmer (since it's the one I know the most of). You can go Berserker for power/precision build, Rampager or Rabid for a condition build, or other less common armor types if one finds they need a boost on certain stats. Not to mention many people combine different sets together to get a bit of everything. Now you're asking, what is the best for each class?

Though, to my meager knowledge, I don't think there are many mesmers using Soldier's at all. I agree there are certain sets of armors that works better on some classes but not the other, but you really need to first find out what build you want to play for each character, BEFORE you decide on an armor set. I can only tell you this, that for finding PUG, AC/COF/CM are probably the easiest ones to find a group, TA is relatively easy too. So if you want to farm tokens for the armor, see if you can find something that suits you from those dungeons.

Edited by sorting hat, 05 December 2012 - 07:34 AM.


#17 Baron von Scrufflebutt

Baron von Scrufflebutt

    Golem Rider

  • Members
  • 3113 posts

Posted 05 December 2012 - 09:47 AM

View Postcoglin, on 05 December 2012 - 07:00 AM, said:

When you ask an an absolutely, 100% subjective, question with no real, or specific answer, then yes.

Do you not see how your question is about as simple to answer as what is the best color in a crayola box?

1. There are limited options to dungeon gear.
2. From what I hear, most of the dungeons are dead. Which means there's only a few options realistically available if I will be pugging these armours - AC and CoF most likely, maybe others?
3. AC's soldier's set is my default set - I know I can get AC groups and I find those stats to be fairly basic, so if no other option sticks out, I can always go with that set. Or simply no exotics at all because I do not plan on obtaining exotics in other ways (outside of the karma one for the engineer).
4. And lastly, I have also accepted the fact that different gear works best with different specs and this is something I will take into account AND I also encouraged folks to share their advice on what builds these options would work best with.

Which means we have basically 10 posts stating again what I already said in my posts. Do I simply get multiple  soldier's sets or are there any sets in the easily pugable dungeons that have the potential to provide me with more mileage?

#18 snip3sh0t

snip3sh0t

    Pale Tree Seedling

  • Members
  • 6 posts

Posted 05 December 2012 - 10:04 AM

I don't really have any advice as far as armor goes for you. However, if i were you I would check out GW2LFG.com. It has enough of a user base from all the servers that you can usually find a group for any dungeon. I even found all 8 story dungeons through there, and if you think exploratory dungeons are dead you should see what happens when you want to do a one time story quest with 4 other people.

#19 Velxerz

Velxerz

    Fahrar Cub

  • Members
  • 20 posts

Posted 05 December 2012 - 10:24 AM

Here is the answer: on my Warrior I have Knight's rings, Berserker's accessories, Berserker's amulet, Knight's helm, chestplate, legguards, Berserkers EVERYTHING ELSE (including jewels in the sockets). I'm 20/20/0/0/30. That works GREAT for me, but if you're unable to dodge almost every single attack you'll be downed most of the time. I really can't stand those posts like "EHY GUYS, DO THE WORK FOR ME AND TELL ME WHAT I HAVE TO DO". People try to explain this isn't the right way and you almost flame them? Rofl, go copy my build and fail, cya.

#20 Coren

Coren

    Golem Rider

  • Members
  • 2395 posts
  • Location:In my lab BOOKAH
  • Profession:Engineer
  • Guild Tag:[DRK]

Posted 05 December 2012 - 10:47 AM

Completely and utterly subjective. I enjoy full AC armor with vitality, toughness and power (with the odd precision) and kept the runes. Gives me a nice balance between damage and survivability when I run bomb or grenade kit or elixir gun.

#21 sorting hat

sorting hat

    Asuran Acolyte

  • Members
  • 142 posts
  • Server:Jade Quarry

Posted 05 December 2012 - 10:07 PM

View PostProtoss, on 05 December 2012 - 09:47 AM, said:

1. There are limited options to dungeon gear.
2. From what I hear, most of the dungeons are dead. Which means there's only a few options realistically available if I will be pugging these armours - AC and CoF most likely, maybe others?
3. AC's soldier's set is my default set - I know I can get AC groups and I find those stats to be fairly basic, so if no other option sticks out, I can always go with that set. Or simply no exotics at all because I do not plan on obtaining exotics in other ways (outside of the karma one for the engineer).
4. And lastly, I have also accepted the fact that different gear works best with different specs and this is something I will take into account AND I also encouraged folks to share their advice on what builds these options would work best with.

Which means we have basically 10 posts stating again what I already said in my posts. Do I simply get multiple  soldier's sets or are there any sets in the easily pugable dungeons that have the potential to provide me with more mileage?

Alright, let me switch to your line of thinking...

This is what I think, not sure if others will agree with me though. XD

If you're playing a direct damage, but want survivability as well, and an easy-to-find-PUG dungeon, you're probably right with going for Soldier's.

If you're playing a condition damage build, ie, necro, you probably will be better getting a rabid or carrion. Rabid you can get from CM or TA (which are still easy enough to find PUG), and Carrion you can find in CoF. (On second thought, you probably don't need extra vitality for Necro... LOL so yeah, go with Rabid.)
Rampager (which you get from AC) is good choice too if you're playing a hybrid of direct/condition damage, but you won't have any added survivability.

In other words, while your choice is limited, you still shouldn't regard all classes the same way. There are still some differences you can make so 8 Soldiers is workable but not even the best way to go within your limits. :P

Edited by sorting hat, 05 December 2012 - 10:10 PM.


#22 Orikx

Orikx

    Asuran Acolyte

  • Members
  • 82 posts
  • Server:Sanctum of Rall

Posted 06 December 2012 - 05:37 PM

View PostProtoss, on 05 December 2012 - 09:47 AM, said:

1. There are limited options to dungeon gear.
2. From what I hear, most of the dungeons are dead. Which means there's only a few options realistically available if I will be pugging these armours - AC and CoF most likely, maybe others?
3. AC's soldier's set is my default set - I know I can get AC groups and I find those stats to be fairly basic, so if no other option sticks out, I can always go with that set. Or simply no exotics at all because I do not plan on obtaining exotics in other ways (outside of the karma one for the engineer).
4. And lastly, I have also accepted the fact that different gear works best with different specs and this is something I will take into account AND I also encouraged folks to share their advice on what builds these options would work best with.

Which means we have basically 10 posts stating again what I already said in my posts. Do I simply get multiple  soldier's sets or are there any sets in the easily pugable dungeons that have the potential to provide me with more mileage?


This is still subjective and there is not best gear that will give you more mileage until you know what you want to do. That is what others are trying to explain. All/Gear can have uses for all classes.

For example. I have 2 completely different sets for my Mesmer that I use depending on what I am trying to do.
Pure DPS burst GS builds I use Pow/prec/Crit
My staff shatter builds I use Pow/Vit/Con(I mix in some Prec with accessories).
Honestly I also want to get a Pow/Tough/Vit set for WvW to be used at times as well but most of the time my Clarion does the trick.

So what everyone has been trying to explain is there isn't a "Best" or "most mileage" for ANY class. You have to decide the roll/Spec you want to play.

If your an Engi wanting to play a bunker/support roll then Berserker is of little use to you. If you are an Engi trying to play a pure burst DPS build then Cleric is of little use.

Until you answer what you want to do, which to this point all you have said is run dungeons, we can't answer what gear to aim for. You can talk about which gears gets the best mileage or how you only have access to non dead dungeons all you want but that won't help. Each dungeon has access to 3 types of gear and they all have uses for every class.


I suggest you take some time on your class forums reading about different builds and play styles. Decide what sounds best for you and then we can answer which gear would work best but not until you know what you want to do. This isn't like other games where every class has a set stat they work towards. Instead different rolls work towards different stats.

#23 Baron von Scrufflebutt

Baron von Scrufflebutt

    Golem Rider

  • Members
  • 3113 posts

Posted 06 December 2012 - 07:54 PM

View PostOrikx, on 06 December 2012 - 05:37 PM, said:

Each dungeon has access to 3 types of gear and they all have uses for every class.

That solves it then, thanks.

#24 Perm Shadow Form

Perm Shadow Form

    Vanguard Scout

  • Members
  • 412 posts

Posted 06 December 2012 - 07:57 PM

I like mixing armor. Looks better. Have 1 piece of Arah, 2 Twilight Arbor, and 1 CoF.




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users