has arenanet hinted at a build saver?
Posted 03 December 2012 - 12:31 PM
Posted 03 December 2012 - 12:45 PM
Relocate trait points as we see fit, anywhere, anytime (outside of combat).
Posted 03 December 2012 - 12:50 PM
Posted 03 December 2012 - 02:31 PM
Would love having this feature as right now most of the time I simply CBA changing everything all the time so end up playing pistol for pretty much everything at the moment
Posted 03 December 2012 - 02:38 PM
Posted 03 December 2012 - 04:55 PM
Posted 03 December 2012 - 05:22 PM
Posted 04 December 2012 - 03:27 AM
Posted 04 December 2012 - 02:00 PM
That's not what people are generally talking about.
Don`t mind about cost .. I just want to avoid all trips to towns or other locations just to reset my traits then manually build a new line. Is just annoying.
What you're talking about is dual speccing, essentially when they allow you to 'build' two totally different specs that would normally cost $ to respec, and flip back and forth.
What most people are talking about is something much less ambitious - given that within a set 'spend' of trait points, you have 7 majors that you can freely change at any time out of combat. It would be nice to simply have the ability to 'save' a given collection of these to save the hassle of re-picking them when you go from PVE to dungeon, or dungeon to WvW.
To recap: most people are NOT talking about a method of allowing characters to have multiple different trait-point spends 'stored' and flip back and forth. This discussion is simply about saving a certain assortment of 'majors' to allow for very easy 'two-click' shifting from one arrangement to another.
i would really like to see 3 more utility slots and maybe two more skill slots personally.
As long as we're fantasizing, I'd be happy with the (GW1-style) multiclassing, and the ability to mix two classes' utility skills on my bar.
Posted 04 December 2012 - 04:45 PM
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