Jump to content

  • Curse Sites
Help
- - - - -

Do you respect your commanders?


  • Please log in to reply
56 replies to this topic

#31 Aggression

Aggression

    Pale Tree Seedling

  • New Members
  • 6 posts

Posted 06 December 2012 - 05:15 AM

i respect most until they act like spas's

#32 Lakust

Lakust

    Pale Tree Seedling

  • New Members
  • 6 posts

Posted 06 December 2012 - 05:36 AM

in battlefield 2142, there was 1 commander in 1 map.
The commander had an ingame voice chat to talk to everyone.
Anyone could start a 'mutinery' to become the new commander; everyone on the map had 3 minutes to vote yes or no.
If there was 50%+1 vote, the commander was overthrown and the one who started the mutinery was the commander.
right now there are more and more clueless commanders all around in IOJ. it is annoying.

In a few months, half the people will have a blue dot over their head. At the release, we were a couple weeks without any commander. this is flawed.

#33 Lordkrall

Lordkrall

    Legion Commander

  • Members
  • 5337 posts
  • Location:Sweden
  • Profession:Warrior
  • Server:Aurora Glade

Posted 06 December 2012 - 06:54 AM

The problem with a voting system is that it is way to easy to abuse and use to troll.

What if a group of trolls that wants to destroy for the server decides to overthrow the awesome commander and put one of the trolls as commander?

If they have enough people (and they will in several cases) they could destroy a whole match.

#34 Gully

Gully

    Fahrar Cub

  • Members
  • 45 posts
  • Location:Auckland, New Zealand
  • Guild Tag:[oPP]
  • Server:Blackgate

Posted 06 December 2012 - 07:39 AM

Respect?

Respect is earned, not bought. I respect players that put up an amazing fight, friend or foe. We have a lot of commanders on our server, only a few seem to know what they're doing.

#35 Steadfast Gao Shun

Steadfast Gao Shun

    Asuran Acolyte

  • Members
  • 128 posts
  • Server:Tarnished Coast

Posted 06 December 2012 - 07:53 AM

On my server, I tend to follow the commanders I know to be tactically sound. I am generally soloing in WvW due to none of my friends being interested in WvW, so being able to follow a group is a huge plus. If a new commander shows up, I follow along like any good soldier until repeated experiences show me that they're unreliable. Fortunately for Tarnished Coast, I don't think I've ran into bad ones yet.

#36 CalmLittleBuddy

CalmLittleBuddy

    Sylvari Specialist

  • Members
  • 983 posts
  • Location:Insane
  • Guild Tag:[JQQ]
  • Server:Jade Quarry

Posted 06 December 2012 - 01:42 PM

I know all the commanders at this point. If I disrespect them, I get the hose again.

#37 Freelancer

Freelancer

    Team Legacy

  • Curse Premium
  • Curse Premium
  • 641 posts
  • Guild Tag:[TL]
  • Server:Isle of Janthir

Posted 06 December 2012 - 02:05 PM

Respect = TYPING IN MAP CHAT WITH ALL CAPS.

It's true.
ArenaJunkies Editor || www.twitch.tv/fr3elancer Streamer || Tales Of Tyria Co-Host

#38 Felsexual

Felsexual

    Fahrar Cub

  • Members
  • 36 posts

Posted 06 December 2012 - 02:11 PM

View PostJacbo, on 04 December 2012 - 03:13 AM, said:

As a commander myself, I respect any commander who tries to communicate well and coordinate with the rest of us in our community VOIP. There are a couple commanders I respect that don't necessarily always meet the above criteria due to extenuating circumstances, but that's more the exception than the rule. In my view, doing things without involving the rest of the server is counterproductive and I'd rather those individuals just turned their tags off.

I tend to lose a modicum of respect for any commander who wears their tag at length while in PvE areas or not actively serving a WvW function. It's not a status symbol, and it's not a show of wealth, it's a functional organizational necessity for servers with disparate guild groupings, and that's all it need be used for.

In general, every commander merits an individual assessment.

Wow.... You basically hit how I felt about the topic when i clicked the link. If you aren't planning to lead in WvW, then turn your tag off, your only distracting the rest of us by having competeing commander tags with no interest in leading. Otherwise it depends on the player, there is about 5 on my server that I refuse to follow because they don't communicate and get the group wiped out so that they can escape.

#39 Orikx

Orikx

    Asuran Acolyte

  • Members
  • 82 posts
  • Server:Sanctum of Rall

Posted 06 December 2012 - 02:41 PM

Just because someone has an icon does not mean they have my respect or trust. However if they are trying to rally troops I will definitely give them the benefit of the doubt. If they prove to have no clue what they are doing or a complete asshat then i remember their name and don't follow them in the future.

I give anyone props that tries to command. It's something I don't want to have to do, i'd rather follow so i can be free to do solo stuff if i want like kill yaks. It is hard to try to lead random people so for the fact that they are trying, that is why i give them chances to prove themselves.

Fortunately they built in the follow commander feature so even if there are 10 on a map you can easily spot the one you trust. Ones that know what they are doing quickly stand out. Ones that don't people that spend any amount of time in WvW learn not to follow. I've seen big guilds jump into maps and they all follow their commander that they helped buy the icon for. You spend 5 minutes with them and realize the only thing they know how to do is run in circles in a zerg capping stuff that is undefended.

The worst part about the system is there are probably many great commanders out there that don't have the gold to buy the icon. When there are 5 icons on the map. People will follow them no matter how terrible they are before they will listen to that one guy in map chat w/o and icon.

Servers with a community TS/Vent/Mumble tend to have more commanders stand out faster I think though because it's easier to follow and get to know a commander in a voice chat program then trying to read their typed messages in map chat. A commander calling for a flank in /map will have 5 people follow which makes it pointless. A commander calling for a flank in TS will have 75+% of the people with him follow. It's successful and you realize he knows what he's doing. The guy using map chat just gets to watch his troops wipe because no one listened and then people think he's bad.

#40 Zheo

Zheo

    Asuran Acolyte

  • Members
  • 140 posts
  • Location:The Great White North
  • Guild Tag:[SQDN]
  • Server:Borlis Pass

Posted 06 December 2012 - 07:34 PM

View PostOrikx, on 06 December 2012 - 02:41 PM, said:

Just because someone has an icon does not mean they have my respect or trust. However if they are trying to rally troops I will definitely give them the benefit of the doubt. If they prove to have no clue what they are doing or a complete asshat then i remember their name and don't follow them in the future.

I give anyone props that tries to command. It's something I don't want to have to do, i'd rather follow so i can be free to do solo stuff if i want like kill yaks. It is hard to try to lead random people so for the fact that they are trying, that is why i give them chances to prove themselves.

Fortunately they built in the follow commander feature so even if there are 10 on a map you can easily spot the one you trust. Ones that know what they are doing quickly stand out. Ones that don't people that spend any amount of time in WvW learn not to follow. I've seen big guilds jump into maps and they all follow their commander that they helped buy the icon for. You spend 5 minutes with them and realize the only thing they know how to do is run in circles in a zerg capping stuff that is undefended.

The worst part about the system is there are probably many great commanders out there that don't have the gold to buy the icon. When there are 5 icons on the map. People will follow them no matter how terrible they are before they will listen to that one guy in map chat w/o and icon.

Servers with a community TS/Vent/Mumble tend to have more commanders stand out faster I think though because it's easier to follow and get to know a commander in a voice chat program then trying to read their typed messages in map chat. A commander calling for a flank in /map will have 5 people follow which makes it pointless. A commander calling for a flank in TS will have 75+% of the people with him follow. It's successful and you realize he knows what he's doing. The guy using map chat just gets to watch his troops wipe because no one listened and then people think he's bad.

This.

Without that icon above your head no one listens, even if you're a military genius.  Unfortunately, even the blue icon doesn't imply intelligence.

#41 lesath

lesath

    Asuran Acolyte

  • Members
  • 114 posts
  • Server:Sea of Sorrows

Posted 06 December 2012 - 07:51 PM

View PostFreelancer, on 06 December 2012 - 02:05 PM, said:

Respect = TYPING IN MAP CHAT WITH ALL CAPS.

It's true.

To be fair I use caps just because it's bigger and sometimes people are mid battle and not on TS to get as many to follow as possible CAPS LOCK HAS ITS USE!

#42 funkybudda

funkybudda

    Asuran Acolyte

  • Members
  • 130 posts
  • Location:NYC

Posted 06 December 2012 - 08:23 PM

View PostGully, on 06 December 2012 - 07:39 AM, said:

Respect?

Respect is earned, not bought. I respect players that put up an amazing fight, friend or foe. We have a lot of commanders on our server, only a few seem to know what they're doing.

exactly. I give respect and trust after the commanders have demonstrated they can lead, rally and coordinate attacks / defense with good results over a span of time, perhaps 2 to 3 weeks of seeing them in action. On SoR, there are only few that I would follow, the rest are just meh... There's one Thief commander (forgot the name and guild) that bitched and whined in map chat about other people not doing enough in BG borderland, then zone to another BL and follow the zerg to take another castle. That's just evident enough 100g doesnt buy you true leadership, it just buys another annoying icon on the WvW map with no proven results running around like idiots.

#43 lioka qiao

lioka qiao

    Asuran Acolyte

  • Members
  • 92 posts
  • Profession:Mesmer
  • Guild Tag:[BP]
  • Server:Dragonbrand

Posted 06 December 2012 - 08:35 PM

I really do wish there was a merit based Captain rank.  I don't want to farm pve for the ability to lead in pvp effectively (key word: effectively).  I can cite this one time back on Borlis pass where we were defending bay and I tried to lead a sneak attack on the enemy lines at the gate... the commander there okayed it, and i managed to get about 15 ppl for it but I lost half of them by the time i got outside the gate.  Same for trying to lead a strike group on the camps then teaming back up with the commander.  It worked mostly until teaming back up.  It is nearly impossible to get a group to wait and advance as one without the commander icon.

It is my leading style to move the group as one and not as a 400 yard long string.

#44 Espritdumort

Espritdumort

    Asuran Acolyte

  • Members
  • 104 posts
  • Location:Sword Coast
  • Guild Tag:[DVDF]
  • Server:Gandara

Posted 06 December 2012 - 10:19 PM

Most new commanders don't bother trying to communicate.  More often than not I read "zerg on me!!!" What, that isn't leadership, you are just trying to get a mass of players to try to steamroll something.

If commanders communicated and typed out their plans in chat, I'd respect them more.  I won't follow you because you have a blue icon.  If you are doing stupid stuff, I'll call you out, you're just another player.

#45 Alaroxr

Alaroxr

    Golem Rider

  • Members
  • 3025 posts
  • Guild Tag:[TSym]
  • Server:Sea of Sorrows

Posted 07 December 2012 - 04:58 AM

View PostNoosfer, on 04 December 2012 - 05:22 PM, said:

Short answer: yes

The problem is that not all those wearing a blue cap are true commanders, but guild masters.

Those guild commanders are usually the ones who are actually good.

The reason those commanders have their tags are because they've proven themselves to be good leaders and WvW savvy, and so their members donated for their tags.

Edited by Alaroxr, 07 December 2012 - 05:04 AM.


#46 Resolve

Resolve

    Sylvari Specialist

  • Members
  • 540 posts

Posted 07 December 2012 - 04:49 PM

Generally yeah. Even the one or two with a bad reputation aren't too bad. They may do some annoying things but at least they are trying.

#47 Hennet

Hennet

    Vanguard Scout

  • Members
  • 237 posts

Posted 07 December 2012 - 05:18 PM

I lead for a while without a little blue dot over my head. Also had people tell me many times that I lead better than some of the blue dots.

It isnt about the gold, its more about how you treat the people that you want to follow you.

#48 Mr Unlikely

Mr Unlikely

    Fahrar Cub

  • Members
  • 18 posts
  • Guild Tag:[30-0]
  • Server:Sea of Sorrows

Posted 07 December 2012 - 05:47 PM

The commander icon itself doesn't warrant respect, though that does change when you factor in a few other variables - guild, server, etc.  You log into SoS and see an unfamiliar commander rocking a tag from one of our top guilds, you'll probably just stfu and listen.

#49 Arleanna12

Arleanna12

    Fahrar Cub

  • Members
  • 33 posts
  • Server:Fort Aspenwood

Posted 09 December 2012 - 04:09 PM

Quite honestly I only want my guild following me.  I could care less about other commanders or what others outside my guild think of my commanding ability,  More than once pugs have ruined a ninja cap cause they could not follow instructions.  I wish there was a toggle guild only function on my commander tag,

#50 Bloodtau

Bloodtau

    Sylvari Specialist

  • Banned
  • 999 posts

Posted 09 December 2012 - 04:35 PM

If i see the commander on the field a lot, in the heart of battle giving out orders, i'll take note and eventually respect him.

If it's just some pleb that has got a commander tag from getting 100g (like the majority of them seem to be), i'll ignore him and do my own thing

#51 Shiren

Shiren

    Vanguard Scout

  • Members
  • 461 posts

Posted 16 December 2012 - 10:12 PM

View PostEspritdumort, on 06 December 2012 - 10:19 PM, said:

If commanders communicated and typed out their plans in chat, I'd respect them more.  I won't follow you because you have a blue icon.  If you are doing stupid stuff, I'll call you out, you're just another player.

Honestly, unless they are REALLY messing up, either put up or shut up. The worst people on my server aren't the bad commanders, they are the wannabes that are too lazy to get commander but still undermine the commander every chance they get by calling them out on map chat. A commander making poor decisions with a lot of troops with good morale is going to accomplish a whole lot more than a commander who is losing troops who have low morale. Talking crap about the active commanders (when you aren't filling the role yourself) is one of the worst things you can do.

The last thing your map needs is some dude who is mouthing off and undermining the commander when things go wrong. Failure is enough of a hit to morale, you don't need to add undermining pricks who offer nothing in return to the mix. That's just begging people to vacate the map.

#52 Durzo

Durzo

    Vanguard Scout

  • Members
  • 342 posts
  • Location:Fort Campbell
  • Guild Tag:[EA]
  • Server:Blackgate

Posted 22 December 2012 - 03:54 AM

As a commander I can generally say that most others with a tag do a pretty good job on Blackgate. There is of course those few PvE Heroes who buy a tag just to have, then roll in WvW just because. Other than that, yes I respect 99.69% of commanders on BG.

#53 Sushiologist

Sushiologist

    Pale Tree Seedling

  • New Members
  • 4 posts
  • Server:Jade Quarry

Posted 22 December 2012 - 11:10 AM

Honestly, it depends on how well they lead me. I will always start off with an initial amount of respect to all commanders. I understand that anybody can buy the commander tag for 100g but we need someone to lead us. Anybody willing to shell out the money and attempt to lead will have my respect. However, there will be times when the commander loses my respect and times when commanders gain more respect than I've already given them.

This one time, I followed a commander and we were laying siege to a tower with little numbers inside. Suddenly, he pulls us and another commander to a keep nearby and lead us into a wipe. We were all wiped out within seconds. A few minutes later, he lead us to the keep once again and we were lead to a wipe. At that point, I was pretty pissed. You'd think you would learn the first time. I'm not going to get into details but later on, I followed another commander and we were quite successful. I thanked him for leading us and the other commander that lead us into a wipe twice called me out over map chat in a very condescending tone. It's funny because he seemed especially offended that I thanked another commander when a bunch of people literally blamed him and pointed fingers at him after the wipe we experienced at the keep and he didn't say a single word against them. It must be easy to pick on one person rather a while army huh?

Situations like that really causes me to lose respect for certain commanders. I'll listen to any commander that can respect me as a player and in turn I will respect him without questions asked.

#54 1up

1up

    Asuran Acolyte

  • Members
  • 126 posts
  • Profession:Thief
  • Guild Tag:[PRX]
  • Server:Sanctum of Rall

Posted 26 December 2012 - 07:56 AM

The ones that know what they're doing I'll roll with and help clear events, but I've seen some really stupid commanders with icons; I just stick them on ignore.

#55 Sheepski

Sheepski

    Seraph Guardian

  • Moderators
  • 1240 posts
  • Location:Manchester
  • Server:Gandara

Posted 26 December 2012 - 12:09 PM

My first experience with a commander was pretty abysmal. No strategy, just zerg... and pretty much the only thing he said was "Get ded up!" (yes spelt like that)....

Shows how bad he is if we have so many dead for that to be his only command :/

So yeah since then I've been really dubious about commanders.

Besides anyone can buy it with 100g, and even the good commanders have pretty much 0 tools to organise fights/troops anyway.

Question, feedback or issue? Pm me!


#56 lioka qiao

lioka qiao

    Asuran Acolyte

  • Members
  • 92 posts
  • Profession:Mesmer
  • Guild Tag:[BP]
  • Server:Dragonbrand

Posted 26 December 2012 - 06:28 PM

I've started leading in Borlis Pass and have been doing it pretty well (getting lots of compliments).  I don't have a durito yet (or hat if you call it that) but that doesn't stop me.

I think people would respect commanders more if they just communicated better.  It comes down to explaining your strategy (even if its just "zerg it up") and sometimes micromanaging step by step.  It helps players trust you better if they know what you're thinking.  On the flip side you actually have to know what you're doing when you command.  Read strategies, know the maps front and back (i have to look up names of places still on the map) and be creative with your tactics.  I know troops have more fun when they sneak out the secret passage in blue's side of eternal battleground all ninja like.

Finally as a militia following the commander, give him the benefit of the doubt and if he appears to struggle.. whisper him and help his strategy if you know you can.  He'll either agree with you or tell you why he's working a certain way.  You might learn something, he might learn something.  It helps both of you.   Be courteous talking with the commander.  It doesn't help anyone if you treat him poorly.

#57 CalmLittleBuddy

CalmLittleBuddy

    Sylvari Specialist

  • Members
  • 983 posts
  • Location:Insane
  • Guild Tag:[JQQ]
  • Server:Jade Quarry

Posted 27 December 2012 - 04:05 PM

I respect certain players. Some of them have blue pins. Some of them even turn their blue pins on from time to time.

When I check who's got the pin on, and see a name I don't recognize, I'll give them the benefit of the doubt. It's not so much about if they get us all dead a lot that matters, it's the why, the how and the where. I've followed commanders that lead me into 5 to 10 straight wipe outs, but they made it clear why we needed to keep doing it, or they made it super fun, or it really was the only way to get something finished. I can respect that.

I've followed commanders who never get anyone killed and finally just left them because they were jerks, or they didn't communicate or they did useless things like flip the same camp 20 times with no real reason beside exp/karma gain.

I've seen commanders argue as if there was actually some law that we all had to follow one of them.

It's a purchased title with a special map marker. VERY useful for helping folks find you, but doesn't bestow intelligence, grace, command or even respect. It's just a sign post. Luckily, most of the blue pins I've dealt with actually are in on the master plan and do their very best to help us win. But I've found a few of them that should really have their pins off and keep quiet.

And I tell them that.

Most folks on JQ WvW scene know who the actual chosen and trusted commanders are, and who the riff raff are.




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users