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Did the update change jumping?

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#1 cookieeater1


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Posted 04 December 2012 - 03:42 AM

This might be in the wrong section.

I was doing Weyandt's Revenge today (the JP in Sharkmaw Caverns) and when I got to the dark room I kept failing. Normally, I get to the edge and then jump but this time I kept running off the edge. I've done this JP a lot of times before and it seems like too much of a coincidence that an update was released as well.

#2 Budzasty


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Posted 04 December 2012 - 03:44 AM

Had same issue in WvW puzzles. Everyone was falling down like noobs, funny :)

#3 KodakMoment


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Posted 04 December 2012 - 03:45 AM


#4 TenderFoot


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Posted 04 December 2012 - 03:48 AM

lol I thought it was just me, I'm not too good to begin with, with these jp's

Edited by TenderFoot, 04 December 2012 - 03:49 AM.

#5 soxx


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Posted 04 December 2012 - 04:05 AM

I feel confident in my jumping skills again.

#6 Falfyrel


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Posted 04 December 2012 - 04:42 AM

This thread inspired me to log in to do Sharkmaw Caverns and I can confirm that jumping is now tetchy and inconsistent.

I even met someone in Sharkmaw who failed one of the simple jumps near the end, and said that his jump "didn't work."

After continually failing extremely easy jumps in the light room due to unresponsive jumping, I'm not exceptionally keen on jumping puzzles until they get this fixed.

#7 Astral Projections

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Posted 04 December 2012 - 05:23 AM

I tried to do 2 vistas in the Grove that I had done on my main toon. Failed repeatedly. A friend of mine wasn't able to do the ones she tried today, and that is very unusual for her.

#8 Nox_Aeterna


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Posted 04 December 2012 - 05:41 AM

Yeap 100% sure they did change something ... what exactly im not sure.

I heard about a nerf so we could not climb walls heh.

Edited by Nox_Aeterna, 04 December 2012 - 06:04 AM.

#9 Amelia


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Posted 04 December 2012 - 06:00 AM

If they won't fix it , I might say bye bye to jumping puzzles for a while, it's not worth nerves with the current state :[.

Oh the dark room in Sharkmaw Caverns was a nightmare >_>



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Posted 04 December 2012 - 06:13 AM

Reverted the bug that was introduced that caused jumping to be delayed or unresponsive.

last patch

#11 Arduin


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Posted 04 December 2012 - 11:57 AM

Questions go in Q&A. There you would've seen another thread with the same question. As this questions has been answered and there is not much to discuss, I'm closing this.

Feeling your post got wrongfully deleted? Thread locked? Want to chat? Send me a PM. I won't bite :eek:

Be wary of expressing your opinion as fact; facts can be proven wrong.

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