Ranged class best suited for PvE/Dung/Events?
#1
Posted 04 December 2012 - 07:38 PM
So I ask, out of the available classes that have solid Ranged spec’s available, which one(s) do best with the above mentioned (Title) criteria?
I’ve just noticed that the Ranged classes seem to have a good advantage over Melee anything in terms of staying alive, ect.
I want to be useful outside (Solo) of a group too, so as not to have to depend on others to be partied with me, ect.
The Ele sounds fun, and since I got a Mesmer to 80 I thought Ele’s can not be any more difficult to play/level.
Thanks in advance to those who can help me out!
#2
Posted 04 December 2012 - 07:51 PM
Eles are fun to play but if you're hit (which you probably will in a dungeon) you'll die fast. I'd play guardian if you like running solo, less stress and near-death moments all the time. (I got 700h+ on ele)
#3
Posted 04 December 2012 - 08:03 PM
#4
Posted 04 December 2012 - 09:56 PM
Odokuro, on 04 December 2012 - 08:03 PM, said:
Anyway, for the ranged classes, just take your pick. Nobody knows how good you will be at playing a specific class, hence nobody can tell you what the "best" class for something is. For example you say that your Warrior is bad at melee even when speccing vit/tough in the simplest of dungeons... Surprising, considering I run my Warrior with melee through all dungeon explorable paths, only using ranged as a backup and when melee is just not an option due to mechanics.
#5
Posted 04 December 2012 - 10:03 PM
#6
Posted 05 December 2012 - 12:45 AM
Having dabbled with all the classes, I personally find the warrior to be the best-suited for my own play style to handle all PvE content (general PvE, events, dungeons, etc). However, what works best for you is not necessarily something anyone else can answer since it's going to hinge heavily on how you play the class.
#7
Posted 05 December 2012 - 03:29 AM
Basically...
- Multiple long range weapons
- multiple pets to fill diff roles(tank for you, dps, heal you)
- Medium armor
- Really good at kiting stuff...
#8
Posted 05 December 2012 - 03:47 AM
#9
Posted 05 December 2012 - 04:42 AM
Elementalists have strong ranged DPS in general so that's probably your best bet. They also burst for massive damage so you can pretty much solo everything just by exploding it before it ever has the chance to even hit you. Otherwise, guardians have extremely high overall ranged DPS with scepter (which works just fine, people who can't hit with the orb/Smite are just bad) and top tier survivability to boot. Your other option for range is Engineer, but you'll have to commit to condition damage if you want to be anything beyond average, so that may not be your cup of tea.
Ironically, ranger isn't actually that good at range. Or melee, for that matter.
#11
Posted 06 December 2012 - 12:50 PM
Its not only about your dps which is generally pretty good on mesmers. Its also about what you bring to a group like time warp, null field, feedback, chaos storm, etc...
Ele's and Engy's seem well liked in AC.
Edited by Kumakichi, 06 December 2012 - 12:57 PM.
#12
Posted 06 December 2012 - 01:08 PM
Odokuro, on 04 December 2012 - 07:38 PM, said:
IMO best thing to do is see what you're good with. What matters it your own opinion. Many said thiefs are 1-shot but people mastered it and now they're invisible to someone. Some said Eles suck but if you master it you can be unbeatable 1vs1. Some said rangers suck but their longbow and gs are amazing if traited right. and so on
#13
Posted 06 December 2012 - 01:43 PM
Now, you won't bring nearly as much to a group as a lot of other classes. You can still get through everything and a good group should always take a ranger if it's controlled by a good player even if they're not the most complimentary profession to the group, but you may miss the utilities that something like a mesmer brings (portals, etc.) and you may miss the damage that the warrior brings.
However, I still think that ranger is the most fun profession in the game. That doesn't seem to be a popular sentiment with a lot of other people right now though, so take that as a grain of salt.
Edited by Kattar, 06 December 2012 - 05:53 PM.
It's cool, just cleaning up
#14
Posted 06 December 2012 - 02:32 PM
Dahk, on 06 December 2012 - 01:43 PM, said:
Yeah I don't see why rangers aren't popular nether. I have so much fun with rangers. Maybe they're not sPvP material because of their lack of survivability utility skills but they work good in pve oriented stuff and amazing in wvw situations.
#15
Posted 06 December 2012 - 02:39 PM
Nabuko Darayon, on 06 December 2012 - 02:32 PM, said:
Edited by Dahk, 06 December 2012 - 02:39 PM.
#16
Posted 06 December 2012 - 04:39 PM
#17
Posted 06 December 2012 - 04:42 PM
Dahk, on 06 December 2012 - 02:39 PM, said:
I don't think it's due to anything they have or haven't done. It's just because the ranger is a bad class overall. They have low DPS and not a whole lot else to make up for it. You'd think the whole "two-in-one" deal would make them inherently good but it honestly really doesn't change a whole lot.
#18
Posted 06 December 2012 - 05:39 PM
Nabuko Darayon, on 06 December 2012 - 01:08 PM, said:
^^ this why I play mesmer. Maybe on surface it does not seem to be but once you a deep playing mesmer its the complicated. And I easily drawn to this. It more about me focus on playing high lvl than it is about a nerf or buff. How they say that?... bring player not a class?
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