Lordkrall, on 30 December 2012 - 05:03 PM, said:
It is quite sad when it comes to this.
People "need" mods in order to play the game more or less.
It's not really ""need" mods to play", but more like... if 2-3 clicks can make the game look a LOT better (and in this case
I always wonder how can random modders make textures, etc.. a lot better than the actual devs who have a big company's funds and support in regards to the necessary tools required for the job...) then why not?
I know aesthetics is not everything (hello Planescape Torment and Morrowind) but if it doesn't require a lot of time of yours to set it up then hell, it's good to have.
Hector, on 30 December 2012 - 08:48 PM, said:
...People say Bethesda is lazy, whatever, you might be right but what modding does also is add tons of content to a game with tons of content already for free. So, stop whining and get modding.
It's a fact that the workers at Bethesda are lazy: Just think about bug fixes or features which were heavily requested before the game came out.. they know they can release a game with dozens of bugs as the
random modders will fix it for them for no cost via the public tool they have. Just check the earlier TES games how for example the oblivion unofficial patch actually fixes a ton lot more than the official ones together.
Regarding features.. just check player housing: there were quite a few housing mods (a lot earlier and in some cases, a lot better) out on workshop even before the official one came out. Not only subpar, but it even costed money. (kinda like horse armor)
Having a public tool to fix all the problems with the game shouldn't let any developer to slack in regards to the quality of the product imo.