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Need Bunkering Help!


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#1 JaxSilven

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Posted 05 December 2012 - 01:08 PM

Hey guys!
I'm Silven, you may know me from these forums or in-game.

By nature I'm quite good at theory crafting and creating/analyzing builds. I can easily see what certain skill/armour/weapons can or cannot achieve and how somebody may go about achieving said thing. And up until now that's been a great help in my playing of the game, also affecting my play style and how I conduct myself.
Unfortunately I've come to a stage where I don't actually understand what I'm doing wrong, yes there are a lot of little things that I can fix (not saying they're irrelevant to me playing badly) but there has to be something bigger I'm missing.

I'm referring to specifically bunkering (either support or control), I've tried watching other people, reading forums, brainstorming ofc, practicing A LOT, etc. Nothing seems to be helping and I would you fine people to help me. I'm not lazy, I don't want you to do my work, I just honestly don't realise what's going wrong and I need your help either refining my play style or build or SOMETHING. Because I'm really not comfortable with my play or abilities at the moment.

So without further ado;
Standard all-round build: http://gw2skills.net...H7Oudk7s2Y0w DA

Video (can make more if requested): Starts at 3:09


Pick apart everything I do wrong (even little things) or anything major you see, be elitist, I don't care. I really want to improve, and thanks for your time.

Edited by JaxSilven, 05 December 2012 - 01:12 PM.


#2 Andemius

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Posted 05 December 2012 - 02:57 PM

Not criticism, but a query.

What does staff have over GS? I rarely see bunker guardians using it, and can't understand why personally. I'm not a pro bunker by any means, but if staff is situationally better it'd be nice to figure out when and why :)

#3 Master Eriko

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Posted 05 December 2012 - 10:28 PM

From watching through it once I noticed a few things you could improve on as a start. I'll just focus on the 'major' things (not so major really) for a start, as I believe practice should always be centered around one aspect at a time. Once you've mastered that aspect, move on to the next.

- Positioning: Often left unnoticed, positioning is a very underrated mechanic. I noticed quite a few times in the video that you would run up close to a foe to attack him, even when the staff was equipped. While this is not necessarily a bad thing, optimizing your positioning on the battlefield can drastically increase your overall efficiency. In the case of your bunker build, your job is not to deal damage, but rather to stay alive and supporting your allies (which you also did at times). Being up front only brings you in unnecessary danger, and is rarely really beneficial to your allies. (Point of reference: ~5:50)
- Managing cooldowns: While it can be difficult to properly calculate, minimally using your cooldowns is the key to forcing sustained enounters. Mostly noticable at 3:50, a single stun-break + SoR before stomping would have done the job, leaving you with 2 cooldowns left.
- Optimizing dodges: I'd probably estimate this to be the most important aspect of competitive Gw2 play. Optimizing the use of dodge to mitigate as much damage as possible while still maintaining decent pressure is what will win you duels. I've duelled quite a lot with some of the members from [PTC] and some from the other top teams, and often what determined who was the winner in the end could be broken down to a single dodge. Take a look through your video, and whenever you dodge, pause the game and consider if that dodge was necessary or if you should have saved the endurance for a later dodge. This is where knowing every other class and their abilities comes into play. Achieving perfect dodging is very much impossible, but paying attention to it makes a huge difference.

Those are the 3 major things that I think you could work on. I noticed some minor stuff as well (although some of them are essentially just minor disagreements :P ).
- Light of Deliverence is good, but so is Heal Area and the other skills the book offers.
- When you're kiting, consider just running forward, as running sidewards is slightly slower, giving your enemies the opportunity to catch up with you (~13:30 against warrior). Couple with Heal Area and Swiftness and your opponents will rip hair out. Also, run in big circles, as that prevents your opponents from running in a smaller circle, still being within attack-range.
- Virtues: Virtue of Justice should always be on CD. Especially in team-fights. Virtue of Courage is a 5s on-demand protection buff for your team. Much better than 1 block every 40s.
- Build: I personally prefer greatsword alot more than staff. Honestly, I think the staff is an extremely inefficient weapon. Greatsword provides retal to your entire team (very consistently if comboed - which the greatsword has tons of options for).
- Consider your positioning on the map: If your team is winning a point, you shouldn't stay around, as you're not contributing much. Bunker guardians are more of a 'lone-wolf' class than a team player honestly.

With all that being said, you honestly shouln't expect to gain much running bunker guardian anymore. A properly played meditations guardian (0.30.30.5.5 or 0.30.30.10.0) has about equal survivability and a much higher damage output. Keep in mind that this is personal opinion, and I'm sure a lot will disagree on it, but this is my experience playing the guardian, and something that many of the high-tier players whom I've played with agrees with.

Anyway, hope you can use some of these observations. Good luck in your efforts.

#4 Sizmo

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Posted 06 December 2012 - 12:04 AM

Aside from what was posted above, i noticed you had some issues with leaving points before they were capped AND/OR just leaving mid in general.

i'm not sure what your team strat was, but you're one of the slowest classes to go assist on a point and one of the least useful for taking a point yet you left mid to help at Quarry.   you also left mid to spy waterfall and it was contested (it only takes a few seconds and its not like you're an ele w/ RTL to get back ASAP).  In this instance i wouldn't be moving anywhere as a guardian.

You didnt get focused very much or for very long and your team was very good at taking peopel down quickly.  i will echo the sentiment of the posters above when i say that i think you could stand to be a little more offensive by using a GS.   The one instance you died to that warrior his dmg implies he was fairly glassy, you likely could have popped GS #3 then #2 and taken him down significantly to change the balance of the fight.  Also the retaliation route could have been used, (#4 then #2) and you'd likely achieve the same thing. Glass canons are hard for you to heal through because you're not a real healer, but they also get shredded even if you're using clerics amulet - so in those instances a good offense is the best defense IMO!

I dont have as much ingame time as you do though judging from your rank of 34, but this is my opinion none-the-less.

#5 JaxSilven

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Posted 06 December 2012 - 08:58 AM

Thanks for all the suggestion and comments.
My response:
  • I usually use the staff because it heals a lot, empower, symbol and orb heal tonns. I hadn't really too much into Greatsword on a bunker so definitely going to do that a lot tonight.
  • Yeah, positioning I don't know how it got into my head to try soak up damage for my allies when they can just dodge it too, fortunately I think this is minor and I can fix it pretty easily.
  • In that case yeah I should've gone CoP + SoR then aegis for the rock doh >>. I need to focus on minimizing a lot more of my cooldowns (I waste them too much).
  • Since I posted this I've spent over 6hours focusing on purely useful dodgerolling, I was using them to gain positioning since they just weren't in GW1 and I guess I'm just still not used to them. Definitely going to work on that a lot more.
  • Definitely have to make full use of the book.
  • Again, coming from GW1, where arrow keys were only a secondary option for movement control, this technique was foreign to me until now, I heard my friend talking about this in WoW but I didn't actually get what he was saying until now.
  • I had totally forgot that courage affected allies, will definitely change my usage of that.
  • I'll definitely  try more 'lone-wolf' play style
  • I'm really good at offensive builds (especially meditation focused), I was trying to improve on defensive builds because I'm pretty awful at them, so I will try some hybrids.
  • And yeah I commented on the greatsword above, Cleric's is pretty bad in tpvp, conditions will nullify your healing and drop you really fast and so will burst (not enough hp even with toughness). But I get what you're saying
Thanks everybody for helping me out, more suggestions are definitely appreciated. Working as hard as I can ^.^

#6 Master Eriko

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Posted 06 December 2012 - 07:17 PM

A minor thing I forgot to mention: Consider disabling your 'move-backwards' key.  Honestly, it serves no real purpose. Moving backwards is slower than strafing, and with Gw2 auto-turning on attacking there's no real reason to backpedal, as it only makes your positioning slower.

#7 JaxSilven

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Posted 07 December 2012 - 07:32 AM

View PostMaster Eriko, on 06 December 2012 - 07:17 PM, said:

A minor thing I forgot to mention: Consider disabling your 'move-backwards' key.  Honestly, it serves no real purpose. Moving backwards is slower than strafing, and with Gw2 auto-turning on attacking there's no real reason to backpedal, as it only makes your positioning slower.

Gotta kick that GW1 habit too ^^

#8 Westwater

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Posted 07 December 2012 - 06:49 PM

If you make more videos, find a way to NOT record your keyboard clacking.  That was the loudest thing in the whole video.

#9 JaxSilven

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Posted 08 December 2012 - 12:06 PM

Just want to say thanks again, my play has improved a giant amount just by an extra 20hours of crazy practice.
The GS suggestion was very, very important (obviously everything else was too, but the GS was my favourite).

Thanks so much guys ^^, may post another video showing improvement!

PS. I swapped back to my G110 Logitech keyboard, which makes no sounds (4 you xx) =P

Edited by JaxSilven, 08 December 2012 - 12:07 PM.





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