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Fractal before 80...

fotm levelling dungeons pve pre 80

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#1 Abusabus

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Posted 06 December 2012 - 10:47 PM

Just curious, since the dungeon levels you to 80, if doing fractals is a good way to level and a way to get a head start into them before hitting 80.

I'm pretty sure after fract 10 or 20 you would become a burden on your group but the early ones are pretty cake.  What do you think?

#2 Tripolityx

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Posted 06 December 2012 - 10:56 PM

Glad someone made a thread about it. I have actually put this to test. I leveled couple of my classes in FotM before they got lvl 80. Now they are both on FotM lvl 10 and stopped to do some daily 10s to get some rings so I won't become burden without agony resistance.


Necromancer lvl 75 Fractal level 1 to 7 in 4 days  
* "We don't want Necromancer"
* "You are not level 80"
= Forming partys took long

Guardian lvl 65 Fractal level 1 to 10 in 2 days
= People were happy to see Heavy class even if it was only level 65

Edited by Tripolityx, 06 December 2012 - 11:14 PM.


#3 Frozyyn

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Posted 06 December 2012 - 10:59 PM

It depends on your group. PuG's might not take lower levels unless you're a heavy class or high DPS.

I have personally done fractals with my friend since he was level 2. (55 now)

#4 Abusabus

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Posted 06 December 2012 - 11:09 PM

View PostTripolityx, on 06 December 2012 - 10:56 PM, said:


Necromancer: Level 75 - Fractal lvl 1 to 7 was pain to find a group because first of all they did not want necromancer. Second of all "cause it is not lvl 80". Got from 1 to 7 in four days after making groups myself for long time.

haha yeah, I'm a necro and way below 75 :P

#5 Shadowrose

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Posted 07 December 2012 - 01:58 AM

I'd rather not form a pug with someone who isn't 80...

#6 Isaac82

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Posted 07 December 2012 - 02:49 AM

I allow lower levels in the group in lower level fractals <8. I don't really see them as a burden but on the other hand I don't expect them to carry the group. The lack of rare/exotic level armor and in some cases 3 stats period hurts them really bad for the higher level fractals. With the lower level ones its no big deal because they are just about strategy/skill with no gear checks. However once you hit agony it's another story and the lack of stats starts to really show. As far as leveling it is possible but I wouldn't call it that effective. I would compare it to story mode dungeons.

#7 Robsy128

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Posted 07 December 2012 - 11:37 AM

I did this with my level 26 asura elementalist. The amount of people who kicked me because I wasn't level 80... I only wanted to do level 1! That said, I did get a few people together after half an hour who really didn't care about me being a lower level. They agreed that I was going to be upscaled, so whilst I wouldn't be as powerful as them, it's not like I would prevent us from the doing the dungeon. I died a few times here and there, but overall it wasn't too hard :)

#8 Arquenya

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Posted 07 December 2012 - 01:06 PM

View PostFrozyyn, on 06 December 2012 - 10:59 PM, said:

PuG's might not take lower levels unless you're a heavy class or high DPS.
I find the preference for heavy classes a bit disturbing.
Warriors and guardians are generally always welcomed in groups. Why?

(not complaining as my lvl80s are guardian, warrior and ranger)

#9 Frozyyn

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Posted 07 December 2012 - 01:12 PM

View PostArquenya, on 07 December 2012 - 01:06 PM, said:

I find the preference for heavy classes a bit disturbing.
Warriors and guardians are generally always welcomed in groups. Why?

(not complaining as my lvl80s are guardian, warrior and ranger)

I have a guardian, the major reason I was always asked to join in runs was because I was a damage sponge. Not sure if there was any other reason. Frankly, as a ranger, Any bear can take a good bit of damage and do well with a tiny bit of micro'ing.

#10 Coren

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Posted 07 December 2012 - 01:17 PM

Weird that guardians and warriors are seen as damage sponges when I see a lot die while my engineer or mesmer stay alive quite well.

People see heavy and automatically think they're better at taking damage than others. Lies

#11 Gruunz

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Posted 07 December 2012 - 02:34 PM

I was playing in a fractal group once as the only warrior heavy armor or so and one of the guys told me to "tank". I on the other end kinda sat back with a "What?" face. Even though I may be playing a warrior, this is GW2 where you can't actually tank things, secondly even if I were to tank, I have only so many dodges before I can't dodge anymore (2-3) and thirdly, no matter what class you are with 3+ veterans all targetting you, you're gonna get a pounding.

But anyway,

View PostArquenya, on 07 December 2012 - 01:06 PM, said:

I find the preference for heavy classes a bit disturbing.
Warriors and guardians are generally always welcomed in groups. Why?

(not complaining as my lvl80s are guardian, warrior and ranger)
I personally see it that Heavy armor classes can generally take care of themselves if they aren't going glass cannon (or signet warrior builds). While if you have a light or medium armor classes in your group, you tend to have to keep an eye out for them as they can only take a few hits.

In a random scenario where your team are nothing but warriors and guardians, you don't really have to worry about your team, you all just charge right in and slaughter everything like the men from 300. While if you are a group of medium/light armor, you have to take things a little more cautiously.

View PostCoren, on 07 December 2012 - 01:17 PM, said:

Weird that guardians and warriors are seen as damage sponges when I see a lot die while my engineer or mesmer stay alive quite well.

Probably something to do with that the heavy classes usually go in for the melee range while mesmer and engineer are staying at the back. Also the random aggro mechanics, I tend to get focused on a lot of the time as a warrior possibly due to my higher armor rating. Which some mobs tend to ignore your other teammates and focus on you even though you may have slightly ran to the back and there just like "YOU! THE WARRIOR MUST DIE!" and you're thinking "Why me ._."

#12 Arquenya

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Posted 07 December 2012 - 02:36 PM

View PostCoren, on 07 December 2012 - 01:17 PM, said:

Weird that guardians and warriors are seen as damage sponges when I see a lot die while my engineer or mesmer stay alive quite well.

People see heavy and automatically think they're better at taking damage than others. Lies
Which proves that sponges can only absorb so much ^_^

(I already knew this from my bathtub of course, but still ..)

Edited by Arquenya, 07 December 2012 - 02:37 PM.


#13 Shadowrose

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Posted 07 December 2012 - 02:48 PM

...Where do you guys play? I always read in guru the most unbelievable noob experiences that a player could have.

I have never seen people asking to tank, I have never seen people saying "sorry no X class allowed", I have never seen a preference for an specific class... Maybe I'm not playing enough?

Also, very rarely I've seen elitism and downright removal of players from a group. (When FotM was released, that topic was all the rage).

#14 Arquenya

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Posted 07 December 2012 - 02:53 PM

View PostShadowrose, on 07 December 2012 - 02:48 PM, said:

...Where do you guys play? I always read in guru the most unbelievable noob experiences that a player could have.

I have never seen people asking to tank, I have never seen people saying "sorry no X class allowed", I have never seen a preference for an specific class... Maybe I'm not playing enough?

Also, very rarely I've seen elitism and downright removal of players from a group. (When FotM was released, that topic was all the rage).
I haven't seen people being removed from the group (nor have I ever been asked to tank) but I see "LF Warrior/Guardian" quite often. Perhaps you don't play that often! ;-)

(or on another server with another average player mentality)

Edited by Arquenya, 07 December 2012 - 03:01 PM.


#15 Shadowrose

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Posted 07 December 2012 - 02:59 PM

yeah, 555 hours is almost nothing compared to some people

#16 Coren

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Posted 07 December 2012 - 03:10 PM

View PostGruunz, on 07 December 2012 - 02:34 PM, said:

I was playing in a fractal group once as the only warrior heavy armor or so and one of the guys told me to "tank". I on the other end kinda sat back with a "What?" face. Even though I may be playing a warrior, this is GW2 where you can't actually tank things, secondly even if I were to tank, I have only so many dodges before I can't dodge anymore (2-3) and thirdly, no matter what class you are with 3+ veterans all targetting you, you're gonna get a pounding.

But anyway,

I personally see it that Heavy armor classes can generally take care of themselves if they aren't going glass cannon (or signet warrior builds). While if you have a light or medium armor classes in your group, you tend to have to keep an eye out for them as they can only take a few hits.

In a random scenario where your team are nothing but warriors and guardians, you don't really have to worry about your team, you all just charge right in and slaughter everything like the men from 300. While if you are a group of medium/light armor, you have to take things a little more cautiously.



Probably something to do with that the heavy classes usually go in for the melee range while mesmer and engineer are staying at the back. Also the random aggro mechanics, I tend to get focused on a lot of the time as a warrior possibly due to my higher armor rating. Which some mobs tend to ignore your other teammates and focus on you even though you may have slightly ran to the back and there just like "YOU! THE WARRIOR MUST DIE!" and you're thinking "Why me ._."

Maybe about range, but I sometimes use bombs and they help in keeping a good survivability/damage balance. Maybe I'm just in denial but as long as noone denigrates a profession, things aren't bad.

Actually how come necros are refused sometimes? I sometimes see thieves being given the stinkeye but never necros.

#17 Linfang

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Posted 07 December 2012 - 05:35 PM

I don't pay attention to peoples levels while grouping. As long as you can carry your weight and make an effort to do your best I have no qualms. People need to stop acting like elitist snobs if they truly are prejudice to ones level/ profession.

#18 Zheo

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Posted 07 December 2012 - 05:42 PM

If I'm doing a level 1 or 2 fractal run, I don't overly care. Once I get above 6 I start getting picky, but I'll take a level 60+ as long as they know the fights inside and out. Take the player, not the gear in my opinion.

#19 Isaac82

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Posted 07 December 2012 - 06:51 PM

I have a tanked out guardian and he can take quite a beating in dungeons. That's not the case in fractals. I actually switched to playing my mesmer in fractals because I have an easier time surviving. I just don't have the awareness to be able to dodge their melee hits and I get bored auto-attacking with a a sceptor. Also those that say you can melee anything try meleeing the grawl boss. Even if you are able to dodge out every aoe they put up, they put it up so often you spend half the fight just standing there waiting until you can go back into melee.

#20 wtgssg

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Posted 07 December 2012 - 11:43 PM

I really don't care what level anyone is, but it seems like everyone else doesn't want lowbies in their parties. I'm not really high up in fractal difficulty, but I don't see the problem for the lower tiers, but it might become an issue during agony heavy tiers. I think there are some people who just don't realize it brings lowbies up to 80s and some people are apparently just that skiddish that lowbie = wipe-a-thon.

I have had people as low as level 30 and we did fantastic -- group had a 30 guardian and 50-ish engineer and it was such a smooth run for a pug (considering it was both their first time, along with one of 80s I think). We even got the dredge fractal and while it took a couple practice attempts to get everyone prepared, we did it.

As for good experience, I don't think any of them leveled and I don't think they really mentioned anything about experience.

Edited by wtgssg, 07 December 2012 - 11:44 PM.





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