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low population guilds merge

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#1 PracticalShutIn

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Posted 07 December 2012 - 11:40 PM

Seeing as how fewer and fewer people are logging in each week and guilds seem to be dying very long and painful deaths...

Do you think there should be a movement to merge guilds so that the 10% who still play are playing together?

I can't understand the reason why I and others stay in a dying guild when there are other options out there.  Something's holding me/us back.  But given the state of the game population, it's sensible to merge all the dying guilds and make the game better for everyone involved.

Do you disagree?  If you agree, what's holding you back?

#2 Isaac82

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Posted 08 December 2012 - 12:16 AM

My guild is strong as ever. We seem to have just as many if not more people logging in now. However I think if you don't like the guild you are in it probably is a good idea to find a new one.

#3 dd790

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Posted 08 December 2012 - 01:14 AM

If the game is really dying after 3 months then guilds are the least of our problems

#4 Robsy128

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Posted 08 December 2012 - 01:39 AM

The game's dying? That's funny... I can barely get into LA on my own server. I'm almost always forced into the overflow server.

As for dying guilds - my dungeon-running guild is getting more and more members every day. Maybe it's just your server/s?

#5 MeltyLotus

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Posted 08 December 2012 - 01:50 AM

Merge servers not guilds.

#6 Fernling306

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Posted 08 December 2012 - 02:00 AM

I tried hopping from guild to guild in hopes to find one that is active, but it really became hopeless. I just stuck with my current guild, which has about 200 members and at any given time the max amount of players on is 4-8 or so. I would like to find a guild where there is actually 50+ people on at the same time. Can't even find people throughout the zones to have a conversation with.
I agree with the merge servers and not guilds though. I think server merges would make each server more populated and in turn would hopefully create bigger/active guilds.

Edited by Fernling306, 08 December 2012 - 02:02 AM.


#7 HederaHelix

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Posted 08 December 2012 - 02:05 AM

I don't understand where you people get your information from. Making up Statistics on how many people there are in the game makes me laugh a bit.  I am not seeing a decline at all in either of my guilds, in fact I am seeing more then I was before and its wonderful to log on and have someone to talk to... also I don't just hang with my guildies I been out running things and actually making an effort to talk to people.  You'd be amazed how full my friends list if with people I can just PM all the time to do things with.  Stop relying on the game to do things for you that it can't.  Get out there and get more people if your guild is dying its not just the games fault.... Get a guild that offers things you like to do.

As far as server merges ... meh, just move yourself! Merge yourself to another server a transfer is free and there are plenty of High/Full NA servers almost all times of the day. I barely ever see my server go to High when trying to move friends over.

Edited by HederaHelix, 08 December 2012 - 02:06 AM.


#8 Fernling306

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Posted 08 December 2012 - 02:39 AM

Does anyone know of a guild primarily on Jade Quarry that is active? Prefer 75+ members on at the same time, but would be very happy with 25+. My playtime is all over the place. Maybe having people to play with would make the game more enjoyable. Everyone I know IRL quit weeks ago.

#9 PracticalShutIn

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Posted 08 December 2012 - 02:44 AM

First of all, no one said the "the game is dying".  I said guilds are dying.  Not every guild.  Some of the bigger ones are doing fine.  But the smaller-medium ones who didn't have a huge number of people are losing members.

I don't have any statistics, just what my 4 guilds look like in population.  They have about 10% active and about 4% on at any given daytime.

I'm not suggesting big active guilds merge, I'm suggesting these small dying ones merge either into big ones or into their own to make a new big one.

I don't see how server merges would make guilds bigger, but I'd like that for PvE.

Transferring servers is a no-go because I'd need all of my guildmates to change as well, and all of the people I've met and learned to avoid are here.  And it's not like this server has no guilds, the players here could merge.

Few players = redundant upgrades & guild boosters.  It's not even worthwhile to use Dungeon Influence for 24 hours unless you have a LOT of people running dungeons.  All of the people in small guilds are really missing out and spinning their wheels.

#10 blindude

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Posted 08 December 2012 - 02:46 AM

One of my guild has died and they only active payers except me have left one by one.. but my other guild has been unusually active lately!!It all depends on many variables.I know people that were saying they are almost ready to quit and then we got them to play some tpvp in skype with us and now are every afternoon in guild waiting for a tourney team to pop up.

#11 XgreatArtist

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Posted 08 December 2012 - 03:28 AM

relax, once anet cracks up a new expansion you can expect every tom dick and harry to flood the game 25/7

#12 SevereEpicz

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Posted 08 December 2012 - 03:39 AM

View PostMeltyLotus, on 08 December 2012 - 01:50 AM, said:

Merge servers not guilds.

yes this, we have quite a few too many servers i think. now that the hype has died down a lot, we dont need as many.

#13 PracticalShutIn

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Posted 08 December 2012 - 04:08 AM

They won't merge servers as it's a sign of weakness to gaming blogs, and it will get reported.

New content grabs people for a few days and they quit again.  There are perma players and players who come for "highlights".  So many small guilds out there with no one else on, that influence is going to waste.

I'd suggest my guild merge with others but I have no idea about how to make that happen.  A guild matchmaking site is needed to find similar guilds on the same server to join with.  The guild sites I've seen have ads that are from Sept and there's no way to tell if they are even still in existance.

#14 Dasryn

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Posted 08 December 2012 - 04:22 AM

server consolidation should be a genre norm at this point.  i hate that investors see that as a sign of the game doing poorly.

#15 Arquenya

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Posted 08 December 2012 - 11:01 AM

View PostPracticalShutIn, on 07 December 2012 - 11:40 PM, said:

Seeing as how fewer and fewer people are logging in each week and guilds seem to be dying very long and painful deaths...

Do you think there should be a movement to merge guilds so that the 10% who still play are playing together?

I can't understand the reason why I and others stay in a dying guild when there are other options out there.  Something's holding me/us back.  But given the state of the game population, it's sensible to merge all the dying guilds and make the game better for everyone involved.

Do you disagree?  If you agree, what's holding you back?
Why people don't look for other guilds?
  • People don't want to lose their officer status
  • Founders are very keen on their "unique snowflake" name
  • Lack of transparency: you have no idea what the alternatives are
Every server should have a list with guilds, the number of members, the total number of monthly on-line hours of their members and every guild should be able to have their own profile - a bit like in EVE online.

Add alliances, so people have more people to play with (hence the first M in MMO) but at the moment, ANet doesn't think it's necessary to make enhancing the social options a priority. A big mistake imo since a lot of people quit playing because their guild is getting empty.
I had a few alts in dying dutch guilds; each with like 50 members of which 2-6 online at an average evening. I've seen people quit GW2 1 by 1 because in their personal view, the game's getting empty and "people" quit playing

Guild Halls may also help to increase social interaction.

Edited by Arquenya, 08 December 2012 - 11:03 AM.


#16 dawdler

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Posted 08 December 2012 - 12:46 PM

I looked at the thread title and expected pr0n.

I am sorely disappointed :(

#17 Illein

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Posted 08 December 2012 - 12:53 PM

View Postdawdler, on 08 December 2012 - 12:46 PM, said:

I looked at the thread title and expected pr0n.

I am sorely disappointed :(

The Beatles - Come Together from the Bukkake OST? ._.

#18 azanti987

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Posted 08 December 2012 - 01:20 PM

Server merges are needed, it's sad they won't do it because they fear negative press.  they will lose more players in the long run due underpopulated servers.

#19 Lordkrall

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Posted 08 December 2012 - 01:28 PM

View Postazanti987, on 08 December 2012 - 01:20 PM, said:

Server merges are needed, it's sad they won't do it because they fear negative press.  they will lose more players in the long run due underpopulated servers.

Or because of the fact that merging server can be quite hard with the whole WvW-system?
They would need to remove a minimum of 3 servers.

And that is really not needed. There are still not a single EU server on lower than medium at any time I have checked.

#20 Silent The Legend

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Posted 08 December 2012 - 01:31 PM

Tbh I expect that in the end the low tier servers will just die and all the people there will go to other servers. There are just so few people in low tier servers that all the guilds there will just move. Its a matter of time, and Anet wont suffer from highly negative reviews.

#21 Lordkrall

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Posted 08 December 2012 - 01:37 PM

View PostSilent The Legend, on 08 December 2012 - 01:31 PM, said:

Tbh I expect that in the end the low tier servers will just die and all the people there will go to other servers. There are just so few people in low tier servers that all the guilds there will just move. Its a matter of time, and Anet wont suffer from highly negative reviews.

Hmm?
My server is a rather low tier server and we have loads of people at most time, both in WvW and PvE. And we have been down there since release.

#22 pumpkin pie

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Posted 08 December 2012 - 04:22 PM

what crappy guild did you join?

i am in 5 different guilds, yes the infidelity!  all of them are always filled with players.

#23 PracticalShutIn

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Posted 08 December 2012 - 04:28 PM

View PostArquenya, on 08 December 2012 - 11:01 AM, said:

Why people don't look for other guilds?
  • People don't want to lose their officer status
  • Founders are very keen on their "unique snowflake" name
  • Lack of transparency: you have no idea what the alternatives are
Every server should have a list with guilds, the number of members, the total number of monthly on-line hours of their members and every guild should be able to have their own profile - a bit like in EVE online.
I think I'm #3.
An in-game list of active guilds would be AWESOME.  I could look at the profile/website of the top 10 and decide which is the right time zone and attitude for us.

#24 Humfly

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Posted 08 December 2012 - 06:10 PM

View PostRobsy128, on 08 December 2012 - 01:39 AM, said:

The game's dying? That's funny... I can barely get into LA on my own server. I'm almost always forced into the overflow server.

Really, are some people so dumb to not reallise that Lions Arch is now always in overflow because fractals were added to Lions Arch?

It was dumb of Anet to put fractals in the most popular town in the game making everyone endure the modal "you are in overflow" dialog on every visit.

#25 Asudementio

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Posted 08 December 2012 - 06:14 PM

View PostPracticalShutIn, on 07 December 2012 - 11:40 PM, said:

Seeing as how fewer and fewer people are logging in each week and guilds seem to be dying very long and painful deaths...

Do you think there should be a movement to merge guilds so that the 10% who still play are playing together?

I can't understand the reason why I and others stay in a dying guild when there are other options out there.  Something's holding me/us back.  But given the state of the game population, it's sensible to merge all the dying guilds and make the game better for everyone involved.

Do you disagree?  If you agree, what's holding you back?

nothing is holding me back as my guild is still doing fine. Also merging guilds is a terrible idea. My guild is a primarily Role-playing guild and the last thing we would want it to be merged with a hardcore sPvp or Dungoneering guild.

View PostHumfly, on 08 December 2012 - 06:10 PM, said:

Really, are some people so dumb to not reallise that Lions Arch is now always in overflow because fractals were added to Lions Arch?

It was dumb of Anet to put fractals in the most popular town in the game making everyone endure the modal "you are in overflow" dialog on every visit.

People realize this and that's there point. If the game was as dead as people are trying to paint it then overflows wouldn't be as they are.

#26 Robsy128

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Posted 08 December 2012 - 06:15 PM

View PostHumfly, on 08 December 2012 - 06:10 PM, said:

Really, are some people so dumb to not reallise that Lions Arch is now always in overflow because fractals were added to Lions Arch?

It was dumb of Anet to put fractals in the most popular town in the game making everyone endure the modal "you are in overflow" dialog on every visit.

Which proves... oh, that's right, my point. The game is hardly dying. I imagine a lot more people will start playing just after Christmas as well.

I love how a new MMO comes out, a fair few people leave, and then a lot of people who are still playing the game declare 'the game's dying! What shall we do?!' It's just how every MMO out there goes. If you want a dead game - go to Guild Wars 1.

#27 Asudementio

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Posted 08 December 2012 - 06:23 PM

View PostRobsy128, on 08 December 2012 - 06:15 PM, said:

Which proves... oh, that's right, my point. The game is hardly dying. I imagine a lot more people will start playing just after Christmas as well.

I love how a new MMO comes out, a fair few people leave, and then a lot of people who are still playing the game declare 'the game's dying! What shall we do?!' It's just how every MMO out there goes. If you want a dead game - go to Guild Wars 1.

I think a good number of people have left and that even if i'm wrong Anet in their own self interest need to entice as many people to play as possible. That is not to say i think the game is dying but i think it is hard to justify claims at either extreme ( those being: Everyone has left! this game is dead!!! and Hardly anyone left! Look this game is positively bustling!!!)

#28 Robsy128

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Posted 08 December 2012 - 06:59 PM

View PostAsudementio, on 08 December 2012 - 06:23 PM, said:

I think a good number of people have left and that even if i'm wrong Anet in their own self interest need to entice as many people to play as possible. That is not to say i think the game is dying but i think it is hard to justify claims at either extreme ( those being: Everyone has left! this game is dead!!! and Hardly anyone left! Look this game is positively bustling!!!)

This is true :P

At the moment I'd say the game is in a positive medium, but you are right - there needs to be more content that pushes people OUT of LA and into the world :)

#29 Humfly

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Posted 08 December 2012 - 08:00 PM

View PostRobsy128, on 08 December 2012 - 06:15 PM, said:

Which proves... oh, that's right, my point. The game is hardly dying. I imagine a lot more people will start playing just after Christmas as well.

Guess people really are that dumb. A new feature causes a large proportion of the server population to congregate in one place. Observing an increase in the number of players in that place gives no meaningful indication of any change in the size of the popluation.

#30 Lordkrall

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Posted 08 December 2012 - 08:22 PM

View PostHumfly, on 08 December 2012 - 08:00 PM, said:

Guess people really are that dumb. A new feature causes a large proportion of the server population to congregate in one place. Observing an increase in the number of players in that place gives no meaningful indication of any change in the size of the popluation.

Which of course proves his point.




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