Rickter, on 15 December 2012 - 06:24 PM, said:
i suppose you are correct Trei. i mean, dont get me wrong, im not an advocate of "raids" per se, i just wanted pve instanced content that guilds could do together. because right now, this game is not really catering to guilds. guilds are cookie cutter and offer nothing to hold guildies together. its not personable.
That's true. No guild halls, GvG or big instances.
I also miss it, a lot of GW's features that brought people more together.
One advantage of bigger dungeons would be that my guardians buffs and support skills would affect more people; 600 range isn't that big. Perhaps they should give slightly bigger dungeons a try, something between 5-mans and zerg ... ?
Rickter, on 16 December 2012 - 01:05 AM, said:
the problem is that content doesnt happen often enough. dynamic events as a whole dont happen often enough. werent we told that if we didnt want to do hearts we could level just by doing DEs? hardly. . . right?
Yes, it's hard to find them, especially in lower zones. I often see "event nearby" but the maps shows nothing? While in the Dredge area you see almost all DE's across them map. Other DE's I've only seen happening once - while levelled 9 human characters through Queensdale (and still come there quite often). What that's concerned, WAR had those world events that had a timer and a 1/2, 2/3 and 3/3 so you knew when what was going to happen.
Edited by Arquenya, 16 December 2012 - 02:55 AM.