Khrushchev, on 12 December 2012 - 06:51 PM, said:
You don't even have to do any PvP to get this, you have to walk into a keep, spin around for twelve seconds, pat your head twice, and then go walk to the point of interest and climb to the vista.
Throw on some speed boosts and condition removing utilities and if you see a large mob of enemy players, turn around and go the other way.
If I turn the other way then I wont be able to complete it, would I? Also sometimes I get ganked just by being out in the open and they seem to have fast running and immobilize skills, I don't, since I am geared for PvE. I refuse to re-gear myself for PvP and be forced into ArenaNet's scheme to make us PvP whether we want to or not.
Besides, my server is not doing well in WvW and I probably contributed to their demise by refusing to fight back.
I may have to transfer from server to server to contribute to all the other server's demise as well so that I can get to the other points. That is what they get by forcing PvE players to PvP.
FoxBat, on 12 December 2012 - 06:53 PM, said:
I think the company wants to really believe that people say "I hate PvP but love WvW!"
Not everyone would love PvP in one form or another. I hate it when PvP is forced into a PvE player or vice versa.
Forced PvP is what you would call a PK = Player Killer in Diablo 2 days, where someone turns hostile to you, runs out of town, and tries to kill you whether you are ready or not.
Edited by Khalija, 20 December 2012 - 05:51 AM.