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Forcing players to PvP for World Completion


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#211 Gruunz

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Posted 14 December 2012 - 04:41 PM

Reading the OP's arguments just sound silly to me. All that "iseewutudidthar anet, u make me try to switch skills, i onto u!" it also sounds like the OP is most likely using a glasscannon build too which probably spirals onto the "everyone is killing me so fast, this isn't fair, I don't want to buy different armor" although I'm still confused how he tries to dispute the part about simply adjusting utility skills. "nooo i not change skillz dis is wat pvp is like, u not trik me!".


Which then leads me to wonder how you deal with other parts of GW2 like dungeons. Are you also in the same stance?

Him: "nonono I'm not bringing any defensive utilities, this is just a ploy from anet to make me PVP"
Party members: "What the hell you talking about? we need more support skills if we want to survive that boss"
Him: "It's all just a trick to make you pvp guys, dun be fooled!"

#212 Zheo

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Posted 14 December 2012 - 05:07 PM

View PostGruunz, on 14 December 2012 - 04:41 PM, said:

Reading the OP's arguments just sound silly to me. All that "iseewutudidthar anet, u make me try to switch skills, i onto u!" it also sounds like the OP is most likely using a glasscannon build too which probably spirals onto the "everyone is killing me so fast, this isn't fair, I don't want to buy different armor" although I'm still confused how he tries to dispute the part about simply adjusting utility skills. "nooo i not change skillz dis is wat pvp is like, u not trik me!".


Which then leads me to wonder how you deal with other parts of GW2 like dungeons. Are you also in the same stance?

Him: "nonono I'm not bringing any defensive utilities, this is just a ploy from anet to make me PVP"
Party members: "What the hell you talking about? we need more support skills if we want to survive that boss"
Him: "It's all just a trick to make you pvp guys, dun be fooled!"

Well played, sir.

This makes me think of a student of mine who, whenever something doesn't make sense to him or doesn't go his way, screams out "It's the Illuminati!!!" Always something else to blame.

#213 indure

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Posted 14 December 2012 - 05:17 PM

View PostDaesu, on 14 December 2012 - 12:30 AM, said:

A completionist doesn't have to like everything under the sun and it is not completely optional with regards to the title which I have completed 90+% of it.  There is no reason for anyone to suck it up to play this game in a way that he/she doesn't enjoy playing.

It is funny when you think back on the GW2 manifesto 3 months ago about playing the game the way you enjoy playing and reading what you said about sucking it up right now.

You misunderstood what I mean by suck it up. I don't think you should suck it up and play the game in a way you don't enjoy. I think you should suck it up, if and only if you really want a meaningless title. Otherwise be happy you've complete PVE maps and live with out the very optional title.

#214 Daesu

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Posted 14 December 2012 - 05:50 PM

View PostKillyox, on 14 December 2012 - 04:33 PM, said:

Why did i have to do PvE in order to get 100% map ? I'd rather not be forced to kill all the mobs, do all the hearts. I like exploring and seeing beautiful scenery but being forced to PvE for map completion sucks.

You are completely ignoring that World Completion IS NOT PvE achievement. That is only your assumption and nothing else.

You are NOT being forced. You have a simple choice. Do you want title or not? If you do you do a bit of pvp. If you don't want to do PvP fine. Not like 100%map is required to play the game. It's a feat of strength, strength you do not posess.

Because world completion IS more of a PvE title than a PvP title or do you deny that 88% of it comes from the PvE world?  If you dont like PvE then go for the Mist completion title instead when they have split up to two titles.

View Postindure, on 14 December 2012 - 05:17 PM, said:

Otherwise be happy you've complete PVE maps and live with out the very optional title.

And that is what I am doing.  But the game should still be fixed to avoid someone else going through this in the future.

View PostLordkrall, on 14 December 2012 - 10:40 AM, said:

It would screw up the whole Legendary Weapon system, since you get a Gift of Exploration from exploring. Which of those titles should give that?

If both, then why would anyone go for the PvE one when the WvW one is much easier?

They can have the Gift of Exploration for both or even just give it all to the PvP version.  I don't care for it.

Edited by Daesu, 14 December 2012 - 05:54 PM.


#215 Daesu

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Posted 14 December 2012 - 05:58 PM

View PostGruunz, on 14 December 2012 - 04:41 PM, said:

Which then leads me to wonder how you deal with other parts of GW2 like dungeons. Are you also in the same stance?

Him: "nonono I'm not bringing any defensive utilities, this is just a ploy from anet to make me PVP"
Party members: "What the hell you talking about? we need more support skills if we want to survive that boss"
Him: "It's all just a trick to make you pvp guys, dun be fooled!"

I get through dungeons just fine using the same pve skills that I use so I don't see the problem.  Besides changing skill is not going to prevent others from attacking you when you climb up that vista.

Edited by Daesu, 14 December 2012 - 05:59 PM.


#216 Xunlai Agent

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Posted 14 December 2012 - 05:59 PM

View PostGruunz, on 14 December 2012 - 04:41 PM, said:

Reading the OP's arguments just sound silly to me. All that "iseewutudidthar anet, u make me try to switch skills, i onto u!" it also sounds like the OP is most likely using a glasscannon build too which probably spirals onto the "everyone is killing me so fast, this isn't fair, I don't want to buy different armor" although I'm still confused how he tries to dispute the part about simply adjusting utility skills. "nooo i not change skillz dis is wat pvp is like, u not trik me!".


Which then leads me to wonder how you deal with other parts of GW2 like dungeons. Are you also in the same stance?

Him: "nonono I'm not bringing any defensive utilities, this is just a ploy from anet to make me PVP"
Party members: "What the hell you talking about? we need more support skills if we want to survive that boss"
Him: "It's all just a trick to make you pvp guys, dun be fooled!"
Brilliant post, details the problem with the OP replies thus far... :)

#217 Daesu

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Posted 14 December 2012 - 06:05 PM

http://www.guildwars...n/#entry2115958

I am wasting too much time re-explaining the same things over and over again in this thread to some people who refuse to read.

Edited by Daesu, 14 December 2012 - 06:09 PM.


#218 Killyox

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Posted 14 December 2012 - 07:39 PM

View PostDaesu, on 14 December 2012 - 05:50 PM, said:

Because world completion IS more of a PvE title than a PvP title or do you deny that 88% of it comes from the PvE world?  If you dont like PvE then go for the Mist completion title instead when they have split up to two titles.



And that is what I am doing.  But the game should still be fixed to avoid someone else going through this in the future.



They can have the Gift of Exploration for both or even just give it all to the PvP version.  I don't care for it.

What does it matter? It's still in 12% PvP Title. So no. You can not say it's PvE title. Why should it be your way? Why do you feel entitlement to it?

No, it should not be fixed. Do understand that ANet vision =/= your vision. Just because you don't agree with them does not mean it needs fixing. I don't agree with you for one.

If you want TITLE then you do everything that is required for it. If you don't wanrt to do it you don't get the title and it's fine. You don't have to have it. You are similar to all those players whining about ME3 ending and "demanding" change to it.

You are in the wrong. You don't have to like every facet of the game or agree with every decision they made. That is what makes your own opinion. But you don't have the authority to say that something needs fixing because many people might disagree with you and actually go with Anet on it.

I disagree with you and think it's good as it is atm. Don't like it? Don't do it. Is it that hard to understand?

View PostDaesu, on 14 December 2012 - 06:05 PM, said:

http://www.guildwars...n/#entry2115958

I am wasting too much time re-explaining the same things over and over again in this thread to some people who refuse to read.

Pardon, but it is you who refuses to understand. You have not explained a single thing. All you did is basically "the game is not the way i want it to be - FIX NAU!"

You display the attitude the kind of "no one understands me, everyone but me is stupid. Only i am right and everyone is wrong". Your posts are brimming with this kind of attitude.

Majority of people here openly disagreed with you. Your thread so far is also rated 1 star only with 7 votes so far. That should be telling you something.

Edited by Killyox, 14 December 2012 - 07:42 PM.


#219 Daesu

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Posted 14 December 2012 - 07:50 PM

View PostKillyox, on 14 December 2012 - 07:39 PM, said:

- snip -

But besides simply saying that you disagree, you have not provided any reasons why.  You make it sound like whatever AreaNet has in the game currently are the perfect ten commandments written in stones and cannot be changed.  Those of us who disagree with any of the current implementations are just bad and need to be ignored.  Doesn't that make you sound like a fanboy?

Again, having separate titles would enable hardcore PvP players to get an achievement without doing any PvE at all and vice versa.  Those who like to do both can get rewarded with both titles.  More people are happy which is my justification.

Edited by Daesu, 14 December 2012 - 07:57 PM.


#220 Killyox

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Posted 14 December 2012 - 09:20 PM

View PostDaesu, on 14 December 2012 - 07:50 PM, said:

But besides simply saying that you disagree, you have not provided any reasons why.  You make it sound like whatever AreaNet has in the game currently are the perfect ten commandments written in stones and cannot be changed.  Those of us who disagree with any of the current implementations are just bad and need to be ignored.  Doesn't that make you sound like a fanboy?

Again, having separate titles would enable hardcore PvP players to get an achievement without doing any PvE at all and vice versa.  Those who like to do both can get rewarded with both titles.  More people are happy which is my justification.

Have you actually read your own thread? The arguments you make are silly to put it mildly. So let me get this straight. You lack any substantial argument and resort to calling me a fanboy because i have opinion opposite to yours that actually supports ANet decision? Woah.

Deal with how the game is. There hasn't been a person born that would please them all. You don't like it? Tough luck. Some of us, like me, do.

You have not made even 1 argument. All you did was twist your opinion into making it appear as a fact which it is not and then work around it. You said that it's a PVE title but it's not and then you start making your arguments around something that you made up.

Sorry but if it requires PvP to complete it, even if just a little then it is not PvE title.

Titles are something you strive for, not get handed on a silver plate. Again, you do not need to have this title. You can play the game just fine without it.

#221 Daesu

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Posted 14 December 2012 - 10:04 PM

View PostKillyox, on 14 December 2012 - 09:20 PM, said:

Have you actually read your own thread? The arguments you make are silly to put it mildly. So let me get this straight. You lack any substantial argument and resort to calling me a fanboy because i have opinion opposite to yours that actually supports ANet decision? Woah.

Deal with how the game is. There hasn't been a person born that would please them all. You don't like it? Tough luck. Some of us, like me, do.

You have not made even 1 argument. All you did was twist your opinion into making it appear as a fact which it is not and then work around it. You said that it's a PVE title but it's not and then you start making your arguments around something that you made up.

Sorry but if it requires PvP to complete it, even if just a little then it is not PvE title.

Titles are something you strive for, not get handed on a silver plate. Again, you do not need to have this title. You can play the game just fine without it.

You sound like a fanboy because your reasons for disagreement is simply that it is NOT the current implementation from ArenaNet.  You are saying any other game changing suggestions is wrong because it is not endorsed first by ArenaNet.  If that is not a fanboy behavior then I don't know what is.  And you could have addressed the issue head-on and provide reasons as to why such a change would be bad for the game, but you didn't.  Perhaps you don't understand when people actually try to offer suggestions to improve the game since your replies tend to be only "shut up and suck it up" instead of addressing those suggestions.

Edited by Daesu, 14 December 2012 - 10:10 PM.


#222 Segraine

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Posted 14 December 2012 - 11:12 PM

View PostAmelia, on 13 December 2012 - 06:06 PM, said:

And what do you suggest for those who dislike PVE ?

Anet should also make it so PvPers don't have to go into PvE for any reason. Their original mantra was to play as you want. Therefore, they should provide methods for those who don't like to PvE just as they should provide methods for those who don't like to PvP. People who like both will only benefit from more options.

#223 KaiserOne

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Posted 18 December 2012 - 10:39 AM

Hi,

so here's the deal. I wanna be with you on this, Daesu, i do, but for now i'm just one of those "a**faces" who like it this way.
Everyone kinda wants to get their sh*t done in this game. Thing is, it will always give birth to another problem and another portion of players (i don't know the numbers here...) that will suddenly raise their voice.

And to be honest: I have absolutely no idea how to solve your problem properly. For different reasons.

Here's something that would actually help me to understand you better (i'm not trying to annoy you...): Could you give me a detailed explanation on how to solve this problem? It seems like you're quite into this, so i imagine you have something in the making. Please try to incorporate people like me (i like the unification...i just do) into the equation and of course Mr. Artisticvision - he always tries so hard to please every soul but then again...he can't...it just lies in his nature....All the others groups shouldn't be left out either.

If you need a reason why i like it this way, i will present that to you then.

#224 Passive Aggressive

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Posted 18 December 2012 - 12:37 PM

The OP makes it seem like it is amazingly difficult to get WvW map completion.  The only difficulty is if your server is horrible at WvW and you never have any of the keeps.  I have 3 maps done and just one tower missing from the last borderland map (grrrrr...stupid tower that we never have) and barely had to fight anyone to get that.  As long as you don't try to do it on a Friday or the weekend you can run around on the WvW maps and barely see anyone.

#225 Humfly

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Posted 18 December 2012 - 01:20 PM

View PostKillyox, on 14 December 2012 - 04:33 PM, said:

It's a feat of strength, strength you do not posess.

The WvW part of map completion is mostly a feat of strength of your world owning parts of the map you need to discover or a feat of luck seeing which map your world gets next week or a feat of yor uber world swapping skills to move to a world that owns the parts you need.

If you think the star by your name is an indication of player strength you are an idiot.

#226 Daesu

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Posted 18 December 2012 - 04:57 PM

View PostKaiserOne, on 18 December 2012 - 10:39 AM, said:

Here's something that would actually help me to understand you better (i'm not trying to annoy you...): Could you give me a detailed explanation on how to solve this problem? It seems like you're quite into this, so i imagine you have something in the making. Please try to incorporate people like me (i like the unification...i just do) into the equation and of course Mr. Artisticvision - he always tries so hard to please every soul but then again...he can't...it just lies in his nature....All the others groups shouldn't be left out either.

If you need a reason why i like it this way, i will present that to you then.

Like I have said many times before on this thread, they can have them in separate titles, for example, Mist Explorer for the WvW areas and Tyrian Explorer for the PvE areas.  If Mist Explorer is too easy to attain then feel free to add more PvP challenges to it.  They can have 1 Gift of Exploration for each title if they want to instead of 2 for world completion right now, personally I don't care for that.

This way, people who do the PvE-only side can get a title, people who do the PvP-only side can get a title, and people who like both can attempt both titles.  Compared to right now, you have to do BOTH PvE and PvP to get a title and no other options.

#227 Illein

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Posted 18 December 2012 - 05:03 PM

The whole point of why WvW is in there - is that players who usually don't think it's their deal exactly, might catch the blood scent and find something for themselves to enjoy in the least likeliest place.

I know it worked for friends of mine and they are having a blast in WvW (surely, a lot less than the people who really dig it - maybe once a week, but still).

I think it's a legit way to tap people's noses into WvW - it's the most fun when it's stacked full, after all. Your exclusively PvE attitude might be colleteral damage to that, though.

#228 Daesu

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Posted 18 December 2012 - 05:07 PM

View PostIllein, on 18 December 2012 - 05:03 PM, said:

The whole point of why WvW is in there - is that players who usually don't think it's their deal exactly, might catch the blood scent and find something for themselves to enjoy in the least likeliest place.

I know it worked for friends of mine and they are having a blast in WvW (surely, a lot less than the people who really dig it - maybe once a week, but still).

I think it's a legit way to tap people's noses into WvW - it's the most fun when it's stacked full, after all. Your exclusively PvE attitude might be colleteral damage to that, though.

If people want to PvP, they have a big button up there that brings them to PvP.  Just give people a choice, everyone is different, not everyone likes PvP, even though you are probably right that WvW is awesome and all.

It is just weird that after doing all the PvE areas that you suddenly thrust into PvP and have to play WvW to finish the title.  ArenaNet should have confidence in their own design, if their WvW is awesome, then why do they need to push PvE players into WvW?  People would play it on their own.

With the current implementation, many PvE players admitted that they had to change servers (before when we had the 24 hours waiting time instead of 1 week), run naked, etc. just to side step this inconvenience.  I don't think this makes the experience better for PvE or PvP players.

Edited by Daesu, 18 December 2012 - 05:14 PM.


#229 Illein

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Posted 18 December 2012 - 05:15 PM

View PostDaesu, on 18 December 2012 - 05:07 PM, said:

If people want to PvP, they have a big button up there that brings them to PvP.  Just give people a choice, everyone is different, not everyone likes PvP, even though you are probably right that WvW is awesome and all.

It is just weird that after doing all the PvE areas that you suddenly thrust into PvP and have to play WvW to finish the title.  ArenaNet should have confidence in their own design, if their WvW is awesome, then why do they need to push PvE players into WvW?  People would play it on their own.

No they wouldn't. Because the split between PVE and PVP players from other games IS definitely there and seen at the treadmill issue - it's something you barely get out of them. But I've seen a lot of players who deemed themselves PvE players who came to enjoy WvW, if reluctantly for exactly the reason you promote. That they are forced to PvP and all that jazz.

But in reality, they aren't. If they don't participate in ANYTHING else, they will do exactly what they did on all other maps before as I pointed out in an earlier post. It's no different other than an odd player from an opposing side maybe ganking you every once in a while - oh well, to ask them to change that (entirely beneficient for other WvW players) part of the game is just a bit too much carebearing.

#230 Daesu

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Posted 18 December 2012 - 05:19 PM

View PostIllein, on 18 December 2012 - 05:15 PM, said:

No they wouldn't. Because the split between PVE and PVP players from other games IS definitely there and seen at the treadmill issue - it's something you barely get out of them. But I've seen a lot of players who deemed themselves PvE players who came to enjoy WvW, if reluctantly for exactly the reason you promote. That they are forced to PvP and all that jazz.

But in reality, they aren't. If they don't participate in ANYTHING else, they will do exactly what they did on all other maps before as I pointed out in an earlier post. It's no different other than an odd player from an opposing side maybe ganking you every once in a while - oh well, to ask them to change that (entirely beneficient for other WvW players) part of the game is just a bit too much carebearing.

Like I have said, everyone is different, not everyone likes PvP.  The fact that everyone has different tastes in food, clothing, or play style is a universal fact.  Otherwise we will all look and dress alike.  Why can't people accept that?  If I like apples but you don't like them, does it mean you are a bad person?  It is not carebearing if you simply don't want to PvP.

I really don't mind if they have a PvE-checkbox for me when I enter WvW maps so that nobody can attack me and I can't attack them back.  But that can be distracting to people who are seriously playing WvW.

Edited by Daesu, 18 December 2012 - 05:26 PM.


#231 KaiserOne

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Posted 18 December 2012 - 05:55 PM

Ok, so i guess i'll actually have to explain this.

I, for one, don't want separate titles (just an example...i mean i don't know how many ppl are with me on this...i only know of five myself...so..).
I want this one title. To be fair, i get your general idea.
So this would mean the following: I want a bigger, more diverse playground. Or PvP options to the extend of the PvE part of GW2.
What do we got now? 2 modes in total and a total of 7 maps (5 sPvP, 2 WvWvW...essentially two...i know...there are 4...but you know...3 of them..ah well, you get the idea...). Of course some special items (even legendaries exclusive to PvP...). You don't care about this, cool.
And i want that extra push, that little thing (maybe a unified title) that makes me do things i don't normally do. I want to get my a** kicked into danger. That was the most exciting experience i had with GW2. This just means more to me than a lousy PvP title. I want something pure bloods won't ever get if they don't break out of their trusted schemes. (sorry for beeing a diva here...)

Don't get me wrong, i don't like WvW....but for different reasons. PvE monsters are just dull. GW2 just doesn't utilize the combat system to the fullest. I remember that time shortly after release when everyone hated on L. Kholer in the 'Ascalonian Catacombs'. "Too hard". That guy is fairly easy. Don't get me startet on  FotM. Difficulty is mostly achieved in cheap ways (meaning: no new mechanics...just more hp and dmg....maybe a few new skills....thats all...).
So i was of course cool with it that i had to do some WvW to get my 100%.

I read somewhere that you like the journey more than anything else. I assume you don't even care about the 100%...just the spots the POIs are in. I don't know...maybe you like the looks of the map. Now that one PvP-guy comes along and wants to see more of the stuff you get to see in your PvE areas, because WvW maps look fu**ing empty to be honest...A-Net automatically has to tackle those issues too. And so forth....it never stops.

What i wanted to say is, finding middle ground is very difficult. As i mentioned before, i have absolutely no idea how to solve this without hurting some others. Those "others" even MIGHT be a very large portion, i don't know. I mean, look at the farming issue. Yea....nobody is forcing me to to sh*t but i'm done after 4 dungeon runs (story + 3 expl. routes). With 'done' i mean sick of it....Suddenly i get attacked by some passionate farmer (never met those, lol...) on the official forums...

I hope you get what i mean...I also hope your problem will be solved somehow...After all they're (A-Net) just human with own ideas and visions...

#232 Daesu

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Posted 18 December 2012 - 06:10 PM

View PostKaiserOne, on 18 December 2012 - 05:55 PM, said:

Ok, so i guess i'll actually have to explain this.

I, for one, don't want separate titles (just an example...i mean i don't know how many ppl are with me on this...i only know of five myself...so..).
I want this one title. To be fair, i get your general idea.
So this would mean the following: I want a bigger, more diverse playground. Or PvP options to the extend of the PvE part of GW2.
What do we got now? 2 modes in total and a total of 7 maps (5 sPvP, 2 WvWvW...essentially two...i know...there are 4...but you know...3 of them..ah well, you get the idea...). Of course some special items (even legendaries exclusive to PvP...). You don't care about this, cool.
And i want that extra push, that little thing (maybe a unified title) that makes me do things i don't normally do. I want to get my a** kicked into danger. That was the most exciting experience i had with GW2. This just means more to me than a lousy PvP title. I want something pure bloods won't ever get if they don't break out of their trusted schemes. (sorry for beeing a diva here...)

Don't get me wrong, i don't like WvW....but for different reasons. PvE monsters are just dull. GW2 just doesn't utilize the combat system to the fullest. I remember that time shortly after release when everyone hated on L. Kholer in the 'Ascalonian Catacombs'. "Too hard". That guy is fairly easy. Don't get me startet on  FotM. Difficulty is mostly achieved in cheap ways (meaning: no new mechanics...just more hp and dmg....maybe a few new skills....thats all...).
So i was of course cool with it that i had to do some WvW to get my 100%.

Again, that is you, not everyone has the same taste and I only wish that people would be able to play the way they want by expanding this into 2 titles instead of forcing everyone to play both pvp and pve.  PvE monsters are boring to you but they are not to me, so everyone is different.

Edited by Daesu, 18 December 2012 - 06:11 PM.


#233 Kymeric

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Posted 18 December 2012 - 06:21 PM

Um...

How about splitting into two titles... WvW explorer and PvE explorer, giving an award for each.

AND

An award (Well rounded explorer?) earned when you complete both of them?


Would that satisfy both of you, Daesu and Kaiserone?  Daesu can get an explorer title and reward without ever going into WvW, but Kaiserone will still have that reward drawing at players to complete both.

Edited by Kymeric, 18 December 2012 - 06:30 PM.


#234 Daesu

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Posted 18 December 2012 - 06:27 PM

View PostKymeric, on 18 December 2012 - 06:21 PM, said:

Um...

How about splitting into two titles... WvW explorer and PvE explorer, giving an award for both.

AND

An award (Well rounded explorer?) earned when you complete both of them?


Would that satisfy both of you, Daesu and Kaiserone?  Kaesu can get an explorer title and reward without ever going into WvW, but Kaiserone will still have that reward drawing at players to complete both.

That would work for me.

#235 ion

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Posted 18 December 2012 - 06:28 PM

View PostDaesu, on 14 December 2012 - 05:50 PM, said:

Because world completion IS more of a PvE title than a PvP title or do you deny that 88% of it comes from the PvE world?  If you dont like PvE then go for the Mist completion title instead when they have split up to two titles.

Even though I understand part of your concern, I have to say for someone who wants his opinion heard you are quite unwilling to deal with and listen to other peoples opinions. Arenanet isn't forcing anything on you. World completion requires you to complete all maps and in a way explore Tyria. The mists are part of that. You can't just ignore a pretty big piece (size wise) of the world and still demand an achievement that says you have seen it all. The way I see it, if you don't complete those maps, you don't deserve the world completion star.

#236 Kymeric

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Posted 18 December 2012 - 06:31 PM

View Postion, on 18 December 2012 - 06:28 PM, said:

Even though I understand part of your concern, I have to say for someone who wants his opinion heard you are quite unwilling to deal with and listen to other peoples opinions. Arenanet isn't forcing anything on you. World completion requires you to complete all maps and in a way explore Tyria. The mists are part of that. You can't just ignore a pretty big piece (size wise) of the world and still demand an achievement that says you have seen it all. The way I see it, if you don't complete those maps, you don't deserve the world completion star.

Do you have to do all paths of each dungeon and each of the sPvP maps for world completion?

#237 moomooo1

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Posted 18 December 2012 - 06:32 PM

I just don't see why they included WvW to have exploration. I know it makes it feel like more of a huge new realm or something, but it serves to just be a detriment. Going by extremes, say, a person who only PvE's will hop in, avoid any sort of PvP contact(and getting really mad if they die to said PvP contact) and just explore. Since the PoI may not necessarily be available, he'll be frustrated since he'll have to continually come back to check when it is available(lest he transfer servers).

So to the pure WvW'ers, you have a few people who are wasting slots in the queue, to effectively, come in and do diddly squat.

Of course, most people are balanced players, and can enjoy both sides of content to an extent. But I can't help but feel, by design, it was a fundamentally poor choice.

#238 KaiserOne

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Posted 18 December 2012 - 06:35 PM

View PostDaesu, on 18 December 2012 - 06:10 PM, said:

Again, that is you, not everyone has the same taste and I only wish that people would be able to play the way they want by expanding this into 2 titles instead of forcing everyone to play both pvp and pve.  PvE monsters are boring to you but they are not to me, so everyone is different.

I know it's just me. And PvE monsters are not boring....just their stupid A.I. is. Please, do at least quote me on everything. I love PvE monsters in WvW. I mean the fact that they're there. And i wanna see a fu**ing huge a** dragon join in and cause chaos in the EB..

And yes, Kymeric, i also mentioned that unified title. But i'm trying to see that whole thing from a developer's perspective. I don't even expect ANet to get that stuff done...Although i would really like to see that...

#239 Kymeric

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Posted 18 December 2012 - 06:46 PM

View PostKaiserOne, on 18 December 2012 - 06:35 PM, said:

And yes, Kymeric, i also mentioned that unified title. But i'm trying to see that whole thing from a developer's perspective. I don't even expect ANet to get that stuff done...Although i would really like to see that...

Ah, thanks.  Missed it.

This seems to be what ArenaNet is shooting for, though sometimes they miss in implementation.  For example, the recent admission that they should have included ascended gear in many parts of the game at once, rather than only in Fractals to start.  They're at least somewhat on board with giving people multiple paths, such as complete part a, part b, or both type of designs.

Hopefully, as more time goes by, more of that will see its way into the game and more people will be satisfied.

#240 DarkGanni

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Posted 18 December 2012 - 07:38 PM

I hated this too, as a PvE'er I hate WvW with a passion let alone trying to explore it with players trying to kill you. What I did was check everyday in the morning where player activity is low or in the evening where (almost) everyone is zerging every outpost.

It did piss me off a few times too but took only 5 days and 1 server change to finish.

Overall I do agree with the OP, I don't like the PvP/E mix but luckily for PvE'ers it's only this one, we can live with it.




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