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Does Anything Even Compare to Warrior Damage?


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#1 Qethsegol

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Posted 13 December 2012 - 02:42 AM

I mean, honestly. I just steamrolled a warrior to level 10 in the same time it took to get an ele to level 7. Their damage is ridiculous by comparison to other classes. And the fact that they're so tanky, what's the point of even playing other classes?

#2 Gerroh

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Posted 13 December 2012 - 02:44 AM

My head hurts.

#3 Qethsegol

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Posted 13 December 2012 - 02:45 AM

The truth hurts.

#4 Wifflebottom

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Posted 13 December 2012 - 02:53 AM

There has to be one faceroll easymode class.

#5 Gerroh

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Posted 13 December 2012 - 03:37 AM

View PostQethsegol, on 13 December 2012 - 02:45 AM, said:

The truth hurts.

You wanna know the truth?
The truth is professions work far differently at level 80 than they do at levels 1-10. The game is balanced for level 80, and somewhat balanced for 1-79.
Come back and give your opinion when you have a few level 80 characters.

Edit: I also gotta laugh at warrurs being "tanky". Good eles are always harder for me to kill than good warrurs.

Edited by Gerroh, 13 December 2012 - 03:39 AM.


#6 Tellia

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Posted 13 December 2012 - 03:54 AM

because the balance in the 1st 10 levels matters SO MUCH

#7 chaosdude

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Posted 13 December 2012 - 08:32 AM

I love not a single post denied the fact warriors are not faceroll.  GS + face to keyboard, you're good to go.

#8 moomooo1

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Posted 13 December 2012 - 08:46 AM

Skill cap.

A warrior played with minimal effort trumps an ele with minimal effort.

A warrior played with more effort stays the same, an ele with more effort continues to rise in effectiveness.

Overall, 2 skilled players makes for a good debate on which class is better, which MEANS the game is relatively balanced.

It's up to you. If you like it easy, the warrior is for you. The ele's playstyle however, is a lot more rewarding. It isn't a matter of which class is stronger, but which class is harder to play. This is something innate to the ele's mechanics, and can never be changed or balanced, and honestly, doesn't need to be. If an ele is too hard, play a warrior.

#9 Coren

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Posted 13 December 2012 - 10:57 AM

Come back when you hit 80 then we'll talk :). But the warrior is the easiest class in the game and by far, because they require minimal effort and imagination to be effective, compared to the other professions.

Anyone denying it is just sticking his head in the sand. I have a warrior too but never take it because it's embarrassingly easy and unchallenging.

Regardless, overall the professions are mostly the same power, it's just that the warrior demands less work to be effective.

Edited by Coren, 13 December 2012 - 10:58 AM.


#10 matsif

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Posted 13 December 2012 - 03:50 PM

having leveled a warrior, guardian, thief, engineer, and ranger to 80, I will safely say that the warrior was the easiest to get to the point that I started to craft level at.

I will also say that warrior is the most boring overall to play, but I keep playing it from time to time as it is a nice change of pace if I don't want to have to think about what I'm doing.

#11 Thaddeuz

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Posted 13 December 2012 - 04:27 PM

I can make a buch load of Dmg with my ele, and i rarely die. I'm so sick of people saying that this profession is so much better (especially if you played up to level 10).

Each of the profession i level up to 80 had its good and bad side and each of them helped each in their own way. The main difference betweent profession like Warriors/Guardian vs Ele/Mesmer is that with the later your overal capabilities are directly linked to your skill, while you can be a good Heavy without a lot of skill, you need to know and use effectively you skill as a Light or even medium armor profession to really be able to perform with it.

Don't get me wrong, i don't say a skilled Guardian is as good as a bad player, because that's just not true. There is much specialized skill that can completly change a fight in the Guardain's arsenal.

#12 AzureRogue

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Posted 13 December 2012 - 05:33 PM

Thaddeuz, I would think that the general community would agree with you that warrior is not "better" - many people just state that it's easier.  And it really is.

Now, frankly, my warrior (my first level 80) is boring to play solo as it's set to a completely tank-oriented shout-heal/support build.  But I love my elementalist because I run around in almost entirely berserker's gear and the play feels much more dynamic.  Against groups, I also guarantee that I can out-DPS most warriors (since I can more easily hit large groups).

I don't think there's anything unbalanced there.  I also enjoy that I get a decent amount of PMs from party members commenting on my play in dungeons.  I never got that with warrior, because no one's surprised when a warrior can survive every encounter and still deal some damage.

#13 Enscheff

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Posted 13 December 2012 - 05:36 PM

Go into a level 10+ fractal and try to exclusively melee with a Warrior. You will die unless your team is very good at supporting you.  In harder content you will constantly be switching to ranged weapons and doing significantly less DPS.

Warriors do big DPS because they are melee characters, and being in melee range is dangerous. A Warrior playing as a ranged character will do less DPS than a real ranged class.

You spend 30 minutes getting to level 10, and years being level 80. So at what point in the game is balance actually important?

Edited by Enscheff, 13 December 2012 - 05:38 PM.


#14 Nonlinear

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Posted 13 December 2012 - 05:42 PM

A bad warrior will do more dps than a bad elemenatlist.  

A good warrior will do more dps than a good elementalist.

Most are in between those two extremes and more often than not they are on the bad side.

And if you think leveling is an el oh el joke now just wait until you get to 20 and get the Arms trait that gives you +40 precision for every signet.  Enjoy having 100% crit rate throughout the 20s and near 76% for a good while longer.

Edited by Nonlinear, 13 December 2012 - 05:42 PM.


#15 Thaddeuz

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Posted 13 December 2012 - 08:18 PM

View PostNonlinear, on 13 December 2012 - 05:42 PM, said:

A bad warrior will do more dps than a bad elemenatlist.  

A good warrior will do more dps than a good elementalist.


It's a bold remake. Technically its true. Melee do more dmg that ranged can do. But a warrior or a guardian are neither a true tank, especially if you go all Beserker for maximum dmg.  If you stay melee, you gonna die and lose dps while other are reviving you. If you play smart you gonna switch between range and melee in the tough fight to give you a change to survive as much as you can or your lucky and get a team backing you up and keeping you alive (meaning that while they do that, they don't do as much dmg as you should).

You can look at the situation any way you want, its not about pure number. There is alway a catch somewhere, you need to trade something to get something else and that's what balancing a game is.

#16 Strik3r

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Posted 17 December 2012 - 08:13 PM

View PostEnscheff, on 13 December 2012 - 05:36 PM, said:

Go into a level 10+ fractal and try to exclusively melee with a Warrior. You will die unless your team is very good at supporting you.  In harder content you will constantly be switching to ranged weapons and doing significantly less DPS.

Warriors do big DPS because they are melee characters, and being in melee range is dangerous. A Warrior playing as a ranged character will do less DPS than a real ranged class.

You spend 30 minutes getting to level 10, and years being level 80. So at what point in the game is balance actually important?

how about no? i have a warrior to fractals 31 and only on certain bosses that you have to range. any boss our guardian can melee, i can melee. if you keep dieing in melee your doing something wrong.  plus, riffles are extremely strong in 1v1 so i dont know what your talking about.

#17 Enscheff

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Posted 18 December 2012 - 05:22 PM

I guarantee you are playing with better players than I am. Just the fact that you can use the phrase "our guardian" means you have a somewhat dedicated group of players.

Try doing a 10 with a PUG containing 3 Eles that don't know they can switch to water and a DPS Ranger (or some other random mish-mash of characters), and come back and tell me how well you were able to melee.

#18 Orikx

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Posted 18 December 2012 - 08:12 PM

View PostGerroh, on 13 December 2012 - 03:37 AM, said:

You wanna know the truth?
The truth is professions work far differently at level 80 than they do at levels 1-10. The game is balanced for level 80, and somewhat balanced for 1-79.
Come back and give your opinion when you have a few level 80 characters.

Edit: I also gotta laugh at warrurs being "tanky". Good eles are always harder for me to kill than good warrurs.

Though normally I would agree with you that comparing characters to their lvl 10 counterparts is stupid. In this instance you aren't being entirely truthful.

Yes the level 10 versions of classes is entirely different at lvl 80. Trying to claim at lvl 80 his experience will be any different with a warrior is just plain wrong though. I'm going on my 4th lvl 80 right now and Warriors are just as bad ass for lvl 80 as they are lvl 10. It's just that some of the other classes that are horrible at lvl 10 get better.

Depending on what you are comparing. Warrior is the top DPS for many things and one of the top for the others.

Edit for clarity:
I don't think warriors are OP. They are fairly well balanced at lvl 80. There are some classes that need some work at 80. Some take a lot more skill to play at lvl 80 then a warrior. Regardless he will always think the Warrior can just steamroll stuff because at 80 it continues to steamroll with minimal effort.

Edited by Orikx, 18 December 2012 - 08:17 PM.


#19 iLag

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Posted 19 December 2012 - 12:46 PM

In PvP warriors will keep there damage but in PvE warriors are near if not the bottom of the food chain. They are only good as support/boon machines in PvE. And besides anything I think we all know Thieves are designed to have the most damage in the game

View PostOrikx, on 18 December 2012 - 08:12 PM, said:



Though normally I would agree with you that comparing characters to their lvl 10 counterparts is stupid. In this instance you aren't being entirely truthful.

Yes the level 10 versions of classes is entirely different at lvl 80. Trying to claim at lvl 80 his experience will be any different with a warrior is just plain wrong though. I'm going on my 4th lvl 80 right now and Warriors are just as bad ass for lvl 80 as they are lvl 10. It's just that some of the other classes that are horrible at lvl 10 get better.

Depending on what you are comparing. Warrior is the top DPS for many things and one of the top for the others.

Edit for clarity:
I don't think warriors are OP. They are fairly well balanced at lvl 80. There are some classes that need some work at 80. Some take a lot more skill to play at lvl 80 then a warrior. Regardless he will always think the Warrior can just steamroll stuff because at 80 it continues to steamroll with minimal effort.
You probably haven't done one dungeon exp and you are talking what.

#20 NuclearDonut

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Posted 19 December 2012 - 01:03 PM

View PostEnscheff, on 13 December 2012 - 05:36 PM, said:

A Warrior playing as a ranged character will do less DPS than a real ranged class.
Kill shot says hi.

View PostiLag, on 19 December 2012 - 12:46 PM, said:

In PvP warriors will keep there damage but in PvE warriors are near if not the bottom of the food chain. They are only good as support/boon machines in PvE. And besides anything I think we all know Thieves are designed to have the most damage in the game

Wow if that's how you think you've been playing with some very bad Warriors. I understand the Warrior hate in this thread, it was also the go-to class to whine about in GW1. Like someone else posted, Warriors require minimal effort and give a large reward, but if played with effort and skill, they're still on par with a skilled Elementalist or Mesmer. There are so many ways to build a Warrior, but most people go with a cookie-cutter glass cannon or shout heal spec. Keep crying about Warriors, it's never going to change, never did in GW1.

#21 Arquenya

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Posted 19 December 2012 - 02:06 PM

There's different things for each class:
  • How easy are they to level?
  • How survivable are they?
  • How do they perform in PvP?
  • How do they perform in dungeons?
  • How do they offer team support?
  • Can they tag a lot of mobs in the zerg?
  • and so on ...
Yes what certain things are concerned, warriors are definitely very good, in other areas they're just average.
But yes, warriors are very easy to level. I loved that, thieves and ele's are a lot more tedious in my opinion.

Edited by Arquenya, 19 December 2012 - 02:06 PM.


#22 B3aT

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Posted 19 December 2012 - 03:02 PM

So in your opinion warriors can't loose and rarely die, that's strange ...I think I saw couple of warriors died in WvW the other day ..maybe from the bears I guess...or they slip and fall.

The answer, because people are looking for a challenge so play lesser profession just to show off :D

#23 Sieghildr

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Posted 19 December 2012 - 03:20 PM

If the point of playing the game is the leveling process to 80, there will be little reason to play other classes for you because Warrior's leveling to 80 is the easiest in my experience.

If you only enjoy dealing damage as a melee, then yes there is little point playing other classes.

For everyone else, there's other classes.

Edit: I love my warrior, mainly because I'm pretty active on it. I try to do more than just DD, especially if I'm in a PUG with other Warriors because they will almost certainly be rocking GS with Berserker's. So I go 0/0/20/30/20 with Banner Regen and traited Hammer as my secondary with Axe/Mace as primary. When my Hammer and Mace skills are up I use those to rip away Defiance stacks on bosses, and for everything else I wail away with Axe.

Edited by Sieghildr, 19 December 2012 - 03:24 PM.


#24 Orikx

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Posted 19 December 2012 - 07:13 PM

View PostiLag, on 19 December 2012 - 12:46 PM, said:

In PvP warriors will keep there damage but in PvE warriors are near if not the bottom of the food chain. They are only good as support/boon machines in PvE. And besides anything I think we all know Thieves are designed to have the most damage in the game

You probably haven't done one dungeon exp and you are talking what.


You either play with the worlds worst warriors or are just plain talking out your ass.

I have done a lot of Exp and have not seen a DPS warrior yet that is bottom of the food chain.

I will just leave this here. Edit to add. That is just 1 time warp they used. He crits for 10K and conistently hits for 3K+. He's doing over 5K DPS.

Edited by Orikx, 19 December 2012 - 07:16 PM.


#25 Arquenya

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Posted 20 December 2012 - 01:43 AM

View PostiLag, on 19 December 2012 - 12:46 PM, said:

In PvP warriors will keep there damage but in PvE warriors are near if not the bottom of the food chain.
I'm sorry but I also have to disagree. I even see very regular calls for "LF2M for ... dungeon/fractal, guardians and warriors only".
Generally warriors are tougher than average and their melee dps is really very good, if not the best of all classes.

#26 farkov47

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Posted 20 December 2012 - 06:30 AM

Stick your head in the sand, so the warriors can keep kicking on it.
The only reason why I'm not playing my 80 warrior is because I hit 80 first on my guardian and don't feel the need to max-outfit a second time.

#27 Killyox

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Posted 20 December 2012 - 10:19 AM

View PostNuclearDonut, on 19 December 2012 - 01:03 PM, said:

Kill shot says hi.



Wow if that's how you think you've been playing with some very bad Warriors. I understand the Warrior hate in this thread, it was also the go-to class to whine about in GW1. Like someone else posted, Warriors require minimal effort and give a large reward, but if played with effort and skill, they're still on par with a skilled Elementalist or Mesmer. There are so many ways to build a Warrior, but most people go with a cookie-cutter glass cannon or shout heal spec. Keep crying about Warriors, it's never going to change, never did in GW1.

What has killshot to do with anything? You don't fire it every second. It also has long channel. Doesn't make or break the class.

#28 NuclearDonut

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Posted 20 December 2012 - 01:24 PM

View PostKillyox, on 20 December 2012 - 10:19 AM, said:

What has killshot to do with anything? You don't fire it every second. It also has long channel. Doesn't make or break the class.
It still does the most damage of any ranged attack in the game. I've ben hit with 27k kill shots on my glass cannon Thief alt before. And that's from a 1500 range.

#29 Strife025

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Posted 20 December 2012 - 06:13 PM

View PostiLag, on 19 December 2012 - 12:46 PM, said:

In PvP warriors will keep there damage but in PvE warriors are near if not the bottom of the food chain. They are only good as support/boon machines in PvE. And besides anything I think we all know Thieves are designed to have the most damage in the game

You probably haven't done one dungeon exp and you are talking what.

wow you're bad... near the bottom? They are the best dps class for dungeons. Cleave auto attacks for 3k and banner + for great justice which increases the entire parties dps and heavy armor and a high vit pool. There's a reason every speed run group runs 2 war.

#30 Xunlai Agent

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Posted 21 December 2012 - 12:50 AM

View PostiLag, on 19 December 2012 - 12:46 PM, said:

In PvP warriors will keep there damage but in PvE warriors are near if not the bottom of the food chain.
You literally have no idea what you are talking about, don't whether to laugh or cry reading such nonsense...




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