Ramanadjinn, on 17 December 2012 - 02:58 AM, said:
The current situation has neither crushing wins or defeats. Yes, some servers win relatively comfortably or lose repeatedly but the margins of those results are still reasonably close and for the majority of each 24hs there are still real and competitive fights going on (and when that stops happening it is usually because a server has given up for the week.) Isle of Janthir v Crystal Desert v Yak's Bend would not be remotely close - IoJ would probably have 500+ PPT all the time (and it may even be like the last time a T2 server found itself in T3, when SoR absoluutely annihilated the opposition (540-63-16.) Are you really so tired of losing all the time that you think games being 400k+ point wins would be an improvement? No side enjoys games like that, and you'll frequently go from winning like that to losing like that. The only way weekly promotion/demotion could work without wrecking the game is if the margin of difference between the tiers is greatly lessened.









