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Patch Notes: December 14

patch notes

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#1 Phenn

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Posted 15 December 2012 - 03:41 AM

Thief
  • Whirling Axe: This skill can now be cancelled by other skills.
  • Fear (Stolen item— Skull): This skill now works like the warrior skill “Fear Me.” It will now actually hit its range, but also have a falloff on fear duration based on distance
  • Ink Shot: This skill is now a projectile combo finisher.
  • Tow Line: This skill is now a projectile finisher.
  • Escape (Harpoon Gun): This skill now creates a poison field with art changes to reflect this.
  • Ink Shot: Projectile speed for this skill has been increased by 22%
  • Instinctual Response: Now triggers at 10% damage instead of 20%.
  • Ricochet: Increased bounce chance from 5% to 20%.
  • Fleet Shadow: Increased move speed from 33% to 50%.
  • Slowed Pulse: This can now trigger every 20 seconds instead of every 30.
  • Pistol Mastery: Increased damage from 5% to 10%.
  • Improvisation: Now also increased damage with environment weapons by 10%.
  • Piercing Shot: This skill is no longer able to fire at enemies behind the player.*
Looks like ANet's really trying to step up underwater combat. Should be interesting. Also, the speed buff for Fleet Shadow is going to make S/D and P/D really interesting. I'll admit I was hoping for a few more buffs to P/P...

#2 Trei

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Posted 15 December 2012 - 06:06 AM

There's something else not under professions changes.

Sigils and bundles.
on-swap sigils
Steal.

Potential?

#3 Rachmani

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Posted 15 December 2012 - 07:28 AM

Ricochet looks promising though.
As soon as P/P doesn't force you to take SB nontheless (for AoE reasons) and you're free to use S/P or S/D with it just gets alot better.
0/30/0/20/20 looks like a pretty good P/P + Sword/X.

Edited by Rachmani, 15 December 2012 - 09:56 AM.


#4 FoxBat

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Posted 15 December 2012 - 07:42 AM

View PostTrei, on 15 December 2012 - 06:06 AM, said:

There's something else not under professions changes.

Sigils and bundles.
on-swap sigils
Steal.

Potential?

Steal doesn't make bundles since pre-beta. Not sure where else you are going to reliably find them.

#5 Trei

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Posted 15 December 2012 - 07:58 AM

View PostFoxBat, on 15 December 2012 - 07:42 AM, said:

Steal doesn't make bundles since pre-beta. Not sure where else you are going to reliably find them.
Oh... yeah...

#6 Phenn

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Posted 15 December 2012 - 05:49 PM

View PostRachmani, on 15 December 2012 - 07:28 AM, said:

Ricochet looks promising though.
As soon as P/P doesn't force you to take SB nontheless (for AoE reasons) and you're free to use S/P or S/D with it just gets alot better.
0/30/0/20/20 looks like a pretty good P/P + Sword/X.

This is a really fun build (well, I ran a 0/30/0/25/15). I was running in anticipation of some P/P love, and now I'm looking forward to trying it out. Unfortunately I think I got a little too used to the extra 300 toughness, so I'm having to learn dodging fast.

#7 Rachmani

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Posted 15 December 2012 - 05:59 PM

I tried it. Not too shabby, but ... well P/P, which I used to like alot now feels just boring :/.
Even SB is more fun, thanks to CB Blastfinisher.





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