- Whirling Axe: This skill can now be cancelled by other skills.
- Fear (Stolen item— Skull): This skill now works like the warrior skill “Fear Me.” It will now actually hit its range, but also have a falloff on fear duration based on distance
- Ink Shot: This skill is now a projectile combo finisher.
- Tow Line: This skill is now a projectile finisher.
- Escape (Harpoon Gun): This skill now creates a poison field with art changes to reflect this.
- Ink Shot: Projectile speed for this skill has been increased by 22%
- Instinctual Response: Now triggers at 10% damage instead of 20%.
- Ricochet: Increased bounce chance from 5% to 20%.
- Fleet Shadow: Increased move speed from 33% to 50%.
- Slowed Pulse: This can now trigger every 20 seconds instead of every 30.
- Pistol Mastery: Increased damage from 5% to 10%.
- Improvisation: Now also increased damage with environment weapons by 10%.
- Piercing Shot: This skill is no longer able to fire at enemies behind the player.*
6 replies to this topic
#1
Posted 15 December 2012 - 03:41 AM
Thief
#2
Posted 15 December 2012 - 06:06 AM
There's something else not under professions changes.
Sigils and bundles.
on-swap sigils
Steal.
Potential?
Sigils and bundles.
on-swap sigils
Steal.
Potential?
#3
Posted 15 December 2012 - 07:28 AM
Ricochet looks promising though.
As soon as P/P doesn't force you to take SB nontheless (for AoE reasons) and you're free to use S/P or S/D with it just gets alot better.
0/30/0/20/20 looks like a pretty good P/P + Sword/X.
As soon as P/P doesn't force you to take SB nontheless (for AoE reasons) and you're free to use S/P or S/D with it just gets alot better.
0/30/0/20/20 looks like a pretty good P/P + Sword/X.
Edited by Rachmani, 15 December 2012 - 09:56 AM.
#6
Posted 15 December 2012 - 05:49 PM
Rachmani, on 15 December 2012 - 07:28 AM, said:
Ricochet looks promising though.
As soon as P/P doesn't force you to take SB nontheless (for AoE reasons) and you're free to use S/P or S/D with it just gets alot better.
0/30/0/20/20 looks like a pretty good P/P + Sword/X.
As soon as P/P doesn't force you to take SB nontheless (for AoE reasons) and you're free to use S/P or S/D with it just gets alot better.
0/30/0/20/20 looks like a pretty good P/P + Sword/X.
This is a really fun build (well, I ran a 0/30/0/25/15). I was running in anticipation of some P/P love, and now I'm looking forward to trying it out. Unfortunately I think I got a little too used to the extra 300 toughness, so I'm having to learn dodging fast.
#7
Posted 15 December 2012 - 05:59 PM
I tried it. Not too shabby, but ... well P/P, which I used to like alot now feels just boring :/.
Even SB is more fun, thanks to CB Blastfinisher.
Even SB is more fun, thanks to CB Blastfinisher.
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